
ShardowRhino
Caldari Legion 0f The Damned
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Posted - 2009.07.14 12:39:00 -
[1]
Originally by: murder one
Originally by: Sheriff Jones
Originally by: murder one
Originally by: Destination SkillQueue So you proved correct the whines, that missioning in lowsec is not as profitable as missioning in highsec, because you are constantly being interrupted by pirates and have an increased chance of losing your ship.
No, I was making ISK quite efficiently. I wasn't interrupted. I was simply able to avoid being interrupted by said pirates.
So no, the whines are incorrect.
I can do this too. I can make "efficiently", the DS was making is that you can be MORE efficient in highsec. It's true too.
I'm not agreeing mission rewards are unbalanced, but lowsec missions aren't in par.
I agree with you that lowsec rewards aren't up to snuff. I don't think an increase of 10-20x the current rewards is unreasonable.
Wait, so lets get this straight. You manage to not get probed out while doing a few missions even though you saw probes on the scanner?
Now do you know for a fact those probes were meant for you? If so then how can you say you were not interrupted at all by pirates? That makes zero sense. If you are out there for hours and constantly being probed out eventually someone who knows what they are doing is going to find you. If they are in fact pirates looking for you they will find a way to disrupt what you are doing.
Without proof other then what you said happened it makes no sense. Either they were not looking for your or they were brand new to scanning and failed due to the newbness.
If they did manage to probe you out and did attack you then you either faced wannabe pirates or ill equiped pirates or pirates during their group's normal inactive times. So either you faced newbs, pirates looking for different prey or the late or early shift of a corp.
Now when you bring proof that people did in fact have 5-10times your numbers, a hardcore..dedicated prober and had the intention of finding and killing YOU, I'll consider believing you.
If anything they might have merely been shocked that someone was doing a mission in lowsec. Then again we know nothing about the people you saw in local nor their intentions and better yet if they live in that area or not.
I have lived in a low sec area with 3 L4 agents in lowsec and generally the locals were the type that didn't attack unless agressed first. They were happy to have more people doing L4s in their system as a percentage of those that joined the area were willing to help beat back any pirates that would show up every 2 days for an hour or two at most.
Low sec mission running isn't the hardest thing to do if you find the right areas and start networking with the locals. Yes it will attract pirates but they are basically working against a timer as once they show up in local they only have a few minutes to catch some fish. If they fail then they have only 2 choices. A> they heckle the locals that are docked up or B> they leave. SOme locals will want a fight just as much as the pirates while others want to wait it out so the pirates leave out of boredom. Some areas though are just to hot to bother mission running in.
The problem is the rewards are not that great when compared to hisec. So even a small window of possible risk can be to much for the slight increase in pay. Add in marauders and you can negate any advantage a lowsec runner has over a hisec one.
Now as for the idea of changing rewards 10-20times for lowsec, don't you contradict yourself there? You mock the risk yet somehow see a reason to increase the reward 10-20times? If there is no risk, why such an increase in rewards?
Personally I'd like to see reasons to be in lowsec increased. I liked the idea of non alliance built player communities forged by similar goals and needs for protection. the time we spent out there was fun. I'd like to see the rats buffed a bit more as well.
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