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Tereliss Verr
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Posted - 2009.07.27 12:01:00 -
[1]
I'm sorry if this is covered already somewhere, but I couldn't find anything on this subject. I have become tired of being killed by player pirates and yes it is part of the game I know, but enough is enough and it is time for me to go out and hunt the hunters, which ship is best for this for a player with 12 million sp? also shield based skills. Thanks
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Rachael Abraham
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Posted - 2009.07.27 13:52:00 -
[2]
Greetings:
Sign me up for wanting to know the answer as well (though I have around 1.3m sp).
Thank you.
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Furb Killer
Gallente
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Posted - 2009.07.27 14:20:00 -
[3]
What i prefer to do is just sit in a belt, kill the npcs and stay at a wreck so it looks like you are looting it. Then really pay attention to yoru directional scanner, to see what is coming. You say shield tanked, are we talking about caldari or minmatar? For caldari their cruisers in general cant really deal with other cruisers solo. But an AML caracal will work fine against all frigates pirates will come with. Just make sure you use your directional scanner and warp out when something larger comes.
With a good drake setup you can kill all other BCs, and especially easy cruisers. As long as they think you are just a carebear happily ratting they will underestimate you.
However while pirates get mainly easy targets, your targets will be well armed and usually prefer outnumbering their target 10 to 1. So you will lose many ships.
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Tereliss Verr
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Posted - 2009.07.27 14:36:00 -
[4]
I can fly a mix of ships but yes mainly mimtari, i was in a mammoth yesterday and got ganked picking up stuff from stations, what I want to do now is find the best ship to train for to go out into lowsec and activley seek and destroy anyone with a skull :)
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oodin
Beyond Divinity Inc
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Posted - 2009.07.27 18:10:00 -
[5]
the ship isnt important. its much more important that you fit faction mods.. i seen many pirates around tama.
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Jarvis Hellstrom
Gallente The Flying Tigers
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Posted - 2009.07.27 19:28:00 -
[6]
Originally by: Tereliss Verr
I have become tired of being killed by player pirates and yes it is part of the game I know, but enough is enough and it is time for me to go out and hunt the hunters, which ship is best for this for a player with 12 million sp? also shield based skills. Thanks
Pirates tend to fight in groups (3-4 is pretty typical) so, first of all, you should bring friends.
If you're new to PvP (and it sounds like you are) I would start with something small like a Rifter. Fit it as well as you can and go hunting. Find a pirate frig and pick a fight and run from everything else. Have some fun with it and go in knowing you're going to lose the Rifter. T1 fit it and go cheap and go in a clone with no implants.
With practice and if you can find some solo folks, you'll eventually win a fight or two. This will take a lot less time if you go with 2-3 friends.
Just remember, fly what you can afford to lose and have fun with it. Pirate hunting can be a good time but remember you're on their turf and they know it better and have closer friends. You'll lose a lot (we did too) but you can have a rockin' good time, learn some things and exact a bit of revenge while so doing.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Furb Killer
Gallente
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Posted - 2009.07.27 20:37:00 -
[7]
Tbh i wouldnt use a rifter for anti-piracy work. Sure there are enough pirates flying arround in t1 frigs, but they got more experience than you and have also decent setups. It is a good ship to practice, no doubt there. But to actually kill pirate frigs better use a thrasher. Since any cruiser will kill you easily, it is again important to watch directional scanner. And then i would just do the same, kill the npc in a belt (preferably in the first belt in a not very busy system, but also not quiet system. In a busy system you will just get too many pirates in cruisers, in a quiet system you wont get any), might be a little problem in thrasher when there is a NPC BS, but there arent that many of them in low sec anyway. Then just hang arround at a wreck untill pirate frig turns up. As long as he thinks you are ratting he will happily attack you in his frig, and a thrasher should be able to kill a rifter without problems.
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EnragedChipmunk
Blood Phage Syndicate
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Posted - 2009.07.28 02:58:00 -
[8]
Sign me up as well, we need to get these pirates under control. Everyone needs to fit their ships the best they can (even if better is more expensive), and charge into low sec against these scum. |

navojnor
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Posted - 2009.07.28 07:39:00 -
[9]
Originally by: oodin the ship isnt important. its much more important that you fit faction mods.. i seen many pirates around tama.
ROFL, and I guess you recomend he gets a navy issue ship too cuz that would be best for taking on BYDI huh?
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oodin
Beyond Divinity Inc
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Posted - 2009.07.28 07:55:00 -
[10]
Originally by: navojnor
Originally by: oodin the ship isnt important. its much more important that you fit faction mods.. i seen many pirates around tama.
ROFL, and I guess you recomend he gets a navy issue ship too cuz that would be best for taking on BYDI huh?
only if he plans to eject 
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Tereliss Verr
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Posted - 2009.07.28 08:09:00 -
[11]
Edited by: Tereliss Verr on 28/07/2009 08:10:10 Lol thank you so called pirate s****for the homour, I don't mind getting blown up in a hauler, it was my own dumb fault, but the Pirate hunting sounds like fun and seems to me to be the best way to learn PvP, as for the faction and officer fits, I will deffo come in a officer fitted nightmare then!!!!! yeah like hell i will, but the rifter and thrasher option looks like a good place to start out.
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Tereliss Verr
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Posted - 2009.07.28 08:24:00 -
[12]
Originally by: EnragedChipmunk Sign me up as well, we need to get these pirates under control. Everyone needs to fit their ships the best they can (even if better is more expensive), and charge into low sec against these scum.
Lol at this 
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Kaz Toffy
Caldari Caldari Provisions
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Posted - 2009.07.28 08:42:00 -
[13]
You know the best thing is that so called pirate hunters or "antipirates" usually end up pretty soon as pirates themselves...
so welcome to the dark side  ............ ............
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Tereliss Verr
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Posted - 2009.07.28 09:49:00 -
[14]
Originally by: Kaz Toffy You know the best thing is that so called pirate hunters or "antipirates" usually end up pretty soon as pirates themselves...
so welcome to the dark side 
Mwaaarh Hazzar!!!
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Andracin
Minmatar Beyond Divinity Inc
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Posted - 2009.07.28 11:17:00 -
[15]
The best thing to do (besides come back in an officer fit faction battleship ) is to cuss under your breath and lick your wounds. Don't take getting ganked personal, just accept it as the price of low sec life you clicked the ok to jump warning sign to get in. If your really hell bent on killing people like me in a frigate or destroyer come to Onatoh and ask for a 1v1. Otherwise your pretty much going to need to bring some mates because most pirates roll in small gangs 3-4 up to 20+ man gangs and your not going to know what hit you until your back in the station.
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Tereliss Verr
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Posted - 2009.07.28 11:30:00 -
[16]
Originally by: Andracin The best thing to do (besides come back in an officer fit faction battleship ) is to cuss under your breath and lick your wounds. Don't take getting ganked personal, just accept it as the price of low sec life you clicked the ok to jump warning sign to get in. If your really hell bent on killing people like me in a frigate or destroyer come to Onatoh and ask for a 1v1. Otherwise your pretty much going to need to bring some mates because most pirates roll in small gangs 3-4 up to 20+ man gangs and your not going to know what hit you until your back in the station.
Hey it's all fun at the end of the day, the only reason I want to hunt pirates is that I feel more morally comfortable doing so, lame you may say but that's just me. I will mostly die I know but will be throwing myself at you all as much as I can, yes I know green goo aplenty for me lol
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Jones Bones
Beyond Divinity Inc
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Posted - 2009.07.28 12:06:00 -
[17]
Get some friends together and go out in T1 fit T1 frigs/cruisers. The costs are low and the experience you gain is key. Practice using different types of ewar and different combat strategies. Remember to always fit a point (warp disruptor/scrambler). =================== Go Bucks! |

