Pages: [1] 2 :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |
Ashera Yune
Royal Amarr Institute Amarr Empire
15
|
Posted - 2012.05.19 17:58:00 -
[1] - Quote
Such an easy and riskless pvp. With players using concord protected neutral alts that can't be shot, there is no skill required.
Highsec should be brimming with destruction and no cowardice.
Cynos and capital and supercapital ships should be flown in highsec and highsec pvpers will get a taste of TRUE PVP.
Then we will have 1000 man fleets fighting in systems for all to watch first hand.
As long as concord exists high pvp is not pvp, it is carebearing in a different way. |
Akrasjel Lanate
Black Thorne Corporation Black Thorne Alliance
726
|
Posted - 2012.05.19 18:19:00 -
[2] - Quote
You are in NPC corp so that is not your problem. |
Dawn Flare
Fractured Core Fatal Ascension
19
|
Posted - 2012.05.19 18:25:00 -
[3] - Quote
You know, highsec wardecs ARE lame!
Good thing we are getting a much improved wardec system in 3 days. |
Tora Bushido
Count With Teddy Mercenaries Stay Calm Don't Panic
42
|
Posted - 2012.05.20 10:41:00 -
[4] - Quote
PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp.
In highsec you need to think, in null you have to follow orders and blob. Personally I think wh space is the best pvp ground.
No local, no carriers moving from wh to wh, no massive blobs in most cases but small groups, no safe stations, no rules ...... My resists to bad posts are 78-89-83-90 ....... The metal head plate increased it by 5%.
|
TJ Hanaya
HOMELE55 Double Tap.
0
|
Posted - 2012.05.20 11:59:00 -
[5] - Quote
Tora Bushido wrote:PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp.
In highsec you need to think, in null you have to follow orders and blob. Personally I think wh space is the best pvp ground.
No local, no carriers moving from wh to wh, no massive blobs in most cases but small groups, no safe stations, no rules ......
-- This -- |
Varesk
Mafia Redux Black Legion.
53
|
Posted - 2012.05.20 20:31:00 -
[6] - Quote
Tora Bushido wrote:PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp.
In highsec you need to think, in null you have to follow orders and blob. Personally I think wh space is the best pvp ground.
No local, no carriers moving from wh to wh, no massive blobs in most cases but small groups, no safe stations, no rules ......
|
Maj Frost
State War Academy Caldari State
0
|
Posted - 2012.05.20 22:50:00 -
[7] - Quote
From what I have read it seems the issue most people have with Hi-Sec PvP is the neutral remote reppers. One would think CCP would understand that just making the neut become RED is not the answer to this issue. If I am not mistaken when aggressed one has a timer which delays their docking. Does this not apply to Nuet Remote Reppers? If not it should. Perhaps it should be similar as to what happens when you inadvertently put a point on someone in Empire you get WTFBBQPWN'ed by Concord. (No i haven't done it but I have witnessed the results) Make the same apply when you attempt to RR someone not in your corp or Alliance. Whats the penalty for Nuet Remote Repping for Faction Warfare combatants in Hi-Sec? |
Officer Nyota Uhura
233
|
Posted - 2012.05.20 22:57:00 -
[8] - Quote
Holy cow, Maj, you have a powerful portrait. |
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
560
|
Posted - 2012.05.20 23:02:00 -
[9] - Quote
Maj Frost wrote:From what I have read it seems the issue most people have with Hi-Sec PvP is the neutral remote reppers. One would think CCP would understand that just making the neut become RED is not the answer to this issue. If I am not mistaken when aggressed one has a timer which delays their docking. Does this not apply to Nuet Remote Reppers? If not it should. Perhaps it should be similar as to what happens when you inadvertently put a point on someone in Empire you get WTFBBQPWN'ed by Concord. (No i haven't done it but I have witnessed the results) Make the same apply when you attempt to RR someone not in your corp or Alliance. Whats the penalty for Nuet Remote Repping for Faction Warfare combatants in Hi-Sec? Neutral remote reps are exactly the same as non-neutral remote reps from the second they start repping. There is no functional difference between neutral reps and in-corp reps.
