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![cybergurl cybergurl](https://images.evetech.net/characters/102651205/portrait?size=64)
cybergurl
Caldari Pwn Stars
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Posted - 2009.06.29 21:09:00 -
[1]
I would like it if there was such a thing in eve as a form of making isk while doing something one likes, rather than, imo, boring missions or mining. Heres an example of how it would run.( In its simplest form )
You pay concord for a merc license (every 6 - 12 months whatever), You enlist at an office where people can look for you and then hire you based on pervious hirers comments, grades etc. Then you could be hired by corps, for a fee, to fight along side them in their war decs for a set period of time.
It would be a great advantage to miner corps or noob corps who get war dec'd, also for a loan pvper to keep pvping AND making money. Maybe group licenses available also for likeminded people?.. Just a suggestion.
Your thoughts please ![Cool](/images/icon_cool.gif)
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![ViRUS Pottage ViRUS Pottage](https://images.evetech.net/characters/887103302/portrait?size=64)
ViRUS Pottage
Caldari Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.06.29 21:10:00 -
[2]
Sounds good.
Only slight problem would be the people who get paid by a corp then sit in station while getting ISK.
But I supposed that could be sorted by the 'Grading and comments'.
(Y) Supported _________
Originally by: CCP Taera
May I have your stuff?
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![Ausser Ausser](https://images.evetech.net/characters/444359128/portrait?size=64)
Ausser
Cybertech Industrials Agency
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Posted - 2009.06.30 00:02:00 -
[3]
Edited by: Ausser on 30/06/2009 00:05:18 Pay Per Kill could work.
Depending on the quality of ship & gear destroyed, without to pay for loot.
Blood money sould be limited to a value below the loss of the kill so it does not pay off when mercs and foe cooperate to milk the customer.
There should also be some kind of ingame reputation history for the merc corp, where wars and kills can be looked up. Nice for customer to know who he's about to hire, and nice for the mercs to brag with. But something like 'collateral damage' should be listed there too. ![Wink](/images/icon_wink.gif)
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![Valandril Valandril](https://images.evetech.net/characters/918540403/portrait?size=64)
Valandril
Caldari Ex-Mortis
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Posted - 2009.06.30 00:51:00 -
[4]
Already doable, no need for magical mechanics for it, simply open your own corp and dc whoever you please. Wanna some sort of public references ? Make topci on forums and let your killboard do the talking. Signature graphics that may only contain your character name, corporation logo, corporation or personal slogan or other text that is directly related to your in-game persona, or content directly related to Eve Online. All content must be in good taste.Applebabe |
![ViRUS Pottage ViRUS Pottage](https://images.evetech.net/characters/887103302/portrait?size=64)
ViRUS Pottage
Caldari Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.06.30 20:18:00 -
[5]
Originally by: Valandril Already doable, no need for magical mechanics for it, simply open your own corp and dc whoever you please. Wanna some sort of public references ? Make topci on forums and let your killboard do the talking.
You totally missed the point, didn't you? _________
Originally by: CCP Taera
May I have your stuff?
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![Grarr Dexx Grarr Dexx](https://images.evetech.net/characters/1835221413/portrait?size=64)
Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.07.01 04:41:00 -
[6]
Originally by: ViRUS Pottage
Originally by: Valandril Already doable, no need for magical mechanics for it, simply open your own corp and dc whoever you please. Wanna some sort of public references ? Make topci on forums and let your killboard do the talking.
You totally missed the point, didn't you?
He didn't, but you seemed to. Eve's not a game with a lot of buttons that do different things, Eve tells you to make that button, and then press it. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
![Jin Nib Jin Nib](https://images.evetech.net/characters/241423780/portrait?size=64)
Jin Nib
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Posted - 2009.07.01 04:51:00 -
[7]
Edited by: Jin Nib on 01/07/2009 04:53:23
I guess all those merc corps are just wasting their time imagining they are doing what they are doing .![Rolling Eyes](/images/icon_rolleyes.gif)
Second if you want to assassinate people just offer a service to people in which you get payed on the delivery of a corpse.
I don't see why there should be some sort of shady game mechanic to do... I don't even know what. You want to gank noob corp members in highsec? Then do it the way everyone else does it.
-Jin Nib Trading on behalf of Opera Noir since: 2009.03.02 03:53:00
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![Ausser Ausser](https://images.evetech.net/characters/444359128/portrait?size=64)
Ausser
Cybertech Industrials Agency
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Posted - 2009.07.01 13:53:00 -
[8]
Originally by: Jin Nib Edited by: Jin Nib on 01/07/2009 04:53:23
I guess all those merc corps are just wasting their time imagining they are doing what they are doing .![Rolling Eyes](/images/icon_rolleyes.gif)
Second if you want to assassinate people just offer a service to people in which you get payed on the delivery of a corpse.
I don't see why there should be some sort of shady game mechanic to do... I don't even know what. You want to gank noob corp members in highsec? Then do it the way everyone else does it.
It's a lot of work to check killboards, calculate bounties, etc. Boring task for customer and mercs, both need to do it. They could spend this time by some nice pvp'ing and winning the fight instead. Some degree of automatization would enhance gameplay and for them.
