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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.07.31 17:39:00 -
[1]
So there I am, in my Proteus doing a mission, all is fine then... I start tanking incredible amount of damage, insane amount, like sleepers on steroids. I decide to warp out, nothing tackling me, so its fine. Health going down but I warp out. But then things stop responding, armor rep wont activate, everything. As I sit there I decide to warp to the station to dock and do the good old station repair.
I land at the station, "Docking permission requested, docking permission granted"... ... well, then I stay there, outside station. Strange, I relog, I'm still in Proteus, health still jacked up, but my shields are slowely going up. Land at station, hit dock, same thing. Time for the good old reliable petition right? 
Send in petition under stuck, get quick reply (nice ccp) They tell me that my ship died and they are sorry for my inconvienence...
Well that doesn't make any sense at all, I am here in my ship right now. Even the person I was running with can see me in the ship outside station, everyone can. So I reply to the petition, and then Jovian's visit me. A GM in a Jov ship appears, then... All my hp is wiped out and he vanishes. I guess when they say you died, they make sure of it?? Cool to see the Jovian ship, but not so cool to see all my health go bye bye... Yet, I am still in the ship, shields slowly regening. I petition again to have the issue escalated, which it does.
So I decide relog again. Now I appear in the station, not in a pod, or ship, just emptyness and an Ibis staring at me in the ships hanger. I rub my eyes thinking, "No F*&^%$#@ Way!!"  Then another thing happens... local spikes up with, "Is it me or is there an unmaned T3 cruiser chillin outside the station??" 
MY SHIP!!! I quickly undock, taking the tech zero ibis with me, and enter the "Free T3 Cruiser" race like everyone else in local. People start scrambling around to get it, most didnt have the skill or where currently in a ship they didnt want to eject from. By some miracle I made it there and boarded the ship. Local hates me. I inform them that it actually was mine to begin with and was taking it back.
Little did I know it would become my tomb. Now I read no skill points, can't dock, reloging does nothing and petitionig again gets me no replies from stuck because its esscelated I guess.
There I am a wishing well next to the station, the occasional local sends isk out of pity, like a wishing well. No skill points, no ability to dock, warp, lock, anything... I am a ghost. A ghost, that is what ccp has said.
There is a bug that sometimes they ghost. No wreck, no mods dropped, nothing on loss mail but that someone laid the final blow.
So for those of you thinking about flying T3 cruisers, especially in the tourney :P You may want to avoid these ships till CCP fixes this bug. We will see after down time what happens, will I get my ship back, or better yet, will I get my skills back, not the subsystem skills, I mean ALL of them.
2009.07.31 14:54:00
Victim: Marlona Sky Corp: D00M. Alliance: Triumvirate. Faction: NONE Destroyed: Proteus System: Aunia Security: 0.8 Damage Taken: 100% of your soul
Involved parties:
Name: CCP laid the final blow Damage Done: 4 years of skill points and all ability to interact with the game.... forever...
P.S. to the flamers: Don't forget its a bug, so meh to your matches.
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John O'Mally
Raxor Development
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Posted - 2009.07.31 17:41:00 -
[2]
1/10
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.07.31 17:46:00 -
[3]
Edited by: Spurty on 31/07/2009 17:46:39 T3 ships were really buggy on SISI, you would cap out and never get it back again.
Could not dock (cause you had no cap to enter warp), could not eject, all I could do was self destruct.
Glad to see these *reported* issues got solved 100%
Originally by: Cat o'Ninetails i for one, like 8's that look like 9's lol
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white kight
Galaxy Punks Aeternus.
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Posted - 2009.07.31 17:49:00 -
[4]
That sucks. I recently used the proteus on an alt for some high sec ganking and war decs, and found it really buggy, getting stuck, needing to relog because i had no cap. In the end i sold the damn thing. They aren't uber enough to warrent that price tag, and too damn buggy 
Originally by: CCP Greyscale :facepalm:
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Harondor Miriadwaith
Caldari Comrades in Construction Allegiance 2 None
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Posted - 2009.07.31 17:52:00 -
[5]
Wow, didn't even know this was happening when I bought my proteus. Have 2 configurations that I use in 0.0 for explorations and it seems I have been really, really lucky so far as have been out in it for 10+ sites with no problems. Only bugs I've had is with it correctly saving the 2 different configurations as setups in the fitting tool but that's partly me just being lazy.
Hope this never happens to me now *crosses fingers*
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white kight
Galaxy Punks Aeternus.
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Posted - 2009.07.31 17:53:00 -
[6]
Originally by: Harondor Miriadwaith Wow, didn't even know this was happening when I bought my proteus. Have 2 configurations that I use in 0.0 for explorations and it seems I have been really, really lucky so far as have been out in it for 10+ sites with no problems. Only bugs I've had is with it correctly saving the 2 different configurations as setups in the fitting tool but that's partly me just being lazy.
Hope this never happens to me now *crosses fingers*
Hey harondor. Say hi to the CIC guys for me 
Long time no see!!!
Originally by: CCP Greyscale :facepalm:
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Xianbei
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Posted - 2009.07.31 18:00:00 -
[7]
TRI runs missions ? 
i thought you had sugar daddies
just pulling your leg 
that really sucks. i cant understand how a gm thinks its ok to blow your ship up to "correct" something when obviously there are bugs. the fair response would be to reset the mission, return the ship intact and start over.
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Discrodia
Gallente Guardian Legion SCUM.
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Posted - 2009.07.31 18:02:00 -
[8]
So I believe we've all learned our lesson, I.E. Don't be so ****y with 1billion ISK ships...
I've never had a problem my Proteus except when my server desyncs and then it's no worse than normal. ___________________________________________
I can see my house from here! It's just... err.... you know, a few galaxies over. But I swear it's there! |

Sharp Feather
Gallente Aliastra
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Posted - 2009.07.31 18:10:00 -
[9]
ROFL... Wow, sorry about that, I mean, the GM, what an ass hole. He spawn, he blow you up, problem solved he think. ROFL... what the **** is that kind of thinking? As someone else said, thats not the way to fix it. Especialy since we know it didnt work. Was a very funny read tough, loved it. Thanks for sharing and good luck with it and the dumb ****s that master the game.  LOGIC & MORE LOGIC
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Blane Xero
Amarr The Firestorm Cartel
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Posted - 2009.07.31 18:13:00 -
[10]
Originally by: Sharp Feather ROFL... Wow, sorry about that, I mean, the GM, what an ass hole. He spawn, he blow you up, problem solved he think. ROFL... what the **** is that kind of thinking? As someone else said, thats not the way to fix it. Especialy since we know it didnt work. Was a very funny read tough, loved it. Thanks for sharing and good luck with it and the dumb ****s that master the game. 
The GM Didn't blow him up. The GM Only forced the explosion event as it seems something is broken with it + the Sp deduction. _____________________________________ Haruhiist since December 2008
Originally by: CCP Fallout :facepalm:
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Rune v3nus
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Posted - 2009.07.31 18:19:00 -
[11]
hope you get it back
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fuze
Gallente Chosen Path Veritas Immortalis
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Posted - 2009.07.31 18:22:00 -
[12]
OP is lying. Eve has no bugs and GM are always on the ball.
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Dark Soldat
Caldari The Green Machine Aeternus.
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Posted - 2009.07.31 18:25:00 -
[13]
Originally by: fuze OP is lying. Eve has no bugs and GM are always on the ball.
This is the truth !
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Omara Otawan
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Posted - 2009.07.31 18:47:00 -
[14]
Well, dont mess with the Jovians. Guess you learned your lesson. 
j/k, sucks to get hit by a bug feature.
Anyway, wish you a speedy recovery 
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Wendat Huron
Stellar Solutions
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Posted - 2009.07.31 19:00:00 -
[15]
Everyone knows GM rides cloaked and Triumvirate doesn't run missions in Aunia. What we do know from this thread however is that they're going heavy on T3 in the tournament.
Delenda est achura. |

Yakoff
Alcatraz Inc. Tactical Narcotics Team
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Posted - 2009.07.31 19:04:00 -
[16]
Your stuff. Keep it the f' away from me.
Don't want my perfectly good t1 stuff to be infected. ___ It deosnt mttaer waht oredr the ltteers in a wrod are, olny taht the frist and lsat leettr be in the rghit pclae. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef. |

