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Celen Guyver
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Posted - 2009.07.08 06:04:00 -
[1]
Why do we want it? Because It's annoying to be in a barge and have to warp 4 times to get across a mid-range system.
Give barges more capacitor, period. I don't care if you raise recharge, just give us MOAR.
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MacMasters
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Posted - 2009.07.08 06:10:00 -
[2]
welcome to eve
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Celen Guyver
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Posted - 2009.07.08 06:12:00 -
[3]
Nice logic. Have to train a skill to V just to warp a t1 ship across a solar system. Thanks for the helpful comment!
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MacMasters
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Posted - 2009.07.08 06:16:00 -
[4]
have you actually tried training this and some cap skills? i've never had a problem warping anything (including barges) accross a system in 1 jump after some fairly mild skilling of any of these.
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Celen Guyver
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Posted - 2009.07.08 06:19:00 -
[5]
Of course I have, they are a huge boost to PVE and PVP effectiveness alike. Still, it's hell getting a retriever across a 90 AU distance, much less 60 AU. I don't see what the exact issue is with bumping up their capacitor, it will not imbalance anything. It will just make traveling much more friendly on newer miners.
Ninja fake edit: Possibly biting trollbait here, just realized..
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Nika Dekaia
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Posted - 2009.07.08 07:23:00 -
[6]
You're a new player. Why should you be able to do those jumps in one go? A bit more skilling and you will have the covetor, no problems with warping any more.
You don't get your epic mount in WOW with lvl 30, do you?
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Abulurd Boniface
Gallente Mercantile Exchange for Mining And Exploration
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Posted - 2009.07.08 07:28:00 -
[7]
You sound like you mine in Unel :).
What system takes you 4 warps to get across it? I've never been there.
I don't see this as a huge problem. Just treat it as a quiet incentive to move to Covetors and to graduate in a Hulk.
What I would like to see is some better specs for the Procurer. I have no idea why anyone would ever want one [and that's coming from having wanted one before I knew how barges work].
The main problem I have with barges is that their holds are generally too small. You can't run strip miners for two full cycles on a barge before the hold is full and that's with expanders. That could be done a lot better.
Abulurd Boniface ME ME CEO
For good to survive it suffices for evil to acquire a deadly, incapacitating disease. |

Ghurthe
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Posted - 2009.07.08 07:35:00 -
[8]
Get more skills. Fit Cap Batteries Go to different system. Get something that isn't T1 and capable of being flown in the first week of gameplay.
I think if you listen to 2 of any of those suggestions you'll realize this was a silly post.
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Jacob Holland
Gallente Weyland-Vulcan Industries
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Posted - 2009.07.08 07:52:00 -
[9]
It's been a while since I last flew a retriever so they may be in a better position now. But I would agree that their Cap does make them more awkward than they need to be. Given that their tank is non existent regardless and that their cap usage is all in large pulses (warping, activation cost of strip miners) I see no reason why the base cap shouldn't be increased, along with recharge time to retain the same cap/second, to make them less awkward to fly. Given that they're flown by younger characters or by older, non mining specialised characters who're being forced to mine (either by alliance needs or because they've run out of cash) I can see little reason to require high skill levels to allow them to be flown sensibly; mining specialised characters will move as rapidly as possible to the Covetor or Hulk, neither of which have the problem, and non miners have other pressures driving their training of the appropriate skills anyway. --
Originally by: cordy
Respect to IAC .Your one of the few people who truly deserve to own and live in the space you are in.
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Flapkonijn
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Posted - 2009.07.08 11:36:00 -
[10]
Train the skills for it. every ship i fly can jump through the massive 160+ UA 0.0 systems. So start training...
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Iman Atheist
Trader's Academy Blue Sky Consortium
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Posted - 2009.07.08 23:04:00 -
[11]
I agree with Jacob Holland.
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0racle
Galactic Rangers Galactic-Rangers
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Posted - 2009.07.08 23:41:00 -
[12]
Energy Management.
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Celen Guyver
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Posted - 2009.07.09 00:19:00 -
[13]
First of all, my energy management is up to V. Second, every other t1 ship can make it farther than a retriever, anywhere. I agree, their cargo could also be expanded, but thats not what this thread is about. There is absolutely NO reason not to increase it. You shouldnt have to train skills just warp where you want to go, especially in a t1, noob, mining ship. And by the way, if it matters to you, I can already fly a hulk. Im posting on behalf of newer players. So, less trolling.
Jacob, thanks for the constructive post. I've still yet to hear a good reason why it shouldnt be implemented, and the only reason that could counter it would have something to do with in-game balance.
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Celen Guyver
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Posted - 2009.07.09 00:22:00 -
[14]
Edited by: Celen Guyver on 09/07/2009 00:21:55 Double post, my bad.
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 01:31:00 -
[15]
Stop whining, get a Hulk.
Yes, I have one. No, I don't care that it takes you another month to train for it.
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Xavier Maroquin
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Posted - 2009.07.09 01:33:00 -
[16]
Edited by: Xavier Maroquin on 09/07/2009 01:33:36 i have a retriever and i find it sad that a starship designed to travel the galaxy cant fly across one larger system without stopping multiple times without being the most skilled person ever
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 01:36:00 -
[17]
No, your ship was designed to *mine rocks*.