Tereliss Verr
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Posted - 2009.07.28 12:21:00 -
[18]
Originally by: Jones Bones Get some friends together and go out in T1 fit T1 frigs/cruisers. The costs are low and the experience you gain is key. Practice using different types of ewar and different combat strategies. Remember to always fit a point (warp disruptor/scrambler).
Cool thanks, I got ganked by i think 2x harbingers, I was undocking and got rammed into the station to nock me off alignment, great tactic, one I will note down
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Jarvis Hellstrom
Gallente The Flying Tigers
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Posted - 2009.07.28 13:56:00 -
[19]
Originally by: Furb Killer Tbh i wouldnt use a rifter for anti-piracy work. Sure there are enough pirates flying arround in t1 frigs, but they got more experience than you and have also decent setups. It is a good ship to practice, no doubt there. But to actually kill pirate frigs better use a thrasher.
Could work. Conventional wisdom is that Destroyers can be hard to fly. Certainly in PvE I've had a fairly annoying time with them although I love the Catalyst as a ship.
They're cheap enough - perhaps I should try PvPing in one someday.
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Tereliss Verr
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Posted - 2009.07.28 13:59:00 -
[20]
Originally by: Jarvis Hellstrom
Originally by: Furb Killer Tbh i wouldnt use a rifter for anti-piracy work. Sure there are enough pirates flying arround in t1 frigs, but they got more experience than you and have also decent setups. It is a good ship to practice, no doubt there. But to actually kill pirate frigs better use a thrasher.
Could work. Conventional wisdom is that Destroyers can be hard to fly. Certainly in PvE I've had a fairly annoying time with them although I love the Catalyst as a ship.
They're cheap enough - perhaps I should try PvPing in one someday.
I'm sure and expect to be corrected if I am wrong, but I have read and heard that the rifter is a deadly ship if you have the skills to fly it properly, I make them (like it's hard too!!) so a total throw away ship. I'm feeling the change too the dark side coming 
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inyreye
Beyond Divinity Inc
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Posted - 2009.07.28 19:49:00 -
[21]
go get emmm!!
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Just fearless
Caldari The Necromongers Clandestine Encounters
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Posted - 2009.07.28 20:13:00 -
[22]
haha join our corp u can hunt pirates as u become one =0 only true way to kill them is with a bunch of carebears or join a pirate corp. =) so hit us up and come hunting with us
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Tereliss Verr
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Posted - 2009.07.29 08:16:00 -
[23]
Thanks for the invite, but I'm still a Empire Carebear at heart for now, i will make a few trips now and again into lowsec areas and hunt, but I guess now from being on here I'm going to be KOS lol
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Nikolay Tesla
Minmatar Nomadic Angels
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Posted - 2009.07.29 09:34:00 -
[24]
Originally by: oodin the ship isnt important. its much more important that you fit faction mods.. i seen many pirates around tama.
Yeah, you can't beat pirates without faction mods. No way in hell without faction mods.
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Tereliss Verr
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Posted - 2009.07.29 10:08:00 -
[25]
Originally by: Nikolay Tesla
Originally by: oodin the ship isnt important. its much more important that you fit faction mods.. i seen many pirates around tama.
Yeah, you can't beat pirates without faction mods. No way in hell without faction mods.
Hehehe your so funny 
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Sakika
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Posted - 2009.07.29 10:49:00 -
[26]
Fly what you can afford to lose and try to stay out of station battles, best to bait at a planet or belt and keep your eye on your directional scanner, it is literally the most important piece of kit in your armory in low sec.
One trick is to pick a few systems you know are frequented by flashies and make off grid bookmarks on gates, belts and planets. They will tend to locate you with their directional scanner and once they have you at a celestial on 5 degrees they will warp to 0. This then gives you the time to decide whether to warp in and engage, remember to cycle your disrupt/scram as you land.
Also learn the usual bait ships, i.e. maller, drake etc.
Most importantly have fun and dont forget to grab the pods for nice bounties and possible ransoms.
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Mikkel 490
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Posted - 2009.07.29 11:19:00 -
[27]
Asakai is always active I believe. Take a trip down there I've had a lot of succes going there
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Tereliss Verr
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Posted - 2009.07.29 11:50:00 -
[28]
Cool thanks guys 
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Jarvis Hellstrom
Gallente The Flying Tigers
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Posted - 2009.07.29 15:01:00 -
[29]
Originally by: Tereliss Verr I'm sure and expect to be corrected if I am wrong, but I have read and heard that the rifter is a deadly ship if you have the skills to fly it properly, I make them (like it's hard too!!) so a total throw away ship. I'm feeling the change too the dark side coming 
Quite probably the best T1 Frigate in the game and properly fit they are very very deadly.
I know what you mean about building them - I do too on those rare occasions I can be bothered to visit my industrial base...
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Tereliss Verr
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Posted - 2009.07.29 15:21:00 -
[30]
So rifter production now in overdrive
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Orange Faeces
Sebiestor tribe
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Posted - 2009.07.29 16:25:00 -
[31]
Originally by: Kaz Toffy You know the best thing is that so called pirate hunters or "antipirates" usually end up pretty soon as pirates themselves...
so welcome to the dark side 
sad but true
oF ---
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Tereliss Verr
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Posted - 2009.07.30 08:16:00 -
[32]
So what would be a good PvP pirate hunting fit for a rifter then?
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Nursultan
Pyrotechnics Inc.
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Posted - 2009.07.30 12:13:00 -
[33]
[Rifter, anti-pie] Centii B-Type Small Armor Repairer Damage Control II 200mm Reinforced Rolled Tungsten Plates I
True Sansha Warp Scrambler True Sansha Stasis Webifier Gistii B-Type 1MN Afterburner
Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Caldari Navy Rocket Launcher, Caldari Navy Phalanx Rocket
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Nursultan's Pirate Blag |