Sniper Wolf18
Gallente A Pretty Pony Princess General Tso's Alliance
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Posted - 2009.07.31 19:16:00 -
[17]
Was it named singularity and equipped with a black hole jump-drive by any chance?
If so, thats your problem....
And to finish, thank you for reading my sig -------------------------------------------------- If you are still reading i would probably hav posted by now |

Doomed Predator
The Graduates Morsus Mihi
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Posted - 2009.07.31 19:21:00 -
[18]
And people wonder why CCP doesn't introduce jove stuff. They don't just blow up other players,they make ghosts out of them The 'Fendahlian Collective' strikes again |

RustyShackleford
Caldari Invicta. Advocated Destruction
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Posted - 2009.07.31 19:39:00 -
[19]
Edited by: RustyShackleford on 31/07/2009 19:40:05 I know alot of ppl who fly t3 ships and have never reported this kind of bug, yet the first time that I was involved in the killing of a t3 ship witnessed a similar bug. Tengu aggs bait ship on station... gang jmps in, tengu switches targets and re aggs???? tengu hits 0hp. no explosion, no pod, just a tengu sitting in space, untargetable and un-boardable. no wreck, no loot drop and yet a fairly reasonable killmail is generated... just with no fittings listed. As far as i know the pilot logged, probably once he saw himself at 0hp and still in the ship. relogged an hour or so later, and still had his tengu. We petitioned and got the usual song and dance from ccp. so yea apparently this stuff happens.
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Discrodia
Gallente Guardian Legion SCUM.
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Posted - 2009.07.31 19:42:00 -
[20]
Finally found the hilarious T3 Ghost quote I made :P
Quote:
*Discrodia says WTF and goes back to training for his Keres obzyuk > ouch Discrodia > should have it in about three weeks Discrodia > 4 if you count everything else I'll need Discrodia > then the next expansion will be out and I'll be ****ed obzyuk > yeh ull need a proper fitting for that ship Discrodia > Yuppers Discrodia > might as well wait for TIII and pray the gallente ones look good Discrodia > if not, paint it white and say it's a ghost obzyuk > lol obzyuk > dont need to many skills to be a ghost Discrodia > just cloaking and EWAR Discrodia > Then they think their ships are haunted Discrodia > wooooooo your ship doesn't have enough keys to lock woooooooo
___________________________________________
I can see my house from here! It's just... err.... you know, a few galaxies over. But I swear it's there! |

Rawr Cristina
Caldari Liberi Fatalius Exalted.
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Posted - 2009.07.31 19:55:00 -
[21]
obvious game bug (I mean, other people saw your ship was still alive) and CCP still tries to blow the thing up? 
- Contagious - |

Gnulpie
Minmatar Miner Tech
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Posted - 2009.07.31 20:05:00 -
[22]
Free ship is a TRAP!
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juduzz
Amarr Oberon Incorporated Morsus Mihi
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Posted - 2009.07.31 20:21:00 -
[23]
Not had the bug youve had best one ive had is cargo overloading, although was with the loki not my proteus.
Loot covert ops cloak fill cargo leaving abuot 10-20 cargo space, 5 jumps later suddenly being able to warp jump ect luckyly no hostiles were around.
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Muenen
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Posted - 2009.07.31 20:59:00 -
[24]
But I thought CCP nerfed ghost training. 
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Bellum Eternus
Gallente Death of Virtue MeatSausage EXPRESS
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Posted - 2009.07.31 21:28:00 -
[25]
Originally by: Marlona Sky So there I am, in my Proteus doing a mission, all is fine then...
I stopped reading right there.
Bellum Eternus Inveniam viam aut faciam.
Death of Virtue is Recruiting
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iudex
Caldari State Protectorate
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Posted - 2009.07.31 21:57:00 -
[26]
Yes they behave somewhat strange sometimes. I didn't lose all my skills like you Op, but lost my Tengu today due to a bug and there was no proper killmail on the loss. Was doing missions in 0.0 with an unprobable setup and warped to a strange mission spot that made my comp freeze. When restarting the comp and logging back to the game, it froze again. A GM helped me out by teleporting me to the station. The Tengu must have died (although it had like 2% structure hand half of its shield when i logged back before the freeze). On the Tengu KM i only saw some rats (and the wrong rats with final blow), nothing else, no module drops or destroyed. 2 billion lost without doing anything wrong - that makes one totally want to stop playing. Wonder if get it reimbursed despite of a bugged killmail. But at least I'm not a ghost (or i am but don't know it) 
My skills Faction Standings: Serpentis +8.02 / Angel Cartel +9.11 / Gallente Federation -9.99 |

Nex Aeolis
Ever Flow Atlas Alliance
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Posted - 2009.07.31 22:04:00 -
[27]
this happened to me a few days ago, but i was in my sniper BS that got bombed to death... i lost all my skill points and everything ;/
however the server re corrected it self (i think)and i still have my petition up waiting for CCP to reimburse me
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Nova Fox
Gallente Novafox Shipyards
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Posted - 2009.07.31 22:17:00 -
[28]
ouch maybe if they dont fix it ccp would get rid of sp loss with t3 losses.
Pre-order your Sisters of ≡v≡ Exploration ship today, Updated 29JUL09 |

Rawr Cristina
Caldari Liberi Fatalius Exalted.
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Posted - 2009.07.31 23:32:00 -
[29]
Originally by: Nova Fox ouch maybe if they dont fix it ccp would get rid of sp loss with t3 losses.
SP loss is tiny anyway, 3-4 days at worst for a ship you should never lose anyway
- Contagious - |

Havohej
Minmatar Du'uma Fiisi Integrated Astrometrics
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Posted - 2009.08.01 00:04:00 -
[30]
OP is way too long, I'm not reading all that.
"You can still steal their stuff." - CCP Explorer
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.08.01 00:12:00 -
[31]
Originally by: Rawr Cristina
SP loss is tiny anyway, 3-4 days at worst for a ship you should never lose anyway
Cor show less of a clue why don't you?
Try flying one in pvp.
Its just another ship, dies, its not a 'i win button'.
Originally by: Cat o'Ninetails i for one, like 8's that look like 9's lol
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.01 00:16:00 -
[32]
I have logged back in after seven hours of see if anything would happen.
I still have no skill points and still in Proteus stuck, outside the station, unable to do anything.

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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.08.01 00:17:00 -
[33]
You know, you are the ultimate bait ship all of a sudden lol
Originally by: Cat o'Ninetails i for one, like 8's that look like 9's lol
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Femaref
Armageddon Day
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Posted - 2009.08.01 00:25:00 -
[34]
DT will probably fix it.
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Marius Darkan
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Posted - 2009.08.01 00:27:00 -
[35]
i think they are gay for that. there mistake they replace the ship or just summit, its gay
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Carcusian
System Shock Asylum
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Posted - 2009.08.01 00:36:00 -
[36]
ok wait, let me get this straight, they are sayin your entire 4 years of skillpoints are gone? that's impossible even according to the game mechanics, unless you purposefully pod yourself over and over and over again without medclones. clear and obvious bug in the code relative to t3 ships and the way skillpoints are lost from dieing in one.
can you detail more of the circumstances? was anyone with you? what did they see? did anyone see you warpout of the mission? did anyone see you land on the station and the jove gm person do the deed? I'm curious because this would add even more info on what happened and where the bug is. If peeps saw you land on station and then a GM himself did this to you, not the rats, its totally fubar. did you ahve any deathmails? damage logs? information notifications? post everything you got that doesnt break ccp's forum rules.
without posting any official reply, what is the gist of what they say about the event? what kind of rats were you up against? what mods did you have/resists/gang bonuses and did the rats ewar? trying to get a sense of the tank and dps, if it makes any logical sense that you could have died in the circumstances they say you died in.
ill be following this closely. it concerns me to hear of what looks like an abuse of power without a sensible and comprehensible explanation. yes it's ccp's game and code and they can do whatever they want, but it's so wrong on so many levels in the way you detail it.
if it hasn't happened like this before, then congratulations you have a veritable ghost in the machine ship.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.01 07:18:00 -
[37]
Originally by: Bellum Eternus
Originally by: Marlona Sky So there I am, in my Proteus doing a mission, all is fine then...
I stopped reading right there.
I bet you did...
I did manage to board an ibis that someone was kind enough to eject from next to me and I was able to dock.
Still no skill points... the cursed Proteus still haunts outside the station...
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Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.08.01 07:21:00 -
[38]
Originally by: Marlona Sky
Originally by: Bellum Eternus
Originally by: Marlona Sky So there I am, in my Proteus doing a mission, all is fine then...
I stopped reading right there.
I bet you did...
I did manage to board an ibis that someone was kind enough to eject from next to me and I was able to dock.
Still no skill points... the cursed Proteus still haunts outside the station...
Maybe they can put a cool agent in it. :)
--- I smack just for myself.
* Your signature file is to large. Please note: we do not allow signature files larger than 24000 bytes - Fallout |

