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Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.07 20:11:00 -
[1]
Originally by: Viggen
Originally by: Malcanis Salvaging isn't flaggable. Just get over it ffs.
Now c'mon, play nice, this is just a discussion on trying to clear this grey area up :)
Malcanis already cleared it up. There is no grey area. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.07 20:35:00 -
[2]
Originally by: Viggen I understand "what" the rules are, I just dont understand "why" they are.
Please can someone make sence of this for me :)
Oh, and to answer the actual question: because mission runners wanted it that way and because salvage isn't an additional mission income, but something extra that you need to work for if you want it. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.07 21:21:00 -
[3]
Originally by: Viggen If mission runners wanted it that way, then why like Irida says, does this subject keep coming up from mission runners?
Because they refuse to accept the answers. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.08 14:08:00 -
[4]
Originally by: Aethrwolf I dont think the reason is solely because they can accept the answer..
Yes it is.
Quote: its that all the answers I've seen from CCP have been "working as intended", not an explanation of WHY its intended that way
They've explain that as well: salvaging is a mini-profession, not an additional mission reward. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.08 15:42:00 -
[5]
Originally by: Viggen Bingo! thats exactly the problem I have, the logic behind the rules of wrecks.
See above. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.08 16:42:00 -
[6]
Originally by: Aethrwolf the Fallacy lies in creating a mini profession with even less risk and higher profit MARGINS, if not actual total profit, than the mission runners.
That's not a fallacy — just a balancing decision related to what they want the rig market to look like.
More importantly, that set of quotes completely answers the questions made about why salvaging works the way it does from an aggression standpoint. (It doesn't answer why some of these mechanics are in place, though: mission runners complained that salvaging was too hard and that people kept steeling their loot — both whines turned into changes that came back to bite the whiners in their rear ends…)
Quote: Oh, and swearing doesnt help your point any
Maybe, but it's the only thing left to hope for when people willingly ignore commonly available and entirely clear information. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Tippia
Raddick Explorations Intrepid Crossing
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Posted - 2009.07.08 18:57:00 -
[7]
Originally by: Kratos McLeod this mate, I can NOT agree with. Eventhough salvage is free game to all, if the person who shot the wreck is in system and salvaging their wreck, all others should back off.
<sarcasm detector failure> Why? </sarcasm detector failure> ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |
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