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Romar Agent
Science and Trade Institute Caldari State
22
|
Posted - 2012.05.20 09:05:00 -
[31] - Quote
Destiny Corrupted wrote:We try, but there's simply more of them. They start playing a new game, do so just long enough to ruin it, and then move on without any second thoughts or regrets. We are left to pick up the pieces and rebuild.
Do you think the people who whined about the privateers, for example, still play? I still have hundreds of war targets saved on one of my contact lists from as far back as 2008/2009, and believe me, I only see the bear ones sign on every blue moon. The pvper ones on the other hand... Then redefine the threat and act accordingly. The problem is not PVEers and what they want - it's that there are more PVEers than PVPers so the former add more weight to their wants.
Now I can sympathise with the idea of turning a PVEer into a PVPers because for every one you adjust the scales by two, but honestly, most people will not readily change the way they want to play the game.
So perhaps better invest those ressources into getting more PVPers into EVE?
Sure, some may be lost by the possibly high rewards for PVE. But as we already know we probably cannot change that, because there are more PVEers equaling more political weight.
So bring in even more PVPers. |

Romar Agent
Science and Trade Institute Caldari State
22
|
Posted - 2012.05.20 09:05:00 -
[32] - Quote
... one day, I'll petition for removal of those quote-buttons ... *mumble mumble* |

Lipbite
Express Hauler
46
|
Posted - 2012.05.20 09:24:00 -
[33] - Quote
Nobody need actual non-stop PvP in EVE in form of arenas with free ships because it doesn't have potential to force you into carebear activities. Arenas may turn EVE into World of Tanks: million(s) of people killing each other non-stop for free without any preparations. No craft, no scams, no exploration, no mining, no ratting, no corp taxes - just shooting. Nobody want boring game like that - except for 25 millions of WoT players. |

knulla
School of Applied Knowledge Caldari State
24
|
Posted - 2012.05.20 09:58:00 -
[34] - Quote
cut highsec in half, turn that into new lowsec, nerf highsec based income so much only new and broke players would live there, or use as income stream unless trading/hauling, bufff income in lowsec and 0.0/wh, make gate guns in lowsec stronger and around lowsec stations, write guides about d-scan and using map stats and other stuff on the eve login screen.
Remove Local Chat or make it as wormholes.
click "apply patch". |

Otebski
Malevolent Intentions Ineluctable.
1
|
Posted - 2012.05.20 10:15:00 -
[35] - Quote
From my experience locking up and opening fire makes everyone want to pvp.
|

Romar Agent
Science and Trade Institute Caldari State
23
|
Posted - 2012.05.20 10:18:00 -
[36] - Quote
knulla wrote:cut highsec in half, turn that into new lowsec, nerf highsec based income so much only new and broke players would live there, or use as income stream unless trading/hauling, bufff income in lowsec and 0.0/wh, make gate guns in lowsec stronger and around lowsec stations, write guides about d-scan and using map stats and other stuff on the eve login screen.
Remove Local Chat or make it as wormholes.
click "apply patch". And that would make players who do PVE want to PVP, how? Instead of leaving the game?
It would make PVE harder and PVP easier, yes, but that still doesn't break the wall around those who want to PVE for PVE sake, not because PVP is too hard (I can not know, but I suspect the larger part of PVEers).
Making the PVE part of EVE more uncomfortable will most likely only make more PVP players than PVE join the game, okay. It will most likely also make more PVE players than PVP players leave the game, hmm.
Ultimately it could lead to more PVP players than PVE players in the game. But would it could also lead to less players in EVE overall? EVE is known as a PVP heavy game, the PVE to PVP ratio we have today is based on that. But the (somewhat small) playerbase is based on that as well.
Depends on what you want. A larger playerbase with PVP and PVE or a smaller playerbase with mostly PVP and next to no PVE. |

knulla
School of Applied Knowledge Caldari State
25
|
Posted - 2012.05.20 10:29:00 -
[37] - Quote
Romar Agent wrote:knulla wrote:cut highsec in half, turn that into new lowsec, nerf highsec based income so much only new and broke players would live there, or use as income stream unless trading/hauling, bufff income in lowsec and 0.0/wh, make gate guns in lowsec stronger and around lowsec stations, write guides about d-scan and using map stats and other stuff on the eve login screen.
Remove Local Chat or make it as wormholes.
click "apply patch". And that would make players who do PVE want to PVP, how? Instead of leaving the game?
I know this might be too complicated for you, but that would also make it easier for those of us doing industry to do so outside highsec and in general improve our standard of living not to mention experience of the game.
You need to take a minute and think things through before you hit reply.
PS: You will need industry in order to build anything.
edit: |

