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Lanissum
The Python Cartel.
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Posted - 2009.07.25 19:08:00 -
[1]
Is there such a ship? What I'm trying to do is get into a WH cloak, and probe out potential victims.
I'd settle for a core prober, as most targets will be at a scannable site in WH space. One ship I thought of using was the Pilgrim, but it has too few highslots.
The curse could probably do fine, fitting 3 neuts, a core prober and a cloak. Except the cloak would gimp my scan res... Suggestions?
-sig-
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Omara Otawan
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Posted - 2009.07.25 19:15:00 -
[2]
Pilgrim does fine, I'm using it all the time for that. You can even fit expanded probe launcher if you are prepared to give up a bit of tank. You do not need more than 2 med neuts anyway.
Rapier can easily fit expanded probe launcher if you drop one gun (dps is pathetic anyway, so not a big loss).
Arazu does good as well, and I guess with some creativity the falcon will also do.
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Pater Peccavi
Minmatar Cadre Assault Force
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Posted - 2009.07.25 20:53:00 -
[3]
[Loki, cloaky probey killy] Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II Nanofiber Internal Structure II
10MN Afterburner II Invulnerability Field II Warp Scrambler II Large Shield Extender II Invulnerability Field II Large Shield Extender II
Expanded Probe Launcher I, Combat Scanner Probe I Covert Ops Cloaking Device II 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M
Core Defence Field Extender I Core Defence Field Extender I Core Defence Field Extender I
Loki Offensive - Covert Reconfiguration Loki Defensive - Adaptive Shielding Loki Electronics - Emergent Locus Analyzer Loki Engineering - Capacitor Regeneration Matrix Loki Propulsion - Fuel Catalyst
Problems: 1) LolAB. True, but you should be able to get into scramble range while cloaked. At this point, your AB lets you control range. 2) If they're in a WH, they should be able to tank sleepers. Your DPS probably won't break that tank, and if you engage them while they're fighting sleepers, the sleepers might switch targets (though you still have a 100k EHP buffer). 3) Cost. I haven't looked at the prices of T3 ships recently, but this might be out of your range. ______ Why has the number of players online dropped from 50k to 25k? BECAUSE OF SWINE FLU |

Lanissum
The Python Cartel.
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Posted - 2009.07.25 22:18:00 -
[4]
I only have Gal & Amarr Cruiser V so if I was willing to fork out the isk, I'd only fly Proteus or Legion. But paying 1.5b to use a flying target doesn't sound too great to me.
My only real problem with the Pilgrim is it's 4 highs. Fitting a cloak & probe launcher leaves me only 2 med neuts. AFAIK you kinda need a small neut or 2 to keep your victim capped out efficiently. -sig-
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RuleoftheBone
Minmatar Noir. Noir. Mercenary Group
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Posted - 2009.07.26 00:39:00 -
[5]
Edited by: RuleoftheBone on 26/07/2009 00:40:31
Originally by: Lanissum I only have Gal & Amarr Cruiser V.......
My only real problem with the Pilgrim is it's 4 highs. Fitting a cloak & probe launcher leaves me only 2 med neuts. AFAIK you kinda need a small neut or 2 to keep your victim capped out efficiently.
The reality fit with probe launcher and proper tank/EWAR=1 med+1 sml neut. It does the job with no problems if you pick sensible targets.
**EDIT**Sensible=No Drakes or similar passive missile spammers...also Domi's are pretty much off limits. And anything that may have backup nearby. Everything else-go for it.
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Lanissum
The Python Cartel.
