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TimMc
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.07.03 20:09:00 -
[1]
A year ago I did mercenary work in empire, and quickly became sick of the docking games and neutral repping. So I've spent since then in nullsec and piracy.
But today I joined privateers. And it seems to have gotten worse/more prevalent. I kept trying to engage a megathron and abaddon with my hyperion. After a while of doing docking games, they brought 3 RR neutral dominix to assist them. Is this basically what empire has become? Will CCP ever make neutral RR'ing give a big docking timer or a concordable offense?
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Dirk Magnum
Royal Hiigaran Navy SCUM.
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Posted - 2009.07.03 20:13:00 -
[2]
Edited by: Dirk Magnum on 03/07/2009 20:13:27 It's getting nerfed (it just has to ) I mean I'm not opposed to neutrals repping, but not getting flagged for repping people engaged in PvP is lame.
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Ronos
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Posted - 2009.07.03 20:16:00 -
[3]
Yup, i agree Dirk. If you are repping an engaged target, you should now become a combatant, and recieve the same flags as every other combatant.
CCP should fix this.
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TimMc
Gallente Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.07.03 20:17:00 -
[4]
Originally by: Dirk Magnum Edited by: Dirk Magnum on 03/07/2009 20:13:27 It's getting nerfed (it just has to ) I mean I'm not opposed to neutrals repping, but not getting flagged for repping people engaged in PvP is lame.
They get flagged so you can attack them, but not a combat timer so can dock anytime. Plus it makes it a bit of a mystery how many hostiles you actually are engaging.
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Vaal Erit
Science and Trade Institute
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Posted - 2009.07.03 20:21:00 -
[5]
I figure itt is only a matter of time before remote repping an agressed target agressess you as well. I mean you are part of the fight by helping your friends.
But the neutral repping thing is mainly to get around local, one broken mechanic to fight another broken mechanic.
Originally by: CCP Whisper So you're going to have to do some actual thinking with regards to hull components and their capabilities instead of copying some cookie-cutter setup. Cry some more.
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Irida Mershkov
Gallente War is Bliss
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Posted - 2009.07.03 20:48:00 -
[6]
Originally by: TimMc
Originally by: Dirk Magnum Edited by: Dirk Magnum on 03/07/2009 20:13:27 It's getting nerfed (it just has to ) I mean I'm not opposed to neutrals repping, but not getting flagged for repping people engaged in PvP is lame.
They get flagged so you can attack them, but not a combat timer so can dock anytime. Plus it makes it a bit of a mystery how many hostiles you actually are engaging.
I support adding a disabling dock timer, like aggression does.
Took some on myself earlier and it's well annoying, I do it myself and still find it cheap that I can get away that easily.
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StationSpinner
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Posted - 2009.07.03 21:08:00 -
[7]
So I was in Bern the other day, and this dude was freestylin'. He was pretty bad, but I think that...
Oh...
I see.
Repping 
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Ghoest
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Posted - 2009.07.03 21:52:00 -
[8]
crai more
Wherever you went - Here you are.
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Essence Praetor
Retribution. Inc.
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Posted - 2009.07.03 22:04:00 -
[9]
Need a longer timer before a target can deagress and dock.
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Jimer Lins
Gallente Noir. Noir. Mercenary Group
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Posted - 2009.07.03 22:06:00 -
[10]
Neutral RR is a blight on the game. I suggest the following:
* All stations become "kickout". * Undock/redock timers are extended to 5 minutes. For everyone. Leaving grid drops the timer. * Repping someone with aggression gives you an aggro timer also (meaning you can't dock or jump unless the timer expires).
Killboard - Declarations of War Podcast |

Essence Praetor
Retribution. Inc.
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Posted - 2009.07.03 22:17:00 -
[11]
Originally by: Jimer Lins Neutral RR is a blight on the game. I suggest the following:
* All stations become "kickout". * Undock/redock timers are extended to 5 minutes. For everyone. Leaving grid drops the timer. * Repping someone with aggression gives you an aggro timer also (meaning you can't dock or jump unless the timer expires).
Though I by no means agree that neutral RR is a blight on the game, a change like this would make much of eve very very happy.... \0/
CCP you paying attention?? 
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Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.07.03 22:19:00 -
[12]
Running a gang mod gives aggro, ffs, yet repping doesn't?
Repping a ship that belongs to someone in a war should make you part of the war and a valid war target until the dec expires. Standard pop-up warning window applies, etc.
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5pinDizzy
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Posted - 2009.07.03 22:55:00 -
[13]
Edited by: 5pinDizzy on 03/07/2009 22:57:51
Indeed remote repping is indeed ******ed.
I'll give you an example from my militia perspective.
Tama, the forefront of the lowsec battleground for the Caldari Militia has one station. This station is camped by a pirate corp known simply as Swigg very frequently.
They have a neutral carrier that hugs this station, filled to the nose with remote repair and remote sensor boosters, to which will then increase the sensor strength of a sniping abaddon battleship till it can lock a frigate within around 3 seconds and with the remote repping ability equal to almost 2 logistics cruisers on him should it be needed.
Cans are placed at the most common warp in points, 100km from station from the direction of the commonly used stargates to be precise, to nock cloakers out of cloak and to generally disrupt the ability to move away before being sniped by this battleship.
All in all this logistics carrier is invincible in all ways except in technical terms as it can redock instantly. The Abaddon has an absolutely tremendous buffer tank, easily getting past 200k and much more besides depending on fittings and implants, giving it more than enough time to deaggress and dock.
These tactics have landed them very many easy kills over the course of time and pretty much nothing can be done about it, you could try ambushing them with 50 battleships and they'll stil have enough time to dock, they'd deaggro the split second local spikes and you'd be in warp to station for about 20 seconds.
It's a zero risk system and even if copy these tactics you cannot touch them, general advice given to friend is simply stay from that station.
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Spurty
Caldari Ore Mongers BricK sQuAD.
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Posted - 2009.07.03 23:24:00 -
[14]
Yah, this is definitely a mechanic that is being abused.
less carriers repping cyno-kessies and more caps dying is a good thing.
Aggro timers are very 'strange' if you don't understand the 'quirks'.
Fact there are 'quirks' is a sign, something is 'wrong'.
Bit of consistency please!
Originally by: Cat o'Ninetails hi cat here
i was thinking earlier about corpses...
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StationSpinner
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Posted - 2009.07.03 23:32:00 -
[15]
Originally by: 5pinDizzy It's a zero risk system
I tried it and died 
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Nasuno
Phoenix Star-Tech.
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Posted - 2009.07.04 00:07:00 -
[16]
People like those 5pinDizzy describe are among the few that make this game more entertaining than the rest. I wish there were more people willing to go the extra mile and use the tools CCP have given us. This game is about aggravating those around you. And it seems these people are doing a wonderful job of it.
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Zeba
Minmatar Honourable East India Trading Company
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Posted - 2009.07.04 00:15:00 -
[17]
Edited by: Zeba on 04/07/2009 00:16:36 I find that catching wartargets is much easier if you figure out thier routines and then nab them at a gate. Stealthbombers rule at this with the instalock after decloak. The docking games are simply that. Games. They know someone will eventually show up to pew pew them so they just have a few neutral alts hanging out to annoy the priss out of any potential gankers. Seems to be working. 
Originally by: Vaden Khale He's doing the moonwalk in HEE-hee-hell.
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Commander Yassir
Perkone
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Posted - 2009.07.04 00:15:00 -
[18]
Hey man, adapt or die, you need a falco-Oh ****....
Yea, someone in CCP needs to take a long hard look at remote repping in general. Nuetral rep is getting to a pretty ridiculous level of stupid. ~ The man who smiles when things go wrong has thought of someone to blame it on. |

