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Thread Statistics | Show CCP posts - 5 post(s) |

SillyWaif
Galactic Kingdom
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Posted - 2009.07.11 19:30:00 -
[1]
Before I start, I was asked at last fanfest what my ideas were regarding mission running but unfortunately at that time there was no one recording anything, just browsing... So thanks for asking this on the forums.
Here are a few ideas, most likely they have been mentioned before.
- Mixed profession missions: hack a container, get a key for the next gate. A bit like a Faction Diamond Tag for AE bonus room but then only for this mission. If you dont have the skills yet you'll have to be satisfied with killing the rats present.
- Escalation from a mission: So more multi part missions which increase in difficulty. (no Recon 1-3 clones) Like 10 parts and the first one is easy up to 10 which is insane. How far can YOU go?
- More dynamic missions: make the trigger ship variable in some missions. You have to be more on your toes...
- Search for clues missions: destroy a random building and a gate spawns, leading to more rats to fight. Like the first idea but all you need is firepower and luck.
- Variate the number of rats to fight in missions. Sometimes they have to be elsewhere and its your lucky day. Or they turn up in greater numbers and you have a challenge on your hands.
- And to answer a Dev question: I like multi room missions but i really hate to fly 14125134251243 km to the next gate. I simply decline those missions because of that. Worlds Collide is an example of that. As mostly Caldari specced I use cruises so I can snipe the rats though the distance to the gates (and rats) is gruesome.
I have a few more and will post them when I remember them :)
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SillyWaif
Galactic Kingdom
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Posted - 2009.07.11 19:39:00 -
[2]
Edited by: SillyWaif on 11/07/2009 19:39:56 Here is another:
- Have multiple solutions to fly a mission. WC is as far as I know the only mission which has an alternate way of flying (Zbikoki's Hacker Card). This is a blitz option, there may be other ways you can think of.
(Edit : spelling)
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SillyWaif
Galactic Kingdom
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Posted - 2009.07.13 14:49:00 -
[3]
About loot tables.
I would like to have a bit more chance on some Faction loot too. On a rare occasion I get some small Faction goodies from exploration or a Faction spawn in the belts but it would be nice to get some from missions as well (other than the rare occasion in WC). PITA it was removed from AE bonus room, its not like you can 'farm' bonus rooms...
Maybe a Faction Spawn can be triggered by killing x rats within a certain time or whatever. Doesn't have to be much, to prevent offsetting the market balance, at least think about it ;)
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SillyWaif
Galactic Kingdom
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Posted - 2009.07.13 20:50:00 -
[4]
CCP Navigator, before you close this topic Will you please give feedback on the ideas posted?
Not a 'thanks for all the fish' kind, but one with which ideas CCP is looking into/considering for implementation. Thanks 
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