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Posted - 2009.07.26 18:20:00 -
[6]
How do you fit a expanded probe launcher/covert ops on a pilgrim and still fit anything? I have recon IV. As well as 87 spare CPU after fitting expanded probe (220cpu) and covert ops (100 cpu) and a small and medium neut (30cpu total)
Throw on a mandatory MWD, warp disruptor, cap booster and I've already run out of CPU :( -sig-
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Elvis Freeman
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Posted - 2009.07.26 19:56:00 -
[7]
Originally by: Lanissum mandatory MWD, warp disruptor,
you're doing it wrong 
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Firkragg
Blue Labs Pandemic Legion
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Posted - 2009.07.26 19:58:00 -
[8]
Originally by: Lanissum How do you fit a expanded probe launcher/covert ops on a pilgrim and still fit anything? I have recon IV. As well as 87 spare CPU after fitting expanded probe (220cpu) and covert ops (100 cpu) and a small and medium neut (30cpu total)
Throw on a mandatory MWD, warp disruptor, cap booster and I've already run out of CPU :(
You answered your own question. you have recon 4.
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Lanissum
The Python Cartel.
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Posted - 2009.07.26 20:33:00 -
[9]
I've got better things to train than Recon V.
And how am I making a mistake putting on an MWD/disruptor? W/o either I can't control range nor keep my targets. -sig-
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RuleoftheBone
Minmatar Noir. Noir. Mercenary Group
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Posted - 2009.07.26 23:17:00 -
[10]
Edited by: RuleoftheBone on 26/07/2009 23:20:49
Originally by: Lanissum I've got better things to train than Recon V.
And how am I making a mistake putting on an MWD/disruptor? W/o either I can't control range nor keep my targets.
 
If you want to fly recons seriously and not lose them....Recon V with the appropriate supports will reward you and allow for much better fits.
The Pilgrim is also not designed for range control. It's designed to decloak and go 1-v-1 at close range (under 10km...better at 1000m when you decloak at 2500m ). The scram kills MWD...web is nice for ships that may still outrun you with an AB or for easy dispatch of drones. While this ain't ships and mods...here is a sample (one of 2 fits I fly):
[Pilgrim, Bone Pilgrim Mk I] 1600mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II Dark Blood Adaptive Nano Plating Medium Armor Repairer II Internal Force Field Array I
10MN Afterburner II Dread Guristas Warp Scrambler X5 Prototype I Engine Enervator Balmer Series Targeting Inhibitor I, Tracking Speed Disruption Medium Capacitor Booster II, Cap Booster 800
Covert Ops Cloaking Device II Sisters Expanded Probe Launcher, Sisters Combat Scanner Probe I Medium Unstable Power Fluctuator I Small Unstable Power Fluctuator I
Anti-Thermic Pump I Nanobot Accelerator I
If you want disruptor/mwd...then you'll be better off in a Curse which is generally able to dictate range...although targets usually run away when it appears on scan.
**EDIT**Flying a Pilgrim with LG Talismans (not hugely expensive) negates the missing third cap warfare mod by reducing neut cycle time from 12 secs-~8 secs/6 secs-~4secs for medium/small neuts respectively with no extra cap expenditure.
Also...a little faction pimp goes a long way. The Russians call this ship the "Pila" (chainsaw) with good reason .
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Durzel
The Xenodus Initiative.
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Posted - 2009.07.27 08:07:00 -
[11]
As has been remarked already you pretty much need Recon V to fly the force recons effectively. For WH expeditions you could, as you suggested, use a core probe launcher and hope that they're at a site.
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EdwardNardella
Caldari Capital Construction Research Pioneer Alliance
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Posted - 2009.07.28 04:03:00 -
[12]
Edited by: EdwardNardella on 28/07/2009 04:05:28 Get a second account. And in my experience you do not need a cov ops cloak (or even a cloak) on the DPS ship. If the probes don't warn em your ship wont either.
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Durzel
The Xenodus Initiative.
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Posted - 2009.07.28 11:33:00 -
[13]
Originally by: EdwardNardella Edited by: EdwardNardella on 28/07/2009 04:05:28 Get a second account. And in my experience you do not need a cov ops cloak (or even a cloak) on the DPS ship. If the probes don't warn em your ship wont either.
Not everyone can be bothered, is able or is interested in running a second account though.
One of the biggest annoyances for me about this game is how unlike other MMOs where multi-boxing simply augmented your abilities, in Eve you practically require a second account unless you fancy flying blind into low/0.0 sec, gimping combat ships to fit probers, etc.
To answer the OPs specific question though: Pilgrim is imo one of the best 100% solo ships.