Another problem is, killboards can be faked. When mercs and foes cooperate, they can fake both boards and milk the customer. This is a kind of scam. While scams belong into the world of eve, this one is contra-productive. It prevents a lot of fun for that merc crowd that really wants to do serious merc business.
So i think some degree of automatism for statistics, accounting and billing would be nice for mercs & customers. Pay Per Kill, like described above, should be not that hard to implement. Statistics must be implemented ingame, while accounting can be implemented using external tools that use ingame statistics provided via api.
The scammer mercs still can ignore it and use different kinds of agreements/contracts.
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![Valandril Valandril](https://images.evetech.net/characters/918540403/portrait?size=64)
Valandril
Caldari Ex-Mortis
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Posted - 2009.07.01 14:34:00 -
[9]
Originally by: Ausser
Originally by: Jin Nib Edited by: Jin Nib on 01/07/2009 04:53:23
I guess all those merc corps are just wasting their time imagining they are doing what they are doing .![Rolling Eyes](/images/icon_rolleyes.gif)
Second if you want to assassinate people just offer a service to people in which you get payed on the delivery of a corpse.
I don't see why there should be some sort of shady game mechanic to do... I don't even know what. You want to gank noob corp members in highsec? Then do it the way everyone else does it.
It's a lot of work to check killboards, calculate bounties, etc. Boring task for customer and mercs, both need to do it. They could spend this time by some nice pvp'ing and winning the fight instead. Some degree of automatization would enhance gameplay and for them.
Another problem is, killboards can be faked. When mercs and foes cooperate, they can fake both boards and milk the customer. This is a kind of scam. While scams belong into the world of eve, this one is contra-productive. It prevents a lot of fun for that merc crowd that really wants to do serious merc business.
So i think some degree of automatism for statistics, accounting and billing would be nice for mercs & customers. Pay Per Kill, like described above, should be not that hard to implement. Statistics must be implemented ingame, while accounting can be implemented using external tools that use ingame statistics provided via api.
The scammer mercs still can ignore it and use different kinds of agreements/contracts.
You've just gave ma more reaons to hate this idea, in eve nothing is to be taken as granted or safe. By mods under trolling falls:- telling jokes about french
- making a remark toward someone to stop bragging about him beeing in the army
More coming. |
![Ausser Ausser](https://images.evetech.net/characters/444359128/portrait?size=64)
Ausser
Cybertech Industrials Agency
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Posted - 2009.07.01 15:40:00 -
[10]
Originally by: Valandril ..., in eve nothing is to be taken as granted or safe.
Hmm... that's not true.
Safety and Game Design
Safety is present in many aspects of the game. The devs balance it, and the devs use it to balance other stuff. It's a common game design tool.
When you now add a small and controlled amount of safety to achieve another goal, then you must look if you turn the game into a better or worse one.
Safety and Pay Per Kill
The extension i've suggested by Pay Per Kill introduces safety in one aspect.
The customer would be able to see the statistics of kills (list of killmails via his own api, but caused by his mercs and not his own corp) related to his merc contract. Mercs would have the same option for each customer/wt.
Influence on Scammer Mercs
Now this hits all merc corps that try to scam their customer. But how far?
All clever customers will avoid to become scammed either. They can imagine what's going on, thus they will not hire mercs at all, not even the real ones. Thus, there is no loss for the scammer mercs.
On the other side, even with Pay Per Kill, the scamming mercs can still scam the moron custumers since they dont figure out to become scammed at all.
Influence on Non-Scamming Mercs
There is a loss for the real mercs. They could get many jobs, but they dont cos the clever customer avoids to become scammed by not hireing mercs at all.
In this special case, introduction of a little bit of safety causes an introduction of a framework for lots of palyers to have fun with. The merc mini proffession gets a boost. It encourages for more pvp. More pvp = good cos game gets more aggressive and harder.
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![Grarr Dexx Grarr Dexx](https://images.evetech.net/characters/1835221413/portrait?size=64)
Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.07.01 17:37:00 -
[11]
Eve's always been a lot of work, doofus. Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |
![Ausser Ausser](https://images.evetech.net/characters/444359128/portrait?size=64)
Ausser
Cybertech Industrials Agency
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Posted - 2009.07.01 18:07:00 -
[12]
Originally by: Grarr Dexx Eve's always been a lot of work, doofus.
Hmm... is this related to work that can be done, or to work that cannot be done due to lack of data?
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![Laechyd Eldgorn Laechyd Eldgorn](https://images.evetech.net/characters/582489531/portrait?size=64)
Laechyd Eldgorn
Caldari Endemic Aggression Exalted.
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Posted - 2009.07.01 18:20:00 -
[13]
ok here goes nothing:
you could enlist on mercenary market -> someone can hire you for n days for x amount of isk -> isk will be transferred to you daily/weekly/monthly -> you become "hired" member of corporation -> you can be fired if you don't do anything 23h notice? -> people could write on your employment history some comment (probably non-freeform more like thumbs up/down thing) -> you need to actually do something so your reputation keeps up so people will pay you (or make reputation otherwise) -> reputation status would of course reset after x months (if you want)
just funny idea :p or not. maybe.
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