Kva Plexcha
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Posted - 2009.07.30 13:32:00 -
[34]
Originally by: Nursultan [Rifter, EARLY PIRATE CHRISTMAS FIT] Centii B-Type Small Armor Repairer Damage Control II 200mm Reinforced Rolled Tungsten Plates I
True Sansha Warp Scrambler True Sansha Stasis Webifier Gistii B-Type 1MN Afterburner
Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Caldari Navy Rocket Launcher, Caldari Navy Phalanx Rocket
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Fixed. and it made me laugh.
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Tereliss Verr
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Posted - 2009.07.30 13:45:00 -
[35]
Originally by: Kva Plexcha
Originally by: Nursultan [Rifter, EARLY PIRATE CHRISTMAS FIT] Centii B-Type Small Armor Repairer Damage Control II 200mm Reinforced Rolled Tungsten Plates I
True Sansha Warp Scrambler True Sansha Stasis Webifier Gistii B-Type 1MN Afterburner
Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Caldari Navy Rocket Launcher, Caldari Navy Phalanx Rocket
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Fixed. and it made me laugh.
Lol would you like to know where I will be when i bring the ship in for you to gank? that thing would cost more than my BS does, any sensible fits would be appreciated thanks guys  
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Vrabac
Zawa's Fan Club
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Posted - 2009.07.30 15:49:00 -
[36]
Essentially if you want to kill something that's looking for trouble in the first place, you need to make it underestimate you, while it shouldnt.
Someone suggested assault launcher caracal, and it's a good advice. t2 frigs will think you an easy prey, they'll be happy finally seeing something they can take in a belt. Then they will probably die. If they do kill you, which can easily happen if its a assault frig group or something similar, your financial loss is quite light.
There are other similar examples of ships that often get underestimated, especially when seen in belt flown by a seemingly innocent noob. Ferox, prophecy, moa, omen, most destroyers etc all have the reputation of being "crap ships". I wouldn't count cyclone here although that would be your easiest choice since you said youre minmatar/shield trained, since cyclone actually needs to be very well flown to be effective, and you seem to be unexperienced.
The worst possible thing you can do is take expensive or big ships. Not so much because of the isk loss that you'll suffer (although obviously this is a major factor) but because people will notice you, get prepared and blob you mercilessly often not leaving much chance for shooting back. On the other hand, when they see something that is probably easy pickings they tend to grow balls, go in alone or in sufficient separation to be dealt with 1 by 1 and get themselves killed.  |

Saint VII
Minmatar Makani Ohana
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Posted - 2009.07.30 18:30:00 -
[37]
Edited by: Saint VII on 30/07/2009 18:31:09
Originally by: Jones Bones Get some friends together and go out in T1 fit T1 frigs/cruisers. The costs are low and the experience you gain is key. Practice using different types of ewar and different combat strategies. Remember to always fit a point (warp disruptor/scrambler).
This is everyone's advice and, having tried it, this was my experience: the only pirates we could find, after an hour or so of hunting, were in fully decked-out T2 heavy assault cruisers and interdictors. I never saw a pirate in a frigate, that's for sure. And these HAC's had no difficulty targetting fast-moving frigates, despite having 2 or 3 tracking disruptors beamed on them. They never missed a shot. I believe my Rifter sustained two, maybe three hits, before being destroyed.
So, I decided that the game simply doesn't permit us to do this - not without comparable ships. Let me know if you have a better experience, though.
No great scoundrel is ever uninteresting. |

Furb Killer
Gallente
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Posted - 2009.07.30 20:04:00 -
[38]
It is a matter of finding a good system. Of course there also will come hac (gangs) along, but that is a matter of watching directional scanner and not doing stupid things.
If you just take a dessie to the first belt and kill the npcs+wait at a wreck (to make it look like you are looter), you will get t1 frigs which attack you. But of course also other ships, and the ratio between targets you can take and targets you cant take depends on the system.
Like said by someone previously, having a ship which people underestimate helps alot, sadly this is often because they are also quite crappy. Which is why dessies for example, or AML caracal, are such good choices. Dessies only work against t1 frigs and some t2 frigs (which ones depends no your dessie + setup), AML cara against all frigs. But while they do that role good, they got a reputation of being used by noobies ratting, which makes pirates attack you without considering it is a TARP.
It does work, i have done the dessie trick myself quite often. Downside is that it doesnt work anymore for me in the area where i used to do it quite often. When you kill the locals a few times they realise that it might be a bad idea to attack that dessie again.
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Tereliss Verr
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Posted - 2009.07.30 21:25:00 -
[39]
Good words and comments, I have taken them onboard and I thank you all
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World Director
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Posted - 2009.07.30 23:09:00 -
[40]
Edited by: World Director on 30/07/2009 23:11:43 Really best thing you can do is join a pirate corp, take part in some t1 frig roaming and some BS/BC gatecamping, make some people cry, soon you'll get the idea how things work and all the does and dont's even if you plan to be carebear.
Imho "carebear with teeth" is most interesting and productive way to play eve.
P.S. fit ships the way wich assumes this ships will be lost, insure to max.
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Tereliss Verr
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Posted - 2009.07.31 08:22:00 -
[41]
Jioning another corp isn't an option unfortunatly, I'm a joint ceo so maybe agony unleashed leasons is the right course?
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Tyfor Yerisk
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Posted - 2009.07.31 08:52:00 -
[42]
Edited by: Tyfor Yerisk on 31/07/2009 08:52:55 The problem is that you're inexperienced with PVP and low sec, and pirates live, work and thrive in low sec. Unless you learn how to survive effectively down there you're always going to be an easy target. Unfortunately, other than spending lots of time and ships there's no ISK/KB efficient way you can do this.
If you're dead set on an anti-pirate roam, I'd work with a small gang, drone boats / cruisers around low sec. Cheap to fit, can handle most things and GTFO if they can't. It's possible to bait pirates easily, as any Russian KB around Essence will tell you. It's whether you can organise effectively and not have people picked off along the way will be the test.
Good luck though, have fun, remember not to be butt-hurt if the pirates beat you on, any decent pirates wont fight unless it's on their terms.
Edit: Agony courses are good, but nothing can beat doing it for yourself. It's a bit of a steep learning curve but you get there in the end. |

