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Zenst
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Posted - 2012.05.22 15:41:00 -
[1] - Quote
I concur the hanger change is a pile of stinking cack.
Old system fine, worked, new system, utter fraggin nightmare of spazticated ****.
Tried making ship active and then watch it vanish, change location, let alone move stuff into the right ships cargo hold, thats once managed to refind it every time and then had to purchase a 2nd monitor just to open the cargo hold it was that big of empty nothingness.
Out of all the changes in all the patch's in all the world, please take this peace of stinking cack back out and give me the old system or the option to use it.
It is utterly unusable and if there is a way to use it then it takes alot longer that frankly whoever you have doing your GUI design needs to basicly be told what a frellin GUI is and made to actualy play the fraggin game FFS.
No you cant have my stuff as i would need the old hanger system to even stand a chance of doing that.
Wasted 1gig of internet download IMHO, I could of got a good quality **** movie for that  |

Zenst
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Posted - 2012.05.22 15:58:00 -
[2] - Quote
Serge Bastana wrote:I just tried to double click on another ship in my hangar and it made it the active one, which confused me for a moment there as the active ship actually vanishes from the hangar now instead of being highlighted. Bad design idea that one as well.
Yes and its is utterly unuseable, like playing rusion roulete with a toilet and a powerdrill - it makes no sence.
ROLLBACK the UI
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CCCP - Couldn't organise a meal in McDonalds - hence McDonalds Iceland closed. ENough said.
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Zenst
Tsunami Cartel SQUEE.
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Posted - 2012.05.22 16:11:00 -
[3] - Quote
TheBreadMuncher wrote:Fabulousli Obvious wrote:It's actually great (only because it doens't matter) for those who ONLY PvP EXCLUSIVELY.
We see how much STRONGER and with what direction the wind is blowing for sure............ I PVP exclusively and I think it's bollocks. Lern2Tinfoil.
I PVP and I also have a industrial account. BOTH of them agree with you fully that it is bollocks. |

Zenst
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Posted - 2012.05.22 16:37:00 -
[4] - Quote
Hicksimus wrote:I love it, you guys should spend less time bitching on here and more time learning to play. noobs.
If I wanted to play a noob I'd build a UI like this, alas I have no desire to have my brain removed or to be artificialy limited in capability by a UI designed Captain QWERTY, who's great great great grandfather designed the QWERTY layout to be the most inneficiet layout for use.
This hanger change has QWERTY written all over it on so many levels that they have all appeared to escaped you.
Either you haev not logged on, only have one ship or have a doctor sponsored by vicadin.
I would say go troll elsewere but I heard you were banned from using the company toilets unsupervised for some reason the lawyers seem unable to openly talk about.  |

Zenst
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Posted - 2012.05.22 18:47:00 -
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Fabulousli Obvious wrote:My main posted from Day One about every single one of these issues and others, led mostly and amazingly by Tippia, filled that up to over 20 pages.
I will never ever again bother to help CCP avert a disaster. I'm beyond caring anymore for what they do.
It is exactly your experience of test server feedback for why I dont offer feedback on the test server anymore; Sad isn't it but like most people I already have a entire room in my house dedicated to rendering urine up a wall without doing the electronic version of it by offering common-sence and utterly valid feedback to test-server. Reason I suspect is that they assume somebody else is fixing it or that somebody else is responsible in dealing with it and ignore everything.
If they spent as much time reading feedback and logging it and taking it onboard as they do closing threads about people offering feedback then this would not of happened.
When you have a simple drag A to B facility and then change it into a 15 stack towers-of-hanoi with disc 13 missing and force people to play that every single time they wish to move a single item like A to B leading them to play A to Q to W to E to R to T to Y to to U to U to I to O to........to B then how hard is it to ignore everybodies feedback.
All I can say is that whoever handles the test server feedback is in need of a reality check as they have clearly embraced the Dunning Kruger Effect to a level that will only lead to this whole event being listed as an example for on that very wiki for generations to lament. |