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Neacail
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Posted - 2009.07.28 13:27:00 -
[14]
Originally by: Lanissum But paying 1.5b to use a flying target doesn't sound too great to me.
People seriously need to keep up with the market. A Cloak, Probing, decent DPS Proteus will actually cost you between 750mil to just over 1 bil, depending on what propulsion, engineering and defensive subsystems you use. I am sure a Legion would be cheaper, but it can't do what you want.
On that note, Proteus is the absolute best ship that can fit an expanded probe launcher, a covert ops cloak and still have good DPS. Pilgrim is quite nice, but if you're using it to scan, it means you don't have an alt to haul boosters for you (I use a prowler for hauling, scanning and looting), so your WH trips would be very limited. A buffer fit Proteus on the other hand, only requires cap boosters if being heavily neuted, and so can last much longer before having to go home.
Originally by: Durzel One of the biggest annoyances for me about this game is how unlike other MMOs where multi-boxing simply augmented your abilities, in Eve you practically require a second account unless you fancy flying blind into low/0.0 sec, gimping combat ships to fit probers, etc.
You have to be kidding me. You only require alts if you want to catch as many people as possible while solo, or if you're afraid of losing an internet spaceship. You know this is a MMO, right?
By the way, quite a few ships (especially caldari ones) can easily fit expanded probe launchers without worrying about any noticeable change in their combat capability.
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Durzel
The Xenodus Initiative.
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Posted - 2009.07.28 14:29:00 -
[15]
Edited by: Durzel on 28/07/2009 14:33:02
Originally by: Neacail You have to be kidding me. You only require alts if you want to catch as many people as possible while solo, or if you're afraid of losing an internet spaceship. You know this is a MMO, right?
Playing with your alts probably doesn't fall under the definition of MMO to be honest.
Also, I don't know how you've extrapolated that I'm afraid of losing ships - I couldn't give a crap what I lose so long as it's not as a result of something colossally stupid, but that doesn't alter the fact (imo) that alts/multi-boxing is more essential than it should be. How many games can you think of where simply jumping into a new area could mean almost certain death unless you scouted it out beforehand with a seperate character?
For one thing you can't train alts simultaneously to become decent probers/scouts/whatever so you either progress your main or have >1 account. This is the first MMO I've played where I've felt crippled by NOT having more than 1 account, frankly.
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Spectre3353
Gallente The Python Cartel.
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Posted - 2009.07.28 15:19:00 -
[16]
Quote: [Arazu, Logistics w/ Damps & MWD] Co-Processor II Pseudoelectron Containment Field I 800mm Reinforced Rolled Tungsten Plates I Adaptive Nano Plating II
Y-T8 Overcharged Hydrocarbon I Microwarpdrive Warp Disruptor II Phased Muon Sensor Disruptor I, Targeting Range Dampening Phased Muon Sensor Disruptor I, Targeting Range Dampening Phased Muon Sensor Disruptor I, Targeting Range Dampening Medium Capacitor Booster II, Cap Booster 800
Expanded Probe Launcher I Covert Ops Cloaking Device II [empty high slot] [empty high slot]
Gravity Capacitor Upgrade I Gravity Capacitor Upgrade I
Hammerhead II x3 Hobgoblin II x2
With Recon V you could fit some Dual 150mm Railguns and get it up to about 150 DPS. ----- The Python Cartel - My Pirate Blog |

Neacail
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Posted - 2009.07.28 18:59:00 -
[17]
Originally by: Durzel Playing with your alts probably doesn't fall under the definition of MMO to be honest.
Exactly. Those tasks can be done by someone else. A friend, you know?
Originally by: Neacail How many games can you think of where simply jumping into a new area could mean almost certain death unless you scouted it out beforehand with a seperate character?
Quite a few, actually. Like in EVE, we usually just send another person to do it.
Originally by: Neacail For one thing you can't train alts simultaneously to become decent probers/scouts/whatever so you either progress your main or have >1 account. This is the first MMO I've played where I've felt crippled by NOT having more than 1 account, frankly.