Tereliss Verr
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Posted - 2009.07.31 09:30:00 -
[43]
Sweet thanks for your words
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Tank Charlie
Agony Unleashed Agony Empire
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Posted - 2009.08.05 04:48:00 -
[44]
Originally by: Saint VII This is everyone's advice and, having tried it, this was my experience: the only pirates we could find, after an hour or so of hunting, were in fully decked-out T2 heavy assault cruisers and interdictors. I never saw a pirate in a frigate, that's for sure. And these HAC's had no difficulty targetting fast-moving frigates, despite having 2 or 3 tracking disruptors beamed on them. They never missed a shot. I believe my Rifter sustained two, maybe three hits, before being destroyed.
So, I decided that the game simply doesn't permit us to do this - not without comparable ships. Let me know if you have a better experience, though.
A swarm of T1 frigs is an awesome sight to behold, but you're right that you need more than 1 or 2 if you're going to go up against that T2 fit battleship or HAC/HIC that's usually camping the gate. Fly along with an Agony class and you'll see what I mean.
But there's two sides to this coin. If you're wanting to get in and start learning PVP so that you can take on better opponents, then by all means it's best to start small cuz you're going to lose a ton of ships learning. It's much easier to take a 500k loss on a Rifter than it is to take a 300mil loss on a battleship. The OP understands the fun element, so get out there and try different tactics, review what happened, get some training if you're hitting a wall, and move on up to bigger ships as your skill and circumstances allows. Sure, that lone Rifter isn't going to take down a Golem that's station humping, but then threat assessment is a core skill to learn for PVP as well.
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Vaerah Vahrokha
Minmatar Dark-Rising
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Posted - 2009.08.05 11:38:00 -
[45]
To compete / fight with anything you have to be like and better than them. It's why so many start as anti-pirate and slowly become one themselves.
You could start with a Rifter and join factional war so you don't lose sec status when confronting war targets (beware you'll be shootable in high sec by them though). You have to learn all the basic ropes about getting in low sec, from safe spotting (including instant undock, station dock radius, gate safes, "middle of nowhere safe spot"...) to how to avoid getting podded or avoid getting in a disco camp.
Then there's the practical PvP: how not to end in gate camps or how to react *coldly* when you discover you just jumped in the middle of 40 kill-you-on-sight enemies. Also, the real combat, how to exploit falloff (VERY important in a Rifter) with Barrage depending on the ships you have before, how to manually approach the enemy while keeping an high angular velocity for him, how to pulse MWD, how to deal with speed vs turning radius... Many of these things can be simply practiced with a friend in high sec, you flip a can each other and then fight till one is in low armor.
At this point you'll have some good practice (not at fleet level but I don't think you are interested in it). You should join FW which allows for cheap (the FW players usually fly cheap stuff) and security status "safe" PvP. You get to do FW missions which give ungodly LP and faction standings as a bonus.
Done this, you can try some solo gank, knowing that the ONLY fair fight is the one you won before starting it. It's why pirates always make totally sure to outnumber and outgun you, they know that bringing home their intact body > all including chivalry and "honor".
In the end, months or even years from now, you'll be another low sec status guy in a gank-fit Vagabond. But you'll be "anti-pirate". A sticker, because the game won't save you from going -10 sec status, so you are effectively one of them now.
- Auditing and consulting
Before asking for investors, please read http://tinyurl.com/n5ys4h and http://tinyurl.com/lrg4oz
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Tereliss Verr
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Posted - 2009.08.05 11:41:00 -
[46]
Originally by: Tank Charlie
Originally by: Saint VII This is everyone's advice and, having tried it, this was my experience: the only pirates we could find, after an hour or so of hunting, were in fully decked-out T2 heavy assault cruisers and interdictors. I never saw a pirate in a frigate, that's for sure. And these HAC's had no difficulty targetting fast-moving frigates, despite having 2 or 3 tracking disruptors beamed on them. They never missed a shot. I believe my Rifter sustained two, maybe three hits, before being destroyed.
So, I decided that the game simply doesn't permit us to do this - not without comparable ships. Let me know if you have a better experience, though.
A swarm of T1 frigs is an awesome sight to behold, but you're right that you need more than 1 or 2 if you're going to go up against that T2 fit battleship or HAC/HIC that's usually camping the gate. Fly along with an Agony class and you'll see what I mean.
But there's two sides to this coin. If you're wanting to get in and start learning PVP so that you can take on better opponents, then by all means it's best to start small cuz you're going to lose a ton of ships learning. It's much easier to take a 500k loss on a Rifter than it is to take a 300mil loss on a battleship. The OP understands the fun element, so get out there and try different tactics, review what happened, get some training if you're hitting a wall, and move on up to bigger ships as your skill and circumstances allows. Sure, that lone Rifter isn't going to take down a Golem that's station humping, but then threat assessment is a core skill to learn for PVP as well.
Thanks Tank
I will contact you in game because I want to put the whole corp through "Agony Unleashed Classes" I know the wait list is long but I need help setting up the email lists.
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Tereliss Verr
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Posted - 2009.08.05 12:27:00 -
[47]
Originally by: Vaerah Vahrokha To compete / fight with anything you have to be like and better than them. It's why so many start as anti-pirate and slowly become one themselves.
You could start with a Rifter and join factional war so you don't lose sec status when confronting war targets (beware you'll be shootable in high sec by them though). You have to learn all the basic ropes about getting in low sec, from safe spotting (including instant undock, station dock radius, gate safes, "middle of nowhere safe spot"...) to how to avoid getting podded or avoid getting in a disco camp.
Then there's the practical PvP: how not to end in gate camps or how to react *coldly* when you discover you just jumped in the middle of 40 kill-you-on-sight enemies. Also, the real combat, how to exploit falloff (VERY important in a Rifter) with Barrage depending on the ships you have before, how to manually approach the enemy while keeping an high angular velocity for him, how to pulse MWD, how to deal with speed vs turning radius... Many of these things can be simply practiced with a friend in high sec, you flip a can each other and then fight till one is in low armor.
At this point you'll have some good practice (not at fleet level but I don't think you are interested in it). You should join FW which allows for cheap (the FW players usually fly cheap stuff) and security status "safe" PvP. You get to do FW missions which give ungodly LP and faction standings as a bonus.
Done this, you can try some solo gank, knowing that the ONLY fair fight is the one you won before starting it. It's why pirates always make totally sure to outnumber and outgun you, they know that bringing home their intact body > all including chivalry and "honor".
In the end, months or even years from now, you'll be another low sec status guy in a gank-fit Vagabond. But you'll be "anti-pirate". A sticker, because the game won't save you from going -10 sec status, so you are effectively one of them now.
Yeah I see what you mean, I'm going to move to WH space so need to get my PvP done before I go into the expense of it all, sounds like fun and thanks for your advice 
|

Urallrimmjobz
Caldari
|
Posted - 2009.08.05 20:06:00 -
[48]
Originally by: Tereliss Verr
Originally by: Kva Plexcha
Originally by: Nursultan [Rifter, EARLY PIRATE CHRISTMAS FIT] Centii B-Type Small Armor Repairer Damage Control II 200mm Reinforced Rolled Tungsten Plates I
True Sansha Warp Scrambler True Sansha Stasis Webifier Gistii B-Type 1MN Afterburner
Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Caldari Navy Rocket Launcher, Caldari Navy Phalanx Rocket
Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
Fixed. and it made me laugh.
Lol would you like to know where I will be when i bring the ship in for you to gank? that thing would cost more than my BS does, any sensible fits would be appreciated thanks guys  
You know, if someone was to use a fit like this, they mind as well get into a Wolf; if you gunna go, go big? 
|

Cat o'Ninetails
Rancer Defence League
|
Posted - 2009.08.05 21:09:00 -
[49]
Hi, cat here
It is my solemn duty to defend the system of Rancer from pirates after they visiously destroyed my capsule while i was innocently travelling through the system.
my best advice is probably to know when to fight. often pirates are in groups and while you may only see two pirates there is probably a bunch of them talking about you within the next few systems getting ready to mercilessly destroy your capsule. also fly what you can afford only, i have a good 'defencemobile' fit which costs pretty much nothing. friends are important. i have my deputy jess pole who takes care of business while i am away and has her own 'jessy squad' which i think is important.
good luck fighting the good fight! if you need more tips on anti-pirating send me an evemail in game (i am a specialist in antipirating)
xx
Yay! Six months of defending! \o/ <3 to Abrazzar! |

