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starliight
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Posted - 2009.07.26 19:40:00 -
[1]
Not shure if you guys run into this problem as well but i have been searching for about a week now and cannot find consistent data on what happens when a carrier warps into a class5 wh combat site. Some say it spawn 6 battleships per capital. some say only the first capital spawns them. Others say their are no spawns at all. and lastly some say that these spawns do over 800dps a piece..... if they do actualy esist. the last seems higly unlikely as this is 4800 dps witch isnt tankable by a capital at all and deffinately not by any bs even with capital support.
If anyone knows for a fact how this mechanic works i would be verry gratefull and im shure the rest of the eve community will be as well : )
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.07.26 20:41:00 -
[2]
It's not meant to be tankable by a capital, it's meant to kill a capital :p. Then again, it is possible to get a carrier's tank up to around 4800 without triage mode so if the initial spawn is knocked down to the last trigger ship, it's possible to tackle the site in a carrier. I've also heard that it spawns 6 BS for the first capital, a further 2 for the second and another 2 for the next. It's definitely possible, we've recently seen three carriers warp into a site and they claimed 10-12 BS spawned.
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ArcDragon
Caldari The Hole Patrol
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Posted - 2009.07.27 18:23:00 -
[3]
I can confirm beyond a shadow of a doubt that the first capital in a C4+ will spawn 6 top of the line sleeper battleships. That's for certain.
10 sleeper battleships popped my carrier tanked at about 3000-4000 dps (cataclysmic variable wh).
Bringing a capital to a C3, 2 or 1 does not spawn the additional 6.
What I do not know is what happens when you bring in a 2nd or 3rd capital, this is because it is so rare that players have that sort of setup. I am looking for further confirmation on what happens.
The information in the wormhole guide I published was based, in part, by other players experience. I have no doubt that what they were telling me was the truth, but that does not mean it was accurate.
I welcome any confirmation. If it has a SAVE button...I'm not interested. |

Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2009.07.27 18:40:00 -
[4]
Edited by: Petyr Baelich on 27/07/2009 18:42:52
Originally by: ArcDragon I can confirm beyond a shadow of a doubt that the first capital in a C4+ will spawn 6 top of the line sleeper battleships. That's for certain.
10 sleeper battleships popped my carrier tanked at about 3000-4000 dps (cataclysmic variable wh).
Bringing a capital to a C3, 2 or 1 does not spawn the additional 6.
What I do not know is what happens when you bring in a 2nd or 3rd capital, this is because it is so rare that players have that sort of setup.
Why did you warp the carrier in before you had reduced the initial spawn to the trigger only? Also, it would be a bad idea to have 2 capitals in a wormhole system as you can't roam with more than 1 + battleship escort. If you brought 2 through a wormhole it would be a 1-way move for 1 of them; so you'd only be able to use your 2nd cap in your "home" wormhole. 2-3 anoms and maybe a mag or radar per week is not enough to justify the increased logistical pain of a 2nd cap, imo.
Edit: Also, the sleepers shot your carrier? They seem to ignore ours, I don't think our archon pilot as ever been taken into armor.
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Skywalker
Minmatar Darkness and Chaos
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Posted - 2009.07.27 21:47:00 -
[5]
Originally by: ArcDragon I can confirm beyond a shadow of a doubt that the first capital in a C4+ will spawn 6 top of the line sleeper battleships. That's for certain.
10 sleeper battleships popped my carrier tanked at about 3000-4000 dps (cataclysmic variable wh).
Bringing a capital to a C3, 2 or 1 does not spawn the additional 6.
What I do not know is what happens when you bring in a 2nd or 3rd capital, this is because it is so rare that players have that sort of setup. I am looking for further confirmation on what happens.
The information in the wormhole guide I published was based, in part, by other players experience. I have no doubt that what they were telling me was the truth, but that does not mean it was accurate.
I welcome any confirmation.
We live in C4 system and use carriers at sleeper spawns, without +6 bs's spawning. It is certain sleeper sites that will trigger additional spawns.
It migh be a good way to try it with assigning 1 fighter to an alt at the site and see if +6 BS's spawn.
My blog
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starliight
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Posted - 2009.07.28 06:35:00 -
[6]
Well we will deffinately see. I did a little testing and waped a cloaked frigate to a quaranine annomly and assigned a fighter to it. The sleepers did engage the fighter but their were no extra spawns. Maybe annomalies dont apply to the 6bs spawn rule? (i will try this at a radar site and mag site in the morning to conferm)(i will also test the spawn difference between the 3 different plex dificulties) also the main reason i ask about multiple caps is because if the first cap spawns 6 and the second cap spawns none or even 2 bs's two carriers could clear the plex with little issue,and 3 would be cake.
I can conferm that sleepers will primary the capital ship over a bs as i have seen this hapen several times in grav and ladar sites. In fact we can just leave the mining ships in place when they spawn as all they will attack is the carrier.
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Petyr Baelich
Taggart Transdimensional Virtue of Selfishness
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Posted - 2009.07.28 08:40:00 -
[7]
Originally by: starliight Well we will deffinately see. I did a little testing and waped a cloaked frigate to a quaranine annomly and assigned a fighter to it. The sleepers did engage the fighter but their were no extra spawns. Maybe annomalies dont apply to the 6bs spawn rule? (i will try this at a radar site and mag site in the morning to conferm)(i will also test the spawn difference between the 3 different plex dificulties) also the main reason i ask about multiple caps is because if the first cap spawns 6 and the second cap spawns none or even 2 bs's two carriers could clear the plex with little issue,and 3 would be cake.
I can conferm that sleepers will primary the capital ship over a bs as i have seen this hapen several times in grav and ladar sites. In fact we can just leave the mining ships in place when they spawn as all they will attack is the carrier.
What class wormhole? Assigned fighters should spawn the 6 battleships in anoms, (but not grav or ladar sites) if you're in c4+. Multiple caps is a bad idea because any moves you make through wormholes with more than 1 cap will be 1-way.
The sleepers will ignore the carrier if you have ships generating more aggro, such as ECM or other RR-heavy ships. Running with 1 archon, damnation, 2 domis, scorp, + dps ships the sleepers will switch off between firing at the scorp or one of the 2 domis. They never shoot at the carrier.
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Skywalker
Minmatar Darkness and Chaos
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Posted - 2009.07.28 22:58:00 -
[8]
Did a Radar site in a class4 today with Carrier, no extra BS's spawned.
My blog
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