Arec Bardwin
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Posted - 2009.08.01 07:55:00 -
[39]
Originally by: RustyShackleford We petitioned and got the usual song and dance from ccp.
I never get singing and dancing when petitioning
Armoured C - school girl she has the best boobs 'she so cute' ,so beautiful in this vid |

Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.01 08:03:00 -
[40]
Originally by: Marlona Sky Stuff
Sure you didn't quit the game rather than warp out? There's a bug in the death sequence for T3 ships when you're offline, probably due to your character not being in the right place to remove a level of a subsystems skill. The ship turns into a ghost ship that can't dock, target anything, be targeted, use stargates etc. Your ship was meant to die, so the GM taking the case is supposed to destroy it. It's a known bug that will hopefully be fixed soon.
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FinrodFelagund
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Posted - 2009.08.01 08:26:00 -
[41]
Edited by: FinrodFelagund on 01/08/2009 08:27:21 Edited by: FinrodFelagund on 01/08/2009 08:27:01 You are lucky the GM didn't pod you. When that happened to my corp mate, the GM podded him out of wormhole space, no reimbursement on implants either.
Also, if you don't petition the GM to fix your ship, you can fix it in a POS or next to a carrier, so don't petition it because a gm will just come destroy your ship and maybe pod you, for CCP's bugs, and your ship can be fully repaired after a downtime.
Honesty is **NEVER** the best policy in eve.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.01 08:29:00 -
[42]
Originally by: FinrodFelagund Also, if you don't petition the GM to fix your ship, you can fix it in a POS or next to a carrier
A ghost ship can't be locked and so can't be remote repaired. And any method you come up with to repair it is an exploit as the ship was meant to be killed.
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Jer Bu
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Posted - 2009.08.01 08:36:00 -
[43]
You should read it, its interesting.
CCP support is terrible. Really, really terrible.
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Venkul Mul
Gallente
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Posted - 2009.08.01 08:43:00 -
[44]
Originally by: Marlona Sky
2009.07.31 14:54:00
Victim: Marlona Sky Corp: D00M. Alliance: Triumvirate. Faction: NONE Destroyed: Proteus System: Aunia Security: 0.8 Damage Taken: 100% of your soul
Involved parties:
Name: CCP laid the final blow Damage Done: 4 years of skill points and all ability to interact with the game.... forever...
Doctored killmail, very useful. 
1) you got desinc, that was what killed your ship;
2) probably the GM tried to clear it, but if you are sure he destroyed your ship out of spite escalate the petition and contact Internal Affairs;
3) you have lost some SP in the ship destruction, normal effect of losing a T3, again if you feel something is wrong escalate the petition;
4) clear your cache, almost all the SP issues are related to that and clearing the cache will resolve them. If that is not sufficient DT could help.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.01 08:54:00 -
[45]
Originally by: Venkul Mul 1) you got desinc, that was what killed your ship;
2) probably the GM tried to clear it, but if you are sure he destroyed your ship out of spite escalate the petition and contact Internal Affairs;
3) you have lost some SP in the ship destruction, normal effect of losing a T3, again if you feel something is wrong escalate the petition;
4) clear your cache, almost all the SP issues are related to that and clearing the cache will resolve them. If that is not sufficient DT could help.
I don't want to be mean but you clearly didn't read the thread beyond a cursory glance. The issue is a very real bug with T3 ships that is currently known, it wasn't desync. It's happened to me before and petitioning a GM is the only way to get it resolved. The GM tried to destroy his ship because the ship has to be destroyed. Unfortunately, the GM tried to destroy it by reducing its HP to 0, which I happen to know doesn't work to kill the ship after this particular bug. The skill loss he's reporting is total - all of his skills, not the normal one level of a subsystem skill. And finally, he's already waited for a downtime and says it didn't correct his issue.
It's a massive bug that needs fixed and he should submit another stuck petition so they can help get his character status resolved. I'd hate to be in his position right now.
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Venkul Mul
Gallente
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Posted - 2009.08.01 09:12:00 -
[46]
Edited by: Venkul Mul on 01/08/2009 09:14:04
Originally by: Nyphur
Originally by: Venkul Mul 1) you got desinc, that was what killed your ship;
2) probably the GM tried to clear it, but if you are sure he destroyed your ship out of spite escalate the petition and contact Internal Affairs;
3) you have lost some SP in the ship destruction, normal effect of losing a T3, again if you feel something is wrong escalate the petition;
4) clear your cache, almost all the SP issues are related to that and clearing the cache will resolve them. If that is not sufficient DT could help.
I don't want to be mean but you clearly didn't read the thread beyond a cursory glance. The issue is a very real bug with T3 ships that is currently known, it wasn't desync. It's happened to me before and petitioning a GM is the only way to get it resolved. The GM tried to destroy his ship because the ship has to be destroyed. Unfortunately, the GM tried to destroy it by reducing its HP to 0, which I happen to know doesn't work to kill the ship after this particular bug. The skill loss he's reporting is total - all of his skills, not the normal one level of a subsystem skill. And finally, he's already waited for a downtime and says it didn't correct his issue.
It's a massive bug that needs fixed and he should submit another stuck petition so they can help get his character status resolved. I'd hate to be in his position right now.
While I posted before reading your posts and in direct reply to the OP and protest of GM malfeasance, this:
Quote: I start tanking incredible amount of damage, insane amount, like sleepers on steroids. I decide to warp out, nothing tackling me, so its fine. Health going down but I warp out.
then ship die after warping out to me sound like desinc.
The rest is a consequence of the ship death and, I take your word about that, a know bug.
Clearing the cache has still a good chance of resolving the SP loss I think (never lost a T3 ship so can't say that with any certainly).
|

Muad' Dib
Gallente Beyond Divinity Inc
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Posted - 2009.08.01 11:01:00 -
[47]
Originally by: Venkul Mul Edited by: Venkul Mul on 01/08/2009 09:14:04
Originally by: Nyphur
Originally by: Venkul Mul 1) you got desinc, that was what killed your ship;
2) probably the GM tried to clear it, but if you are sure he destroyed your ship out of spite escalate the petition and contact Internal Affairs;
3) you have lost some SP in the ship destruction, normal effect of losing a T3, again if you feel something is wrong escalate the petition;
4) clear your cache, almost all the SP issues are related to that and clearing the cache will resolve them. If that is not sufficient DT could help.
I don't want to be mean but you clearly didn't read the thread beyond a cursory glance. The issue is a very real bug with T3 ships that is currently known, it wasn't desync. It's happened to me before and petitioning a GM is the only way to get it resolved. The GM tried to destroy his ship because the ship has to be destroyed. Unfortunately, the GM tried to destroy it by reducing its HP to 0, which I happen to know doesn't work to kill the ship after this particular bug. The skill loss he's reporting is total - all of his skills, not the normal one level of a subsystem skill. And finally, he's already waited for a downtime and says it didn't correct his issue.
It's a massive bug that needs fixed and he should submit another stuck petition so they can help get his character status resolved. I'd hate to be in his position right now.
While I posted before reading your posts and in direct reply to the OP and protest of GM malfeasance, this:
Quote: I start tanking incredible amount of damage, insane amount, like sleepers on steroids. I decide to warp out, nothing tackling me, so its fine. Health going down but I warp out.
then ship die after warping out to me sound like desinc.
The rest is a consequence of the ship death and, I take your word about that, a know bug.
Clearing the cache has still a good chance of resolving the SP loss I think (never lost a T3 ship so can't say that with any certainly).
If you never lost a ship like that and never have been in such a situation than how do you know it has a good chance to solve it. Are you a very stupid GM or Icelandish player ? --- I smack just for myself.
* Your signature file is to large. Please note: we do not allow signature files larger than 24000 bytes - Fallout |

Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.01 11:07:00 -
[48]
Originally by: Venkul Mul
Originally by: Marlona Sky
2009.07.31 14:54:00
Victim: Marlona Sky Corp: D00M. Alliance: Triumvirate. Faction: NONE Destroyed: Proteus System: Aunia Security: 0.8 Damage Taken: 100% of your soul
Involved parties:
Name: CCP laid the final blow Damage Done: 4 years of skill points and all ability to interact with the game.... forever...
Doctored killmail, very useful. 
1) you got desinc, that was what killed your ship;
2) probably the GM tried to clear it, but if you are sure he destroyed your ship out of spite escalate the petition and contact Internal Affairs;
3) you have lost some SP in the ship destruction, normal effect of losing a T3, again if you feel something is wrong escalate the petition;
4) clear your cache, almost all the SP issues are related to that and clearing the cache will resolve them. If that is not sufficient DT could help.
First of all I doctored the mail to try and be humorous. As in why what I originally wrote is long winded because I tried to make it more interesting to draw attention to the issue of the bug with T3.
I have not had the opportunity to log in after down time yet, which I will in a few hours. I never said that I DID log in AFTER DT and everything was the same, if you will look at the time of when I said I logged in 7 hours later.
Will DT fix my skill points, I am sure of it. I have not tried to clear the cache, a poster above is the first to mention it to me to try, which I will if DT does not fix. Why CCP didn't suggest this to me, remains a mystery.
I believe we can all agree that some people have made up thier mind on how they view something before they even are done with the title of a book or a thread on what thier opinion of it is. These people will stick to thier guns no matter what facts are presented to them always.
Will CCP reimburse my ship? Most likely not, which is fine to be honest. I have played the game and lost enough ships to have moved on beyond that. There is however events that have taken place in reguards to what happened that I believe I have a strong case.
There are other people who have experience/witnesses the same thing with T3 when they go boom so this is obviously not something I made up.
It is however frustrating to spend your whole time available to play, dealing with petions and a bug and everything I descriped, no one pays for that. And it so far is only one day, so no big loss in my time yet.
The real issue is, what is CCP's stance on all of this with the bug, and how long will it be part of those ships?
I am curious if they fix this before the tournament, if they don't and it happens to one or more players, with virtually a large audiance watching... what will they have to say about it then?
I will give an update for those who care about this later in a few hours though, for the rest who don't care, thats cool too.
|

Jhagiti Tyran
Mortis Angelus The Church.
|
Posted - 2009.08.01 11:14:00 -
[49]
There was a pvp vid around not so long ago with an invincible T3 ship that just sat floating in space that no one could kill, if the GMs still destroy the ship it would be kind of lame considering it could well have been the bug that killed the ship in the first place.
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Deviana Sevidon
Gallente Panta-Rhei
|
Posted - 2009.08.01 11:21:00 -
[50]
This reminds me of an old Star Trek Episode on a World were to Computers waged War against each other. Once the Computers decided one of their Citizens had died during a simulated attack he had to visit the Death Chamber, to be killed.
Or in EVE:
Player: "Hey I am alive but I cannot dock", GM: "No you are dead, your Ship was destroyed during a Mission.", Player: "But I am still here, everyone can see me with my Ship intact!!" GM: "Is that so? Hmm, wait a Moment" *Summons Jovian Battleship of Death and blasts the Players Ship to Pieces* GM: "See, the Bug removed. Glad I could help you out" Player (in Pod): "...." GM: Remember Players, CCP is your Friend" *vanishes*
Quote: Disclaimer: All mentioned above contains my opinion and is therefore an absolute truth (for me anyway, my universe, muhahaha.....ok, done
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Sharp Feather
Gallente Aliastra
|
Posted - 2009.08.01 11:47:00 -
[51]
Originally by: Deviana Sevidon This reminds me of an old Star Trek Episode on a World were to Computers waged War against each other. Once the Computers decided one of their Citizens had died during a simulated attack he had to visit the Death Chamber, to be killed.
Or in EVE:
Player: "Hey I am alive but I cannot dock", GM: "No you are dead, your Ship was destroyed during a Mission.", Player: "But I am still here, everyone can see me with my Ship intact!!" GM: "Is that so? Hmm, wait a Moment" *Summons Jovian Battleship of Death and blasts the Players Ship to Pieces* GM: "See, the Bug removed. Glad I could help you out" Player (in Pod): "...." GM: Remember Players, CCP is your Friend" *vanishes*
quoting for emphasis. LOGIC & MORE LOGIC
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Venkul Mul
Gallente
|
Posted - 2009.08.01 11:48:00 -
[52]
Originally by: Marlona Sky
First of all I doctored the mail to try and be humorous.
Yes, and it was, but it didn't helped us comprehend what happened.
Sorry for the tone, I should have been a bit cranky this morning (an effect of the age or sleeping 4 hours)
So my apologies.
Originally by: Marlona Sky
As in why what I originally wrote is long winded because I tried to make it more interesting to draw attention to the issue of the bug with T3.
It was needed to comprehend what happened.
Originally by: Marlona Sky
I have not had the opportunity to log in after down time yet, which I will in a few hours. I never said that I DID log in AFTER DT and everything was the same, if you will look at the time of when I said I logged in 7 hours later.
I only did say that it could help for the SP loss.
Originally by: Marlona Sky
Will DT fix my skill points, I am sure of it. I have not tried to clear the cache, a poster above is the first to mention it to me to try, which I will if DT does not fix. Why CCP didn't suggest this to me, remains a mystery.
First suggestion I had got every time I had SP problems, it worked 90% of the time. If not petition. I think that the struk petition would get it resolved pretty fast. Good luck.
Originally by: Marlona Sky
I believe we can all agree that some people have made up thier mind on how they view something before they even are done with the title of a book or a thread on what thier opinion of it is. These people will stick to thier guns no matter what facts are presented to them always.
Will CCP reimburse my ship? Most likely not, which is fine to be honest. I have played the game and lost enough ships to have moved on beyond that. There is however events that have taken place in reguards to what happened that I believe I have a strong case.
There are other people who have experience/witnesses the same thing with T3 when they go boom so this is obviously not something I made up.
It is however frustrating to spend your whole time available to play, dealing with petions and a bug and everything I descriped, no one pays for that. And it so far is only one day, so no big loss in my time yet.
The real issue is, what is CCP's stance on all of this with the bug, and how long will it be part of those ships?
I am curious if they fix this before the tournament, if they don't and it happens to one or more players, with virtually a large audiance watching... what will they have to say about it then?
I will give an update for those who care about this later in a few hours though, for the rest who don't care, thats cool too.
Ty, I would be interested.
I think Nyphur posts explain what happened.
From what I recall there was a similar bug happening in some rare situation several years ago. Maybe something in the T3 ships made it reapper in a new form.
|

