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1. sisi patch - in Test Server Feedback [original thread]
There is a workarround for the patch problem here . It's not sticky so it drops from first page frequently. Feel free to bump it.
- by Ausser - at 2009.12.25 06:55:00
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2. carrier's - in Test Server Feedback [original thread]
We got the fuel bay - to compensate for this the cargo was reduced. I had no trouble with cargo capacity till now. For what do we need more cargo? For fitting cargo extenders and rigs to haul stuff arround? The jump frighters do this job well. B...
- by Ausser - at 2009.12.24 08:45:00
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3. HOWTO just 160MB to patch from TQ-120813 to SISI-121200 - in Test Server Feedback [original thread]
Originally by: Lt Expendable ((EDITED)) BE WARNED:::: you will probably have to manually patch 119404 to latest, auto patching puts the client back to ver.120813!! Hmm... did you forgotten to start eve.exe with the /server:87.237.38.5...
- by Ausser - at 2009.12.23 04:35:00
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4. HOWTO just 160MB to patch from TQ-120813 to SISI-121200 - in Test Server Feedback [original thread]
Originally by: Alex Zander505 i tried to open up the common.ini and change the build and sync but it wont let me change it. it says something how the file cannot be created and check if the file name and path is correct but it wont ever le...
- by Ausser - at 2009.12.22 07:41:00
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5. HOWTO just 160MB to patch from TQ-120813 to SISI-121200 - in Test Server Feedback [original thread]
Edited by: Ausser on 22/12/2009 02:17:42 Originally by: CCP Atropos That TRANSIENT_ERROR is a BITS error. If you could do me a favour, open a command prompt as administrator, and then type 'bitsadmin /list' This should list any BITS jo...
- by Ausser - at 2009.12.22 02:10:00
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6. HOWTO just 160MB to patch from TQ-120813 to SISI-121200 - in Test Server Feedback [original thread]
Originally by: RoCkEt X Quote: Downloading file replacements... Bits download job in incorrect state, state: TRANSIENT_ERROR Error Level: 2 Log file: C:\Program Files\CCP\EVE - Copy\repairlog.txt repair.exe fails with that error ...
- by Ausser - at 2009.12.21 18:10:00
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7. HOWTO just 160MB to patch from TQ-120813 to SISI-121200 - in Test Server Feedback [original thread]
I had trouble downloading the full installer (2.7GB @20kB/s = 30h+ download time ). I've found a solution where you only need to download ~160MB to patch from TQ-120813 to SISI-121200. Since there is no native 120813 to 121200 patch out there ...
- by Ausser - at 2009.12.21 16:19:00
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8. I can't patch. - in Test Server Feedback [original thread]
Edited by: Ausser on 21/12/2009 13:09:08 Is there a torrent out there? Download speed is ~20kB/s from original location. I've allready tried it once, it failed after 18 hours before download completed. Now i have the second try running...
- by Ausser - at 2009.12.21 13:08:00
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9. Desperately needed change to drone GUI - in Player Features and Ideas Discussion [original thread]
Originally by: Nareg Maxence Well that would be a start at least, but I think the whole drone ui needs a rewamp. /signed Especially on a carrier the interface is underpowered.
- by Ausser - at 2009.07.02 12:25:00
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10. removing local from 0.0, introducing new ship scanning mechanic - in Player Features and Ideas Discussion [original thread]
Originally by: Cuirychi Devan If local will be removed, we MUST get a radar scanner, full stop. Dedicated radar with location result like shown in the image is a clompletley different thingy. It differs from rubicos wave pattern as wel...
- by Ausser - at 2009.07.02 11:54:00
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11. Fine Camera Movements - in Player Features and Ideas Discussion [original thread]
Modifier key (like shift) for cammera control is a bad idea. It hinders you to do other stuff while adjusting the cam. Same to the left+right mouse button thingy to control the fov. I would like to have all cammera controls assignable to hotkeys...
- by Ausser - at 2009.07.01 22:06:00
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12. Cloaking Device idea is Flawed - in Player Features and Ideas Discussion [original thread]
Originally by: Laechyd Eldgorn Lets have instacloak but make decloaking radius at least 15km. Problem solved. 15km is huge. Easy to prevent cloaking arround the gate by just a few sentry drones or corpses in the right positions. It wo...
- by Ausser - at 2009.07.01 21:42:00
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13. Mercenary Profession - in Player Features and Ideas Discussion [original thread]
Originally by: Grarr Dexx Eve's always been a lot of work, doofus. Hmm... is this related to work that can be done, or to work that cannot be done due to lack of data?
- by Ausser - at 2009.07.01 18:07:00
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14. A "PvP Epic Arc" (up to 800k SP) in a special W-Space constellation - in Player Features and Ideas Discussion [original thread]
Originally by: Nyota Sol You can't give newbies an integrated pvp experience. That's why the militia is such a failure, frankly. It HAS to be limited. They would not be "isolated" however, and if this was done properly then they'd probably...
- by Ausser - at 2009.07.01 17:22:00
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15. A "PvP Epic Arc" (up to 800k SP) in a special W-Space constellation - in Player Features and Ideas Discussion [original thread]
Originally by: Nyota Sol Yes, "twinking" would happen. If this was done properly, we'd see people having so much fun that they wouldn't want to train beyond 800k SP! Even vet players would be tempted to "twink" low SP characters just to g...
- by Ausser - at 2009.07.01 16:24:00
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16. Mercenary Profession - in Player Features and Ideas Discussion [original thread]
Originally by: Valandril ..., in eve nothing is to be taken as granted or safe . Hmm... that's not true. Safety and Game Design Safety is present in many aspects of the game. The devs balance it, and the devs use it to balance o...
- by Ausser - at 2009.07.01 15:40:00
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17. Other uses of specialized cargo holds? - in Player Features and Ideas Discussion [original thread]
Edited by: Ausser on 01/07/2009 15:09:20 Originally by: KaiserSoze434 Packaged ship holds? How about secure holds? You get popped and the stuff inside is dropped into a secure container with a password. Hehe. We had this ingame a...
- by Ausser - at 2009.07.01 15:08:00
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18. Catch WarTargets in Empire - in Player Features and Ideas Discussion [original thread]
Originally by: LiBressa How about a script that the hic uses to allow it's warp scram sphere work in empire and lowsec. Here's the catch... it uses extra cpu due to the extra processing requirements as it only effects war targets. Scri...
- by Ausser - at 2009.07.01 14:58:00
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19. Evasive and Mine Idea - in Player Features and Ideas Discussion [original thread]
Edited by: Ausser on 01/07/2009 14:52:59 However, it ends up in juggling with formulas and numbers. Like this one for guns . The one for missiles looks different. There are more threads on the same topic, but i dont have the links ready a...
- by Ausser - at 2009.07.01 14:53:00
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20. Drone bay expanders - in Player Features and Ideas Discussion [original thread]
Originally by: Salpad Another thing that would be nice is a module to transfer drones from the cargo hold into the drone bay. It's called a ' carrier ' or ' orca ' and comes with a friendly pilot who is happy about teamwork and to be o...
- by Ausser - at 2009.07.01 14:20:00
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