Simi Kusoni
HelloKittyFanclub
1024
|
Posted - 2012.05.20 10:34:00 -
[38] - Quote
Romar Agent wrote:knulla wrote:cut highsec in half, turn that into new lowsec, nerf highsec based income so much only new and broke players would live there, or use as income stream unless trading/hauling, bufff income in lowsec and 0.0/wh, make gate guns in lowsec stronger and around lowsec stations, write guides about d-scan and using map stats and other stuff on the eve login screen.
Remove Local Chat or make it as wormholes.
click "apply patch". And that would make players who do PVE want to PVP, how? Instead of leaving the game? It would make PVE harder and PVP easier, yes, but that still doesn't break the wall around those who want to PVE for PVE sake, not because PVP is too hard (I can not know, but I suspect the larger part of PVEers). Making the PVE part of EVE more uncomfortable will most likely only make more PVP players than PVE join the game, okay. It will most likely also make more PVE players than PVP players leave the game, hmm. Ultimately it could lead to more PVP players than PVE players in the game. But would it could also lead to less players in EVE overall? EVE is known as a PVP heavy game, the PVE to PVP ratio we have today is based on that. But the (somewhat small) playerbase is based on that as well. Depends on what you want. A larger playerbase with PVP and PVE or a smaller playerbase with mostly PVP and next to no PVE. I think one important point you are missing is that us PvP types do both PvP and PvE. Some of us even do quite a large amount of PvE.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Forger Lanis
The Augen Nation.
0
|
Posted - 2012.05.20 10:51:00 -
[39] - Quote
I think you are missing the point. OP knows that not everybody will leave the carebear ways. What he/she wants is a training ground where aspiring pvpers can can build confidence before heading out to low/null without being ruined and getting stomped every time.
It would be easy conceptually but maybe not technically. Set aside a system or two that aren't used anyway. Let the system sell cheap generic ships that can only be used in those and make sure that kill mails are disabled. |

Romar Agent
Science and Trade Institute Caldari State
23
|
Posted - 2012.05.20 10:55:00 -
[40] - Quote
knulla wrote:Romar Agent wrote:knulla wrote:cut highsec in half, turn that into new lowsec, nerf highsec based income so much only new and broke players would live there, or use as income stream unless trading/hauling, bufff income in lowsec and 0.0/wh, make gate guns in lowsec stronger and around lowsec stations, write guides about d-scan and using map stats and other stuff on the eve login screen.
Remove Local Chat or make it as wormholes.
click "apply patch". And that would make players who do PVE want to PVP, how? Instead of leaving the game? I know this might be too complicated for you, but that would also make it easier for those of us doing industry to do so outside highsec and in general improve our standard of living not to mention experience of the game. You need to take a minute and think things through before you hit reply.PS: You will need industry in order to build anything. edit: Yes but in this thread we're not talking about how to open Low and Null to Highsec Industrialists, but about how to convince people to switch from PVE to PVP (or influence the PVP to PVE ratio). That your proposed changes might help to drive more players to Low and Null is possible. I just doubt that the majority of PVEers will be drawn in by that.
Some, yes, anyone who is only repulsed by the risks.
But how do you influence a person whose nature is set on PVE (or set on non-PVP) to change their mind?
Set on PVE regardless of what is needed or not needed ingame, and regardless of the opportunities and non-opportunities ingame.
You don't.
If a game supports a playstyle, and someone plays a game to follow a playstyle, and the game changes to not support that playstyle most people will not continue to play the game for the game. They will choose another game that supports their playstyle.
In my opinion it's not about changing the PVE aspect of EVE. It's about changing the PVP aspect. The question is: Why are not more PVPers eager to play EVE? If they are (true) PVPers the answer isn't "Because there is strong PVE". |

Aemonchichi
Limited Access Guardian Society
5
|
Posted - 2012.05.20 10:57:00 -
[41] - Quote
so you want someone to do something he does not do....
and your solution is to ruin what he likes to do assuming then he will do what you want him to do.....
yes, this solution is absolutley smart, for mentally challenged
try do a little brainwork instead
carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet
so why they dont pvp then ?
my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance
jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions
so maybe a solution could be making pods immune to all forms of interdiction ?
every carebear out there can afford loosing frig cruiser even non-faction fitted BS but they dont want to loose imp worth billions
and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players
if u try get the donkey to do what u want a carrot is way more effective than a whip |