Zenst
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Posted - 2012.05.22 19:07:00 -
[6] - Quote
Ymmi Stenson wrote:Just absolutely love this new inventory window.
Single window, where I can do all that I need to do. Great CCP!
Whiners are most likely bot users who are whining about CCP screwing their bots again.
The only bots being screwed are due to the anal-raping of intellegence being laiden upon common-sence and feedback given prior to this lamentation of a inventory system being rolled out. I say rolled out as it is a complete downhill experience that appitamises a level of understanding that even a goverment would fail to transpire towards.
I personly belief that anybody who is happy with a single window should try eating an dpooping out of a single oriface to highlight the metaphore of there posts. |

Zenst
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Posted - 2012.05.23 09:05:00 -
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Agrapena wrote:It was annoying on the test server and its annoying on the live server.
Fail inventory is fail.
HOWEVER.
I like the idea of filtering what you have in the manner you have presented it. The tree system would be handier for those that have tonnes of containers full of stuff.
Completely agree - but we all know CCP ignores feedback on the test server based upon there repeated ability to stil go ahead with alot of changes people point out are bugged/shite etc. We have no issues with change, just as long as it's not a huge step backwards.
I will add that having a industrial alt I can confirm that having multiple containers with this system is more annoying than it was before. If they had used this on the asset system and that alone - great as that would of been somewhat logical - but no - they left that and changed the hangers - sherr and utter ignorance and utter incompetence.
I personaly dont use test server for feedback since 2005 after learning how they rail-road things thru nomatter what feedback you offer - period. I came to the conclusion that feedback was mounted to /dev/null back then and have been proved right about that more and more every year since.
Whoever thought up this needs to be made to eat and poop out of one orrifice and also be told that dilbert cartoons on design interface are not a training guide. |

Zenst
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Posted - 2012.05.23 09:38:00 -
[8] - Quote
Misanth wrote:JEZEB wrote:Ranger 1 wrote:I think that the above posts highlight one of the main issues that people are confused by.
Yes, you can use the tree to open different storage/cargo area's... BUT THAT IS NOT ITS MAIN PURPOSE.
The primary use of the tree is to drag things to so that you dont' need to open other cargo area's. Get it in your head, most of us have a certain way of doing things that now we cannot do without tripling how many clicks it takes to do something. CCP has successfully funneled the way we need to move stuff around in our cargoholds and stations to one way of doing things. Sure, dragging stuff to the tree works, but why can't I open all nine of my containers in my Mast or Mammoth to do a quick load on an ore pickup? I mean, really, it's not hard to figure out that this is a bullsh1t addition to a system that worked BETTER before the patch. Go troll someplace else, I'm sure there is somewhere else you'd be more useful. Not here. The main problem is that CCP is forcing something on players. One thing we know for sure that players love, is when we can modify our clients/UI the way we want it. Layouts and item management is quite a big part there. But CCP, in their almighty wisdom, loves to a) enforce one system on each and everyone b) enforce systems that is more appealing on a 800x640 resolution Win 3.1 system, and not modern high resolution graphics c) ignore valid feedback that is posted on test-forums. The root to this cause is not the UI and this single issue. It's the mentality at CCP that "we are great, we know best". It comes from upper management, and spread like a plauge through the whole company. If they would be more humble, and also start to you know, just consider that people might not like it the way you do - why not make more options/let us modify the UI more? then there would be no issues. I'm not looking forward to dock into one of my 'ship-hubs'. Hundreds of ships, 500-750 different unique items. I always keep my ships cargo open too to see the present state of 'consumables' (ammo, nanite paste, cap boosters, drugs etc). Fortunately I'm busy with Diablo 3 and havn't had to experience this junk yet, but based on feedback posted - not even having it update immediately is a major, major, concern. That's a must, to begin with. How we feel about the utility or not, that's a separate issue. And as I stated above, why CCP won't even consider 'alternative' setups (i.e. this new system could've been optional, for those who wanted it), that's a major problem we see time and again with CCP.
Well put - I agree CCP has embaced the Dunning Kruger effect |
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