I admit it's an advantage, but once again, it's a MMO. The way the game plays gives a new meaning to multiple characters, but just like in every other game in the genre, you can't fill every single role. You either use other people or other characters. It's a common concept that works very well.
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Rashmika Clavain
Gallente Shadows Of The Federation
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Posted - 2009.07.29 11:39:00 -
[18]
Originally by: Lanissum I've got better things to train than Recon V.
...then Recon's aint for you. Removed. Please keep your EVE signature related to your EVE persona and not that of a real life politician. Navigator |

Lanissum
The Python Cartel.
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Posted - 2009.07.29 21:19:00 -
[19]
Heh, while I do admit Recons V would be rather nice, I feel that in the 23 days or so It'd take for me to learn would be better put learning some more III's and IV's but that's just my opinion...
Anyhow, I went w/ a Pilgrim kitted out with a Highs: 1 med/1 small neut, covops, core prober launcher. Mids: 10mn ABII, warp scram, med cap booster, 2x Balmer TD's Lows: 1600mm, 2x EANM, MARII [for repping after/during fights], DCU
Though, would 1 TD be enough for most cruisers/BC's? If so, I'd prolly throw on a web. -sig-
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.07.29 21:47:00 -
[20]
Edited by: fmercury on 29/07/2009 21:48:14
Originally by: Lanissum Is there such a ship? What I'm trying to do is get into a WH cloak, and probe out potential victims.
I'd settle for a core prober, as most targets will be at a scannable site in WH space. One ship I thought of using was the Pilgrim, but it has too few highslots.
The curse could probably do fine, fitting 3 neuts, a core prober and a cloak. Except the cloak would gimp my scan res... Suggestions?
You won't settle for a core, since when you probe the sig and land on it, they'll be 90+km off more often than not. Combats will land you at 0. My advice? Get a covops alt.
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SquadBroken
Helljumpers
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Posted - 2009.07.30 00:57:00 -
[21]
An awful lot of people that have no idea what they are talking about in this thread. 
I'll give it to you straight: Solo pvp is something of a myth. It does occasionally happen - but is very VERY rare. Solo ganking is an art form that has gotten increasingly difficult with each patch. That said, there are a few pilots that continue to excel at it - and my hats off to them.
For the most part eve is a team game. If you absolutely MUST fly solo - go curse/pilgrim or and play around with some setups. There are a few other ships that can pull it off in select circumstance (ranis, jaguar, rapier) but the pilgrim/curse can take on pretty much anything it can catch and win. Avoid missile boats w/ decent pilots .
I have a few fits I can send you in game if you'd like.
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Lubomir Penev
Dark Nexxus
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Posted - 2009.07.30 16:41:00 -
[22]
Originally by: Lanissum
The curse could probably do fine, fitting 3 neuts, a core prober and a cloak. Except the cloak would gimp my scan res... Suggestions?
I got an insurable, fat, ugly suggestion. Main issue is lock time to catch stuff, but expanded launcher can drop you at 0...
[Dominix, Solo ] 1600mm Reinforced Rolled Tungsten Plates I Large Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II Pseudoelectron Containment Field I Beta Reactor Control: Reaction Control I Reactive Plating II
Quad LiF Fueled I Booster Rockets Heavy Electrochemical Capacitor Booster I, Cap Booster 800 Stasis Webifier II J5 Prototype Warp Disruptor I Sensor Booster II, Scan Resolution
Expanded Probe Launcher I, Core Scanner Probe I 500W Infectious Power System Malfunction Modal Mega Electron Particle Accelerator I, Antimatter Charge L Modal Mega Electron Particle Accelerator I, Antimatter Charge L 500W Infectious Power System Malfunction Prototype Cloaking Device I
[empty rig slot] [empty rig slot] [empty rig slot]
-- 081014 : emoragequit, char transfered to a friend, 090317 : back to original owner blog |

Lanissum
The Python Cartel.
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Posted - 2009.07.30 17:37:00 -
[23]
lol, i love my 'your 50mil SP aren't worth **** because your capacitor is ****ed' domi.