Simi Kusoni
HelloKittyFanclub
1026
|
Posted - 2012.05.20 11:05:00 -
[42] - Quote
Aemonchichi wrote:so you want someone to do something he does not do....
and your solution is to ruin what he likes to do assuming then he will do what you want him to do.....
yes, this solution is absolutley smart, for mentally challenged
try do a little brainwork instead
carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet
so why they dont pvp then ?
my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance
jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions
so maybe a solution could be making pods immune to all forms of interdiction ?
every carebear out there can afford loosing frig cruiser even non-faction fitted BS but they dont want to loose imp worth billions
and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players
if u try get the donkey to do what u want a carrot is way more effective than a whip As a rich care bear, I'd like to let you know you're wrong. Whilst yes, I do have several crystal/virtue sets I simply JC out of them if I'm going to go fly a frigate hull or something in null sec.
Probably also worth noting, I quite often PvE and scan in whs/null sec with two t3s and two crystal sets and a cov ops scanner with a virtue set. Then again im not exactly a risk averse care bear.
Anyway, this is not exclusive to care bears. I have snake and slave implants for PvP, as do a lot of other PvP players who have ever played in low sec.
Making pods invincible is just stupid, and i think that comes under the label of "dumbing down Eve".
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Acquisitioneer
Phantom Division
2
|
Posted - 2012.05.20 11:11:00 -
[43] - Quote
Now this is a harder one: "How to get PVPbears WANT to carebear!"
It should go the other way around too. |

Simi Kusoni
HelloKittyFanclub
1026
|
Posted - 2012.05.20 11:13:00 -
[44] - Quote
Acquisitioneer wrote:Now this is a harder one: "How to get PVPbears WANT to carebear!"
It should go the other way around too. PvP characters already care bear.
Or did you think that every single one of them buys plex?
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Aemonchichi
Limited Access Guardian Society
5
|
Posted - 2012.05.20 11:14:00 -
[45] - Quote
as u mentioned urself u are not the typical carebear but the point was to get typical carebears to do pvp 
of course making pods immune to interdiction is "dumbing" eve down, yes u are right with that
but fact is if u want carebears to do/try pvp u have to make a certain investment, u cant force them to pvp by blowing up all his hulks and indu pos-es, then he will just leave the game, and thats something only retards want 
the question is, in fact, is making pods immune to interdiction really that evil ? will it ruin everthing eve stands for ?
i dont think so
|

knulla
School of Applied Knowledge Caldari State
25
|
Posted - 2012.05.20 11:15:00 -
[46] - Quote
Acquisitioneer wrote:Now this is a harder one: "How to get PVPbears WANT to carebear!"
It should go the other way around too.
I and countless of people have tried to address that since release of this game, but we always get idiots who come on and say they rather want to bot and do it AFK watching a movie, then they quit EVE (they always do,) and new tards start playing with same stupid arguments.
There are several ways to improve PVE and PVP at the same time, but since every solution requires thought and the player to play the game they get dismissed. |

Karn Dulake
Souls Must Be Trampled The.Alliance
759
|
Posted - 2012.05.20 11:16:00 -
[47] - Quote
The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere I dont normally troll, but when i do i do it on General Discussion. |

knulla
School of Applied Knowledge Caldari State
27
|
Posted - 2012.05.20 11:16:00 -
[48] - Quote
Aemonchichi wrote: i dont think so
Most PVP players do not build their own ships, most PVP players have industrialists in their corp/alliances, guess what? they work together and help each other.
MAGIC! |

knulla
School of Applied Knowledge Caldari State
27
|
Posted - 2012.05.20 11:17:00 -
[49] - Quote
Karn Dulake wrote:The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere
I once saw a miner in 0.0
And this game is not for those people, hence they never stick around long enough and they rage quit when suicide ganked. |

Aemonchichi
Limited Access Guardian Society
5
|
Posted - 2012.05.20 11:20:00 -
[50] - Quote
Karn Dulake wrote:The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere
dude you have to realize that u cant force someone in a game ^^ it may be shocking for you but there is a loggoffski button
so just forget your stupid "force them" and try to think productive, destructive thinking is for idiots
|