The "complaint" people have about them is that the use of neutrals means that local doesn't give you perfect intel so they go and camp what they think is just 5 guys into a station and it turns out it's actually 5 guys and 2 neutral guardians and they all get killed. |
Officer Nyota Uhura
233
|
Posted - 2012.05.20 23:08:00 -
[10] - Quote
Vimsy Vortis wrote:The "complaint" people have about them is that the use of neutrals means that local doesn't give you perfect intel so they go and camp what they think is just 5 guys into a station and it turns out it's actually 5 guys and 2 neutral guardians and they all get killed. No, the complaint comes from 3-man pve corps who get griefed by a 1-man corp, which, after all, turns out to field 1 cane plus 2 neutral scimis. And maybe include 2 corp-hoppers too, once you're undocked to kill that 1 guy in your pve-fitted ships. Of course you lose badly and then you qq about neutrals. |
|
Garven Dreis
Count With Teddy Mercenaries Stay Calm Don't Panic
38
|
Posted - 2012.05.21 05:08:00 -
[11] - Quote
Officer Nyota Uhura wrote:Vimsy Vortis wrote:The "complaint" people have about them is that the use of neutrals means that local doesn't give you perfect intel so they go and camp what they think is just 5 guys into a station and it turns out it's actually 5 guys and 2 neutral guardians and they all get killed. No, the complaint comes from 3-man pve corps who get griefed by a 1-man corp, which, after all, turns out to field 1 cane plus 2 neutral scimis. And maybe include 2 corp-hoppers too, once you're undocked to kill that 1 guy in your pve-fitted ships. Of course you lose badly and then you qq about neutrals.
Pretty much this. Or when one guy will engage in ~elite pvp~ only on station and bring 5 neutral RR support, in which 2 reship into Vindicators to absolutely facemelt you.
It's just better not to engage Neutrals, which isn't really a good thing maybe. You probably shouldn't be able to RR someone and then instantly dock up and undock in your WTFBBQ ships to catch kills. In Manticore we Trust |
Drake Draconis
Nexus Advanced Technologies Fidelas Constans
597
|
Posted - 2012.05.21 05:40:00 -
[12] - Quote
Ashera Yune wrote:Such an easy and riskless pvp. With players using concord protected neutral alts that can't be shot, there is no skill required.
Highsec should be brimming with destruction and no cowardice.
Cynos and capital and supercapital ships should be flown in highsec and highsec pvpers will get a taste of TRUE PVP.
Then we will have 1000 man fleets fighting in systems for all to watch first hand.
As long as concord exists high pvp is not pvp, it is carebearing in a different way.
Look ma its an ******** alt ####ing about alts in war-decs!!!! ================ STOP THE EVEMAIL-áSPAM! https://forums.eveonline.com/default.aspx?g=posts&t=78152
|
James Amril-Kesh
4S Corporation RAZOR Alliance
250
|
Posted - 2012.05.21 05:52:00 -
[13] - Quote
Tora Bushido wrote:PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp. Blob warfare is some of what happens in nullsec and it's the reason I left RAZOR the first time, but I came to understand that there's a lot more subtleties to the null game that I was missing. It's not all blob warfare and mindless point and shoot. In fact most of it isn't. Support showing T2 and faction frequency crystal damage in the info window. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1562
|
Posted - 2012.05.21 06:20:00 -
[14] - Quote
Ashera Yune wrote:Such an easy and riskless pvp. With players using concord protected neutral alts that can't be shot, there is no skill required.
1) You've never fought someone using Neut RR 2) You've never fought off station 3) You wouldn't be able to win the fight even if the RR was in corp
and 4) Not this freaking thread again. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
Tora Bushido
Count With Teddy Mercenaries Stay Calm Don't Panic
46
|
Posted - 2012.05.21 10:04:00 -
[15] - Quote
Varesk wrote:Tora Bushido wrote:PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp.
In highsec you need to think, in null you have to follow orders and blob. Personally I think wh space is the best pvp ground.
No local, no carriers moving from wh to wh, no massive blobs in most cases but small groups, no safe stations, no rules ...... so taking on a blob of 288 people with 88 people, in a red system, deep in red sov with no stations to dock within 14 jumps. Not to mention the bubbles, capitals, supers or titans or enemy fleet that can be hotdropped on you at any time. I guess its not a challenge.
It is a challenge for sure, but I wont call it pvp. Would call it fleet war far. A good pvp player doesn't have to be good in fleet war far. For fleet war far you need good FC's / etc. For pvp you don't. The more even and smaller the battle is, the more I would call it pvp. And I am also not saying you can't get any good pvp in nul or wherever...... My resists to bad posts are 78-89-83-90 ....... The metal head plate increased it by 5%.
|
Misunderstood Genius
Republic Military School Minmatar Republic
43
|
Posted - 2012.05.21 10:18:00 -
[16] - Quote
Hi-Sec war will be ok once CCP has fixed the mentioned issues. As long as neutral logistics can jump and dock anytime it's a broken mechanic. Booster alts with links should become a wt at the moment they join a fleet. They are hard to catch ofc but there should be a chance to grab them at a gate or probe them down. Beside this hi-sec war will still look lame to the ones who believe in hi-sec only. Deal with it. That's EVE. And that's why EVE is special. |
RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1562
|
Posted - 2012.05.21 10:26:00 -
[17] - Quote
Misunderstood Genius wrote:Hi-Sec war will be ok once CCP has fixed the mentioned issues. As long as neutral logistics can jump and dock anytime it's a broken mechanic. Booster alts with links should become a wt at the moment they join a fleet. They are hard to catch ofc but there should be a chance to grab them at a gate or probe them down. Beside this hi-sec war will still look lame to the ones who believe in hi-sec only. Deal with it. That's EVE. And that's why EVE is special.
