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Author |
Thread Statistics | Show CCP posts - 15 post(s) |

Reppyk
The Black Shell
120
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Posted - 2012.05.20 13:09:00 -
[1] - Quote
Massive bad feedback on a devblog : CHECK Half of the posts are made by mercs : CHECK (I have yet to ind a merc happy with the changes)
Because...
High wardec fee making small corps/solo highsec pirate (like my bro' Cane) : CHECK High wardec fee creating a new decshield for any big alliance : CHECK Worst thing about highsec pvp still active (RR neutral) : CHECK "Ally mechanism" that is full of loopholes (and most of them were already voiced before) : CHECK The defenser can still drop his corp at any moment, so they dont feel they have something to fight for : CHECK The agressor can still join a wardecing corp at any moment (and the exploit about joining near a soon-to-be wartarget is still working) : CHECK The only valid targets of a wardec are still POSes, because shooting 50m EHP is fun, and it's not like they could unanchor it before the wardec : CHECK CCP not listening to its player : CHECK
The only positive thing in this update is the "invulnerable POS loophole" that is getting removed. And I do not forget that it's CCP that made it 1) possible 2) not an exploit anymore 3) refused to do a patch for it. |

Reppyk
The Black Shell
123
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Posted - 2012.05.20 23:24:00 -
[2] - Quote
Iam Widdershins wrote:I actually want to take a brief moment...
The devblog itself was excellent. SoniClover did a fantastic job of laying out the details of how the new systems are going to work, and deserves credit for that. Everyone laying the blame for what they perceive will go wrong once the expansion is deployed at his feet and the feet of everyone else in Team SuperFriends is silly and wrong. So, props to SoniClover.
That said, there clearly are some real issues to be taken into account with these changes and some really good points being brought up. Not everything is going to work perfectly as described, and there are some real serious changes that need to be made in upcoming months to iron out this system into something workable and effective that we as players can enjoy. That's a lot of words for a "bad game design. Bad CCP." 
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Reppyk
The Black Shell
123
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Posted - 2012.05.21 13:45:00 -
[3] - Quote
CCP Soundwave wrote:Hey guys
We're looking at ways to iterate on the system post release. Contract length and allies in mutual wars are pretty high on the list, as well as changes that will inevitably emergence once we see the system used. Once Inferno goes out it will be easier to start putting a date on some of these things. That's cool but these 2 are not the important issues... |

Reppyk
The Black Shell
123
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Posted - 2012.05.22 10:24:00 -
[4] - Quote
JeanPant Man wrote:The entire anti-inferno argument is based on the assumption that corps will Ally for free. Hum, no. Feel free to read the thread, thanks. |

Reppyk
The Black Shell
123
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Posted - 2012.05.22 13:12:00 -
[5] - Quote
I'll redo it for you.
CCP made a fanfest presentation about wardecs, claiming that there were "too few wardecs". CCP is advertising an expansion which is about conflicts.
And we have experienced players posting in this thread saying that these new rules may do the contrary : - Mercenaries are complaining that merc jobs will be harder and/or with reduced income [1] - Highsec pvpers are claiming that with these new (increased) fees, the ally mechanism and the possible "free ally blobs", and the many exploits that are still possible [2]/complicated rules of agression... The average Joe that would like to experience it may not enjoy it.
If there are mercs in highsec, it's because 1) that's cool to roleplay a merc 2) some people are too busy to shoot things themselves, okay they have iskies and 3) highsec PVP is a goddamn mess that only dedicated pilots understand.
[1] Which is already one of the lowest income in EVE [2] The new exploit from last patch sounds awesome (neutral rrs being able to shoot even when not agressed).
EDIT :
Endeavour Starfleet wrote:You get to taste the blob now. Alek is an horrible blobber ! I KNEW IT ! Shame on you. |

Reppyk
The Black Shell
128
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Posted - 2012.05.23 00:54:00 -
[6] - Quote
Endeavour Starfleet wrote:That is why I really don't care of the views of say Noir or other so called big name mercs. Your game is PVP and you have the numbers and strict organization to stand a remote chance. You aren't a player and 6 of his buddies that quit eve after a war goes into another week of staying docked due to constant red presence. Atleast not until today. I don't have the numbers and my organization is limited to a notebook "week#23 : wardec against Alliance#34525". But I doubt I'm a "big name merc(s)", duh.  A few corporation closed because of me. A few pilots stopped playing EVE after I wardeced their corp/alliance. Mind you : I had the privilege to ask some why they were leaving. They werent leaving because "someone wardeced me onoz!11!1! how unfair". They left EVE Online because a- they finally found EVE was becoming boring for them b- they didnt like the idea of being cows predated by wolves c- for every kill in highsec, you have to outsmart the victim (which is not really the case in low/00/wh : highsec pvp is all about preparations and sneaking near the soon-to-be-a-killmail). Every player wants to think he's the smartest, and it hurts when you get ganked. d- Every time you get outsmarted, there is a thing called "killmail" that will stay around. Some people dont like it.
Every player knows that they could run to a NPC corp or join a better corp that could protect them. Wardecs are only a tool that can make people leave EVE, but there are not the reason. |
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