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Adria Origin
Yar Har Fiddle Di Dee
15
|
Posted - 2012.05.21 23:29:00 -
[1] - Quote
Quote:If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position.
Logging out at a POS makes you stay in the POS for your 1 minute. Logging back in does the emergency-warp. This effectively nerfs POS's and makes supers quite vulnerable when logging in. Normally someone would have to kill the POS first.
Now you effectively need a scout and potentially a support fleet just to log in and change skills.
Just remove supers and be done with it, this is getting ridiculous. |

masternerdguy
Inner Shadow NightSong Directorate
542
|
Posted - 2012.05.21 23:34:00 -
[2] - Quote
If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. Things are only impossible until they are not. |

Adria Origin
Yar Har Fiddle Di Dee
15
|
Posted - 2012.05.21 23:35:00 -
[3] - Quote
masternerdguy wrote:If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. Stations are overpowered. Remove them from high sec. |

masternerdguy
Inner Shadow NightSong Directorate
542
|
Posted - 2012.05.21 23:36:00 -
[4] - Quote
Adria Origin wrote:masternerdguy wrote:If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. Stations are overpowered. Remove them from high sec. There should be no safe in eve.
Now we're talking. Things are only impossible until they are not. |

Vincent Athena
V.I.C.E. Comic Mischief
656
|
Posted - 2012.05.21 23:41:00 -
[5] - Quote
Huh? How will they know where to put the bubble? 1 million km away is alot of space. Sure they can wait until you log in, scan you and warp there and then deploy. But I doubt they can do all that before you are in warp.
Now if you log out OUTSIDE a POS field, your ship e-warps then sits for a few seconds. In that time you can be scanned. By the time anyone gets to where you were, your ship will be gone. So they drop the bubble right there and wait.
What this is is a way to catch people who log to avoid death, not a way to catch people storing caps at a POS. http://vincentoneve.wordpress.com/ |

Adria Origin
Yar Har Fiddle Di Dee
15
|
Posted - 2012.05.21 23:42:00 -
[6] - Quote
After reading it again, perhaps I misunderstood. Some clarification would be nice.
Does it mean during the ewarp you preform while logging back in in space or does it mean when you log back in before you disappear? |

bongsmoke
School of Applied Knowledge Caldari State
13
|
Posted - 2012.05.21 23:53:00 -
[7] - Quote
Adria Origin wrote:masternerdguy wrote:If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. Stations are overpowered. Remove them from high sec. There should be no safe in eve. Why not just make stations destructable, i mean, since your favor griefing people, imagine all the tears when everything others have worked for, lose everything in one swoop.
But since its just a game, not like anything matters.... |

Morganta
Peripheral Madness The Midget Mafia
1224
|
Posted - 2012.05.21 23:54:00 -
[8] - Quote
it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.
however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Adria Origin
Yar Har Fiddle Di Dee
15
|
Posted - 2012.05.21 23:55:00 -
[9] - Quote
Morganta wrote:it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.
however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away Read my reply, the one right before this one.
Adria Origin wrote:It takes a super up to a couple minutes to align for warp. They only need be ready with probes, and it is very worth it to camp a system 24/7 to catch a super. In fact it's been done, after known super staging POS's were destroyed the moons were camped for days-weeks. |

Vincent Athena
V.I.C.E. Comic Mischief
656
|
Posted - 2012.05.21 23:56:00 -
[10] - Quote
[quote=Adria Origin]After reading it again, perhaps I misunderstood. Some clarification would be nice.
Does it mean during the ewarp you preform while logging back in in space or does it mean when you log back in before you disappear?
Not much difference, it still takes more minutes to anchor the bubble than it does to e-warp. http://vincentoneve.wordpress.com/ |

Destiny Corrupted
Deadly Viper Kitten Mitten Sewing Company
535
|
Posted - 2012.05.21 23:57:00 -
[11] - Quote
Log off at a safespot. |

Adria Origin
Yar Har Fiddle Di Dee
15
|
Posted - 2012.05.21 23:57:00 -
[12] - Quote
Vincent Athena wrote:Not much difference, it still takes more minutes to anchor the bubble than it does to e-warp. Yeah good thing interdictors and heavy interdictors don't exist. |

Sisohiv
Center for Advanced Studies Gallente Federation
70
|
Posted - 2012.05.21 23:59:00 -
[13] - Quote
masternerdguy wrote:Adria Origin wrote:masternerdguy wrote:If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. Stations are overpowered. Remove them from high sec. There should be no safe in eve. Now we're talking.
Players are OP'ed in EVE.
Remove subscribers.
|

Morganta
Peripheral Madness The Midget Mafia
1224
|
Posted - 2012.05.22 00:03:00 -
[14] - Quote
welp, the OP does seem to have a somewhat valid point
so in the past it was impossible to bubble a cap aligning for the return ewarp?
this is a bit of a hole since caps can't dock, and I must admit the thought of all caps in the universe having to vanish every night as somewhat unsettling and kind of breaks the immersion The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