1) WT Logi can Jump and Dock anytime. How is the fact that you can't shoot them until they rep causing you any more issues that the presence of Logi in the first place?
2) Sweet, back to the WT fleet traps. Fun stuff. Gonna get a lot of incursionbear tears there. Besides, you will literally never catch an offgrid booster properly flown (nearly unprobably, cloaky-nano fit for gates... or shoved into a neut Orca for transport, you can't seriously call for a ban on neut hauling, can you?)
3) Deal with it. That's EvE, etc. is what you should be saying about 1 and 2. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
Internet Lawyer Steve
Imperial Academy Amarr Empire
31
|
Posted - 2012.05.21 12:18:00 -
[18] - Quote
Tora Bushido wrote:Varesk wrote:Tora Bushido wrote:PvP = Player versus Player
Highsec pvp is even better then nul pvp, where only numbers count and the size of ships. Its called blob warfar. Roaming in small groups, deciding where to go and how to hunt, deciding which ships with which fit can take on what other ship. Only thing I agree on, is if the targets are to easy, its not real pvp. The main reason why we like to dec bigger alliances. Nulsec are ok for fleet battles, but I wont call it pvp.
In highsec you need to think, in null you have to follow orders and blob. Personally I think wh space is the best pvp ground.
No local, no carriers moving from wh to wh, no massive blobs in most cases but small groups, no safe stations, no rules ...... so taking on a blob of 288 people with 88 people, in a red system, deep in red sov with no stations to dock within 14 jumps. Not to mention the bubbles, capitals, supers or titans or enemy fleet that can be hotdropped on you at any time. I guess its not a challenge. It is a challenge for sure, but I wont call it pvp. Would call it fleet war far. A good pvp player doesn't have to be good in fleet war far. For fleet war far you need good FC's / etc. For pvp you don't. The more even and smaller the battle is, the more I would call it pvp. And I am also not saying you can't get any good pvp in nul or wherever......
Internet Lawyer Steve on the scene...
Just wanted to point out that it is PVP. Player vs. Player. Also, please play the game for more than a 1year, 4 months and move out of high sec and experience Null, Low and WH PVP before you talk out of your ass.
Internet Lawyer Steve and Associates,
Bringing Justice to New Eden, One post at a time... |
Ammzi
Imperial Guardians The Aurora Shadow
1002
|
Posted - 2012.05.21 13:31:00 -
[19] - Quote
CCP couldn't be ******* bothered to give logistics aggression timers when repping someone who is aggressing. THAT is the problem with neutral reps. They sit on station or a gate and can flee when/if they want to.
Put timers on them and you will revolutionize highsec warfare. quote CCP Spitfire
"Hello Im Blue,"
|
Vimsy Vortis
Shoulda Checked Local Break-A-Wish Foundation
561
|
Posted - 2012.05.21 14:03:00 -
[20] - Quote
Sitting on a gate actually makes logistics ships very easy to deal with. |
|
FloppieTheBanjoClown
The Skunkworks
1527
|
Posted - 2012.05.21 14:10:00 -
[21] - Quote
Yes, yes. Everyone should play Eve the same way. That's what "sandbox" means, after all. When are they serving the Kool-Aid? It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |
Daemon Ceed
Crushed Ambitions Reckless Ambition
110
|
Posted - 2012.05.21 22:02:00 -
[22] - Quote
Ashera Yune wrote:Such an easy and riskless pvp. With players using concord protected neutral alts that can't be shot, there is no skill required.
Highsec should be brimming with destruction and no cowardice.
Cynos and capital and supercapital ships should be flown in highsec and highsec pvpers will get a taste of TRUE PVP.
Then we will have 1000 man fleets fighting in systems for all to watch first hand.
As long as concord exists high pvp is not pvp, it is carebearing in a different way.
While I generally agree with the premise of your poast, you know what else is lame? Faceless, irrelevant, forum alts Post with your main or GTFO! The Sandbox = Play however the hell you want. |
Immortis Vexx
Lupus Draconis Dragehund
40
|
Posted - 2012.05.21 23:56:00 -
[23] - Quote
Daemon Ceed wrote:Ashera Yune wrote:Such an easy and riskless pvp. With players using concord protected neutral alts that can't be shot, there is no skill required.