Havohej
Minmatar Du'uma Fiisi Integrated Astrometrics
|
Posted - 2009.08.01 11:54:00 -
[53]
Originally by: Jer Bu You should read it, its interesting.
CCP support is terrible. Really, really terrible.
I could've told you that without reading the OP.
"You can still steal their stuff." - CCP Explorer
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Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.01 12:05:00 -
[54]
Originally by: Venkul Mul
Originally by: Marlona Sky
First of all I doctored the mail to try and be humorous.
Yes, and it was, but it didn't helped us comprehend what happened.
Sorry for the tone, I should have been a bit cranky this morning (an effect of the age or sleeping 4 hours)
So my apologies.
Originally by: Marlona Sky
As in why what I originally wrote is long winded because I tried to make it more interesting to draw attention to the issue of the bug with T3.
It was needed to comprehend what happened.
Originally by: Marlona Sky
I have not had the opportunity to log in after down time yet, which I will in a few hours. I never said that I DID log in AFTER DT and everything was the same, if you will look at the time of when I said I logged in 7 hours later.
I only did say that it could help for the SP loss.
Originally by: Marlona Sky
Will DT fix my skill points, I am sure of it. I have not tried to clear the cache, a poster above is the first to mention it to me to try, which I will if DT does not fix. Why CCP didn't suggest this to me, remains a mystery.
First suggestion I had got every time I had SP problems, it worked 90% of the time. If not petition. I think that the struk petition would get it resolved pretty fast. Good luck.
Originally by: Marlona Sky
I believe we can all agree that some people have made up thier mind on how they view something before they even are done with the title of a book or a thread on what thier opinion of it is. These people will stick to thier guns no matter what facts are presented to them always.
Will CCP reimburse my ship? Most likely not, which is fine to be honest. I have played the game and lost enough ships to have moved on beyond that. There is however events that have taken place in reguards to what happened that I believe I have a strong case.
There are other people who have experience/witnesses the same thing with T3 when they go boom so this is obviously not something I made up.
It is however frustrating to spend your whole time available to play, dealing with petions and a bug and everything I descriped, no one pays for that. And it so far is only one day, so no big loss in my time yet.
The real issue is, what is CCP's stance on all of this with the bug, and how long will it be part of those ships?
I am curious if they fix this before the tournament, if they don't and it happens to one or more players, with virtually a large audiance watching... what will they have to say about it then?
I will give an update for those who care about this later in a few hours though, for the rest who don't care, thats cool too.
Ty, I would be interested.
I think Nyphur posts explain what happened.
From what I recall there was a similar bug happening in some rare situation several years ago. Maybe something in the T3 ships made it reapper in a new form.
The original mail basically was normal except it did not list anything that was destroyed or dropped with the ship.
My petion was under the "STUCK" catagory. When it was escalated (not sure if thats the correct spelling ) I am worried that the problems that followed after like being frozen in the ship and all skills lost fell on deaf ears because I am not sure the GM I was dealing with can see it because it is sitting in que with the Senior GM team. Because you can only have one petition open at a time for some reason (probably to prevent spaming petitions) I was unable to get any help with anything after the escelation.
And to clairify, I am sure the GM I was dealing with had the best intentions to help me. I feel like there is CCP looking at a the "EVENT" and us the players looking at the "EVENT". Unfortunatly what they see and what we see are different things. We are looking at the same thing, but it eminates two different things instead of the same thing.
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Nareg Maxence
Gallente
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Posted - 2009.08.01 13:39:00 -
[55]
So did downtime fix it or are you still in trouble?
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Rawr Cristina
Caldari Liberi Fatalius Exalted.
|
Posted - 2009.08.01 14:27:00 -
[56]
Originally by: Spurty
Originally by: Rawr Cristina
SP loss is tiny anyway, 3-4 days at worst for a ship you should never lose anyway
Cor show less of a clue why don't you?
Try flying one in pvp.
I do fly one in PvP - although I'm only at 78 kills so far. Just gotta choose ya fights.
linky
- Contagious - |

Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.01 14:57:00 -
[57]
Edited by: Marlona Sky on 01/08/2009 14:59:24 Welp, I logged in finally.
100% of my skills that were missing after the 'BUG' all day before DT are back now. 
The phantom cursed proteus, is long gone from outside of station. Good riddence you evil thing. 
If you are in a T3 when it goes ka-boom, you are supposed to lose your highest level in subsystems that relates to the ship, well I didn't lose any skill points at all.
I forgot to mention that when I was there at the station yesterday, stuck.. etc, etc... I was able to do some things that you shouldn't be able to do if said ship is dead:
I was able to jet my cargo full of ammo out, and the person I was missioning with was able to scoop it. This is AFTER the GM removed me from the ship and put me in station with the leet ship we all call an ibis.
I was also able to take all the mods from said dead ship and drop them in my alts Orca corporate hanger when he was in gang and with ship configuration checked. The modules were visable but they showed being there via the cargo meter at the top of the corp window. After dt, I check and the modules are real, able to be used like any other module. There was no wreck when we went back to the mission to check with my alt before dt last night.
The normal end result of dying are either not there or incorrect.  1. No wreck. 2. No lost skill points from subsystems (even though I went the rest of the day with ZERO skill points anywhere). 3. Everyone is visually able to see the ship. 4. I warped away from mission in the ship. 5. My shields passivly recharged, before the GM and after the GM. 6. I was able to jettison cargo from the ship after. 7. I was able to remove the modules and put them into a corporate hanger on another ship. 8. The modules are real and not a bug, was able to actually use them on another ship on an alt. 9. Loss mail with nothing dropped or destroyed. (granted that does't help my case in reimbursment but I must mention it becuase it is a fact.) 10. GM saying there is a bug with T3 ships.
Anyways, there you have it. I really wish CCP would make a comment or something about this matter. I for one will not fly anymore till these problems are addressed, there is simply too much at risk besides the usual ship cost and loss of one level of skill level in subsystems (which in my opinion, skill loss of any kind is just plain stupid).
I really have no idea how long before my petition takes from being escalated will take, if it is anything interesting and for some reason this post is still alive, I will give my result.
T3 users, you have been warned... 
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5pinDizzy
Amarr Caldari State 1st Protectorate
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Posted - 2009.08.01 14:58:00 -
[58]
I know a few other people encountering similar problems to the OP.
Recommend avoiding tech 3 ships for now if you don't want to take any risks, buggy pieces of crap till a few creases are ironed out.
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Blnukem 192
Amarr Clan Gold Viper
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Posted - 2009.08.01 15:46:00 -
[59]
Originally by: Marlona Sky Well that doesn't make any sense at all, I am here in my ship right now. Even the person I was running with can see me in the ship outside station, everyone can. So I reply to the petition, and then Jovian's visit me. A GM in a Jov ship appears, then... All my hp is wiped out and he vanishes. I guess when they say you died, they make sure of it?? Cool to see the Jovian ship, but not so cool to see all my health go bye bye... Yet, I am still in the ship, shields slowly regening. I petition again to have the issue escalated, which it does.
So I decide relog again. Now I appear in the station, not in a pod, or ship, just emptyness and an Ibis staring at me in the ships hanger. I rub my eyes thinking, "No F*&^%$#@ Way!!"  Then another thing happens... local spikes up with, "Is it me or is there an unmaned T3 cruiser chillin outside the station??" 
LOL
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Spurty
Caldari D00M. Triumvirate.
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Posted - 2009.08.01 16:38:00 -
[60]
Originally by: Rawr Cristina
I do fly one in PvP - although I'm only at 78 kills so far. Just gotta choose ya fights.
linky
heh right, good stuff!
It will die when you don't get to pick your fight.
Just saying ;0
Originally by: Cat o'Ninetails i for one, like 8's that look like 9's lol
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ArmaggedonPSA
Minmatar Royal Hiigaran Navy
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Posted - 2009.08.01 19:50:00 -
[61]
The GM's show up to kill you...then wish you a speedy recovery 
Dude I hoped you flipped the **** out on them in local or on the petition...That even ****ed me off  ------------
Join RHNVY Today! |

