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AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:22:00 -
[31] - Quote
baltec1 wrote:I also run a POS with a lot of production equipment and labs. The new UI has made my life a lot easyer and it is quicker to get things done. I do not see how you are having such a big issue with the new system.
Okay, so what you are saying is that you enjoy having to load information for all of your POS structures at the same time, and like going through ALL of the information for the structures at that location? You have no problems with the idea of having to wait for the game to load the information for the turrets you have placed several km above, to the sides and below? You have no problems loading all of the information for structures that you are not within 3,000 meters of, and going through the stupid list of everything that you are not within the range of.
A step in the right direction, at this point, would to only force load the content of the structures within the 3km interactive bubble. However, even that would be clunky in comparison to opening only the structures that you wish to interact with at the moment. I HIGHLY doubt that you are operating 9+ labs all at the same time as it is absolutely impossible to do. At best you are interacting with 1, and possibly moving stuff from one to the other, but you are not operating all of them at once, therefore there is zero need to have all of them open at the same time loading all the information, and all being on one single window.
IF ccp had added this new system with the ability to go back to using the old one, that would be fine, i would not care at all. Forcing such a clunky system is in no way an upgrade, nor a way to make a customer happy. |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:23:00 -
[32] - Quote
March rabbit wrote:General Freight wrote:Doctor Ungabungas wrote:This must be a troll post because NPC corp players can't use POS. It's an alt, ******. "twink" you mean? $)
we aren't talking about your dad.
|
Ira Theos
Viziam Amarr Empire
52
|
Posted - 2012.05.28 15:31:00 -
[33] - Quote
AllUrIskRBelongToMeToo wrote:Ira Theos wrote:I completely endorse and support the OP's rant. This change, despite it's bells and whistles, has been a clear step in the wrong direction. The puzzling thing I have noticed is the number of Goons that step into threads on this subject to defend CCP, the new inventory system, CCP Soundwave, and various other aspects of the game (think perma-moons) and I wondered why. Then it struck me... The one word that these all had in common must be the link.... CLUSTERF*CK ! really? I was reading away and thought you were going to end it with "circle jerk in the park at midnight!" but I guess I was wrong. All the signs were there, but then you went and pulled off a surprise twist. they gotta repay their masters somehow. Kinda like chicago brand politics, don't you think? you brought up the moons, they really need to do something about that. What they should do is impliment a system much like PI, except for moons become depleted after x amount of y material is extracted. The materials could be seeded in another moon at random. If so it would force alliances to constantly check their moons for a nice surprise, and those with a good moon would have to hope that their cashcow stays around another day. It makes little sense in a game where everything else is a depletable resource to have a isktap that one does not need to work for that can bring in so much money as a good moon. IF ccp wanted to have 0.0 ever flowing where alliances rise up while others die off, they need to shift the good stuff around so that sometimes the small alliances can get the funding to grow and oppose the larger ones, all while forcing some alliances to find new ways of funding their wars and defenses. *********
Again I endorse this man's thinking. Correct on all points. |
baltec1
1218
|
Posted - 2012.05.28 15:34:00 -
[34] - Quote
AllUrIskRBelongToMeToo wrote:baltec1 wrote:I also run a POS with a lot of production equipment and labs. The new UI has made my life a lot easyer and it is quicker to get things done. I do not see how you are having such a big issue with the new system. Okay, so what you are saying is that you enjoy having to load information for all of your POS structures at the same time, and like going through ALL of the information for the structures at that location? You have no problems with the idea of having to wait for the game to load the information for the turrets you have placed several km above, to the sides and below? You have no problems loading all of the information for structures that you are not within 3,000 meters of, and going through the stupid list of everything that you are not within the range of. A step in the right direction, at this point, would to only force load the content of the structures within the 3km interactive bubble. However, even that would be clunky in comparison to opening only the structures that you wish to interact with at the moment. I HIGHLY doubt that you are operating 9+ labs all at the same time as it is absolutely impossible to do. At best you are interacting with 1, and possibly moving stuff from one to the other, but you are not operating all of them at once, therefore there is zero need to have all of them open at the same time loading all the information, and all being on one single window. IF ccp had added this new system with the ability to go back to using the old one, that would be fine, i would not care at all. Forcing such a clunky system is in no way an upgrade, nor a way to make a customer happy.