Spy 21
Lonetrek Exploration and Salvage
67
|
Posted - 2012.05.22 00:07:00 -
[15] - Quote
Morganta wrote:it means the place where you ewarp to when logging out (which your cap don't do) can be bubbled in anticipation of your return to the game, this will prevent you from warping back to the place you were when you logged.
however since caps apparently vanish in the POS nobody would know where to place a bubble 1 million k away
Wouldn't the capital be vulnerable to a drag bubble placed near the point at which he logged?
S "The next time airport security tells you to put your hands over your head and hold that vulnerable position for seven seconds, ask yourself: Is this the posture of a free man?" |

Akirei Scytale
Test Alliance Please Ignore
1497
|
Posted - 2012.05.22 00:11:00 -
[16] - Quote
supercap pilot tears are goddamn delicious, let me tell you. TEST Alliance BEST Alliance |

Lin-Young Borovskova
Science and Trade Institute Caldari State
23
|
Posted - 2012.05.22 00:11:00 -
[17] - Quote
Adria Origin wrote:Quote:If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position. Logging out at a POS makes you stay in the POS for your 1 minute. Logging back in does the emergency-warp. This effectively nerfs POS's and makes supers quite vulnerable when logging in. Normally someone would have to kill the POS first. Now you effectively need a scout and potentially a support fleet just to log in and change skills. Just remove supers and be done with it, this is getting ridiculous.
Those ships have big influence on our Eve because there are far too many of them and it's not their price who stops the number of in game. Their game play should be extremely restrictive so that you understand choices have consequences and when you take one you have to assume those consequences.
Why did you choose to have one in the first place?
Why did you not trained black ops, marauders, command ships or whatever instead? |

Theodoric Darkwind
PonyWaffe Test Alliance Please Ignore
159
|
Posted - 2012.05.22 00:27:00 -
[18] - Quote
Destiny Corrupted wrote:Log off at a safespot.
More like only ever log off in a pos.
When a ship logs off in a pos it vanishes in the pos, so you could never locate the e-warp spot. The main issue here is if a ship logs back into a rapecaged pos does it get caught in the bubbles as it e-warps back to the pos?
If the e-warp back to pos allows the ship to be caught outside the pos then the russians are going to very rapidly dispose of vast numbers of supers (since russians have the strongest presence right after downtime).
Has this already been checked against using it to "drag" pos towers during downtime (for those that dont know pos towers warp to their anchor spots and set themselves up every downtime)? |

mxzf
Shovel Bros
1637
|
Posted - 2012.05.22 00:28:00 -
[19] - Quote
Adria Origin wrote:It takes a super up to a couple minutes to align for warp.
I wish people would stop using hyperbole. It doesn't take minutes unless you have horrible skills and a horrible fit. At all 5s, a Titan will take between 42-49s to align with an empty fit. Tossing on a couple (2 each) nanos and I-Stabs can bring it down below 30s fairly easily. S.Carriers are something like 2/3 the align speed of a Titan, so they'd be even quicker.
Yes, if you have probers with probes out and on the POS and sitting on the button with HICs or Dictors sitting ready and waiting for the fleet warp, it is possible to catch one. But you would have to be seriously on the ball with probes already out and in position to stand much of a chance of getting there before the super finishes warping, especially when you factor in the response time of someone who has been there for days watching for someone to log on.
If people are coordinated and persistent enough to sit there 23.5/7 for days on end with atleast one prober with probes out and HIC/Dictor sitting at the ready to warp and bubble up, maybe they deserve the kill for all their effort. Any super pilot that doesn't have anyone (alt or friend) who can log on and run a quick dscan for probes is doing something seriously wrong anyways. |

Vaal Erit
Science and Trade Institute Caldari State
273
|
Posted - 2012.05.22 00:47:00 -
[20] - Quote
Pretty sure when you log off at a POS you disappear, not warp to 1m km and you never log on while at 1m km so there is no change for POS usage. Haven't done it in awhile but that's how I understand it.
The change is for when you log off while aggressed and sit at 1m km. Enemies get your log off spot and camp with dictor. You log back in for whatever reason and check local/scan and see a bubbler. You log off. Oops, now you are affected by enemy dictor. Previously you would just warp right through the bubble.
Just another log off exploit being fixed nothing to see here. |

Richard Desturned
GoonWaffe Goonswarm Federation
418
|
Posted - 2012.05.22 00:58:00 -
[21] - Quote
Theodoric Darkwind wrote:When a ship logs off in a pos it vanishes in the pos, so you could never locate the e-warp spot. The main issue here is if a ship logs back into a rapecaged pos does it get caught in the bubbles as it e-warps back to the pos?
No, it lands wherever it logged off - login warps are not affected by bubbles at neither your login spot or the POS you log in at, not even drag bubbles. If the POS is rapecaged, you just won't be able to jump or warp out, but it won't affect logging in. eh |

Alavaria Fera
GoonWaffe Goonswarm Federation
852
|
Posted - 2012.05.22 00:58:00 -
[22] - Quote
Lin-Young Borovskova wrote:Those ships have big influence on our Eve because there are far too many of them and it's not their price who stops the number of in game. Their game play should be extremely restrictive so that you understand choices have consequences and when you take one you have to assume those consequences.
Why did you choose to have one in the first place?
Why did you not trained black ops, marauders, command ships or whatever instead? Because being a supercap pilot in a massive supercap blob is the essence of being an elite pvper. Those who cannot adapt become victims of Evolugalbugaslugakjlwsdhvbzxd |