Ka Jolo
The Tuskers
|
Posted - 2009.08.06 01:34:00 -
[50]
You have received some sound advice here, that I will take just a moment to underscore.
First, to excel in PVP there's no substitute for experience. You can gain your experience in expensive T2 cruisers, or you can gain your experience in cheap throw-away frigates; the smart thing to do is to get your education with the cheaper tuition of T1 frigates. Depending on your skills inexpensive T1 cruisers are also great PVP platforms.
Second (and thanks to Vrabac for raising this issue) the key to killing pirates is to get them to underestimate you. Pirates are used to clueless noobs ratting or mining at lowsec asteroid belts in poorly-fitted ships (though often fit with expensive t2 modules). So if you are prepared for battle with a veteran combat ship while appearing to be a clueless noob, you'll be able to beat a whole class of pirates--those who count on their opponent's cluelessness.
Other ways to be underestimated are to have gang mates who do not appear to be with you (at a safe spot, for example, or waiting at the gate in the next system) or to fly ships generally not chosen by PVP pilots (e.g. the destroyers recommended above or second-rate cruisers).
A third factor for you to consider is the importance of being able to choose your fights. Sure, your destroyer may be able to destroy the veteran pirate in a Rifter; but what if he's in a Sacrilege? You'll want to be able to get away. Keep a sharp eye on local; master your onboard directional scanner; and understand the intricacies of speed, range, alignment, and locking times.
Finally, have a knowledge of the terrain that is at least the equal of your foe's. Have a series of safe spots (including deep safe spots, off-grid from any celestial or the path between any two celestials) and scan points (safe spots that allow you to scan and distinguish between a large number of asteroid belts or space stations, or that allow you to check out stargates before committing yourself to jumping through). And have eyes in the neighboring systems--mates or alts that can see what's about to jump in.
Good luck. Believe it or not, the pirates you fight (win or lose) will appreciate your attitude and be grateful for the fight you bring.
|

Tereliss Verr
|
Posted - 2009.08.06 14:49:00 -
[51]
Edited by: Tereliss Verr on 06/08/2009 14:50:43
Originally by: Ka Jolo You have received some sound advice here, that I will take just a moment to underscore.
First, to excel in PVP there's no substitute for experience. You can gain your experience in expensive T2 cruisers, or you can gain your experience in cheap throw-away frigates; the smart thing to do is to get your education with the cheaper tuition of T1 frigates. Depending on your skills inexpensive T1 cruisers are also great PVP platforms.
Second (and thanks to Vrabac for raising this issue) the key to killing pirates is to get them to underestimate you. Pirates are used to clueless noobs ratting or mining at lowsec asteroid belts in poorly-fitted ships (though often fit with expensive t2 modules). So if you are prepared for battle with a veteran combat ship while appearing to be a clueless noob, you'll be able to beat a whole class of pirates--those who count on their opponent's cluelessness.
Other ways to be underestimated are to have gang mates who do not appear to be with you (at a safe spot, for example, or waiting at the gate in the next system) or to fly ships generally not chosen by PVP pilots (e.g. the destroyers recommended above or second-rate cruisers).
A third factor for you to consider is the importance of being able to choose your fights. Sure, your destroyer may be able to destroy the veteran pirate in a Rifter; but what if he's in a Sacrilege? You'll want to be able to get away. Keep a sharp eye on local; master your onboard directional scanner; and understand the intricacies of speed, range, alignment, and locking times.
Finally, have a knowledge of the terrain that is at least the equal of your foe's. Have a series of safe spots (including deep safe spots, off-grid from any celestial or the path between any two celestials) and scan points (safe spots that allow you to scan and distinguish between a large number of asteroid belts or space stations, or that allow you to check out stargates before committing yourself to jumping through). And have eyes in the neighboring systems--mates or alts that can see what's about to jump in.
Good luck. Believe it or not, the pirates you fight (win or lose) will appreciate your attitude and be grateful for the fight you bring.
Firstly I just want to say a big thankyou to everyone that has replied to this thread, even the stupidly expensive fits, they were a laugh.
Everyone has this preconception that pirates are a bunch of arse holes, myself included in that, but in reality your all a bunch of really cool people, you advise and support is overwhelming and I just wanted to say that players like yourselves is what makes this game such a great place to be. Ok bring on the rarrr and I will see you all in my sights in game, please keep up with the advise or just a shout out it's all good 
|

Ladett
|
Posted - 2009.08.07 10:41:00 -
[52]
Some tips for those who want to catch them evil pirates.
If your trying to train your corp into a anti pirate corp, Then communication is the key. With out doult, any player trying to do this solo , well good luck it will cost you a mint unless you have buckets of experience.
So get about 5 plus players get comms , Vent, Teamspeak, Eve voice or even Skype. Comms is a must!!
Right tactics. Get a BC pref someone with enough skills to hold your target down and a tank You need to have 1 x 20km scram at least, pref 2 x 20km scrams. You can overload one to catch him then swap over if needed. If he gets close enough then a web. U can use the same tactic with the web.
Simpley this ship is designed to tank and hold the target.
Now this is the sneaky bit. Have the whole gang warp to the top belt of the system in question. And everyone log off apart from your bait ship. U see the need for comms now.
Then sit and wait chat about girls etc.
Of course the pirates general will sit out side the system on the gate waiting for their tacklers to get them a target. So you could be in for a fight. Just remember if things do get heated to call the primaryÆs donÆt scream across the comms ( IÆm dieing ) DoesnÆt help.
All the ship that log off can fit themselves for max gank and damage. Your bait ship is the tanker.
Have fun and Kill them there pirate s****!!
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Tereliss Verr
|
Posted - 2009.08.07 11:51:00 -
[53]
Originally by: Ladett Some tips for those who want to catch them evil pirates.
If your trying to train your corp into a anti pirate corp, Then communication is the key. With out doult, any player trying to do this solo , well good luck it will cost you a mint unless you have buckets of experience.
So get about 5 plus players get comms , Vent, Teamspeak, Eve voice or even Skype. Comms is a must!!
Right tactics. Get a BC pref someone with enough skills to hold your target down and a tank You need to have 1 x 20km scram at least, pref 2 x 20km scrams. You can overload one to catch him then swap over if needed. If he gets close enough then a web. U can use the same tactic with the web.
Simpley this ship is designed to tank and hold the target.
Now this is the sneaky bit. Have the whole gang warp to the top belt of the system in question. And everyone log off apart from your bait ship. U see the need for comms now.
Then sit and wait chat about girls etc.
Of course the pirates general will sit out side the system on the gate waiting for their tacklers to get them a target. So you could be in for a fight. Just remember if things do get heated to call the primaryÆs donÆt scream across the comms ( IÆm dieing ) DoesnÆt help.
All the ship that log off can fit themselves for max gank and damage. Your bait ship is the tanker.
Have fun and Kill them there pirate s****!!
Vent is a prereq to join our corp, I have been a victim of this before, we managed to kill the interdictor that bubbled us but the whole fleet I was in was desimated and as a noob fool i lost 60mill in my head, I'm defo going to try these tactics out, I have also been getting my corpies to read this thread and others on the forums and everyone is getting excited about going out and trying it.
Thanks again guys in the making hehe
|

