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Leana Darkrider
Minmatar Creatio -ex- nihilo The Donkey Rollers
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Posted - 2009.07.30 09:10:00 -
[1]
Hi peeps, I could use your opinions about the two minnie command ships.
Which ship would do best in PvP and why?
What would your fitting be?
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fuxinos
Caldari Guys 0f Sarcasm
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Posted - 2009.07.30 09:25:00 -
[2]
Claymore is just a fleet booster, Sleipnir is (in my oppinion) the best solo/small gang cs out there.
Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II Damage Control II
10MN MicroWarpdrive II Medium Capacitor Booster II, Cap Booster 800 Warp Disruptor II Invulnerability Field II Dread Guristas X-Large Shield Booster
425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M 425mm AutoCannon II, Republic Fleet EMP M [empty high slot]
Either this, or ditch the 425mm's to 220mm's and get a med neut in the remaining highslot.
Rigs and drones to taste.
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ArmyOfMe
The Athiest Syndicate Advocated Destruction
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Posted - 2009.07.30 09:27:00 -
[3]
hard to say wich one is best, really. for gangs i go sleipnir and solo i tend to go claymore cause of the tank
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 09:48:00 -
[4]
The sleipnir has more raw dps than the claymore but the claymore has a 37.5% boost to it's tracking, this effectively increases it's chance to hit and so it's dps.
The claymore also has a better tank an extra medium slot and can use up to 3 gang links, if you go for the shield booster efficiency gang mod then you can boost your Corp mates and also reduce the cap use of an xlarge booster, if you also fit the interdiction gang mod, your webber and scram range gets to about the comfortable limmits of your 220mm ac's.
I can see more uses in the claymore than a sleipnir, but if you only need the raw dps, go sleipnir.
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 09:48:00 -
[5]
Edited by: Nian Banks on 30/07/2009 09:55:33 Double post, woops.
Btw, I wish the iPhone had eft...
As it stands, if it fits I would use...
Shield booster cap reducing gang mod interdiction gang mod small to med remote repair, shield/armor/hull? 5x d180s
xl shield booster shield boost amp invII mwd scram 9k target painter
2x gyro 1x tracking enhancer 1x damage control
3x ccc rigs
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Leana Darkrider
Minmatar Creatio -ex- nihilo The Donkey Rollers
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Posted - 2009.07.30 11:34:00 -
[6]
Edited by: Leana Darkrider on 30/07/2009 11:34:26 It will be mainly used for small gang warfare and solo. So it seems the sleipnir will be the one to buy
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Davinel Lulinvega
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Posted - 2009.07.30 14:26:00 -
[7]
It's pretty simple. For small gang and solo, sleipnir. For larger gangs (like more than 10 people) claymore. [Claymore, New Setup 5] Reactor Control Unit II Damage Control II Gyrostabilizer II Gyrostabilizer II
Large Shield Extender II 10MN MicroWarpdrive II Large Shield Extender II Invulnerability Field II Invulnerability Field II Sensor Booster II
Skirmish Warfare Link - Interdiction Maneuvers Skirmish Warfare Link - Rapid Deployment Siege Warfare Link - Shield Harmonizing 650mm Artillery Cannon II, Tremor M 650mm Artillery Cannon II, Tremor M 650mm Artillery Cannon II, Tremor M 650mm Artillery Cannon II, Tremor M 650mm Artillery Cannon II, Tremor M
Core Defence Field Extender I Core Defence Field Extender I
Warrior II x5 Warrior II x3
[Sleipnir, PVP] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Nanofiber Internal Structure II Damage Control II
Medium Electrochemical Capacitor Booster I, Cap Booster 800 Invulnerability Field II Warp Disruptor II 10MN MicroWarpdrive II Dread Guristas X-Large Shield Booster
220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M 220mm Vulcan AutoCannon II, Barrage M Skirmish Warfare Link - Interdiction Maneuvers
Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I
Warrior II x5 Warrior II x3
Gang link on sleipnir should be either interdiction or rapid deployment. They're both amazing. Whichever ship you fly should be mindlinked.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

fivetide humidyear
Gallente The Avalon Foundation The Drift.
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Posted - 2009.07.30 15:16:00 -
[8]
your sleipnir fit is fine, i tank my claymore the same as the sleipnir but add extra resists or tackle depending on gang composition. i'd always prefer to solo in my sleipnir as your dps can get you out of trouble. Swap over is around 10 people, maybe a little lower if you are dps heavy.
personally i would run the 3 skirmish mindlinks on the claymore unless you were in a caldari roleplay blob or maybe a ranged HAC / scimitar gang.
beauty of the skirmish minlinks is that they compliment mixed gangs of armour and shield tank and scale nicely from a few people (you and your scout alt) all the way up into big roaming gangs.