Though, I'd think thrice before putting a cloak on it's already crumby lock time.
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ShadowMaiden
Amarr Divine Radiance
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Posted - 2009.07.30 18:59:00 -
[24]
Originally by: Omara Otawan Pilgrim does fine, I'm using it all the time for that. You can even fit expanded probe launcher if you are prepared to give up a bit of tank. .
or you have recon 5.
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Xerra Yeltrox
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Posted - 2009.07.30 20:00:00 -
[25]
Originally by: Lanissum
Highs: 1 med/1 small neut, covops, core prober launcher.
Do realize that vs any semi-decent player you will have 30 secs to deploy probes, scan the sites to 100% and recover probes again. This is not gonna work using core probes since cosmic signatures take a little longer to probe then actual ships using combat probes.
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rubico1337
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Posted - 2009.07.30 22:44:00 -
[26]
90% of the posts in this thread are full of fail.
#1. recon V is worth it, if you are trying to do 3 things at once in a pilgrim (probe, neut, tracking disrupt) your going to need some pretty awsome skills, the only way to get a decent fit is to have recon V
#2. wormholes are about information warfare, what you know, what information you know your opponent knows, what information you think they think you know, etc. if you know where they are(site wise, how many from the corp are on), but they don't even know your there and they are not sitting afk in a POS, if you have any semi decent capable ship you can get at least a gank in or two before running to a superior force.
#2. core probe launcher is sufficient if you are good at scanning, there is a reason you have a covops cloak. you pin down the sites using dscanner and good probe placement. ping the site to 100% and warp to 100km to see exactly where the victim is on grid. if your any decent at scanning and you know what your doing, the probes will only be on dscannner for at most 15 secs. most people dont spam dscan that hard
#3. solo PVP IS NOT DEAD, you just have to not be lazy and look for and pick good fights. you will get blobed alot, but you will run into good fights. wormhole space offers GREAT pvp potential because the ability to blob is severly limited by mass limitations and the lack of local. and sometimes you can trash some small gangs if you know what your doing, or kill a couple and manage to get out alive
i dont even know why im giving out this advice anyways, just carebears just looking to gank people without risk in wormholes imo
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fmercury
Queens of the Stone Age Rote Kapelle
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Posted - 2009.07.30 23:09:00 -
[27]
Originally by: rubico1337
#2. core probe launcher is sufficient if you are good at scanning, there is a reason you have a covops cloak. you pin down the sites using dscanner and good probe placement. ping the site to 100% and warp to 100km to see exactly where the victim is on grid. if your any decent at scanning and you know what your doing, the probes will only be on dscannner for at most 15 secs. most people dont spam dscan that hard
Yeah, and get delcoaked 6 times out of 10. Even if you don't, what's your gameplan after you warp at 100 and they're 190 from you? Bookmark a wreck that probably won't land you anywhere close? slowboat? Get real, you need an expanded. There's a reason they made them seperate.
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rubico1337
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Posted - 2009.07.30 23:16:00 -
[28]
Originally by: fmercury
Originally by: rubico1337
#2. core probe launcher is sufficient if you are good at scanning, there is a reason you have a covops cloak. you pin down the sites using dscanner and good probe placement. ping the site to 100% and warp to 100km to see exactly where the victim is on grid. if your any decent at scanning and you know what your doing, the probes will only be on dscannner for at most 15 secs. most people dont spam dscan that hard
Yeah, and get delcoaked 6 times out of 10. Even if you don't, what's your gameplan after you warp at 100 and they're 190 from you? Bookmark a wreck that probably won't land you anywhere close? slowboat? Get real, you need an expanded. There's a reason they made them seperate.
yes you BM a wreck(gas miners are the easiest cause they usually sit on thier can) or some LCO and figure out a warpin that will get you in range, you have a covops cloak after all. after apoc 1.1 ive never been decloaked at any site when warping to 100km. maybe im just lucky. and alot of the times they are salvaging while fighting, its very easy to get in range in my experience while staying cloaked 9.5/10 times
btw how are you enjoying that -9.99? amazing vid :P
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