Johnny Gurkha
Repo Distribution and Salvage
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Posted - 2009.08.02 00:46:00 -
[62]
Op owes me a new USB keyboard, I dribble/choked my coffee out laughing at the part the GM showing up 
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Gunnanmon
Gallente UNITED STAR SYNDICATE
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Posted - 2009.08.02 00:56:00 -
[63]
A bug...in Eve? Bah, please don't question them moderating you out of a ship. And a couple of isks. Signature locked for discussing moderation. Navigator
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Greg DaimYo
Caldari Biotronics Inc. Majesta Empire
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Posted - 2009.08.02 00:58:00 -
[64]
T3-Ships are bugged to hell and back atm.
We managed to blob an Ev0ke-Proteus in P3 a few days ago. He went boom on the IPAY-Gate... except for the fact that he didn't. The ship remained there until after the next downtime.
Character was offline for an eternity. Yet nothing happened with the ship. Me and about 10 other greedy bastards were sitting at the ship for about an hour waiting for it to pop. Nothing.
Sucks a bunch if you ask me.
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Ore Tycoon
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Posted - 2009.08.02 01:29:00 -
[65]
So CCP release buggy ships which die as a result of thier own fault - and you don't get reinbursed? I'm sorry but what planet are they living on? How does that logically make any sense at all? Am I taking crazy pills? This absolutely laughable!
If they did this to me I'd cancel 2/3 of my accounts.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.02 09:46:00 -
[66]
Edited by: Nyphur on 02/08/2009 09:50:43
Originally by: 5pinDizzy I know a few other people encountering similar problems to the OP.
Recommend avoiding tech 3 ships for now if you don't want to take any risks, buggy pieces of crap till a few creases are ironed out.
Avoiding T3 entirely is going way overboard, this is a very specific bug that only occurs when you die while logged off. The OP's account of the scenario was misleading in that they claimed it happened during normal use of the ship while warping out of a mission. In truth, they must have quit to try and emergency warp and died while logged off. Just don't quit to try and save your ship and you'll be fine.
Originally by: Ore Tycoon So CCP release buggy ships which die as a result of thier own fault - and you don't get reinbursed? I'm sorry but what planet are they living on? How does that logically make any sense at all? Am I taking crazy pills? This absolutely laughable!
It's not that the bug causes the ship to be destroyed, it's that the bug occurs when the ship is destroyed naturally. For it to occur at all, the ship has to have been killed through normal gameplay. The fact that there's a ghost ship left behind makes it SEEM like your ship wasn't meant to be destroyed but it definitely was, you'll get a screwed up killmail for it and everything. More to the point, why would you expect a reimbursement for a loss that was your own fault and not the result of a bug?
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Ore Tycoon
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Posted - 2009.08.02 10:02:00 -
[67]
Edited by: Ore Tycoon on 02/08/2009 10:03:00
Originally by: Nyphur Edited by: Nyphur on 02/08/2009 09:50:43
Originally by: 5pinDizzy I know a few other people encountering similar problems to the OP.
Recommend avoiding tech 3 ships for now if you don't want to take any risks, buggy pieces of crap till a few creases are ironed out.
Avoiding T3 entirely is going way overboard, this is a very specific bug that only occurs when you die while logged off. The OP's account of the scenario was misleading in that they claimed it happened during normal use of the ship while warping out of a mission. In truth, they must have quit to try and emergency warp and died while logged off. Just don't quit to try and save your ship and you'll be fine.
Originally by: Ore Tycoon So CCP release buggy ships which die as a result of thier own fault - and you don't get reinbursed? I'm sorry but what planet are they living on? How does that logically make any sense at all? Am I taking crazy pills? This absolutely laughable!
It's not that the bug causes the ship to be destroyed, it's that the bug occurs when the ship is destroyed naturally. For it to occur at all, the ship has to have been killed through normal gameplay. The fact that there's a ghost ship left behind makes it SEEM like your ship wasn't meant to be destroyed but it definitely was, you'll get a screwed up killmail for it and everything. More to the point, why would you expect a reimbursement for a loss that was your own fault and not the result of a bug?
That's not consistent with what the opening poster stated. He was in a mission and warped out, he was not tackled. He ever arrived at the station and had docking permission accepted. No rats or anything around him that could kill him. It's only when docking rights are accepted the bug kicks in and things go haywire. I'd be interested to know how you think this is his fault when he warped out of a combat area? Please tell me what killed him because as he said he was at the stations, how on earth is the loss his fault?
So no proper loss mail, warped out of a mission area to the safety of a station, asks for help, gets 'taken out', he loses all of his skillpoints and cannot play the game at all, then has to wait to see if everything is corrected at the next downtime. You're sitting there and telling me how a bug played no part in his loss and how all the above doesn't mean he should get reinsbursed? What planet are you from?
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Venkul Mul
Gallente
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Posted - 2009.08.02 10:26:00 -
[68]
Originally by: Ore Tycoon
That's not consistent with what the opening poster stated. He was in a mission and warped out, he was not tackled. He ever arrived at the station and had docking permission accepted. No rats or anything around him that could kill him. It's only when docking rights are accepted the bug kicks in and things go haywire. I'd be interested to know how you think this is his fault when he warped out of a combat area? Please tell me what killed him because as he said he was at the stations, how on earth is the loss his fault?
You are aware that those are the classical desinc symptoms? The OP PC and the server weren't speaking. The OP ships was probably already dead but his PC hadn't got the information. And the same happened for the T3 bug. The server didn't get a reply with the PC computer about the loss of SP and the bug happened.
We are in summer, most IP work worse as resources are shifted to cover vacation spots and there is less personnel for the maintenance, so lag in transmissions and momentary disconnections are more common.
OP was unlucky and it is possible some fault in the communications caused her ship death (she speak of suddenly getting a lot of damage), but even that probably can be tagged to the server-player PC communications and not to a specific game bug.
Originally by: Ore Tycoon
So no proper loss mail, warped out of a mission area to the safety of a station, asks for help, gets 'taken out', he loses all of his skillpoints and cannot play the game at all, then has to wait to see if everything is corrected at the next downtime. You're sitting there and telling me how a bug played no part in his loss and how all the above doesn't mean he should get reinsbursed? What planet are you from?
Earth. Where we don't have perfect and instantaneous communications across thousand of light years.
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Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.02 10:39:00 -
[69]
Edited by: Marlona Sky on 02/08/2009 10:40:49
Originally by: Nyphur Avoiding T3 entirely is going way overboard, this is a very specific bug that only occurs when you die while logged off. The OP's account of the scenario was misleading in that they claimed it happened during normal use of the ship while warping out of a mission. In truth, they must have quit to try and emergency warp and died while logged off. Just don't quit to try and save your ship and you'll be fine.
I gave a 100% account of what happened on my end of the event. Granted I tried to make it slightly entertaining for the reader and did a poor job for some people is one thing. But the facts I stated are true.
If you want to have an opinion on this matter is one thing but saying I am lying about the event is un-called for.
I have lost many ships while playing this game, I have no need to attempt to lie on the forums to generate sympathy in getting ONE ship reimbursed to me by CCP.
I am simply sharing with the rest of eve community and trying to inform them of this bug.
Your accusation of me lying is childish. Go back to your playpin and play with your dolls.
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Nyphur
Pillowsoft Total Comfort
|
Posted - 2009.08.02 10:41:00 -
[70]
Edited by: Nyphur on 02/08/2009 10:45:02
Originally by: Ore Tycoon That's not consistent with what the opening poster stated.
I know, I'm saying the opening poster is mistaken about the course of events he described. With all due respect to him, I've had first hand experience of the bug and I'm 99% certain that he logged off rather than just warping out. I've experienced the exact bug he's describing, reproduced it accurately on the test server and submitted a detailed bug report on it. The only occurances of the bug I've seen documented and the only way I could reproduce it was by being logged off when the killing blow came. In fact, I just re-tested it on sisi 5 minutes ago and it's still the case.
The actual process goes like this: You log off and while logged off, your T3 ship is blown up. But when the killing shot hits, the death process is interrupted (probably at the subsystem skill loss routine). You get a killmail for the ship containing no items destroyed or dropped, no wreck is produced and your ship remains as a kind of ghost ship. You can warp, access the cargo hold and a few other things but you can't target anything, be targetted, use stargates, use wormholes, activate modules or dock. When the bug occured for me the first time I didn't know anything was wrong until I tried to use a wormhole. In the case of the OP, he didn't realise anything was wrong until he tried to dock. That doesn't mean docking caused the bug, it means the bug caused the docking issue. What killed him was the mission he was in, he was dead before he warped out and got to the station.
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Marlona Sky
