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Cen Varis
|
Posted - 2004.10.02 07:02:00 -
[1]
hiya - wasn't sure where to put this.
ok. history - i'm a failry newish player (bit over a month) i've been flying in a imicus, then vexor... (mined and built myself). and been doing lvl2 kill mission for the fed namy quite easily...
last night i finally got the inerals for a thorax (through recycling - no mining here) and built a thorax - and in the meantime did lvl 3 kill missions in my vexor - it died eventually.
my Vexor setup was 4x 250mm railguns, mwd, med shield booster, industrial cap recharger, 4x RCU 4 ogres and 5 hammerheads.
i am thinking of using a similar setup for the thorax (drones did most of my work in lvl2) but looking for hints.... (can only use hybrid weapons atm) Interstellat Cartographic League - Cen Varis |

Cen Varis
|
Posted - 2004.10.02 07:02:00 -
[2]
hiya - wasn't sure where to put this.
ok. history - i'm a failry newish player (bit over a month) i've been flying in a imicus, then vexor... (mined and built myself). and been doing lvl2 kill mission for the fed namy quite easily...
last night i finally got the inerals for a thorax (through recycling - no mining here) and built a thorax - and in the meantime did lvl 3 kill missions in my vexor - it died eventually.
my Vexor setup was 4x 250mm railguns, mwd, med shield booster, industrial cap recharger, 4x RCU 4 ogres and 5 hammerheads.
i am thinking of using a similar setup for the thorax (drones did most of my work in lvl2) but looking for hints.... (can only use hybrid weapons atm) Interstellat Cartographic League - Cen Varis |

Cen Varis
|
Posted - 2004.10.02 07:02:00 -
[3]
hiya - wasn't sure where to put this.
ok. history - i'm a failry newish player (bit over a month) i've been flying in a imicus, then vexor... (mined and built myself). and been doing lvl2 kill mission for the fed namy quite easily...
last night i finally got the inerals for a thorax (through recycling - no mining here) and built a thorax - and in the meantime did lvl 3 kill missions in my vexor - it died eventually.
my Vexor setup was 4x 250mm railguns, mwd, med shield booster, industrial cap recharger, 4x RCU 4 ogres and 5 hammerheads.
i am thinking of using a similar setup for the thorax (drones did most of my work in lvl2) but looking for hints.... (can only use hybrid weapons atm) Interstellat Cartographic League - Cen Varis |

Haematite
|
Posted - 2004.10.02 08:37:00 -
[4]
Hi
Thorax with 5X 250 Rails is Nice, 8 Ogres or a Mix of the Heavys works well for all L3 Missions.
You may need to fill the Lows with RCU1's to get the Highs to Fit.
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Haematite
|
Posted - 2004.10.02 08:37:00 -
[5]
Hi
Thorax with 5X 250 Rails is Nice, 8 Ogres or a Mix of the Heavys works well for all L3 Missions.
You may need to fill the Lows with RCU1's to get the Highs to Fit.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |

Haematite
|
Posted - 2004.10.02 08:37:00 -
[6]
Hi
Thorax with 5X 250 Rails is Nice, 8 Ogres or a Mix of the Heavys works well for all L3 Missions.
You may need to fill the Lows with RCU1's to get the Highs to Fit.
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-
-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- |

Shayla Sh'inlux
|
Posted - 2004.10.02 14:21:00 -
[7]
High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship? ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Shayla Sh'inlux
|
Posted - 2004.10.02 14:21:00 -
[8]
High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship? ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Shayla Sh'inlux
|
Posted - 2004.10.02 14:21:00 -
[9]
High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship?
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Masta Killa
|
Posted - 2004.10.02 14:33:00 -
[10]
Originally by: Shayla Sh'inlux High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship?
Shield and armor tanking, dealing good damage and being fast and/or agile.
I'm ok with not dealing the most damage, not being able to armor tank (its possible by gimping your whole setup tho) and not being the fastest flyer on the block, but the cap relay nerf completely and utterly ³ber-gimped shield tanking 
Oh and I can't wait until us Caldari get better missiles...it's annoying to watch all those taranis, malediction and crusader pilots run around with t2 ion blasters og t2 medium pulses while all I'm shooting are tiny little t1 missiles. Devs plz finish those damn missiles plz!  --------------------------------------
We are The Collective. Resistance is futile. |

Masta Killa
|
Posted - 2004.10.02 14:33:00 -
[11]
Originally by: Shayla Sh'inlux High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship?
Shield and armor tanking, dealing good damage and being fast and/or agile.
I'm ok with not dealing the most damage, not being able to armor tank (its possible by gimping your whole setup tho) and not being the fastest flyer on the block, but the cap relay nerf completely and utterly ³ber-gimped shield tanking 
Oh and I can't wait until us Caldari get better missiles...it's annoying to watch all those taranis, malediction and crusader pilots run around with t2 ion blasters og t2 medium pulses while all I'm shooting are tiny little t1 missiles. Devs plz finish those damn missiles plz!  --------------------------------------
We are The Collective. Resistance is futile. |

