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Ris Dnalor
Black Rebel Rifter Club
304
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Posted - 2012.05.19 02:33:00 -
[1] - Quote
Will Tracking Enhancers and Computers reduce explosion radius as a counter?
... |

Pink Marshmellow
Caucasian Culture Club Narwhals Ate My Duck
27
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Posted - 2012.05.19 05:15:00 -
[2] - Quote
It seems only fair. Not to mention CCP is working on fixing defenders.
According to data files there are now a Light and a Heavy Defender. There isn't any stats on them, but we can expect them to be
much better than the current defenders.
What I dislike about Tracking disruptor changes is that it will become a must have module and make it good against every ship.
Ships that equipped tracking disruptors were countered by missiles. Now they have no weakness.
The counter is drone boats, but drone boats are the ones that tend to fit them. :P
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Dato Koppla
Perkone Caldari State
22
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Posted - 2012.05.19 06:46:00 -
[3] - Quote
Yeah we should have something to counter it, this change makes it seem like CCP thinks that missiles were having too easy of a time hitting targets > > Lol, probably based this on Heavies only, ever tried shooting rockets/cruise/torps? They need support just to deal full damage to target of the same size... |

Vladimir Norkoff
Income Redistribution Service
30
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Posted - 2012.05.19 09:43:00 -
[4] - Quote
Because of Drake.
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Daniel Plain
Science and Trade Institute Caldari State
121
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Posted - 2012.05.19 11:13:00 -
[5] - Quote
no one flies any missile boats except drake and tengu in pvp and those two are way too strong, so there you have it. |

Jorma Morkkis
State War Academy Caldari State
49
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Posted - 2012.05.19 11:25:00 -
[6] - Quote
Daniel Plain wrote:no one flies any missile boats except drake and tengu in pvp and those two are way too strong, so there you have it.
Of course they need something after the change. Otherwise those ships would be on same line with other ships.
Buff for Tengu and Drake is always needed. |

Drew Solaert
University of Caille Gallente Federation
165
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Posted - 2012.05.19 11:33:00 -
[7] - Quote
Ris Dnalor wrote:Will Tracking Enhancers and Computers reduce explosion radius as a counter?
Don't you already have target painters to increase the sig size and damage? I lied :o
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stoicfaux
1069
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Posted - 2012.05.19 13:58:00 -
[8] - Quote
Ris Dnalor wrote:Will Tracking Enhancers and Computers reduce explosion radius as a counter?
If they do, then it would be really nice if the Golem's TP bonus also applied to the TC's tracking bonus. An 'always on' TC (versus the TP's 10s cycle) would be a major step towards putting the Golem on par with other marauders.
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
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Sal Landry
School of Applied Knowledge Caldari State
1
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Posted - 2012.05.19 14:18:00 -
[9] - Quote
stoicfaux wrote:Ris Dnalor wrote:Will Tracking Enhancers and Computers reduce explosion radius as a counter?
If they do, then it would be really nice if the Golem's TP bonus also applied to the TC's tracking bonus. An 'always on' TC (versus the TP's 10s cycle) would be a major step towards putting the Golem on par with other marauders.
Even if CCP did allow TC's and TE's to work on missiles, I would bet they wouldn't let them work on unguided missiles. |

Maeltstome
Epidemic. F0RCEFUL ENTRY
2
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Posted - 2012.05.19 15:28:00 -
[10] - Quote
Heavy missile have been overpowered for years. I done the math ages ago and worked out you did more damage to a frig with heavy missiles than with assault launchers. Makes absolutely no sense. |

Muad 'dib
The Imperial Fedaykin
267
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Posted - 2012.05.19 17:54:00 -
[11] - Quote
it doesnt make sense, but theres been alot of that at ccp recently
like fw sovcursions and other stupid ****
deal with it and train for a arbitrator :P
adapt or die etc http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Jorma Morkkis
State War Academy Caldari State
49
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Posted - 2012.05.19 18:05:00 -
[12] - Quote
Muad 'dib wrote:deal with it and train for a arbitrator
Arbitrator/Pilgrim/Curse is in deep trouble when against missile or drone boat. Even Caracal can beat crap out of Curse. |

