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Madamimadam
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Posted - 2009.07.24 05:15:00 -
[1]
Last week I was doing some courier missions to get my standings up so that I can finally get a jump clone. The agent decided to send me a few jumps over into .4 and .3 space. I am thinking, oką I can do this ą it is after all only a few jumps. Can you say, ōfamous last words?ö
There were a few players with pathetic standings loitering around gates and one even tried to target me, but I simply warped to zero on the gate and jumped.
Upon reaching the system, I zipped over to the station and docked. Phew, I made it! So I drop off my cargo and undocką
I am sure you can guess what is coming?
A Bestower explosion followed by a Ffzzzzzzitttt sound as I get podded.
The real tragedy is that I had just installed a shiny new set of Improved +5 implants. For me, that was a big investment and a major owie. I can only assume pieces of implant are floating in space next to my soiled jumpsuitą
By the way, the player looked just like this ... so if you see the bastard, blast him for me...
OBSERVATIONS AND QUESTIONS (I really want to learn some techniques to help me avoid this in the future)
The first surprise was how fast the little spud targeted me in a battlecruiser. I undocked, immediately right clicked and chose warp to zero on the gate and was completely into armor. What mechanics allowed him or her (if it is a guy pretending to be a girl) to target me so fast? Is there a chart somewhere showing targeting times? I sure as heck cannot target rats anywhere near that quickly. Are there skill combinations, item combos, or just zomghaxx afoot here?
The next surprise was that I didnĘt have a chance in hades to get out of there in my pod. Just when the Bestower was about to blow, I hit the autopilot button which was set to head back to highsec, after the ship exploded, the pod was popped before autopilot could warp. Any tips on saving the pod in this situation?
Anyone want to take a stab at what I should have done after undocking? Well, other than the usual advice--go back to Wow ą or CTRL-Q ą 
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Sandeep
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Posted - 2009.07.24 05:32:00 -
[2]
Edited by: Sandeep on 24/07/2009 05:34:39 Before answering your question, one advice: Ask before you do it (such as going to low sec). Someone has done it before. For instance, you would have known to SPAM WARP when under attack.
Now to your questions.
Originally by: Madamimadam The first surprise was how fast the little spud targeted me in a battlecruiser. I undocked, immediately right clicked and chose warp to zero on the gate and was completely into armor
Targeting a medium sized ship is quite easy in a sensor boosted ship. Your mistake was not warping to a celestial directly ahead of your direction. As soon as you move your ship, your station invul wears off. Your hauler did not have a tank either - I've heard destroyers that popped them in one volley.
Quote: The next surprise was that I didnĘt have a chance in hades to get out of there in my pod. Just when the Bestower was about to blow, I hit the autopilot button which was set to head back to highsec
Wrong again. The correct way to save your pod is to spam warp. 1) Before you lose your ship. 2) Click anything that is warpable. 3) Quadruple click the "Warp" button extremely quickly
Of course, lag could still get in your way, but you should have calculated your risk vs reward.
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Baka Lakadaka
Gallente Agony Unleashed Agony Empire
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Posted - 2009.07.24 05:49:00 -
[3]
A couple of things could have saved you:
Insta undocks - a BM that's right ahead when you Undock and off grid - you warp to that first then to the gate.
Spamming warp in your Pod - as mentioned.
Jump Clones - you could have jumped out of your implant clone into a fresh implant free clone for the low-sec trip and back to your +5 implants 24 hours later. Not necessary when you're a low-sec veteran and know how to save your pod, but quite handy if you're inexperienced in the ways of low-sec. Almost essential for 0.0 pilots though.
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Eracove
Minmatar Brutor tribe
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Posted - 2009.07.24 06:05:00 -
[4]
This can't be reposted enough:
Kessiaan's Low Sec Survival Guide |

aDore Velr
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Posted - 2009.07.24 09:00:00 -
[5]
Hm, that you lost your Ship isn't much of a surprice... I think there is nearly a *rule* that you lose your first freighter/hauler when you enter lowsec ^^ (actually your story sounds exactly like mine).
That you got podded was most probably unnecessary. If you don't have lag issues you should be able to warp out, except probably against frigates/destroyers with sensor boosters.
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Jose Black
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Posted - 2009.07.24 12:19:00 -
[6]
You can use your pod to scout station exit if you know there's pirates in system or even after you.
Eject ship, undock in your pod. Do not press dock right again, instead warp to a near planet, sun, whatever and back to station to dock. Then undock your Hauler. In that 60 seconds it'd take to undock again someone may decide to camp the station, but still much safer than just undocking not knowing whats out there at all.
Big part of being safe in low is to know your enemies and get a feel for the tactical situation. If they saw you warping from gate to station they will for sure wait out there for you to undock. If you scouted the exit instead undocking the hauler you could have laughed at their sad faces. Thats the fun about low - if you're doing it right.
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Zartanic
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Posted - 2009.07.24 12:46:00 -
[7]
If I have a mission in low sec (rare as I'm careful where the Agent is) I decline it, which you can do once every 4 hours with no sec hit. Courier missions give terrible rewards anyway.
I've got my clone in low sec which protects my implants and he is busy scouting out and bookmarking exits from stations. I also take basic notes of the system and who is in them, some are obviously just pass through types, others have pirate corps in them etc.
As someone said if you spam warp just before your ship blows up you will get away.
Still my first trip to low sec was a disaster too, I had set the auto pilot wrong and even worse went AFK on auto pilot..duh:)
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rubico1337
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Posted - 2009.07.24 14:28:00 -
[8]
Originally by: Madamimadam The agent decided to send me a few jumps over into .4 and .3 space.
....
The real tragedy is that I had just installed a shiny new set of Improved +5 implants.
you knew the potential risks well and well before going into lowsec. you then suffered those risks. learn to deal with them, dont fly with anything that you cant afford to lose. you could have declined the mission if you did not want to go into lowsec. take this as a learning experience and stop QQing
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Xander Will
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Posted - 2009.07.24 15:30:00 -
[9]
Can someone explain "warping to something directly ahead of you as you undock"? Is it a matter of arranging your camera correctly before undocking, then right clicking the thing closest to the center of your screen? I don't have great luck clicking on things in space, either, is that a hotkey that could help?
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Sandeep
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Posted - 2009.07.24 15:45:00 -
[10]
Originally by: Xander Will Can someone explain "warping to something directly ahead of you as you undock"? Is it a matter of arranging your camera correctly before undocking, then right clicking the thing closest to the center of your screen? I don't have great luck clicking on things in space, either, is that a hotkey that could help?
No. It means warping to something in the same direction as your ship is flying towards. It's a preparation you should have done before you undock in your more expensive ship. The easiest ones are asteroid belts and gates because they are already visible with brackets.
** Do not warp to moons in low sec unless you already lost your ship **
-----
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Joe Starbreaker
The Fighting Republicans
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Posted - 2009.07.24 15:56:00 -
[11]
A few systems have "natural" insta-undocks, in the form of moons or asteroid belts directly forward of the station undock. However, most of the time what you should do is visit the system first in a fast frigate with a MWD. Undock, fly 300km or more, then make a bookmark. Now you should be able to undock in any big slow ship and warp to the bookmark.
Since Trinity, when you undock you can be up to 5 degrees to the left or right, up or down, of the "straight" undocking direction. So, try to be sure that your insta is as "straight" forward as possible.
-/ the fighting republicans /- |