Want more cap, get a better ship.
Or whine more, for our entertainment.
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Xavier Maroquin
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Posted - 2009.07.09 01:40:00 -
[18]
Edited by: Xavier Maroquin on 09/07/2009 01:41:28
Originally by: Khalia Nestune No, your ship was designed to *mine rocks*.
Want more cap, get a better ship.
Or whine more, for our entertainment.
thats just insulting if there is no point to the ship, why not just remove it from the game altogether, LETS JUST HAVE HULKS ONLY! its not like you can have a mining barge for every system you want to mine in, so TRAVELING is the best option
edit: fixd hulks
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Celen Guyver
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Posted - 2009.07.09 01:47:00 -
[19]
Originally by: Xavier Maroquin Edited by: Xavier Maroquin on 09/07/2009 01:41:28
Originally by: Khalia Nestune No, your ship was designed to *mine rocks*.
Want more cap, get a better ship.
Or whine more, for our entertainment.
thats just insulting if there is no point to the ship, why not just remove it from the game altogether, LETS JUST HAVE HULKS ONLY! its not like you can have a mining barge for every system you want to mine in, so TRAVELING is the best option
edit: fixd hulks
No use feeding the trolls. Hes not going to give a helpful response or criticism any way you put it :)
He also failed to read the thread.
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 02:47:00 -
[20]
No, I read the thread. You whine that it takes multiple warps to get across a 60AU system in a Retriever.
It's a whine because there are *gasp* solutions!
1) Fit cap batteries 2) Fit cap-increasing rigs 3) Buy a better ship
All of these work best with
4) Shutting your pie hole about things that aren't actually problems. 
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Grarr Dexx
Amarr Corp 1 Allstars
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Posted - 2009.07.09 03:13:00 -
[21]
Your ship also can't field five heavy drones, use a jump drive, perma tank ten battleships, fit capital weaponry and so on, but I don't see you whine about that... Why? Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist |

Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 03:20:00 -
[22]
Edited by: Khalia Nestune on 09/07/2009 03:20:26 Just to confirm that you're an idiot, I plugged my industrial alt into EFT and had a look.
He has these skills:
Warp Operation III (all of 4h training time total from 0 SP) Energy Management III (11h training time total from 0 SP )
and the other skills really don't matter, since it's all cap based.
Now with this, I can fly 61AU on a full charge. If I take the 17 hours to train to Warp Op IV, I get 72AU.
Fitting a 3000 ISK Small Capacitor Battery increases range to... 93AU.
If you can't give up your precious midslot, a Semiconductor Memory Cell I will boost range to 82AU, with skills still both III and III.
In short, your skills suck, train up and shut up. Or get into a Hulk like you wanted to anyways, and go ~125au on one warp. IMAGINE THAT, T2 WORKS BETTER. 
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 03:23:00 -
[23]
Originally by: Abulurd Boniface
The main problem I have with barges is that their holds are generally too small. You can't run strip miners for two full cycles on a barge before the hold is full and that's with expanders. That could be done a lot better.
I'm pretty sure that was CCP's intention. They want you to play with other people, who use industrials to move your minerals around. The game is optimized for when you play -with other people-. 
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Sigdur Lozh
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Posted - 2009.07.09 03:52:00 -
[24]
Edited by: Sigdur Lozh on 09/07/2009 03:51:51
Originally by: Grarr Dexx Your ship also can't field five heavy drones, use a jump drive, perma tank ten battleships, fit capital weaponry and so on, but I don't see you whine about that... Why?
but it cant even fly around??
edit: oops wrong char
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Celen Guyver
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Posted - 2009.07.09 07:23:00 -
[25]
Originally by: Khalia Nestune No, I read the thread. You whine that it takes multiple warps to get across a 60AU system in a Retriever.
It's a whine because there are *gasp* solutions!
1) Fit cap batteries 2) Fit cap-increasing rigs 3) Buy a better ship
All of these work best with
4) Shutting your pie hole about things that aren't actually problems. 
Let me know when you think of another t1 ship that has to refit every time it wants to move in empire. OR, let me know when you think of another ship that needs to rig itself to move around efficiently.
CCP didn't make any other ships with this sort of problem. Why? Because ITS A PROBLEM. They overlooked this. It needs looking at.
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Khalia Nestune
Suddenly Ninjas Tear Extraction And Reclamation Service
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Posted - 2009.07.09 07:31:00 -
[26]
Or... maybe you could get better skills! What a concept.
Man, it's a good thing you never go out to 0.0. There are systems out there with gates that are 300 AU apart.
And people actually do mine there. 
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Lork Niffle
Gallente The Scope
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Posted - 2009.07.09 09:24:00 -
[27]
Have you used most frigates, and even some cruisers? They also have a problem of getting across the few systems which are laid out more than 60AU poin to point. Its not an issue but a feature. Smaller ships wouldn't have the power anyway and it should only take a few minutes to wait to get 30% cap back to warp the rest. ------------------------------------- Read my bio ingame for tips on how to live and not be called nasty names by me. |
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