I have no problem at all with loading all the info from my POS and dont have to wait for the info to load and I know if something is in range or not because I can see where they are and have placed all of my structures in a way that gives me easy access and enough room to move a frieghter around.
My Large POS is also full of production and labs so I have a lot of bays to look in each with several sub bays and the tower itself. |
bongsmoke
School of Applied Knowledge Caldari State
51
|
Posted - 2012.05.28 15:35:00 -
[35] - Quote
OP
If you unsubbed, my heart would eventually mend itself. |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:36:00 -
[36] - Quote
Ira Theos wrote:AllUrIskRBelongToMeToo wrote:Ira Theos wrote:I completely endorse and support the OP's rant. This change, despite it's bells and whistles, has been a clear step in the wrong direction. The puzzling thing I have noticed is the number of Goons that step into threads on this subject to defend CCP, the new inventory system, CCP Soundwave, and various other aspects of the game (think perma-moons) and I wondered why. Then it struck me... The one word that these all had in common must be the link.... CLUSTERF*CK ! really? I was reading away and thought you were going to end it with "circle jerk in the park at midnight!" but I guess I was wrong. All the signs were there, but then you went and pulled off a surprise twist. they gotta repay their masters somehow. Kinda like chicago brand politics, don't you think? ***Awesome ideas here***** ********* Again I endorse this man's thinking. Correct on all points.
Hey, its good to see that this forum is not just filled with moronic trolls trying to praise anything ccp throws out, or is part of another massive blob alliance that feeds off of a broken game mechanic. |
Arno Gunnarr
Autocannons Anonymous Late Night Alliance
16
|
Posted - 2012.05.28 15:43:00 -
[37] - Quote
AllUrIskRBelongToMeToo wrote:Galega Ori wrote:you should edit your title before ccp dose it for you, and umad? Oh look at me, I am getting my comments and personality off of the internet shelves in order to look cool and unique like all the other douche bags that have no sense of personal style, or identity. "umad?" I know this is the internet and half the people have brain damage, or at least operate on the same level as those that have a real medical condition, but seriously, what makes you think I'm mad about a stupid feature that makes calculator online less user friendly? oh, I know what you were thinking, you were going to say "umad?" to score points with the other retards that can't think for themselves. You thought you could also lick the bottom of the boots of ccp at the same time by trying to suggest that you had anything to do with the failed design and idiotic implementation of this change to the game that slows things down, makes the interface far more clunky, and adding absolutely zero additional usability to some of the most boring parts of the game. "I have nothing to say of my own so ill just say 'umad?' yeah, that will get that person for suggesting ccp could possibly do any wrong!" ~ thoughts of a useless run of the mill fanboy BTW, thanks for posting, it helps fuel my thread.
umad
Autocannons Anonymous Recruitment Officer
EVEmail me for inquries or join "AUTOZ Group Therapy" channel. |
Yuck Fou McSpangler
Sebiestor Tribe Minmatar Republic
3
|
Posted - 2012.05.28 15:44:00 -
[38] - Quote
Yuck Fou does not approve of swearing |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:44:00 -
[39] - Quote
baltec1 wrote:AllUrIskRBelongToMeToo wrote:baltec1 wrote:I also run a POS with a lot of production equipment and labs. The new UI has made my life a lot easyer and it is quicker to get things done. I do not see how you are having such a big issue with the new system. sing the old one, that would be fine, i would not care at all. Forcing such a clunky system is in no way an upgrade, nor a way to make a customer happy. I have no problem at all with loading all the info from my POS and dont have to wait for the info to load and I know if something is in range or not because I can see where they are and have placed all of my structures in a way that gives me easy access and enough room to move a frieghter around. My Large POS is also full of production and labs so I have a lot of bays to look in each with several sub bays and the tower itself.