Masta Killa
|
Posted - 2004.10.02 14:33:00 -
[12]
Originally by: Shayla Sh'inlux High: 5 x 250mm Railguns (named variety preferred obviously)
Mid: 1 x 10mn MWD 1 x Cap Recharger I 1 x Shield Booster II
Low: 4 x RCU I 1 x Power Diag I
This should all fit with engineering IV, which isn't that hard to train.
The shield booster is to compensate for the occasional hit you'll take. Other than that, just keep range at some 40km and blast away.
It's pretty boring though and a Moa can do it better. Then again, is there anything that isn't easy in a Caldari ship?
Shield and armor tanking, dealing good damage and being fast and/or agile.
I'm ok with not dealing the most damage, not being able to armor tank (its possible by gimping your whole setup tho) and not being the fastest flyer on the block, but the cap relay nerf completely and utterly ³ber-gimped shield tanking 
Oh and I can't wait until us Caldari get better missiles...it's annoying to watch all those taranis, malediction and crusader pilots run around with t2 ion blasters og t2 medium pulses while all I'm shooting are tiny little t1 missiles. Devs plz finish those damn missiles plz!  --------------------------------------
We are The Collective. Resistance is futile. |

Shayla Sh'inlux
|
Posted - 2004.10.02 16:17:00 -
[13]
Should have been more specific, but since this thread had nothing to do with PvP, I figured it was pretty clear.
I have yet to meet an NPC spawn that can you can handle with a cruiser (say, a tough lvl 3 mission or a commander type belt spawn in 0.1) that can even *scratch* a Caracal.
Armor tank? Shield tank? Why the heck would you ever want to? They ain't hitting you. Just fit your 5 hardpoints with some launchers and press F1 - F5. Heck, you can even do it with a Kestrel if you feel like it; just takes *quite* a while.
Since when is the Raven a poor PvP ship? I dunno 'bout you, but it's Ravens, Ravens and more Ravens. Oh, and the occasional Mega or Gankageddon.
That said, missiles need some a change. Starting with a nerf for PvE issues and some change in a PvP environment. ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Shayla Sh'inlux
|
Posted - 2004.10.02 16:17:00 -
[14]
Should have been more specific, but since this thread had nothing to do with PvP, I figured it was pretty clear.
I have yet to meet an NPC spawn that can you can handle with a cruiser (say, a tough lvl 3 mission or a commander type belt spawn in 0.1) that can even *scratch* a Caracal.
Armor tank? Shield tank? Why the heck would you ever want to? They ain't hitting you. Just fit your 5 hardpoints with some launchers and press F1 - F5. Heck, you can even do it with a Kestrel if you feel like it; just takes *quite* a while.
Since when is the Raven a poor PvP ship? I dunno 'bout you, but it's Ravens, Ravens and more Ravens. Oh, and the occasional Mega or Gankageddon.
That said, missiles need some a change. Starting with a nerf for PvE issues and some change in a PvP environment. ------------------------------------------------------- "Do you really think that's air you're breathing?" |

Shayla Sh'inlux
|
Posted - 2004.10.02 16:17:00 -
[15]
Should have been more specific, but since this thread had nothing to do with PvP, I figured it was pretty clear.
I have yet to meet an NPC spawn that can you can handle with a cruiser (say, a tough lvl 3 mission or a commander type belt spawn in 0.1) that can even *scratch* a Caracal.
Armor tank? Shield tank? Why the heck would you ever want to? They ain't hitting you. Just fit your 5 hardpoints with some launchers and press F1 - F5. Heck, you can even do it with a Kestrel if you feel like it; just takes *quite* a while.
Since when is the Raven a poor PvP ship? I dunno 'bout you, but it's Ravens, Ravens and more Ravens. Oh, and the occasional Mega or Gankageddon.
That said, missiles need some a change. Starting with a nerf for PvE issues and some change in a PvP environment.
|