D00M. Triumvirate.
|
Posted - 2009.08.02 10:43:00 -
[71]
Originally by: Nyphur
Originally by: Ore Tycoon That's not consistent with what the opening poster stated.
I know, I'm saying the opening poster is mistaken about the course of events he described. With all due respect to him, I've had first hand experience of the bug and I'm 99% certain that he logged off rather than just warping out. I've experienced the exact bug he's describing, reproduced it accurately on the test server and submitted a detailed bug report on it. The only occurances of the bug I've seen documented and the only way I could reproduce it was by being logged off when the killing blow came. In fact, I just re-tested it on sisi 5 minutes ago and it's still the case.
The actual process goes like this: You log off and while logged off, your T3 ship is blown up. But when the killing shot hits, the death process is interrupted (probably at the subsystem skill loss routine). You get a killmail for the ship containing no items destroyed or dropped, no wreck is produced and your ship remains as a kind of ghost ship. You can warp, access the cargo hold and a few other things but you can't target anything, be targetted, use stargates, use wormholes, activate modules or dock. When the bug occured for me the first time I didn't know anything was wrong until I tried to use a wormhole. In the case of the OP, he didn't realise anything was wrong until he tried to dock. That doesn't mean docking caused the bug, it means the bug caused the docking issue. What killed him was the mission he was in, he was dead before he warped out and got to the station.
I will state as a fact I did not log off. Now, you may continue with your argument...
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Nyphur
Pillowsoft Total Comfort
|
Posted - 2009.08.02 10:47:00 -
[72]
Edited by: Nyphur on 02/08/2009 10:48:12
Originally by: Marlona Sky I will state as a fact I did not log off. Now, you may continue with your argument...
Originally by: Marlona Sky Your accusation of me lying is childish. Go back to your playpin and play with your dolls.
I'm not trying to call you a liar, in fact if the bug occured while you were logged in it represents a much more grave problem with T3. But all the evidence points to you having been logged off at the time you were killed, which in all of my tests has been the sole cause of this exact bug. I'm on Sisi right now on Old Man Star in a "ghost" Tengu if you'd care to come and test it out. I've even gotten the "docking request accepted" issue you described, it's certainly the exact same bug and the key factor for replicating it is being logged off while the killing blow occurs. If you can replicate the condition in any other way than being killed while logged off, file a bug report on how you did it.
Do you remember any other details about the event like session change timers, joining gangs etc? Session changing while being killed might also cause the issue but you'd need to test it.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.02 10:57:00 -
[73]
Nyphur, didn't we argue recently about how Apocrypha was the most awesome expansion ever with no bugs? 
I found this thread in Vuk Lau's GM cluster-****. And I must admit that if this is true, that's not good. 
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.02 11:08:00 -
[74]
Edited by: Nyphur on 02/08/2009 11:13:33
Originally by: LaVista Vista Nyphur, didn't we argue recently about how Apocrypha was the most awesome expansion ever with no bugs? 
Pretty sure I said Apocrypha had less bugs than previous expansions, not that it had none. This is a very rare but completely reproducable bug. If I had to guess, I'd say it's probably a result of the process that causes skill point loss after T3 ship losses not being able to access the character's skill data. The most prominent and reproducable method of doing so is to log the character off before death.
Originally by: LaVista Vista I found this thread in Vuk Lau's GM cluster-****. And I must admit that if this is true, that's not good.
The GM in this case didn't do anything wrong. It's not like they showed up and tried to kill a ship that wasn't meant to be dead. The T3 ship was destroyed in that mission and something interrupted the death sequence. It's the GMs responsibility to resolve that issue and kill the ship. The big problem in this case was a lack of timely follow-up and resolution but given the complication of the total skill loss Marlona suffered, I'm not surprised that it had to be escalated and took a few days to resolve.
Now that it's been resolved, the only remaining negative effect of the final outcome I can see is that if the death sequence had not been interrupted, half of the modules fitted to the ship would have survived and been dropped in a wreck that could have been recovered. The ship, subsystems and the other half of the modules that would normally have been destroyed should not be reimbursed. On the other hand, the pilot SHOULD have lost a level of one of the subsystem skills and didn't.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.02 11:13:00 -
[75]
Originally by: Nyphur Edited by: Nyphur on 02/08/2009 10:48:12
Originally by: Marlona Sky I will state as a fact I did not log off. Now, you may continue with your argument...
Originally by: Marlona Sky Your accusation of me lying is childish. Go back to your playpin and play with your dolls.
I'm not trying to call you a liar, in fact if the bug occured while you were logged in it represents a much more grave problem with T3. But all the evidence points to you having been logged off at the time you were killed, which in all of my tests has been the sole cause of this exact bug. I'm on Sisi right now on Old Man Star in a "ghost" Tengu if you'd care to come and test it out. I've even gotten the "docking request accepted" issue you described, it's certainly the exact same bug and the key factor for replicating it is being logged off while the killing blow occurs. If you can replicate the condition in any other way than being killed while logged off, file a bug report on how you did it.
Do you remember any other details about the event like session change timers, joining gangs etc? Session changing while being killed might also cause the issue but you'd need to test it.
While in mission I determine that I will not be able to perma tank it. I decide to warp to planet 1 so my domi friend can then take over tanking the mission. By the time I align and hit warp I had started to bleed structure, but my rep module was still working. When I land at the planet, I decide because I had taken some structure damage to dock and repair it before going back to the mission. Station being in the same system as the mission, I warp to it to dock. The first sign of something wrong is when you get that one or two seconds after you hear 'docking request accepted' crap, where you cant do anything, then it goes to black screen and loads the station. I stayed at that frozen screen. Now I will also point out that it was outside the station pre-docking thing that I was able to jet cargo, talk in different chat windows, leave gang, get reinvited to the same gang, blah blah.
Logging off or disconnecting from the server never occured until after I filed a petition. When I finally did decide to quit the game and log back in is when I appeared in station and there was a GM responce where said that I died and he put me in station with uber ibis as a ship.
That is when local started up with the, "Is it me or is there an unpiloted Proteus chilling outside the station?"
There was no session change timers before that time, and again I will state that being disconnected from the server never occured until after I was stuck on pre-dock and filed a petition.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.02 11:19:00 -
[76]
Originally by: Nyphur
The GM in this case didn't do anything wrong. It's not like they showed up and tried to kill a ship that wasn't meant to be dead. The T3 ship was destroyed in that mission and something interrupted the death sequence. It's the GMs responsibility to resolve that issue and kill the ship. The big problem in this case was a lack of timely follow-up and resolution but given the complication of the total skill loss Marlona suffered, I'm not surprised that it had to be escalated and took a few days to resolve.
The problem was communication. If the OP's description of what happened is true, then the communication was lacking.
CCP can learn something from Blizzard. If there's an issue like this which takes place, then the GM ought to convo the victim of the bug and hold his hand till the issue is resolved.
The GM did indeed do what he needed to do, blow up the ship. But the execution was poor.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.02 11:20:00 -
[77]
Originally by: Nyphur Edited by: Nyphur on 02/08/2009 11:13:33
Originally by: LaVista Vista Nyphur, didn't we argue recently about how Apocrypha was the most awesome expansion ever with no bugs? 
Pretty sure I said Apocrypha had less bugs than previous expansions, not that it had none. This is a very rare but completely reproducable bug. If I had to guess, I'd say it's probably a result of the process that causes skill point loss after T3 ship losses not being able to access the character's skill data. The most prominent and reproducable method of doing so is to log the character off before death.
Originally by: LaVista Vista I found this thread in Vuk Lau's GM cluster-****. And I must admit that if this is true, that's not good.
The GM in this case didn't do anything wrong. It's not like they showed up and tried to kill a ship that wasn't meant to be dead. The T3 ship was destroyed in that mission and something interrupted the death sequence. It's the GMs responsibility to resolve that issue and kill the ship. The big problem in this case was a lack of timely follow-up and resolution but given the complication of the total skill loss Marlona suffered, I'm not surprised that it had to be escalated and took a few days to resolve.
Now that it's been resolved, the only remaining negative effect of the final outcome I can see is that if the death sequence had not been interrupted, half of the modules fitted to the ship would have survived and been dropped in a wreck that could have been recovered. The ship, subsystems and the other half of the modules that would normally have been destroyed should not be reimbursed. On the other hand, the pilot SHOULD have lost a level of one of the subsystem skills and didn't.
The only problem that I have with the GM responce is after I confirmed that I would like the petiton escelated, that I noticed the loss of skill points and again the inablity to dock, move, ect. This was after the race by everyone in local to reboard the ship. My question is: After a petition is escelated, does any further reply to the same petition seen by the GM or is he no longer able to see it because it is sitting on a Senior GM's desk or something?