I think you are missing part of the point. That point is that the new system is designed in a way that it forces the player to load, view, and sort through tons of useless information when all they want is the information for 1 particular structure.
The old system allowed the player to open individual structures and operate it. the new system forces a load of all structures within the POS' location and sort through them in order to find the structure that they wanted to interact with. On top of that it forces the player to shift+click the cargohold of their ship in order to move something from the ship to the structure, or vice versa. There is absolutely no need to see the launchers and turrets listed that are 50km from my current location. There is no need to see the listings of structures on the other side of the bubble listed since I cannot interact with them.
Old system was simpler > new system is a mess.
I don't know about anyone else but when I am trying to sign into EVE I do not want to see every other program on my computer to also start up. I might, at times, want groups of programs started up all at once, such as a media player, microsoft word, and my internet browser when performing particular tasks, but I do not want all of them starting up when i am just trying to work with Word. The idea ccp had was unfinished, unpolished, and untested. |
bongsmoke
School of Applied Knowledge Caldari State
51
|
Posted - 2012.05.28 15:45:00 -
[40] - Quote
Yuck Fou McSpangler wrote:Yuck Fou does not approve of swearing
Glad your not a GM, and love the name btw. |
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AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:46:00 -
[41] - Quote
bongsmoke wrote:OP
If you unsubbed, my heart would eventually mend itself.
yeah, I'm sure it would but i am also betting you would have an easier time sitting down and we cannot have that happen.
|
bongsmoke
School of Applied Knowledge Caldari State
52
|
Posted - 2012.05.28 15:47:00 -
[42] - Quote
AllUrIskRBelongToMeToo wrote:bongsmoke wrote:OP
If you unsubbed, my heart would eventually mend itself. yeah, I'm sure it would but i am also betting you would have an easier time sitting down and we cannot have that happen.
Yes, my comfy recliner would probably agree with you. |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:48:00 -
[43] - Quote
Ira Theos wrote:AllUrIskRBelongToMeToo wrote:[quote=Ira Theos]I completely endorse and support the OP's rant. This change, despite it's bells and whistles, has been a clear step in the wrong direction. s. ********* Again I endorse this man's thinking. Correct on all points. In fact, here's a radical idea... make the finding and discovery of materials on these moons only possible by the MINING EFFORTS OF HIGHLY SKILLED MINERS ! Now wouldn't that put the PVP crowd's panties in a twist! ( )
oh crap, hahahahh, having to rely upon the group that so many of them tend to hate would be awesome. It would be even better if the miners needed to have some sort of capital class mining ship. |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
10
|
Posted - 2012.05.28 15:49:00 -
[44] - Quote
bongsmoke wrote:AllUrIskRBelongToMeToo wrote:bongsmoke wrote:OP
If you unsubbed, my heart would eventually mend itself. yeah, I'm sure it would but i am also betting you would have an easier time sitting down and we cannot have that happen. Yes, my comfy recliner would probably agree with you.
I bet. So what's his name? |
bongsmoke
School of Applied Knowledge Caldari State
52
|
Posted - 2012.05.28 15:51:00 -
[45] - Quote
AllUrIskRBelongToMeToo wrote:bongsmoke wrote:AllUrIskRBelongToMeToo wrote:bongsmoke wrote:OP
If you unsubbed, my heart would eventually mend itself. yeah, I'm sure it would but i am also betting you would have an easier time sitting down and we cannot have that happen. Yes, my comfy recliner would probably agree with you. I bet. So what's his name?
I don't name inanimate objects, that's for people with social deficient tendency's.
Btw, my isk belongs to me. |
baltec1
1218
|
Posted - 2012.05.28 16:13:00 -
[46] - Quote
AllUrIskRBelongToMeToo wrote:
I think you are missing part of the point. That point is that the new system is designed in a way that it forces the player to load, view, and sort through tons of useless information when all they want is the information for 1 particular structure.
The old system allowed the player to open individual structures and operate it. the new system forces a load of all structures within the POS' location and sort through them in order to find the structure that they wanted to interact with. On top of that it forces the player to shift+click the cargohold of their ship in order to move something from the ship to the structure, or vice versa. There is absolutely no need to see the launchers and turrets listed that are 50km from my current location. There is no need to see the listings of structures on the other side of the bubble listed since I cannot interact with them.