Dex Timor
Forza Di Colpo
|
Posted - 2009.08.08 09:55:00 -
[54]
Originally by: Ladett ...
Now this is the sneaky bit. Have the whole gang warp to the top belt of the system in question. And everyone log off apart from your bait ship. U see the need for comms now.
...
Log-on traps are just as cheap as Log-offsky tactics. Have the decency to park your fleet next door or at a station / safe-spot.
Meta-gaming is ok, but not if it borders on cheating where no skill is involved at all.
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Proteus Maximus
Caldari Durt Industries Inc New Eden Research
|
Posted - 2009.08.08 11:55:00 -
[55]
Quote: Originally by: Nursultan [Rifter, EARLY PIRATE CHRISTMAS FIT] Centii B-Type Small Armor Repairer Damage Control II 200mm Reinforced Rolled Tungsten Plates I True Sansha Warp Scrambler True Sansha Stasis Webifier Gistii B-Type 1MN Afterburner Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Republic Fleet 200mm Autocannon, Republic Fleet EMP S Caldari Navy Rocket Launcher, Caldari Navy Phalanx Rocket Trimark Armor Pump I Trimark Armor Pump I Trimark Armor Pump I
I LOLED blowing my morning tea all over the monitor
I have to agree with something I read in this thread. You will become what you seek to destroy. The more I venture into low sec and taste blod the less I want to leave and go back to CB'ing.
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Chana Kor
Caldari
|
Posted - 2009.08.08 23:55:00 -
[56]
Originally by: Proteus Maximus
I LOLED blowing my morning tea all over the monitor
I have to agree with something I read in this thread. You will become what you seek to destroy. The more I venture into low sec and taste blod the less I want to leave and go back to CB'ing.
Not only that but I imagine there's no way to distinguish between pirates and other anti-pirates.
Having said that, I've always wanted to anti-pie...although currently I can't spot the pirates on my overview 'cause it's cluttered with war targets.
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Cova Jadt
Invicta. Advocated Destruction
|
Posted - 2009.08.09 10:00:00 -
[57]
Killing pirates is all good and well but if your serious about pvp then don't base your whole career on one aspect of it.
unfortunately for you alot of people get killed by pirates and think they are gona become anti pirates, again if that is all u plan to do it often turns out to be boring and/or expensive especially if alone.
So basically dont be annoyed at dying. Give piracy a go urself, kill pirates on your journeys, kill people in 0.0, kill them in fleets etc. DO IT ALL!
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Removal Tool
Two Minutes Hate
|
Posted - 2009.08.09 15:47:00 -
[58]
What you are "morally comfortable" doing in EVE will change over time, I assure you 
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Chargon
|
Posted - 2009.08.10 09:18:00 -
[59]
1. Hunting pirates solo is a bad idea even though some are not in the same corp they still work together... remember there goal is to gank by any means possible and control the system.
2.If the odds are even 50% of them won't even come out to play... If there outnumbered....then 99.9% of them wont even undock......
3.If you do decide to go hunting.... try to get play them at there own game... a. Be willing to take security hit.... b. Bait and trap with friends....lots of friends... c. Your going to lose ships better have 4 or 5 back up ships prepositioned in same system or one next door.
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Tereliss Verr
|
Posted - 2009.08.10 10:39:00 -
[60]
Originally by: Chargon 1. Hunting pirates solo is a bad idea even though some are not in the same corp they still work together... remember there goal is to gank by any means possible and control the system.
2.If the odds are even 50% of them won't even come out to play... If there outnumbered....then 99.9% of them wont even undock......
3.If you do decide to go hunting.... try to get play them at there own game... a. Be willing to take security hit.... b. Bait and trap with friends....lots of friends... c. Your going to lose ships better have 4 or 5 back up ships prepositioned in same system or one next door.
Those corwardly devils, come out and fight like true wariors 
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Alexandra Stormwing
Blood Money Bootcamp
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Posted - 2009.08.10 22:59:00 -
[61]
If you are looking to fight some pirates, come to Yvangier. Blood Money Cartel honors 1v1 agreements. We'd be happy to engage and send a "Good Fight" no matter what the outcome is, and depending on who you fight, you might get some good advice for the next time around as well.
Plus, the next door high sec system is usually fairly well stocked with ships, modules, and ammo. Hope to see you around. 
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Yakov Draken
Minmatar Tides Of War
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Posted - 2009.08.11 05:42:00 -
[62]
Edited by: Yakov Draken on 11/08/2009 05:42:38 A lot of good advice in this thread but the bottom line is solo vs pirates for a pvp nub will be tough.
Frigates can be fun in low sec but cruisers are also very affordable option and can do a lot more damage. A lot of pvp is about killing while the window of opportunity is open then gtfo. Cruisers gangs with ECM support are nasty if you have the initiative.
I know you have expressed a preference for shield tanking, and that can work well, *but* the 1600mm plated Rupture and Hurricane are standards for a reason. If you want to get serious about your pvp get into armor tanking and get your friends to do the same as this opens up remote rep and all the lovely things that follow.
Ganking pirates is actually fairly straight forward. Find a commenly used high sec/low sec gate. Check out what the local campers are doing with an alt scout (get one if you don't have one) and then at the right time gank them them with the help of the gate guns.
Tough part is that to really know what pirates are up to you have to do it yourself. A solo pvp vet can hurt pirates even with a low SP character. A new player solo - that is tough.
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Tereliss Verr
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Posted - 2009.08.11 09:06:00 -
[63]
Thank you it seems that the best way to learn is to get out there and go for it with the added bonus of all of your advice, which again I thank you all for, just a quick appology to all those that have evemailed me in game asking to come out into the hunt with me, trust in eve is a hard thing to have, so please forgive me for expecting to be podded by you at the earliest convinence, but I will be heading out for a few scraps with pilot's soon 8)
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Shinjo Bajahnhosuu
Blood Money Bootcamp
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Posted - 2009.08.11 22:29:00 -
[64]
Originally by: Alexandra Stormwing If you are looking to fight some pirates, come to Yvangier. Blood Money Cartel honors 1v1 agreements. We'd be happy to engage and send a "Good Fight" no matter what the outcome is, and depending on who you fight, you might get some good advice for the next time around as well.
Plus, the next door high sec system is usually fairly well stocked with ships, modules, and ammo. Hope to see you around. 
+1. Hope to see you sometime.
Just don't bring any drones. 
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waruiushiro
Wrath of Fenris
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Posted - 2009.08.11 23:58:00 -
[65]
To fight pirates is gonna be tough, like ppl have already said. Make sure you get things right at the fittings screen.
Since you're baiting a foe that's likely more powerful, they'll engage you with a bit of overconfidence (if you're lucky). Make sure to use scram/web combos and bring energy neutralizers.
I can't remember how many times I've taken out wannabe pirates/anti-pirates who should have killed me, but haven't because their gank cruiser hasn't fit a scrambler or web.
Every ship in your gang must fit a 'point' (disruptor or scrambler). Close range ships fit scramblers, and every ship that can should fit a web. Minmatar ships should fit neutralizers, and battlecruisers definitely should have at least one medium neut. Neuts are EXTREMELY useful weapons, and two medium neuts will cap out a cruiser class ship in just a few cycles. Fit warp disruptors on a select few cruisers and put them on all interceptors apart from Taranis, which should be web/scram for blasters.
DO NOT fit cap boosters or cap rechargers on ships that don't need them. Stay away from active tanks, apart from ships like Myrms and some AB-fit Assault Frigs. Use buffers to last longer and be cap independent. Save your mids for tackle!
If your gang has solid tackle and the ability to immobilize and cap-out the enemy, then even when outnumbered you should be able to kill a few T2 frigs or maybe even a HAC or recon. Ships like a Rapier will mess you up right until someone disables his MWD with a scram, when they'll be easy prey for the rest of your gang.
If you can go out in T1 ships and lose everything, but kill a couple T2 cruisers... then that's a good fight.
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Tereliss Verr
|
Posted - 2009.08.12 15:08:00 -
[66]
Originally by: Shinjo Bajahnhosuu
Originally by: Alexandra Stormwing If you are looking to fight some pirates, come to Yvangier. Blood Money Cartel honors 1v1 agreements. We'd be happy to engage and send a "Good Fight" no matter what the outcome is, and depending on who you fight, you might get some good advice for the next time around as well.
Plus, the next door high sec system is usually fairly well stocked with ships, modules, and ammo. Hope to see you around. 
+1. Hope to see you sometime.
Just don't bring any drones. 
Will contact you guys in game and set something up, must rememeber to JC lol Why no drones? seems like a trick to me 
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Tai Paktu
Beyond Divinity Inc
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Posted - 2009.08.12 16:24:00 -
[67]
Some really solid advice in here (and some not so good, though I lol'd at the deadspace/faction Rifter ). Also makes me really happy to see newer players looking to get into PvP and 'RP' the good guys. As an 'evil pirate' I don't always enjoy ganking terrible fit pilots on their first trip into low sec. I even had to be talked out of sending ISK to a guy whos civilian fit Cormorant I killed in Tama last night (I am terrible pirate ). I much prefer an actual fight, even if it's one that I lose, though blow-outs and 'no contests' either way are somewhat boring for me.
I wish CCP could do something to make anti-piracy and that spectrum of activities more appealing, because as others have said, anti-pies usually end up just crossing over when they realize their sec is plummeting. Anyways, I heard that Onatoh has pirates. Probably a good place to start looking, and if you see a Punisher in a belt, go for it, he's probably a noob. 
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ZethMorn
|
Posted - 2009.08.12 19:13:00 -
[68]
I just watched an awesome video on youtube where this carebear Hulk pilot got tired of lossing stuff to pirates and who knew a Hulk would have teeth like that I laughed so hard. It was awesome to watch, I would loved to have seen those pilots faces when a Hulk turned and attacked them. tried to find the link but cant remember how i got to it but it was funny stuff.
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Omarvelous
Destry's Lounge Important Internet Spaceship League
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Posted - 2009.08.13 15:18:00 -
[69]
The best way to hunt pirates is to join a pirate corp.
They like shooting pirates just as much as you do and will use the same sneaky underhanded methods they use against carebears against each other to win.
Interested? Shoot myself or one of my corp's directors an evemail.
Important Internet Spaceship League Wants You |

