
Asthariye
Angry Mustellid Iron Oxide.
11
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Posted - 2012.05.22 17:35:00 -
[1] - Quote
CCP Ytterbium wrote:Har Harrison wrote:Follow up - timer did not show as running, but it DID run down,
I didn't get any LP even though I was in the plex - I got a mail saying
Not qualified for loyalty points in militia effort From: 24th Imperial Crusade Sent: 2012.05.22 13:53
Although you were present at the capture of enemy dungeon in Oyonata, the following circumstances prevent you from qualifying for loyalty points for your effort: You were too far away from the target.
I was IN the plex, but not on the timer. Do we have to be within capture distance (i.e. running the timer) to get the LP? If so, that sucks as we often have members spread around a plex and not on a timer (e.g. camping the warp in with a single person running it down).
Patch notes don't seem to indicate this is a requirement.
Factional Warfare sites now give Loyalty Points when captured: GùªMinor sites: 10,000 LPs Gùª Standard sites: 17,500 LPs Gùª Major sites: 25,000 LPs Gùª Major Stronghold or Major Compound sites: 30,000 LPs Gùª Infrastructure Hubs: 40,000 LPs
GÇó All LP gains are split among all eligible members. Example: Two Amarr enlisted players capturing a Minmatar or Gallente Minor site would only receive 5,000 LPs for the 24th Imperial Crusade each.
This is by design; players wishing to get rewards have to be actually contributing to the capture. Good catch on the path notes thought, thanks for pointing that out.
With respect - 'stupid' is not a word I throw around lightly, but the idea that people who aren't on the button aren't contributing to capturing the plex qualifies. In plex warfare, a lot of the time the fight takes place on the warpin. The people on the warpin keep the wartargets off the guy counting the button. It is ludicrous to suggest that they aren't doing anything useful, and to penalise them for risking their ships on 0 on the warpin is very silly.
Furthermore, this wasn't discussed anywhere, it wasn't in the blog, and as you say, it wasn't in the patch notes, thus we couldn't even give you feedback on how bad an idea this is. Please reconsider this as soon as possible.
In fact, the plex interface as a whole is currently extremely buggy. Timers aren't counting. There is a workaround involving fiddling around with brackets that sometimes works. In some cases plexes just won't cap at all no matter how long you sit there. Please take another look.
[edit: and another one, just ran a minor plex that had a timer that wouldn't count no matter what, so sat there for about 20 minutes, no green message in local to say it closed - I gave up and warped out, suddenly it disappears off my overview, but it hasn't affected the system's contested level at all. What gives, CCP?] |