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Sir Bonkers
Caldari Ore Lords
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Posted - 2009.07.19 01:27:00 -
[1]
Edited by: Sir Bonkers on 19/07/2009 01:30:21 Edited by: Sir Bonkers on 19/07/2009 01:29:53 Heyo Eve people.
I have a quick question for you guys. Am I missing a class of "hauler" ships when I am looking at the ship database? I have an alt who flies a maxed Itty V. I am looking for something bigger to upgrade him into. However I noticed that from an Itty V the next upgrade as far as cargo space is concerned is a full on Freighter with almost 125x the cargo space (unmodified by expanders, in the Gallente class). (I am only looking at ships specifically made for shipping, not combat ships.)
Am I missing something? Is there a ship in the 100,000m3 cargo space range? Or is it just a big jump from Industrials to the Freighter class.
Thanks in advance. My apologies if the answer is apparent, I just have not been able to find it. 
EDIT: math
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Agent Known
Apotheosis of Virtue
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Posted - 2009.07.19 01:33:00 -
[2]
Originally by: Sir Bonkers Edited by: Sir Bonkers on 19/07/2009 01:30:21 Edited by: Sir Bonkers on 19/07/2009 01:29:53 Heyo Eve people.
I have a quick question for you guys. Am I missing a class of "hauler" ships when I am looking at the ship database? I have an alt who flies a maxed Itty V. I am looking for something bigger to upgrade him into. However I noticed that from an Itty V the next upgrade as far as cargo space is concerned is a full on Freighter with almost 125x the cargo space (unmodified by expanders, in the Gallente class). (I am only looking at ships specifically made for shipping, not combat ships.)
Am I missing something? Is there a ship in the 100,000m3 cargo space range? Or is it just a big jump from Industrials to the Freighter class.
Thanks in advance. My apologies if the answer is apparent, I just have not been able to find it. 
EDIT: math
Transports are the next step up. They do have less cargo space, but they can tank much better. I have a Viator myself, which is perfect for low-sec hauling because it can fit a covert ops cloak (meaning it can warp cloaked!). The Occuator comes close to an Itty V with rigs and expanders, but the Itty V has the highest cargo space for the money.
Freighters ARE the next step up m3 wise, but they are extremely slow and often targets of suicide ganks.
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Sir Bonkers
Caldari Ore Lords
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Posted - 2009.07.19 01:45:00 -
[3]
Thanks for quick reply. I have a fighter escort, even when moving the Itty long distances. So I am not too concerned with suicide ganks. I am based in empire at the moment, however that should be changing soon as I am getting into a larger, more active corp. I am thinking I should go ahead an train for the freighter and also the transport ships. Keep my options open. :-D
Again, thanks for quick reply!
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Dracthera
Minmatar
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Posted - 2009.07.19 01:47:00 -
[4]
Originally by: Sir Bonkers
Am I missing something? Is there a ship in the 100,000m3 cargo space range?
Orca.
Apto Quod Ususfructus |

Pan Dora
Caldari The Maverick Navy Atlas Alliance
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Posted - 2009.07.19 04:48:00 -
[5]
Originally by: Dracthera
Originally by: Sir Bonkers
Am I missing something? Is there a ship in the 100,000m3 cargo space range?
Orca.
Technicaly correct. However is a considerable sidestep in skill plan.
My posts DOES reflect the view of my corp and ally... ..or a mistake they did when let me post. |

Benwah
Empire Arms Dealers
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Posted - 2009.07.19 16:52:00 -
[6]
Originally by: Sir Bonkers I have a fighter escort, even when moving the Itty long distances. So I am not too concerned with suicide ganks.
Just curious as to how an escort will help against a suicide gank? Do you really believe that this escort will be able to disarm a suicide fit BC before your Itty V pops?
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Tyrehl
Amarr
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Posted - 2009.07.19 18:10:00 -
[7]
Edited by: Tyrehl on 19/07/2009 18:10:37 MABY IF FALCONS!  pew-pew |