Simi Kusoni
HelloKittyFanclub
1026
|
Posted - 2012.05.20 11:22:00 -
[51] - Quote
Aemonchichi wrote:as u mentioned urself u are not the typical carebear but the point was to get typical carebears to do pvp  of course making pods immune to interdiction is "dumbing" eve down, yes u are right with that but fact is if u want carebears to do/try pvp u have to make a certain investment, u cant force them to pvp by blowing up all his hulks and indu pos-es, then he will just leave the game, and thats something only retards want  the question is, in fact, is making pods immune to interdiction really that evil ? will it ruin everthing eve stands for ? i dont think so Well yes, because it would cause all sorts of issues with PvP. Let alone the fact that it would destroy the implant market.
And besides, as for your comment about only idiots wanting high sec hulk miners to leave. Well, personally im not so sure a few of them here and there are really going to be missed.
Tritanium prices would go up, which would mean genuine newbies in mining frigs and coveters would earn a little more. Other than that, what do high sec hulk pilots contribute? They don't really add much to the game, except subs and CCP is gaining subs all the time. It wouldn't take long to replace them.
Also, the hulk mining RMT bots which seem to make up a considerable percentage of high sec miners wouldn't leave. Likely they'd just move.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings"-á-á-MXZF |

Pak Narhoo
Knights of Kador
477
|
Posted - 2012.05.20 11:22:00 -
[52] - Quote
sabre906 wrote:Arena ideas have been brought up over and over again, then shut down by people who don't want to see pvp happen...
Not only by people. 
CCP tried a few years ago (very stealthy) to add arena's to the game. The cluster 'simply' refused to accept the code.  Who needs television when you have EVE? EVE drama, best drama. |

Kiandoshia
Gnampf Inc.
60
|
Posted - 2012.05.20 11:23:00 -
[53] - Quote
Quite the contrary actually. If they put arenas in Eve, that's it, I'm never fighting a 'real' fight again =p |

knulla
School of Applied Knowledge Caldari State
27
|
Posted - 2012.05.20 11:24:00 -
[54] - Quote
Aemonchichi wrote:Karn Dulake wrote:The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere dude you have to realize that u cant force someone in a game ^^ it may be shocking for you but there is a loggoffski button so just forget your stupid "force them" and try to think productive, destructive thinking is for idiots
You can force someone in a game, EVE does it all the time.
If this game is not for you then quit, bye and have fun elsewhere.
But if you did not know, you can mine in EVE and never get killed once ever.
it is more than possible, that person could even live in 0.0 
UNBELIEVABLE AM I RITE? |

Aemonchichi
Limited Access Guardian Society
5
|
Posted - 2012.05.20 11:28:00 -
[55] - Quote
Simi Kusoni wrote: Well yes, because it would cause all sorts of issues with PvP. Let alone the fact that it would destroy the implant market.
And besides, as for your comment about only idiots wanting high sec hulk miners to leave. Well, personally im not so sure a few of them here and there are really going to be missed.
Tritanium prices would go up, which would mean genuine newbies in mining frigs and coveters would earn a little more. Other than that, what do high sec hulk pilots contribute? They don't really add much to the game, except subs and CCP is gaining subs all the time. It wouldn't take long to replace them.
Also, the hulk mining RMT bots which seem to make up a considerable percentage of high sec miners wouldn't leave. Likely they'd just move.
1. i dont think the implant market is such a vital backbone of eve industry - u can buy other useful stuff with ur LPs
2. exactly, i dont want anyone to leave eve (not even goons)
3. eve is not fast growing so saying their subs would be easily replaced is wrong in my eyes
4. ccp is fighting bots quite succesfully now and i trust them that they get this problem solved
|

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
497
|
Posted - 2012.05.20 11:30:00 -
[56] - Quote
Aemonchichi wrote:carebear are usually quite rich, so they should be able to loose stuff without taking a hard hit to their wallet
so why they dont pvp then ?
my guess is a rich carebear not only is a rich player but also does something a pvp-er does not, he uses expensive implants to optimize his performance
jumping in a rifter and hittin lowsec/null/wh - space to see how this pvp thing works becomes a problem when u risk loosing implants worth billions I, and the people I hang with, are all significantly wealthier than the plethora of carebears we've encountered over the years. Their claims of not being able to afford modest ransoms or mercenary fees are proof of that. On top of that, most of us have never touched rocks or missions, or at least quickly gave up those activities. Or perhaps you define wealth as only something made through industry?
Your claim that pvpers don't use implants is absurd. Practically all of us use high-end implant sets for empire pvp, and I can't personally remember a time when I, or anyone I know, has not used at least a mixed +4/+3 set with 3%+ hardwirings in "interdictable" space.
Aemonchichi wrote:and before u cry "wheee they can set up a clone for pvping" read how u create jump clone, think, realize that thats not a easy option for highsec players False. It is extremely easy to make jump clones in high-sec. Go on the trade forums and see how many people advertise in-corp and out-of-corp JC services as proof of this.
Karn Dulake wrote:The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere So what exactly are we gaining by keeping them here in the first place? They add zero content to the game, and aside from lining CCP's pockets, they hardly seem to have any purpose.
And an even better question: how do we know that their subscriptions are important anyway? They seem to account for the majority of the negative press the game receives ("omgg 74 plaxxez destroyed bad game!!1"). Maybe if it was too inhospitable for these people to even start playing, the game would grow again, like it did in earlier times. It might sound counterintuitive to you, but when you think about it, you will agree that there have got to be more than a few thousand non-cowards in the world who like to play spaceship videogames. |