Ras Blumin
Mutated Miners Inc.
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Posted - 2009.07.24 15:59:00 -
[12]
Edited by: Ras Blumin on 24/07/2009 16:00:55 You can get jump clones without the grind. It's free, too, although you need to join a corp to do it (so you'll lose noob corp chat if you are still there). Thread.
Originally by: rubico1337 you knew the potential risks well and well before going into lowsec. you then suffered those risks. learn to deal with them, dont fly with anything that you cant afford to lose. you could have declined the mission if you did not want to go into lowsec. take this as a learning experience and stop QQing
He's not crying. Be quiet.
Originally by: Xander Will Can someone explain "warping to something directly ahead of you as you undock"? Is it a matter of arranging your camera correctly before undocking, then right clicking the thing closest to the center of your screen? I don't have great luck clicking on things in space, either, is that a hotkey that could help?
Sometimes, you can use a celestial (station, planet, moon etc) to do it - for instance, there are decent ones for 4-4 in Jita and BTT in Rens (two very popular stations). This isn't very safe to do though, since any hostiles can just follow you. What you want to do is use a fast ship to make an offgrid bookmark in the direction you undock in, then warp to that after undocking. It's still not totally safe, but much safer than warping to a celestial.
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Durzel
The Xenodus Initiative.
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Posted - 2009.07.24 16:00:00 -
[13]
Bear in mind that losing your ship and ending up in your pod counts as a session change, so don't warp directly to the gate to try and leave, go somewhere else instead.
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Tau Cabalander
Caldari
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Posted - 2009.07.24 16:52:00 -
[14]
Edited by: Tau Cabalander on 24/07/2009 16:52:55
Note that you are immune for a period of time when undocking, as long as you don't do anything. This gives you a chance to look around and decide if it is safe to align and warp off.
You also should have logged into one of your 0 skill alts and sent it ahead first to scout, and have it undock first to look around and check out the gate.
Also it is a bad idea to warp gate-to-gate. Planets are good. Moons aren't always (POS).
After 5 months I have a POS, but not +5 implants.
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Milo Caman
Gallente Ghost Festival
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Posted - 2009.07.24 16:59:00 -
[15]
Additionally, take smaller, faster ships in if you can help it. If you're not flashy, there's not much that can catch a frigate on a Lowsec gate except Smartbombs and, if people are being really serious a RR'ed Resebo'ed Lachesis. Yes, yes it does have a use.
Out of Sinq |

g0ggalor
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Posted - 2009.07.24 20:50:00 -
[16]
Originally by: Xander Will Can someone explain "warping to something directly ahead of you as you undock"? Is it a matter of arranging your camera correctly before undocking, then right clicking the thing closest to the center of your screen? I don't have great luck clicking on things in space, either, is that a hotkey that could help?
The best way to make insta undocks is to use a fast frigate with overdrives and a MWD. Undock and turn on the MWD and get 300,000m away from teh station and make a bookmark. Now when you undock from that station, you are already aligned and at full speed and can instantly warp.
You could have done that in this situation, but the better thing to do would be to decline the mission in the first place. If the mission requires you to take a hauler into low sec, forget it, especially if it is more than one jump in. If it is only one jump, and it isnt' too far away, you can scout it in a shuttle or something cheap to see if its clear.
And as said before, your poding was unnecessary. Align to something before you pop and spam the "warp to" button on your overview "selected items" box.
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Tai Paktu
Beyond Divinity Inc
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Posted - 2009.07.24 23:41:00 -
[17]
You're taking this pretty well, which is probably the best lesson you could learn from the whole damn thing. When you undock, you have 30 seconds of invulnerability. Activating modules or warping to something nullifies this and allows you to be relocked. Check your destination, see if the station model is a kick-out (i.e. when you undock you travel further than 2500m from the station and out of its dock radius). He probably had sensor boosters to lock you quickly and it's not like a Bestower is known for its tanking prowess nor it's ability to run blockades 
Good advice in this thread, good luck in the future.
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