Grista
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Posted - 2009.07.19 19:10:00 -
[8]
This was discussed in the Assembly Hall forum a couple months ago, with the suggestion that EVE add a new class of ship. Specifically, it would be an industrial capable of hauling 100k-150k m3. One assumes it would be able to scoop from wrecks and jettison/launch containers and anchorable items like Rorquals and Orcas. It seemed to have a lot of support, including several CSM members.
While the Orca is in a decent price range (perhaps on the high side, though), it lies down a completely different skill tree from Industrials. A 150k m3 hauler with a 300M isk base price would be quite popular and fill a role that nothing else really serves.
I'd buy one in a minute, and this comes from someone who can fly Transports and Freighters. In 0.0, I would primarily use it for moving minerals from a refinery to a factory outpost/station, and scooping Hauler rat wrecks.
Here's hoping the CSM raises it as an issue and CCP responds favorably.
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Grista
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Posted - 2009.07.19 19:14:00 -
[9]
Originally by: Benwah Just curious as to how an escort will help against a suicide gank? Do you really believe that this escort will be able to disarm a suicide fit BC before your Itty V pops?
I can't speak for the other poster, but in high sec all you need is someone in the same corp (and in gang) to web your hauler as it aligns and it will pretty much insta-warp.
Otherwise, suicide gankers typically take the time to do a cargo/module scan before engaging. They look for valuable items to offset the cost of their insurance and modules.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.07.20 03:01:00 -
[10]
Originally by: Grista
Originally by: Benwah Just curious as to how an escort will help against a suicide gank? Do you really believe that this escort will be able to disarm a suicide fit BC before your Itty V pops?
I can't speak for the other poster, but in high sec all you need is someone in the same corp (and in gang) to web your hauler as it aligns and it will pretty much insta-warp.
Otherwise, suicide gankers typically take the time to do a cargo/module scan before engaging. They look for valuable items to offset the cost of their insurance and modules.
While webbing reduces the chances of getting scanned and/or ganked, it doesn't prevent it. If you have time to target the ship to web it, then someone else has time to target it to scan or scram it.
The Orca is a good middle ground for hauling - without expanders* it can carry 70,000m3+ of stuff in the corp hangers and cargo bay. You can load an industrial ship into the ship bay and have a load of ammo/charges inside that ship. You can carry rigged/insured ships (up to battlecruiser size) in the bay without having to repackage them. The corp hangers aren't scanned - only the cargo bay.
* I'd recommend not using expanders for an Orca - you can add in tank to further reduce the chance of being ganked. Yes it eats into cargo potential, but I'd rather make two trips relatively safely than one maxed out cargo run and get ganked. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

Intense Thinker
Minmatar
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Posted - 2009.07.20 03:43:00 -
[11]
Originally by: Pan Dora
Originally by: Dracthera
Originally by: Sir Bonkers
Am I missing something? Is there a ship in the 100,000m3 cargo space range?
Orca.
Technicaly correct. However is a considerable sidestep in skill plan.
Not to mention the skills Capital ships and capital industrial ships will run you the cost of a full freighter before even buying the Orca  And did you know that this is in fact Surfin's Plunderbunny's forum alt? It's official! |

Valeria Crossroads
Caldari Terra Incognita Ethereal Dawn
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Posted - 2009.07.20 11:22:00 -
[12]
Originally by: Intense Thinker
Not to mention the skills Capital ships and capital industrial ships will run you the cost of a full freighter before even buying the Orca 
You are mistaken: you do not need the capital ships skill for an Orca.
My bpc shop: click here for stock and prices. Works in game too. |

DuncuK
Gallente Mirbat
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Posted - 2009.07.20 22:49:00 -
[13]
Try the occator in the transport ships class - has 6 low slots (ish) so can fit plenty of expanders as well as the cargo expander rigs (under astronautics I think).
It can get above 30 000 m3.
Other wise, there is a huge gap up to freighter. It gives the hauler guys a differentiator though as it takes a bit of effort to move any significant cargo in one go.
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Intense Thinker
Minmatar
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Posted - 2009.07.20 22:56:00 -
[14]
Edited by: Intense Thinker on 20/07/2009 22:57:18
Originally by: Valeria Crossroads
Originally by: Intense Thinker
Not to mention the skills Capital ships and capital industrial ships will run you the cost of a full freighter before even buying the Orca 
You are mistaken: you do not need the capital ships skill for an Orca.
You need capital ships to lvl 2 to train Capital industrial ships which is needed to fly an Orca, so  And did you know that this is in fact Surfin's Plunderbunny's forum alt? It's official! |

Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.07.21 02:45:00 -
[15]
Originally by: Intense Thinker Edited by: Intense Thinker on 20/07/2009 22:57:18
Originally by: Valeria Crossroads
Originally by: Intense Thinker
Not to mention the skills Capital ships and capital industrial ships will run you the cost of a full freighter before even buying the Orca 
You are mistaken: you do not need the capital ships skill for an Orca.
You need capital ships to lvl 2 to train Capital industrial ships which is needed to fly an Orca, so 
You don't need either of those skills - you need "Industrial Command Ships" which is a LOT cheaper. I fly an Orca on one of my alts and I certainly didn't fork out for those two skills on that alt. I think you're confusing the skill requirements with the Rorqual, which is a bigger more expensive and non-high-sec option. ______________________ Isn't it time you learned to fight back? Agony Unleashed Home of the PvP University.
Now Recruiting. |

Toshiro GreyHawk
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Posted - 2009.07.21 14:08:00 -
[16]
Originally by: Grista
Originally by: Benwah Just curious as to how an escort will help against a suicide gank? Do you really believe that this escort will be able to disarm a suicide fit BC before your Itty V pops?
I can't speak for the other poster, but in high sec all you need is someone in the same corp (and in gang) to web your hauler as it aligns and it will pretty much insta-warp.
Otherwise, suicide gankers typically take the time to do a cargo/module scan before engaging. They look for valuable items to offset the cost of their insurance and modules.
One more comment on how that seems to work ...
Typically they set up along a trade route section that has a .5 system in it so that Concord responds as slowly as possible.
They have a scanner ship with a passive targeting module a jump or so ahead of the camp. That guy is on voice with them. He's the one who scans your ship - so - when they see you come through the gate - they know who you are and what you've got and are ready to pounce. If you see a little electronics frigate sitting right under the jump gate - that's him.
Typically they've got an industrial sitting there with them who is going to go in and scoop up the loot from the wrecks.
Orbiting vs. Kiting Faction Schools |

Dracthera
Minmatar
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Posted - 2009.07.21 16:33:00 -
[17]
Originally by: Intense Thinker Edited by: Intense Thinker on 20/07/2009 22:57:18
Originally by: Valeria Crossroads
Originally by: Intense Thinker
Not to mention the skills Capital ships and capital industrial ships will run you the cost of a full freighter before even buying the Orca 
You are mistaken: you do not need the capital ships skill for an Orca.
You need capital ships to lvl 2 to train Capital industrial ships which is needed to fly an Orca, so 
Here's the link to the Orca requirements: Linkage. You're definitely thinking of some other ship, or you're going off assumptions that were made while the devs were still thinking about the Orca and nobody knew what it was going to take to train.
Apto Quod Ususfructus |

Joe Starbreaker
The Fighting Republicans
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Posted - 2009.07.21 16:36:00 -
[18]
Categories of haulers: Industrial: cheap t1 Transport ships: Blockade runner: agile industrial that warps cloaked Transport ships: Deep space transport: big, heavily tanked industrial Freighter: huge, slow, vulnerable, can't fit modules Jump Freighter: like a freighter, smaller capacity but can jump to a cyno in lowsec/0.0
Non-haulers that can be used for hauling: Rorqual/Orca: special command ships designed to support mining, can carry considerable amounts of cargo Carriers: relatively cheap capital ships notable for their ability to use a jump drive and carry a few other unpacked ships Covert ops/force recon: small ships that can warp cloaked and easily avoid gatecamps, good for those small, ultra-valuable items like blueprints.
-/ the fighting republicans /- |

Connner
Minmatar
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Posted - 2009.07.21 18:24:00 -
[19]
Originally by: Benwah
Originally by: Sir Bonkers I have a fighter escort, even when moving the Itty long distances. So I am not too concerned with suicide ganks.
Just curious as to how an escort will help against a suicide gank? Do you really believe that this escort will be able to disarm a suicide fit BC before your Itty V pops?
A fighter escort will be able to scout the next gate and the other side of said gate, before said freighter jumps into the spider's web. If theres a bunch of BS's hanging around the gate on either side, then no jumpy for the freighter, time to pick a different route or dock up for a bit. Or they could try bumping the BS's around to distract them while you make a run for it in the freighter.
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Laxyr
Chamsin Mining Inc.
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Posted - 2009.07.21 20:16:00 -
[20]
A cargo ship with more cargo space than an Iteron V yet less than a Freigher... Often (very often) proposed by the eve community, never approved by CCP.
According to the CSM/CCP-Meeting notes CCP consideres this issue solved by the Rorqual... which is nonsense
You'll find a relativley new thread about this issue in the "Assembly Hall" subforum.
Regards, Lax
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