Eternus8lux8lucis wrote:Xercodo wrote:Krixtal Icefluxor wrote:In my Orca, I open a Wreck to loot it and it's window completely overwrites the Corp Hanger Window, which must then be refound and re-opened.
GAME BREAKING NONSENSE (like me and hundreds of others said on Sisi Forum LONG before this went live and was utterly ignored).
Why is CCP so stubborn and insistent on keeping this travesty active ?
Cause you're doing it wrong?
Shift click open corp hanger division you want to make a secondary window
Close the primary window
Primary window will now pop open for wrecks as its own window
tah-dah!
Thats great!! But then my toon moves from ratting and looting wrecks to do POS work, or heaven forbid mining or moving stuff with a rorqual. As then I have to change the layout of everything. Trying to do logistics for a corp let alone an alliance now is a joke. Wanna do more than one thing with a toon? Nope get bent.
What I'd do is keep my corp hanger as the exception and have the primary ready to use for everything else. (Wrecks and POS mods)
The I love the organization the tree provides me, cause now I can access the POS hangers easier then before. Besides the fact that SMAs and corp hangers couldnt be named you had to find them either in space visually or in the list form the overview. The overview wasn't as much help cause everything was named the same and in a well populated POS there can be a cluster **** of modules floating around in it. This meant the process of moving camera focus around till it was in a good spot for selecting it if you weren't already close to it.
Since the POS organization in the tree defaults to thing being closed I can now ignore the factories and labs and get right to the hanger I want :D
Assuming I'm doing stuff at the POS:
-If I am working with something besides my own cargo then I'll keep the primary for accessing the POS hangers and open up the tree in my secondary-cargo-window to use the other bay my ship has
-If I am working with both my cargo and a extra ship bay then I open a second secondary window and use its tree to get to the fuel/drone/ore/corp bay I need, my ship's cargo is left alone
Overview:
-Primary is always used for extra-ship actions like looting or working with a POS or organizational cans in station and only needs to be open as needed, other wise closed
-Ship cargo works as a secondary that keeps access to your current ship's cargo 24/7
-Extra ship bay is another secondary window that provides access to extra bays of your ship like fuel/ore/drone/ship or corp hangers. This one is used temporarily as needed and would be shift clicked open
Suggestion: Map the primary inventory window to Alt + I (and remove the hotkey from S&I window unless you actually use that hotkey a lot), and map the current ship's cargo to Alt + C