Tereliss Verr
|
Posted - 2009.08.13 16:31:00 -
[70]
Originally by: ZethMorn I just watched an awesome video on youtube where this carebear Hulk pilot got tired of lossing stuff to pirates and who knew a Hulk would have teeth like that I laughed so hard. It was awesome to watch, I would loved to have seen those pilots faces when a Hulk turned and attacked them. tried to find the link but cant remember how i got to it but it was funny stuff.
Yeah that vid is funny as 
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Tereliss Verr
|
Posted - 2009.08.13 16:32:00 -
[71]
Originally by: Omarvelous The best way to hunt pirates is to join a pirate corp.
They like shooting pirates just as much as you do and will use the same sneaky underhanded methods they use against carebears against each other to win.
Interested? Shoot myself or one of my corp's directors an evemail.
Thanks for the offer but I have my own corp already but i may train up an alt to pirate with seeing the sec hit is severe
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Jarvis Hellstrom
Gallente The Flying Tigers
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Posted - 2009.08.13 18:03:00 -
[72]
quote=ZethMorn]I just watched an awesome video on youtube where this carebear Hulk pilot got tired of lossing stuff to pirates and who knew a Hulk would have teeth like that I laughed so hard. It was awesome to watch,
There was also the 'Industrial Revolution' about two years ago. A whole group of carebear high sec players fitted out Industrial ships for combat and went flying through lowsec pwning all the pirates who tried to attack them. It was priceless!
Also funny as heck listening to some of the pirates crying about how 'unfair' it was!
May God stand between you and harm in all the Empty places you must walk
(Old Egyptian Blessing) |

Tereliss Verr
|
Posted - 2009.08.14 08:12:00 -
[73]
Originally by: Jarvis Hellstrom quote=ZethMorn]I just watched an awesome video on youtube where this carebear Hulk pilot got tired of lossing stuff to pirates and who knew a Hulk would have teeth like that I laughed so hard. It was awesome to watch,
There was also the 'Industrial Revolution' about two years ago. A whole group of carebear high sec players fitted out Industrial ships for combat and went flying through lowsec pwning all the pirates who tried to attack them. It was priceless!
Also funny as heck listening to some of the pirates crying about how 'unfair' it was!
Awesome, will have to look out for that
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Tereliss Verr
|
Posted - 2009.08.17 08:41:00 -
[74]
Well I am happy to report that I have had my first kill of a pirate!!
One of my corp memebers was mining quite happily in a belt, well not so happy he hates mining. In comes a 07 player in a Incursus, we fleeted quickly I was already in a rifter fitted for PvP as it happens, warped into the belt and he was gone, waited around on my own and he turned up again to take more from the jet can, the porr guy didnt really stand a chance he started to orbit me as i did the same, targeted him and told my corp to warp to me, the order to open fire was given by myself and in came a scorpion a drake and a ferox, he was smashed quite well, what i have found though is its not a good idea to pod someone in high sec, I now fly around with a little skull next to me, but it was dam good fun, the pirate and myself had a chat afterwards and GF was given by us both, thank you guys for all your advice and help it has paid off, i managed to hold the guy and survive until my back up arrived. 
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Jake Bronson
Gallente
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Posted - 2009.08.17 17:27:00 -
[75]
Originally by: Tereliss Verr
Those corwardly devils, come out and fight like true wariors 
Pirates are not hero's, warriors, men....etc.
They are zerglings... can/will only fight in great numbers. Find one all alone and they are crushed like the bugs that they are. 
Seriously, it amazes me at what amuses pirates. The THRILL of ganking! 20 to 5! Woot!!! We kicked their ARS!!!
TWO thumbs up and a heroÆs cheer for ANY of you players who are BRAVE (an attribute pirates sorely lack) enough to head into the danger zone unwilling to cower in the face of danger!
Yea, youÆll get gankedà but youÆll earn a lot more than the gankers got. RESPECT!
Who has respect for a pirate? *crickets*
Who has respect for the brave soul that treaded the valley of death without fear? *raises hand*
To those who say, ôThose who start out as anti-pirates end up as pirates themselves.ö Those people were never anti-pirates at heart to begin withà they were just ô****ed offö. ThereÆs a difference.
A TRUE anti-pirate will NEVER take to the cowardly dark-side.