5pinDizzy
Amarr Caldari State 1st Protectorate
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Posted - 2009.08.28 21:03:00 -
[19]
Edited by: 5pinDizzy on 28/08/2009 21:04:18
Had an interesting fight today concerning this.
Two Wartarget battlecruisers and a megathron sitting on a stargate, we brought in a stealth bomber a megathron a drake and a harpy.
They then decide to warp in something like 4 neutral logistic cruisers to a gate fight... 
It was a bit of a mess in the end, and it's getting pretty tiresome, my corp is wardecced by around 3 different corps/alliances every other week and it's a case of stay docked and train skills or become lamers or bring something like 50 blackbirds etc to every fight which is pretty boring tbh...
Wardecs simply aren't fun, I wish wardeccers would just **** off and go play with each other so I can enjoy something a bit more interesting like lowsec.
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Nuzzy Futs
Amarr Hedion University
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Posted - 2009.08.28 21:15:00 -
[20]
Originally by: Nasuno People like those 5pinDizzy describe are among the few that make this game more entertaining than the rest. I wish there were more people willing to go the extra mile and use the tools CCP have given us. This game is about aggravating those around you. And it seems these people are doing a wonderful job of it.
Your wrong - you know why you are wrong. Also dont pick at the scabs and have that rash treated it is not an allergy. Awww Nuts. |

Malcanis
Vanishing Point. The Initiative.
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Posted - 2009.08.28 22:31:00 -
[21]
Originally by: Vaal Erit I figure itt is only a matter of time before remote repping an agressed target agressess you as well. I mean you are part of the fight by helping your friends.
But the neutral repping thing is mainly to get around local, one broken mechanic to fight another broken mechanic.
If running a gang mod gives you aggro, then so should remote repping.
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Rellik B00n
Lethal Death Squad
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Posted - 2009.08.28 22:44:00 -
[22]
Originally by: Jimer Lins Neutral RR is a blight on the game. I suggest the following:
* All stations become "kickout". * Undock/redock timers are extended to 5 minutes. For everyone. Leaving grid drops the timer. * Repping someone with aggression gives you an aggro timer also (meaning you can't dock or jump unless the timer expires).
this, and has been for ages. cruiser & rig BPOs LDS kb |

Fer DeLance
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Posted - 2009.08.29 11:38:00 -
[23]
Yes, RR is stupid the way it works at the moment. Concord should take action... http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1056070
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Arec Bardwin
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Posted - 2009.08.29 12:13:00 -
[24]
Originally by: Ronos If you are repping an engaged target, you should now become a combatant, and recieve the same flags as every other combatant.
CCP should fix this.
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AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
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Posted - 2009.08.30 00:56:00 -
[25]
Edited by: AtheistOfDoom on 30/08/2009 01:08:14 Edited by: AtheistOfDoom on 30/08/2009 01:00:04
Originally by: Jimer Lins Neutral RR is a blight on the game. I suggest the following:
* All stations become "kickout". * Undock/redock timers are extended to 5 minutes. For everyone. Leaving grid drops the timer. * Repping someone with aggression gives you an aggro timer also (meaning you can't dock or jump unless the timer expires).
Now while I agree that RRers should get flagged(last I checked they DID), having a 5 minute redock timer is a pain in the arse for everyone.
He hasn't shot anyone so why shouldn't he be able to dock? Empire pvp is suck for pretty much this reason... maybe move to low sec?
Originally by: Fer DeLance Yes, RR is stupid the way it works at the moment. Concord should take action... http://www.eveonline.com/ingameboard.asp?a=topic&threadID=1056070
CONCORD ARE NOT THE POLICE. Pew Pew Lazorz!!! |
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