Exploited Engineer
Creatively Applied Violence Inc.
37
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Posted - 2012.05.19 21:37:00 -
[13] - Quote
Drew Solaert wrote:Ris Dnalor wrote:Will Tracking Enhancers and Computers reduce explosion radius as a counter?
Don't you already have target painters to increase the sig size and damage?
TPs are a major PITA and eat up med slots. Why should missile users have to deal with things in a horribly convoluted way when turret users can just fit passive modules (or nontargeted active modules)?
When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats.
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Muad 'dib
The Imperial Fedaykin
269
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Posted - 2012.05.19 21:43:00 -
[14] - Quote
Exploited Engineer wrote:
When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats.
and no frig will leave home without one, i mean even against a double web hookbill it might be enough to tank its rockets
we'll see i guess once it hits sisi, we complain and we get it anyway, yey ccp http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Jorma Morkkis
State War Academy Caldari State
49
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Posted - 2012.05.19 22:06:00 -
[15] - Quote
Exploited Engineer wrote:When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats.
Nope.
Do you even know what dual TD Curse can do to superior Cane? Does 5k falloff sound good? Yeah, I thought so. At least Tengu/Drake pilots can still spam their heavy missiles from 100km after the change. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
48
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Posted - 2012.05.19 23:34:00 -
[16] - Quote
Jorma Morkkis wrote:Exploited Engineer wrote:When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats. Nope. Do you even know what dual TD Curse can do to superior Cane? Does 5k falloff sound good? Yeah, I thought so. At least Tengu/Drake pilots can still spam their heavy missiles from 100km after the change.
And those missiles will do 10 actual dps, instead of 15. Big change. Thus, Drake blobs will grow larger to compensate.
CCP has deemed that missiles don't suck enough, and is in desperate need of nerf. Confirming this is the right way to nerf Drake. Drake buffer should remain, and Cruises should be nerfed. The Gods of Eve favor Winmatard. |

Reina Supremus
Federal Navy Academy Gallente Federation
4
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Posted - 2012.05.20 00:56:00 -
[17] - Quote
sabre906 wrote:CCP has deemed that missiles don't suck enough, and is in desperate need of nerf. Confirming this is the right way to nerf Drake. Drake buffer should remain, and Cruises should be nerfed. The Gods of Eve favor Winmatard. 
Any buff to another race will always be interpreted as a nerf to Winmatard, thus the only changes that other races receive are nerfs, which for some reason is not interpreted as a buff for winmatard. The community has too many Winmatard pilots, hence the problem. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
48
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Posted - 2012.05.20 01:04:00 -
[18] - Quote
Reina Supremus wrote:sabre906 wrote:CCP has deemed that missiles don't suck enough, and is in desperate need of nerf. Confirming this is the right way to nerf Drake. Drake buffer should remain, and Cruises should be nerfed. The Gods of Eve favor Winmatard.  Any buff to another race will always be interpreted as a nerf to Winmatard, thus the only changes that other races receive are nerfs, which for some reason is not interpreted as a buff for winmatard. The community has too many Winmatard pilots, hence the problem.
Time to crosstrain. Once everyone is Winmatard, everyone can win. |

Exploited Engineer
Creatively Applied Violence Inc.
37
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Posted - 2012.05.20 07:43:00 -
[19] - Quote
Jorma Morkkis wrote:Do you even know what dual TD Curse can do to superior Cane? Does 5k falloff sound good? Yeah, I thought so. At least Tengu/Drake pilots can still spam their heavy missiles from 100km after the change.
Do you know how much damage missiles do when you're getting outside their preferred target sig radius envelope?
Next to none.
So your lucky Drake/Tengu pilots will do next to no damage, regardless of their distance to the target. Does that sound good?
Try shooting frigates with torpedoes for a while if you don't believe me. |

Seraph IX Basarab
Vengance Inc.
7
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Posted - 2012.05.20 08:14:00 -
[20] - Quote
They should have the Sensor damp/resolution script be the one that affects sig radius.
So ship A uses SD/RS on ship B and the sig radius of all the ships for B seem smaller. |