Aemonchichi
Limited Access Guardian Society
5
|
Posted - 2012.05.20 11:32:00 -
[57] - Quote
You can force someone in a game, EVE does it all the time. [wrong]
(edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.) [RL is no game]
If this game is not for you then quit, bye and have fun elsewhere. [ lol ]
But if you did not know, you can mine in EVE and never get killed once ever. [ true ]
it is more than possible, that person could even live in 0.0 [ orly?]
UNBELIEVABLE AM I RITE? [ 60% wrong i`d say ]

|

knulla
School of Applied Knowledge Caldari State
28
|
Posted - 2012.05.20 11:41:00 -
[58] - Quote
knulla wrote:You can force someone in a game, EVE does it all the time. (edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.)If this game is not for you then quit, bye and have fun elsewhere. But if you did not know, you can mine in EVE and never get killed once ever. it is more than possible, that person could even live in 0.0  UNBELIEVABLE AM I RITE?
Aemonchichi wrote:You can force someone in a game, EVE does it all the time. [wrong] (edit, hint* all games force you, even in real life in a democracy you are forced to lots of things.) [RL is no game] If this game is not for you then quit, bye and have fun elsewhere. [ lol ] But if you did not know, you can mine in EVE and never get killed once ever. [ true ] it is more than possible, that person could even live in 0.0  [ orly?] UNBELIEVABLE AM I RITE? [ 60% wrong i`d say ] 
It is not wrong, it is fact, you argue gravity also? let me guess? 1+1=whatever the **** you feel like? 
Game is not RL right... but you realize that you can't do *anything you want in EVE right? There are such a thing as limitations and set rules and game mechanics, I could go on forever trying to explain this I see.
"lol", that is not funny, I am dead serious, find another game!
Yep it is true, so why then do you have to have highsec 100% safe and why does a carebear have to fight in EVE at all and only love in Jita?
orly? orly! Here is a newsflash, PVP players like to protect their industry!!
60% wrong? you are 90% wrong! |

Aemonchichi
Limited Access Guardian Society
6
|
Posted - 2012.05.20 11:45:00 -
[59] - Quote
dear destiny corrupted,
when i am talking of expensive implants i am talking of +5 and +5% at least, i know that +3/4s are used in pvp, i did never say pvp use no implants
and when i am talking of wealth i refer to the last ccp report where there was an average wealth in ISKies of 300 mio average,
its is easy to make jc if u use j services but that requires you to join a corp and in a game of mistrust and paranoia this is not an easy way 8)
oh and your point of "useless" players that dont contribute...
woah dude careful, neither u and me have numbers cause ccp doesnt tell us but honestly even just only playing for their account and doing nothing else is ok for me cause that means ccp earny money and can invest part of that back in the game for our all benefit (the part they are not spending on 1000$ designer jeans )
|

Romar Agent
Science and Trade Institute Caldari State
24
|
Posted - 2012.05.20 11:46:00 -
[60] - Quote
Destiny Corrupted wrote:Karn Dulake wrote:The best way to get Carebears to fight is to understand that not everyone is you.
Some people have no interest in it and whatever you dangle in front of them they wont be interested.
Unless you forced them to fight and then they will just go elsewhere So what exactly are we gaining by keeping them here in the first place? They add zero content to the game, and aside from lining CCP's pockets, they hardly seem to have any purpose. Now, this is nice 
Anyone who doesn't play the game the way you (or a certain part) wants to play, shouldn't?
You are right in asking the question why there is PVE content in a supposed PVP game. But I guess only CCP can answer that question.
Destiny Corrupted wrote:And an even better question: how do we know that their subscriptions are important anyway? They seem to account for the majority of the negative press the game receives ("omgg 74 plaxxez destroyed bad game!!1"). Maybe if it was too inhospitable for these people to even start playing, the game would grow again, like it did in earlier times. It might sound counterintuitive to you, but when you think about it, you will agree that there have got to be more than a few thousand non-cowards in the world who like to play spaceship videogames. And I guess if CCP thought PVE content would not lead to a higher number of subscriptions, or would in the contrary lower subscriptions there wouldn't be any PVE to begin with. Also don't forget that every enraged PVEer (who gives the game bad press) actually positively underlines the PVP content of EVE. |
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