Nomadic
|
Posted - 2004.10.02 18:31:00 -
[16]
High: 4 x 250mm Railguns (I'm using Scouts) 1 x Medium Smartbomb (Named if you have it)
Mid: 1 x 10mn AB II 1 x Cap Recharger I 1 x Shield Booster II
Low: 1 x Magnetic Field Stabalizer II 4 x Power Diag I
Drones 6 Orges 3 Infiltrators
I've been using this setup for Level III missions for The Fed Navy, and have not had any problem. The smartbomb is very useful against missle spam when you go up against 3-4 Caldari Missle boats.
My 2 Cents
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Nomadic
|
Posted - 2004.10.02 18:31:00 -
[17]
High: 4 x 250mm Railguns (I'm using Scouts) 1 x Medium Smartbomb (Named if you have it)
Mid: 1 x 10mn AB II 1 x Cap Recharger I 1 x Shield Booster II
Low: 1 x Magnetic Field Stabalizer II 4 x Power Diag I
Drones 6 Orges 3 Infiltrators
I've been using this setup for Level III missions for The Fed Navy, and have not had any problem. The smartbomb is very useful against missle spam when you go up against 3-4 Caldari Missle boats.
My 2 Cents
|

Nomadic
|
Posted - 2004.10.02 18:31:00 -
[18]
High: 4 x 250mm Railguns (I'm using Scouts) 1 x Medium Smartbomb (Named if you have it)
Mid: 1 x 10mn AB II 1 x Cap Recharger I 1 x Shield Booster II
Low: 1 x Magnetic Field Stabalizer II 4 x Power Diag I
Drones 6 Orges 3 Infiltrators
I've been using this setup for Level III missions for The Fed Navy, and have not had any problem. The smartbomb is very useful against missle spam when you go up against 3-4 Caldari Missle boats.
My 2 Cents
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Caldorous
|
Posted - 2005.02.18 11:50:00 -
[19]
I'm putting this cause this post is listed on the sticky post above:
4-5X named light neutrons, 0-1x Small nos web, ab, cap rech med repairerII, named 1600mm plate, 2 hardeners of choice, cap relay
And a full bay of ogres <<=== VERY IMPORTANT!!!!, the ogres can do more damage than you so using them you double your damage output  -----------------------------
2005.03.13 01:11:29combatYour 350mm Railgun I perfectly strikes Asteroid (Veldspar), wrecking for 0.0 damage.
|

Valerien
|
Posted - 2005.03.23 15:33:00 -
[20]
Looks like these are setups for the old lvl 3 missions, can you even do the new lvl 3 missions with a thorax anymore?
Cen Varis- why do you build your own? Isn't that more expensive- unless you're getting these blueprints from some charity foundation?
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Damocles Ician
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Posted - 2005.03.23 16:10:00 -
[21]
Originally by: Caldorous I'm putting this cause this post is listed on the sticky post above:
4-5X named light neutrons, 0-1x Small nos web, ab, cap rech med repairerII, named 1600mm plate, 2 hardeners of choice, cap relay
And a full bay of ogres <<=== VERY IMPORTANT!!!!, the ogres can do more damage than you so using them you double your damage output 
Close to what I use - 5 light neutron II's (I know you won't have the skills yet), 10mn MWD, two cap rechargers, Med Repairer, thermal armour hardener, kinetic hardener, 1600mm plate, PDU (required to fit if I recall)
I prefer Berserkers over Ogres. -------------
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Imhotep Khem
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Posted - 2005.03.23 16:14:00 -
[22]
Originally by: Caldorous I'm putting this cause this post is listed on the sticky post above:
4-5X named light neutrons, 0-1x Small nos web, ab, cap rech med repairerII, named 1600mm plate, 2 hardeners of choice, cap relay
And a full bay of ogres <<=== VERY IMPORTANT!!!!, the ogres can do more damage than you so using them you double your damage output 
This is the traditional 'Blasterax' setup. Historically has fared well in level 3 missions. I dont know about deadspace though since I never tried that in Thorax. And I don't know if I agree with your assertion that Heavy drones will do more damage than the Small guns. ____ If your not dyin' your not tryin'. |

David Goodwill
|
Posted - 2005.03.23 16:19:00 -
[23]
aye, 5 small anode neuts with anti matter can rip through most things very very quickly! Drones are like the cherry on top.  -----------------------------
Mating call of a pirate...
"rarrggghhh, omg r0x0r, ph34r meeeee"
Average age: 12..  |