Fredfredbug4
The Scope Gallente Federation
325
|
Posted - 2012.05.22 01:03:00 -
[23] - Quote
Perhaps CCP intends for the planetary guns in DUST to make planet sides the new safehavens/ killzones? |

FluffyDice
StarFckers Inc.
194
|
Posted - 2012.05.22 01:49:00 -
[24] - Quote
masternerdguy wrote:If it was up to me, you'd never disappear from space when logged.
HTFU nullbears. That would actually be better than landing 100km off a reinforced POS when logging back in. |

FluffyDice
StarFckers Inc.
194
|
Posted - 2012.05.22 01:54:00 -
[25] - Quote
Also everyones talking about safe spots and correct bubble placement. Large T2 ward disrupt bubbles are quite large. Place them all around the POS and you are still likely to be able to get a cap stuck 10km outside of POS shields.
That is death to a cap if it can be bumped properly. |

Morganta
Peripheral Madness The Midget Mafia
1225
|
Posted - 2012.05.22 02:04:00 -
[26] - Quote
Richard Desturned wrote:Theodoric Darkwind wrote:When a ship logs off in a pos it vanishes in the pos, so you could never locate the e-warp spot. The main issue here is if a ship logs back into a rapecaged pos does it get caught in the bubbles as it e-warps back to the pos? No, it lands wherever it logged off - login warps are not affected by bubbles at neither your login spot or the POS you log in at, not even drag bubbles. If the POS is rapecaged, you just won't be able to jump or warp out, but it won't affect logging in.
ewarps are now affected by bubbles according to the patch notes
The American public's reaction to the change was poor and the new cola was a major marketing failure. The subsequent reintroduction of Coke's original formula, re-branded as "Coca-Cola Classic", resulted in a significant gain in sales, leading to speculation that the introduction of the New Coke formula was just a marketing ploy |

FluffyDice
StarFckers Inc.
194
|
Posted - 2012.05.22 02:14:00 -
[27] - Quote
"If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position."
Does the bold part mean only as it is at that warp point? As in its been scanned down to that location after logging out with agro?
Because I can see something as bugged as logging back in when already bubbled and being able to warp out back to your log out location as something that could of happened. Is this just a fix for something like that and not the horrible warp back in to **** caged POS and die I am imagining? |

Richard Desturned
GoonWaffe Goonswarm Federation
419
|
Posted - 2012.05.22 02:24:00 -
[28] - Quote
~welp~
scout your login? eh |

Arabella Khurelem
2
|
Posted - 2012.05.22 03:35:00 -
[29] - Quote
I believe this only applies if your log-off timer hasn't expired; if you disappear from space, you are still invulnerable to upon login.
Just clarifying some misinformation I've seen in this thread:
- The log-in e-warp, once initiated, cannot be canceled by bubbles or points. The warp will also ignore all drag effects.
- The only way to stop a ship from e-warping upon login was to apply a direct point before the pilot logs in.
- The above will be changed so that bubbles can also stop a log-in e-warp from initiating.
- Once your ship disappears from space, it will reappear at another 1M km safe. You cannot simply camp the spot where it disappears
- Obviously, it's still incredibly improbable that you will have a bubble ready for the supercap just logging in and appearing in space.
This change is great for killing crashed supers during battle, since a hictor is no longer necessary to keep a super tackled in a logoff safe. This does not change anything if the supercap pilot logs back in before anyone probes him down and applies tackle. |

Beekeeper Bob
Beekeepers Anonymous
129
|
Posted - 2012.05.22 03:56:00 -
[30] - Quote
Lin-Young Borovskova wrote:Adria Origin wrote:Quote:If a player logs back in whilst his ship is still in space at a 1-million-km emergency-warp point, their ship will now be vulnerable to warp disruption bubbles at this location as it attempts to e-warp back to its original position. Logging out at a POS makes you stay in the POS for your 1 minute. Logging back in does the emergency-warp. This effectively nerfs POS's and makes supers quite vulnerable when logging in. Normally someone would have to kill the POS first. Now you effectively need a scout and potentially a support fleet just to log in and change skills. Just remove supers and be done with it, this is getting ridiculous. Those ships have big influence on our Eve because there are far too many of them and it's not their price who stops the number of in game. Their game play should be extremely restrictive so that you understand choices have consequences and when you take one you have to assume those consequences. Why did you choose to have one in the first place? Why did you not trained black ops, marauders, command ships or whatever instead?
Yes, no one should have spent all those skill times on training up a Supercap after they were buffed, I mean...you didn't want to compete in 0.0 anyway right? And if you think it's only the rich few that are affected, your a clueless troll.
CCP buffed the heck out of Supers, made everyone train up 45 days skills, and then took your 20 bil isk ship and turned into a floating coffin. Here's to hoping they nerf your Black ops or Marauder soon.....
Looking to stamp out apiphobia in my lifetime..... |
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