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 15:58:00 -
[9]
I still believe the tracking bonus on the claymore gives more in the terms of real world dps than what you guys give it credit, the sleipnir is certainly a solo boat, but in even a small gang a claymore with 2-3 gang links, modest dps, tank and some tackle/ewar would bring more to a fight than a sleipnir can.
I personally believe a gang of 5+ deserves a claymore over a sleipnir.
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Guillame Herschel
Gallente NME1
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Posted - 2009.07.30 19:07:00 -
[10]
Claymore actually costs less than some HACs, obviously tanks better than any HAC and can actually out-damage HACs (in EFT anyway). How do you think something like this would do against a heavy tackler that comes in close?
[Claymore, HAC-like] Gyrostabilizer II Gyrostabilizer II Gyrostabilizer II Damage Control II
X-Large C5-L Emergency Shield Overload I (or CN X-L, or Deadspace if your wallet allows) Medium Electrochemical Capacitor Booster Invulnerability Field II (or SB II, or ECCM) Warp Scrambler II Stasis Webifier II 10MN MicroWarpdrive II
Medium Energy Neutralizer II Medium Energy Neutralizer II Small Energy Neutralizer II 220mm Autocannon II, RF EMP M 220mm Autocannon II, RF EMP M 220mm Autocannon II, RF EMP M 220mm Autocannon II, RF EMP M 220mm Autocannon II, RF EMP M
Anti-Kinetic Screen Reinforcer I Core Defence Operational Solidifier I
Valkyrie II Valkyrie II Valkyrie II Warrior II Warrior II
-- The Theorem Theorem: If If, Then Then --
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Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 19:46:00 -
[11]
Originally by: Davinel Lulinvega It's pretty simple. For small gang and solo, sleipnir. For larger gangs (like more than 10 people) claymore. [Claymore, New Setup 5] *FITTING*
[Sleipnir, PVP] *FITTING*
Neither of your fittings actually fit. I assume you are using implants to get the grid for the claymore and the cpu for the sleipnir.
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Davinel Lulinvega
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Posted - 2009.07.30 19:56:00 -
[12]
Originally by: Nian Banks
Originally by: Davinel Lulinvega It's pretty simple. For small gang and solo, sleipnir. For larger gangs (like more than 10 people) claymore. [Claymore, New Setup 5] *FITTING*
[Sleipnir, PVP] *FITTING*
Neither of your fittings actually fit. I assume you are using implants to get the grid for the claymore and the cpu for the sleipnir.
Whoops. The sleipnir should have a named point. It fits with a 3% cpu implant. The claymore fits with a 1% grid implant. Both implants are cheap.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 20:00:00 -
[13]
I was thinking of something along the lines of this...
[Claymore, Small Gang] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Damage Control II
Dread Guristas X-Large Shield Booster Shield Boost Amplifier II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Electrochemical Capacitor Booster I, Cap Booster 800 Faint Epsilon Warp Scrambler I
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Skirmish Warfare Link - Interdiction Maneuvers Siege Warfare Link - Shield Efficiency Standard Missile Launcher II, Caldari Navy Piranha Light Missile
Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I
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Davinel Lulinvega
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Posted - 2009.07.30 20:08:00 -
[14]
Originally by: Nian Banks I was thinking of something along the lines of this...
[Claymore, Small Gang] Republic Fleet Gyrostabilizer Republic Fleet Gyrostabilizer Republic Fleet Tracking Enhancer Damage Control II
Dread Guristas X-Large Shield Booster Shield Boost Amplifier II Invulnerability Field II Y-T8 Overcharged Hydrocarbon I Microwarpdrive Medium Electrochemical Capacitor Booster I, Cap Booster 800 Faint Epsilon Warp Scrambler I
Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Dual 180mm AutoCannon II, Barrage M Skirmish Warfare Link - Interdiction Maneuvers Siege Warfare Link - Shield Efficiency Standard Missile Launcher II, Caldari Navy Piranha Light Missile
Core Defence Capacitor safeguard I Core Defence Capacitor safeguard I
2 problems with that. First, in a gang large enough to actually merit a claymore, an active tank is not going to survive. Second, you need rapid deployment. Both skirmish links together are far more effective than one alone.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |

Nian Banks
Minmatar Berserkers of Aesir
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Posted - 2009.07.30 20:12:00 -
[15]
I still don't agree with everyones assessment that Claymores are for big engagements, I believe they are well suited for small skirmish gangs.
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Davinel Lulinvega
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Posted - 2009.07.30 20:22:00 -
[16]
Originally by: Nian Banks I still don't agree with everyones assessment that Claymores are for big engagements, I believe they are well suited for small skirmish gangs.
They are, but a sleipnir is even more suited imo. When you only have like 3 ships you need all the dps you can get.
Originally by: CCP Tuxford Now the op looks like a weirdo that can't read kekekeke!
inb4 stealth edit |
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