Highsec should be brimming with destruction and no cowardice.
Cynos and capital and supercapital ships should be flown in highsec and highsec pvpers will get a taste of TRUE PVP.
Then we will have 1000 man fleets fighting in systems for all to watch first hand.
As long as concord exists high pvp is not pvp, it is carebearing in a different way. While I generally agree with the premise of your poast, you know what else is lame? Faceless, irrelevant, forum alts
LOL if I gave you a "Like" for every time you heckle someone about their forum alt you would have a billion likes from me alone. It is almost comical at this point. All jokes aside...
Highsec PVP is PVP and war dec (if upheld and not shed) is even more PVP. Any idiot who claims otherwise is just that, an idiot. Wardec pvp is as close to pure space combat as you can get, it's completely lawless. What I don't like about it is the bs games that get played.
Now, moving on to those that say blobs are dumb. When I think of space ship war I don't think of 2 rifters picking on a rifter from another corp; I think FLEET BATTLE! EPIC TAKEDOWNS, combat on massive scale, complete with server crushing lag! Space ships are epic, the battles should be epicer.
The best way to tell if a war was good is if you can explain it to a non-EVE'r and have it sound cool. Here's how this goes...
"Oh man, we had like 600 people with giant capital ships shooting everything, massive amounts of fighter pilots all over the place, it was friggin chaos! "
or...
"Me and this other guy snuck up on someone mining and ganked his @$$! hahaha"
Just a random thought :P
|
Tora Bushido
Count With Teddy Mercenaries Stay Calm Don't Panic
47
|
Posted - 2012.05.22 10:02:00 -
[24] - Quote
Internet Lawyer Steve wrote:Internet Lawyer Steve on the scene...
Just wanted to point out that it is PVP. Player vs. Player. Also, please play the game for more than a 1year, 4 months and move out of high sec and experience Null, Low and WH PVP before you talk out of your ass.
Says the forum alt who is to scared to use his own name and give arguments why he thinks different. Point where the highsec merc touched you I know people who have been playing here since the beginning and still have no clue..... My resists to bad posts are 78-89-83-90 ....... The metal head plate increased it by 5%.
|
Rho Anan
Quiet.Storm F0RCEFUL ENTRY
0
|
Posted - 2012.05.22 10:33:00 -
[25] - Quote
I concur. High Sec PVP is lame. To much station faggotry and remote rep alts. Atleast in null you know who your fighting. |
Tora Bushido
Count With Teddy Mercenaries Stay Calm Don't Panic
47
|
Posted - 2012.05.22 13:39:00 -
[26] - Quote
Rho Anan wrote:I concur. High Sec PVP is lame. To much station faggotry and remote rep alts. Atleast in null you know who your fighting.
Agree on the to much RR and sometimes to much station camping. Could be a bit less, but its a choice people make. I prefer to move around and hunt.... My resists to bad posts are 78-89-83-90 ....... The metal head plate increased it by 5%.
|
Barbara Nichole
Cryogenic Consultancy Black Sun Alliance
118
|
Posted - 2012.05.22 18:52:00 -
[27] - Quote
Dawn Flare wrote:You know, highsec wardecs ARE lame!
Good thing we are getting a much improved wardec system in 3 days.
you don't really think that's going to change the lameness do you? [IMG]http://i12.photobucket.com/albums/a208/DawnFrostbringer/OldST.jpg[/IMG] |
Dawn Flare
Fractured Core Fatal Ascension
41
|
Posted - 2012.05.23 05:59:00 -
[28] - Quote
Barbara Nichole wrote:Dawn Flare wrote:You know, highsec wardecs ARE lame!
Good thing we are getting a much improved wardec system in 3 days. you don't really think that's going to change the lameness do you? The new ally system at least should prove amusing. |
DReadEyE
Black Thorne Corporation Black Thorne Alliance
5
|
Posted - 2012.05.26 09:05:00 -
[29] - Quote
Fleet blobs can be borring, gatecamping can be borring, highsec wars can be borring, all kinds of pvp can be borring and dull, but they can all be fun also. No one can really say whats 'real' pvp - what ever rocks your boat i say.
0.0 is not allways about fleet blobs. fighting in npc null gives a good ballance between null sov and hig sec wars.. |
Vicky Somers
Rusty Anchor
25
|
Posted - 2012.05.27 18:31:00 -
[30] - Quote
If your enemy has or might have RR, why don't you just bring in your own RR? If you don't like station games, why don't you just dec someone who wants to shoot back? |
|
|
|
|
Pages: [1] 2 :: one page |
First page | Previous page | Next page | Last page |