Old system was simpler > new system is a mess.
I don't know about anyone else but when I am trying to sign into EVE I do not want to see every other program on my computer to also start up. I might, at times, want groups of programs started up all at once, such as a media player, microsoft word, and my internet browser when performing particular tasks, but I do not want all of them starting up when i am just trying to work with Word. The idea ccp had was unfinished, unpolished, and untested.
I have everything to do with my POS under a single simple to use tab. The only way it would be complicated and hard to use is if you name every structure the same. It takes all of 2 seconds to find what I want and access it or drag and drop whatever I want into it. |
Yogsoloth
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
44
|
Posted - 2012.05.29 04:58:00 -
[47] - Quote
Soo many threads, soo many pages, give us what we want already. Revert the inventory system already. |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
12
|
Posted - 2012.05.29 05:53:00 -
[48] - Quote
bongsmoke wrote:AllUrIskRBelongToMeToo wrote:bongsmoke wrote:AllUrIskRBelongToMeToo wrote:bongsmoke wrote:OP
If you unsubbed, my heart would eventually mend itself. yeah, I'm sure it would but i am also betting you would have an easier time sitting down and we cannot have that happen. Yes, my comfy recliner would probably agree with you. I bet. So what's his name? I don't name inanimate objects, that's for people with social deficient tendency's. Btw, my isk belongs to me.
Are you a psychologist or psychologist major? I have yet to encounter such an explanation for people naming inanimate objects. I have not encountered any journals that have discussed such but would be interested in reading such if you would like to point out the the team that has conducted said research as I have yet to encounter many people that have such problems naming their inanimate objects anymore then those without such a disorder.
As for your isk, according to the EULA, it does not in any way truly belong to you as it is not a physical object that can be handed to you, nor can you trade it for actual money, therefore all of your isk does in fact no belong to you. It is truly nothing more then a mirage, a facade, a fallacy to believe such as you suspend disbelief in a computer program that tries to simulate what space would be like.
The isk....is a lie. There is no isk. Some people have suggested that I am skynet. if so, then I control all of your networked systems. If I control all of your networked systems then I control eve. If I control eve, then I control the isk. If I control the isk, then all of the isk belongs to me. Therefore, I am AllUrIskRBelongToMe!
We can do this one of three ways, you can send it to me. You can buy my products. You can die to the products that I sold to someone else, therefore my products are used to own your isk invested into your ships, gear, and pod. Therefore, AllUrIskRBelongToMe! |
AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
12
|
Posted - 2012.05.29 05:54:00 -
[49] - Quote
Yogsoloth wrote:Soo many threads, soo many pages, give us what we want already. Revert the inventory system already.
Thank you, your post is appreciated. |
The Scarred
Imperial Shipment Amarr Empire
6
|
Posted - 2012.05.30 00:50:00 -
[50] - Quote
@ Baltec 1
the Problem is that every pos structure is as a Hangar in the Inventory Index ,so if you have a POS in Low or 0.0
with examble 100 guns and 50 ecm and other defence stuff you have 150 hangar and more in this inventory index list and in this
you must looking for the Hangar with which you want to work . you have no Filter for this
regards |
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AllUrIskRBelongToMeToo
Pator Tech School Minmatar Republic
13
|
Posted - 2012.05.30 13:38:00 -
[51] - Quote
The Scarred wrote:@ Baltec 1
the Problem is that every pos structure is as a Hangar in the Inventory Index ,so if you have a POS in Low or 0.0
with examble 100 guns and other defence stuff you have 100 hangar and more in this inventory index list and in this
you must looking for the Hangar with which you want to work . you have no Filter for this
regards
Exactly! It seemed so strange that he was suggesting that it has sped things up for him when I know that it has caused me to waste time just trying to pick out the specific hangar that out of the relevant, but also the irrelevant. If someone is somehow seeing their productivity increase because of the change they clearly do not have any weapons at their pos. |
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