Darius Brinn
Iberians Iberians.
20
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Posted - 2012.05.20 12:22:00 -
[21] - Quote
Exploited Engineer wrote:
TPs are a major PITA and eat up med slots. Why should missile users have to deal with things in a horribly convoluted way when turret users can just fit passive modules (or nontargeted active modules)?
When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats.
The disruptors also eat up slots.
Missiles don't do instant damage. Big deal. Still, they:
-Use no cap. -Have selectable damage profiles. -Never miss. -Transversal becomes almost irrelevant and you always get hit for some (or much) damage. -And, until now, they were not affected by one of the racial forms of e-war.
Everybody claims that missiles are inferior to turrets, and still, Missiles are the UNQUESTIONABLE KING OF BOTH PVE AND (more importantly) PVP. Official number of kills by CCP are UNDENIABLE.
The top PvP killer in EvE is a missile boat.
The top weapon system in PvP is the Heavy missile launcher II. For every kill done with a 425mm autocannon II, HML IIs generate 3 KMs.
And no. The Drake and the Tengu are not popular only for their insane tanks. We don't see many Rails Tengus around. And even if the Ferox got another midslot, and kept its 10% damage bonus to Hybrids vs the Drake's 5% bonus to kinetic missiles, people would still fly Drakes.
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Exploited Engineer
Creatively Applied Violence Inc.
37
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Posted - 2012.05.20 12:55:00 -
[22] - Quote
Darius Brinn wrote:-Use no cap. -Have selectable damage profiles. -Never miss. -Transversal becomes almost irrelevant and you always get hit for some (or much) damage. -And, until now, they were not affected by one of the racial forms of e-war.
Projectile weapons use no cap. They have selectable damage profiles without a type-specific damage bonus, hence you won't lose 20% of your damage potential just by switching to something other than kinetic.
Hitting for next to zero damage is practially indistinguishable from missing in EVE, since there are no procs or other game mechanics that would make hitting for almost no damage worthwhile.
Transversal is irrelevant for missiles, but absolute velocity isn't. And, unlike transversal, absolute velocity of the target cannot be affected by the shooter through clever manoeuvering. Also, sig radius is extremely important for missiles, since you'll never ever hit a target for full damage if its sig radius is below the missiles explosion radius - even if the target is sitting perfectly still.
Sensor dampeners and ECM messes up missile boats just fine (you'll be stuck with lolfofs without a target lock). And missiles, unlike turrets, have defender missiles to worry about.
Quote:The top PvP killer in EvE is a missile boat.
Because it's cheap and easy to train for.
Quote:And no. The Drake and the Tengu are not popular only for their insane tanks. We don't see many Rails Tengus around.
If the Tengus rail subsystem wasn't a lame joke and instead somewhat similar to the Proteus' dissonic encoding platform ..
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Dors Venabily
United Starbase Systems
19
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Posted - 2012.05.21 09:24:00 -
[23] - Quote
Jorma Morkkis wrote:Muad 'dib wrote:deal with it and train for a arbitrator Arbitrator/Pilgrim/Curse is in deep trouble when against missile or drone boat. Even Caracal can beat crap out of Curse.
You must be joking
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4IN1
School of Applied Knowledge Caldari State
2
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Posted - 2012.05.23 04:30:00 -
[24] - Quote
Anyone see a missile boat larger then a drake or tengu yet smaller then a capital doing PVP recently? Like, for the pass few years ?
CCP: Ambition but rubbish
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Viribus
Love Squad Confederation of xXPIZZAXx
50
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Posted - 2012.05.23 06:10:00 -
[25] - Quote
Darius Brinn wrote:The top PvP killer in EvE is a missile boat.
You don't think this could be because it's one of like two or three missile boats that are viable for pvp?
Nope hurr durr nerf drake that 350 dps sure is terrifying |

MisterNick
The Sagan Clan Persona Non Gratis
60
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Posted - 2012.05.23 10:17:00 -
[26] - Quote
4IN1 wrote:Anyone see a missile boat larger then a drake or tengu yet smaller then a capital doing PVP recently? Like, for the pass few years ? 
Torp & Neut Typhoon 
"Fools! I'll show them all!"
What do you mean that one's already taken? |

Logical Chaos
Tremendous Fail Inc.
7
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Posted - 2012.05.23 11:32:00 -
[27] - Quote
Exploited Engineer wrote:Drew Solaert wrote:Ris Dnalor wrote:Will Tracking Enhancers and Computers reduce explosion radius as a counter?
Don't you already have target painters to increase the sig size and damage? TPs are a major PITA and eat up med slots. Why should missile users have to deal with things in a horribly convoluted way when turret users can just fit passive modules (or nontargeted active modules)? When TDs affect missiles, they'll be more effective against missile boats than they'll be against gun boats.
what a ******** post. Get a clue please!
EDIT: Seriously, everybody claiming Missiles need the equivalents to TEs go die in a fire. |

Corporate Envoy
Federal Navy Academy Gallente Federation
4
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Posted - 2012.05.23 13:17:00 -
[28] - Quote
All hissy fits aside, it might be a good time to go buy some tracking disruptors. The meta 4 'Balmer' model is pretty good, and cheap at the moment. |

Daniel Plain
Science and Trade Institute Caldari State
128
|
Posted - 2012.05.23 13:46:00 -
[29] - Quote
Viribus wrote:Darius Brinn wrote:The top PvP killer in EvE is a missile boat. You don't think this could be because it's one of like two or three missile boats that are viable for pvp? Nope hurr durr nerf drake that 350 dps sure is terrifying confirming that paper dps is the only relevant factor in PvP. |

Abyssum Invocat
Farewell and Adieu Terra Axiom
13
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Posted - 2012.05.23 14:33:00 -
[30] - Quote
This is utterly ridiculous. Why not make projectiles susceptible to neuts while we're at it? |
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