Chroome
|
Posted - 2005.05.17 19:56:00 -
[24]
I have just changed from using a megathron to using a thorax when doing lvl 3 missions, (except the angel extravaganza) and i noticed that its much easier to do lvl 3 missions with a cruiser insteas of a battleship.
My setup High 5 * 250mm Prototype I Gaus gun with iridium charges Medium 1 * Named shield hardener (Matching with the type of rat) 1 * Medium shield booster II 1 * Shield boost amplifier I Low 3 * Power diagnostic system I 2 * Reactor control unit I
Drone bay 2 of each heavy dron to mix the damage and speed
I will change the PDS and RCU to tech 2 as soon as i have the skills. I choose to keep distance at 40k and starts to shoot them at 52k, if they get closer than 35k i launch the drones. (I also carry some antimatter charges, that i use if i am destroying some structures)
Yours Chroome
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Sten Hunter
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Posted - 2005.05.23 05:02:00 -
[25]
I'm only doing lvl 2 missions atm so they are not that tough but here is my setup. Since doing these in a BC kinds of makes for a boring time, and most of the rats in these missions are small, thus they like to get in close. And I'm lazy and don't like to travel to pick up cans..
High: 2x Anode Light Neutron Particle Cannon Pluto ammo 2x 125mm Prototype i Guass Anti Matter Ammo Medium Modal Neutron Particle Accelerator (Med) (for those big targets that need big damage to take down) Thorium Ammo
All this gives me a range from about 15km to point blank coverage.
Mid: Med Shield Booster II Parallel Weapon Navigation Transmitter (named painter) 10mn AB II
Low: PDU I Fourier Transform I Tracking Program Magnetic Field Stab II Magnetic Field Stab I Med Inefficient Armor Repair Unit
This does me good. >M<
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Extreme Inferno
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Posted - 2005.05.23 08:54:00 -
[26]
Edited by: Extreme Inferno on 23/05/2005 08:55:32 I used on my rax for missioning the following:
High: 5 electrons
Med: Sensor booster Cap Recharger 10mn ab/mwd
Low: 400mm nano (DON'T USE ANYTHING ELSE!!!That would make you slow) 2 Hardeners 1 Armor Repair Cap stuff or rcu in the extra slots (then you might be able of using 5 ions.) AAAAND of course don't forget your named stuff!
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MrRookie
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Posted - 2005.05.23 10:07:00 -
[27]
I remember using the thorax for lvl 3s. Funnest ship ever for that :D
Mostly I used blasters but for the hardest missions like Mordus etc I used a rail rax. I havent used the rax since the AB overhaul thoough.
Its lots of good setups for the rax:
High: 5x Small neutrs Med: 10mn ab, cap recharger and a large cap battry Low: Med repairer, 3 hardners and 1 cap relay
Or
High: 5x med Electron blasters Med: 10mn ab, webber and cap recharger low: Med armor rep, 2 hardners and 2 cap relays
With rails:
High: 5x dual 150mms (I`ll rather use those with some dmg and tracking mods instead of waisting 4 low slots for RCUs) Med: 10mn ab, 2 tracking computers Low: 1 small tech 2 rep the rest tracking and dmg mods _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Okoru
|
Posted - 2005.06.09 01:29:00 -
[28]
*prods thread back to life*
Are there any build that aren't blaster-raxes? (I take way too much dmg getting close to them).
My current loadout: High's: -2x 125mm 'Scout' Accelerator Cannon -3x 250mm Carbide Railgun I's
Med's: -1x Sensor Booster -1x Webby -1x 10mn AB
Low's: -2x Capacitor Power Relays -1x RCU -1x Energized Plating (just a bit away from hardeners...) -1x Med Armor Rep.
Drone Bay: 7 Ogres (Too lazy to train drone interfacing any further to fly more.)
Every time I tried using blasters, they'd break my tank before I got close enough...
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Sadist
|
Posted - 2005.06.09 03:09:00 -
[29]
Well, actually the thread gives a lot of railgun setups for a thorax...Missions got hader, yes, but the setups still work to a good chance of success. However the problem with 5x250mm is that you can't armor tank, which means for the most part, that if you're on missions like serpentis extravaganza (2nd stage) or silence the informant - you'll be dead within a minute, with your med SB 2.
Its just so much more convenient to use a brutix for all lvl 3's. I've found that this setup can tackle almost any mission, even without drones.
5 x 200mm's proto's 1 x 250mm proto Meds: 2 cap rechargers 1 webber (better be a good one) 1 afterburner tech 2 Lows: 1 med armor rep II (or better) 2-3 damage mods. 1 TS or DB RCU, or a tech 2 if you can fit it depending on your damage mods, you can add 1 module, a small armor rep II maybe or a nanofiber for a bit of speed.
For ammo, 200mm's should use thorium, while the 250mm plutonium or AM. This should give you about 28-30km range on average, while it's not much, you'll out range any blaster rat/short range laser rat. ---------------
Originally by: Dark Shikari "One Trit to rule them all, One Trit to find them, One Trit to bring them all, and in the veldspar bind them"
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Furi
|
Posted - 2005.07.27 10:05:00 -
[30]
Here's my setup which i use mainly for missions. have not done all lvl 3 missions with this setup but did manage to do rogue drone harrassment with it, was a close thing tho.
Highs 5 light neutron blasters tech 2
Med 10mn mwd (10mn ab tech 2 for deadspace) 2x cap recharger tech 2
Low 1600mm crystaline carbide armour Named med armour rep 3x 50% armour hardeners rat specific
and drone bay with 8 heavy drones. Like someone else said "very important that"
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