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Avalloc
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Posted - 2009.07.27 03:00:00 -
[1]
Current Situation: The Overview is normally a very helpful source of information in combat situations. Unfortunately it doesn't offer enough when it comes to POS modules. There are only two ways to tell the status of a POS module, one is via the UI at the Control Tower. And the other is by selecting the Modules in space with the Overview. But wait! With the latter you must then hunt for the target bracket by spinning the camera around and then zooming in to see if it says: Online, Anchored, Unanchored, or Incapacitated. If the POS module is crowded among a bunch of others this makes things even more frustrating. Add in the ability to turn off brackets and the fun (hahaha.. no...) spikes even more!
Yes, there is a third way which ties in with the second one and that is locking the module and seeing what the health is. This unfortunately is only useful in determining if it is Incapacitated. And if you're a Dreadnaught in siege you may have just wasted precious seconds locking on to an already Incapacitated module.
Proposed Solution: Add another column to the Overview which shows the status of POS Modules.
Pros:
- Anyone who has ever done a POS shoot will no doubt cry tears of joy with this change being added.
- Carriers, Motherships, and Logistics pilots will be able to pick out which Modules need repairing much more easily.
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Neyachi
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Posted - 2009.07.27 03:02:00 -
[2]
Agreein with dis. |

The Slayer
GoonFleet GoonSwarm
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Posted - 2009.07.27 03:02:00 -
[3]
Pleaseeeeeeeeeeeeeeeeeee add a column for this. God it would be so helpful.
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DaiTengu
GoonFleet GoonSwarm
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Posted - 2009.07.27 03:06:00 -
[4]
All my 5s. In massive fleet fights, figuring out what's online, and what's incapacitated is a pain at best, and absolutely impossible at worst.
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Gefunkt
GoonFleet GoonSwarm
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Posted - 2009.07.27 03:08:00 -
[5]
Oh god yes.
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Sophie Daigneau
CAPITAL Assistance in Destruction Society GoonSwarm
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Posted - 2009.07.27 03:09:00 -
[6]
+ repping this
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.07.27 03:10:00 -
[7]
Fully supported.
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Lin Xiao
Ars ex Discordia GoonSwarm
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Posted - 2009.07.27 03:20:00 -
[8]
Edited by: Lin Xiao on 27/07/2009 03:21:07 EDIT: I fail at reading comprehension.
Yes I would like to see this column added to the overview.
For your next trick how about getting CCP to add a "use jump bridge" button to the Selected Item panel?
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Pringlescan
GoonFleet GoonSwarm
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Posted - 2009.07.27 03:22:00 -
[9]
Anything to make the souless grinding of logistics easier.
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Ribeye Jaksom
GoonFleet GoonSwarm
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Posted - 2009.07.27 04:27:00 -
[10]
yeah ok
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Tenshiin
GoonFleet GoonSwarm
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Posted - 2009.07.27 04:28:00 -
[11]
Oh god yes. Do this.
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Alabandical
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Posted - 2009.07.27 06:00:00 -
[12]
Absolutely.
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Brmble
GoonFleet GoonSwarm
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Posted - 2009.07.27 06:04:00 -
[13]
makes sense ~ no not believin in urself ~ |

Valanan
Merch Industrial GoonSwarm
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Posted - 2009.07.27 06:09:00 -
[14]
Originally by: Ribeye Jaksom yeah ok
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Cindy McCain
GoonFleet GoonSwarm
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Posted - 2009.07.27 06:21:00 -
[15]
ok whatever
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Rotnac
GoonFleet GoonSwarm
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Posted - 2009.07.27 07:17:00 -
[16]
You have no idea how much better this would make POS setup/takedown. It would still suck, but it would suck less. Combat and general interaction would be so much better too.
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McTecman
GoonFleet GoonSwarm
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Posted - 2009.07.27 07:19:00 -
[17]
Agreeing with this.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.07.27 07:19:00 -
[18]
A column on the overview with some status would be extremly useful.
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Ghitza
Igneus Auctorita GoonSwarm
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Posted - 2009.07.27 07:41:00 -
[19]
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Bremen Saki
Igneus Auctorita GoonSwarm
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Posted - 2009.07.27 07:47:00 -
[20]
:bandwagon:
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BonzaiDNA
GoonFleet GoonSwarm
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Posted - 2009.07.27 09:01:00 -
[21]
4 wheels > 0 wheels.
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iP0D
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Posted - 2009.07.27 09:12:00 -
[22]
Supported, good and helpful idea.
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Cap II
GoonFleet GoonSwarm
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Posted - 2009.07.27 09:13:00 -
[23]
for the love of god

[yellow]Sig removed, inappropriate content. If you would like further details please mail [email protected] - Cortes[ |

Charming Fellow
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Posted - 2009.07.27 11:58:00 -
[24]
good idea
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Treelox
Amarr Seppuku Warriors
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Posted - 2009.07.27 14:38:00 -
[25]
This would make it even easier(too easy) for sniper fleets to "incap" defensive clusters on a POS. Currently you need to at least either get within 100km to look at the POS modules or have a cloaky scout relay targets.
While I agree the current methods of trying to figure which POS module has which status is a PITA. I think allowing anyone looking at their overview from any range what so ever(as long as they are on grid) is to excesive a swing in the other direction.
TL;DR = NO --
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Gradivus
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Posted - 2009.07.27 16:47:00 -
[26]
Please add this, POS shoots are bad enough as it is.
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Sights Silo
GoonFleet GoonSwarm
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Posted - 2009.07.27 17:18:00 -
[27]
Originally by: Treelox This would make it even easier(too easy) for sniper fleets to "incap" defensive clusters on a POS. Currently you need to at least either get within 100km to look at the POS modules or have a cloaky scout relay targets.
While I agree the current methods of trying to figure which POS module has which status is a PITA. I think allowing anyone looking at their overview from any range what so ever(as long as they are on grid) is to excesive a swing in the other direction.
TL;DR = NO

If there is a 100 man sniper fleet sitting at 160km from the tower, and they can't see the modules statuses, it's not going to change the fact that all the important modules are going to be incapped in 10 minutes.
If you want a compromise, how about you can see the status if the module is within the targeting range of the ship you are currently piloting. All this does, in essence, is saves the ctrl-click. It still preserves the "no 400km scout" from your idea, but also makes it suck less to shoot a POS.
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VENOM2k99
GoonSwarm
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Posted - 2009.07.27 21:11:00 -
[28]
Yes indeed! that would be nice
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The Trixter
DarkStar 1 GoonSwarm
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Posted - 2009.07.28 02:31:00 -
[29]
Do iT!
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Antir
GoonFleet GoonSwarm
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Posted - 2009.07.28 02:33:00 -
[30]
I'm shooting pos mods right now and at 5km from them it's still annoying to find the online ones.
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