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Kate Yeats
Caldari Stand and Deliver
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Posted - 2009.08.17 17:39:00 -
[76]
Originally by: Tereliss Verr Well I am happy to report that I have had my first kill of a pirate!!
In comes a 07 player in a Incursus ... and in came a scorpion a drake and a ferox, he was smashed quite well
Congrats. Awesome job on going way over the top with the firepower too, because if they are worth squishing, they are worth squishing right.
I hold out some glimmer of hope when I hear Federation citizens upholding the law. Down with pirates!
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zack tap
Minmatar The Flowing Penguins
|
Posted - 2009.08.18 02:01:00 -
[77]
Edited by: zack tap on 18/08/2009 02:06:11 Greetings all, I've been away a while and "training"/dealing with RL whilst my corps has evolved, heavily into FW... I am a carebear atm tbh (my corps not lol...) but when I am able I take part in hunting (FW bias but pirate hunting/repelling goes with the territory) it is a huge buzz, when we can grab a target! lol (once u run in T2/Ruppies/Drakes/Canes etc,folk gtfo dodge or bring a bigger gang to counter). With the exception of the deadspace fit Rifter the info in this thread really is first rate; in fact I am suprised at how candid the posters have been, I salute the lot of you!!! I don't think info of the quality in this thread was posted so readily years back, times change eh? Though more folk in lo/null sec is always good, that's where the game is imho.
For my two penneth (cents), I will reitterate previous posts to some extent:
Learn in cheap ships, Rifter ideal (Rifter swarms of Eve Uni etc are still best avoided , and fly mob handed (have mates handy and have everyone fit web/scram AND remote rep gear)
The remote rep stuff is crucial when beat up and unable to dock/bug out, a good safe spot/regroup and heal works wonders...(obviously only any good wi' mates to repair you...). If flyin solo major gank and no repper can do the trick but you have to pick the fight...
Faction Warfare (FW) is an awesome intro to pvp try it, there are some invaluable gems of info that you can glean from either running with the "blob" or going deep and stirring it deep behind enemy lines in tight small units (this is the steeper learnin curve but also more rewarding as the blob gets avoided or tackled by a larger one and learning anything in a lag fest can be slow). 
Anti Pirate has always been a bit of a poisoned chalice as you do end up rat as u progress for better or worse 
Make bucketloads of safespots where u hunt, lurk and learn the "lay of the land" be prepared to run and don't react to smack in local just remember u are hunting them, don't be prevoked, they live for carebear tears (and by they, I mean any lo sec advisary)
Learn the names/ different grades of ships lol (obvious I know ) and their counters as I engaged a Zealot at a station a while back in my pvp fit Ruppie... :) that didn't end well for me but hey now I remember one of them is a HAC 
Above all have a real good laugh! we all do this for fun wotever our flava of engagement, keep an eye on local at all times and when in doubt either run or have mates/an unexpected fit... the guy that mentioned neuts was spot on 
All very best to the lot of you thats had input in this thread, you are what makes Eve unique and keeps us all coming back whatever RL chucks at us. nb shield tankers in pvp, eek, just my bias fly safe.
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Tereliss Verr
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Posted - 2009.08.18 12:41:00 -
[78]
Thanks for your words, I have refitted a rifter after concord blew my last one up, I did get the pod kill though (not doing that again in high sec) and last night I fitted out a Ruppie which I must admit rocks, but still have to train up armor skills as mine are currently shield based, if anyone is interested and I don't know what the logistics of it would be, perhaps we could all get together for a kumitie, pick a system and a time to be there and last one standing wins? sounds like it could be a bloody good laugh, if your up for it let me know?
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The ChurchWarden
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Posted - 2009.08.18 13:29:00 -
[79]
The truth about fighting pirates really depends on what kind of pirate you get. For instance you have three types normally. You have the former 0.0 pilot who left possibly because his clones started costing 50m or more a piece and was tired of blobs and POS bashing. You have the weekend pirate someone who cares about their sec status but likes to get in on some kills with friends. Then you have the career pirates, these guys will pick one system or several and pretty much just dominate them.
Now for the 0.0 pilot you have to worry about experience but also understand that he's not expecting alot. That means that a couple buddies and a pvp fit instead of a missioning fit is normally enough to catch this pirate flat footed since they like smaller gangs normally to leave that blob feel of 0.0 behind.
For the weekend pirate it's a bit more difficult. To be honest a proper fleet setup is the best to deal with this pirate. He has friend he has fun and he probably has a decent missioning income. So you need friend, possibly RR Battleships or HACs with a Logistic support. Use something as bait and grab as many of his buddies as you can and drop your fleet on them.
For the career pirate well they can be the most difficult. Often career pilots will occassional get people angry and have battle fleets in their system. Some of them can manage this some can't. If your unlucky and face someone who can handle 10-30 man fleets in their space then the best option is Buffer / Gank Battleships with capital support. On average a pirates main weakness is capitals since alot of them train T2 for better small gang ships. Baiting is as easy as putting a plated battleship out with a cyno and a full mid of points.
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Tereliss Verr
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Posted - 2009.08.20 22:23:00 -
[80]
any takers?
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Tereliss Verr
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Posted - 2009.08.28 15:26:00 -
[81]
Opps it seems he had a billion plugged into his head, so I have been told by a corp mate, now I feel bad for podding him
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Fafnir Drake
Gallente Boob Heads The Council.
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Posted - 2009.08.28 15:44:00 -
[82]
To kill pirates in general: 1: Get Buddies 2: Setup some fairly effective and cheap T1 ships. 3: Set one guy (preferably a new guy. If nobody is new, you might need an alt for this) in a plated up bait ship. Cheap fittings. Passive tanked Myrms and Drakes aren't good bait ships vs competent players, but it might make the less experienced PvPers bite. 4: Have the bait run around acting like a complete dip****. 5: When the pirate/s jump him, figure out how many of em there are and what they're flying (If you haven't already. Generally, you want to know what groups pirate in that area before hunting them). If you think you can take them, jump in, warp in, and have fun.
One important note about pirates, however: They tend to know what they're doing. They wouldn't last long otherwise. They will tend to avoid fights they can lose. Much of the time you engage a group of pirates, they aren't actually pirates. They're just PvPing, and any money they make is just a bonus. So they will actually welcome your hunting of them, even if it means they might lose a fight. The true pirates (My definition of a true pirate is someone who doesn't just PvP, they actually make sizable profits from it) will be hard to catch, as they don't tend to want to take risk they don't need to.
------ "Tell a man there are 300 billion stars in the universe and he'll believe you. Tell him a bench has wet paint on it and he'll have to touch to be sure." |
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