Also the lack of being able to file a second petition without deleting the original kept me from bringing up my new problem which was a result of the bug.
It is like being on a trip and when the car runs out of gas, you send someone to go get gas only to discover that you have a dead battery as well AFTER they have already left. (go ahead and pretend you don't have cell phones in this example please and you two were the only ones that were on this trip.)
Anyways, probably a bad example but you get the point.
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.02 11:24:00 -
[78]
Originally by: Marlona Sky Station being in the same system as the mission, I warp to it to dock. The first sign of something wrong is when you get that one or two seconds after you hear 'docking request accepted' crap, where you cant do anything, then it goes to black screen and loads the station. I stayed at that frozen screen. Now I will also point out that it was outside the station pre-docking thing that I was able to jet cargo, talk in different chat windows, leave gang, get reinvited to the same gang, blah blah.
I had the same experience when I had the bug, except I was in a wormhole so couldn't try docking. Warping worked, I could access cargo etc but I couldn't use wormholes, target anything, activate modules, be targetted etc. When I replicated the condition on the test server 15 minutes ago, I tried docking and got exactly the same thing as you described. I could access my cargo, talk in chat etc but I couldn't rotate the camera because it was frozen in the "docking request accepted" state. I tried self-destructing and it destroyed the modules and subsystems but the ship itself didn't die. I then tried ejecting, which I couldn't do as I was "docking". After relogging, I was able to eject from the ship, which is now outside the OMS quafe station on the test server. Based on our combined experiences, I am 99% certain that you died in that mission and not as a result of GM intervention. If you check your killmail for the ship, it should tell you NPCs laid the final blow.
Originally by: Marlona Sky Logging off or disconnecting from the server never occured until after I filed a petition. When I finally did decide to quit the game and log back in is when I appeared in station and there was a GM responce where said that I died and he put me in station with uber ibis as a ship.
That's probably the best thing they could have done, moved you to the station and taken the ghost ship. They should have moved the ghost ship though because not doing so allowed you to re-board it, which may have caused your problems with skills disappearing.
I believe you when you say you didn't log off but that's the only way I've ever managed to replicate the bug. Were you ganging anyone at the moment of death? I could test that.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.02 11:38:00 -
[79]
Originally by: Nyphur
That I can sort of agree with. I've only had a few complicated issues with GMs and every time they have more or less been "holding my hand" through it until it was resolved so I guess I've been lucky in that regard. The one complaint I'd have there was that there's no real indication that they're still there working on your issue. A few times I've just logged off in the middle of an issue being resolved because I didn't know if they were still working on it and 30 minutes had passed. A convo would probably be more appropriate for that.
You know, I have had one complicated issue. Here is what happened: 1. I put up a new POS. 2. I eject from my Obelisk, see it sitting there nicely at the POS and log out while a module is anchoring 3. I log back in a few minutes later and see my Obelisk traveling out of my POS at 1km/s 4. Petition in stuck queue and immediately have a GM response. 5. GM keeps trying to spawn me right nex tto my Obelisk, at no luck. Shortly after he can't seem to locate my Obelisk anymore 6. He asks me if it's cool with blowing up the Obelisk and replace it.
And well, that was kinda how it went down. It took about 30 minutes. At times it was slightly frustrating, which I think wouldn't be the case if I was in a convo with him.
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.02 11:53:00 -
[80]
Edited by: Marlona Sky on 02/08/2009 11:54:10 I will say that I do not believe the GM killed me. The loss of HP was a result of him interacting with the ship trying to fix the issue.
I was in a gang with a Domi pilot and stayed in gang till I logged off after filing the petition.
I belive though we are starting to draw closer to a close on the real issue at hand which is how GM's go about petitions.
Have any of you played Chess thru the mail? I have not but you get the idea, I mail you a letter saying i move this bishop to this space. Then we both wait for the a couple days for the letter to arrive and for you to write your letter on what your next move will be.
Why don't GM's just open a convo with the person and save on all kinds of time. I probably did something to screw up his fix or something because while I am sitting there waiting for my petition window to open I am doing other things to try and fix my problem.
More or less it is just like when you are in an accident and the person that is trying to help you is talking to you the whole time, saying crap like, 'ok, i am going to move your arm now.' or 'dont move your leg' crap like this.
The current petition system seems like it is 10-15 years behind the curve. So because of this, or other factors involved I spend the rest of the day till down time unable to enjoy the game. Again it is just one day but still, it is just unacceptable.
And where is CCP about this bug? Shouldn't they state something on the forums like:
"Currently there is a bug where if you die while in a t3 ship you will have problems. Just file a stuck petition and wait for a GM and they will guide you thru the process. We are currently in the process of working on a solution and will do a hotfix or something asafp!"
I don't know, maybe I just think as a paying customer, we deserve better customer support?
Maybe the GM's do care as much as we do but don't have tools they need to do quality work? Time to stop by a hardware store and get the tools needed for the job?
And yes, I am mad because the more I think about it, the more frustrating it is on why a company continues to use a the wrong (outdated) tool for a job and keeps screwing it up when they have the ability to get a better one and do the job right.
Who is with me!!!! Yarrr!!!!!      
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Nyphur
Pillowsoft Total Comfort
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Posted - 2009.08.02 11:57:00 -
[81]
Originally by: LaVista Vista You know, I have had one complicated issue. Here is what happened:
My most complicated one was when I had an entire reactor farm skipping cycles and missing 50 hours product from every output silo, a combined total of a bazillion isk. The number of hoops I had to jump through and data I had to dig up was massive and the whole process took a few weeks and had to be escalated. Turned out they don't actually log silos, but they managed to prove the output was missing, reimbursed the losses and reccomended changes to log silo activity at POS from then on. But even after all that, I thought it was handled as well as could be expected. I mean it's their job to handle all these unexpected weird problems that crop up, that complex issues take a while to get resolved is expected.
Admittedly, having them convo would make it more responsive than the current system but I've always had good dealings with petitions, even the complicated ones that take weeks to get resolved.
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LaVista Vista
Conservative Shenanigans Party
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Posted - 2009.08.02 12:04:00 -
[82]
Edited by: LaVista Vista on 02/08/2009 12:04:44
Originally by: Marlona Sky
Have any of you played Chess thru the mail?
That's exactly the problem.
The communication aspect of CCP is really lacking. I have been discussing that lately a lot over my blog. It's quite symptomatic for CCP it would seem. And to be frankly honest, I think it warrants some serious consideration on the part of CCP.
EDIT: YOu can find my thoughts on CCP's communication over here.
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Zurrar
Gallente Epiphyte Mining and Exploration Majesta Empire
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Posted - 2009.08.02 13:58:00 -
[83]
i lost an astarte killing a proteus, he had to be officer fit.
we finally kill him and no wreck, its just setting there unlockable... so i lost a 300m isk ship, for no loot...
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.09 03:37:00 -
[84]
Update:
Finally recieved a Senior GM reply that was sortive asking, "So, tell me what happened?"
*sigh*
I hate having to re-cap everything AGAIN when everything is simply right there with the petion replies between me and the first GM I talked to.
Right now I am waiting for his reply...
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Sari Ajantes
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Posted - 2009.08.09 09:46:00 -
[85]
We curently have the same problem , with a bugged legion.. We are waiting for DT clearing cache files on client, etc ... will keep you informed
I can confirm this problem to everyone who has doubts!
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Matt Simon
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Posted - 2009.08.09 11:16:00 -
[86]
After reading this thread ive decided to not undock my very well fitted legion til ccp announces that the bug is fixed. winther expansion ftw :)
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Wasted Skillpoints
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Posted - 2009.08.09 11:35:00 -
[87]
Wait, why was T3 introduced in a way that only carebears would actually be interested in making the ship?
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Titan Pilot
Amarr Imperial Academy
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Posted - 2009.08.09 14:39:00 -
[88]
Originally by: Marlona Sky So there I am, in my Proteus doing a mission
lol, you guys are hillarious. thx for making my day at work at little brighter. best tri post ever 
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Marlona Sky
D00M. Triumvirate.
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Posted - 2009.08.09 14:44:00 -
[89]
Petition is now closed. Senior GM said that they hope to have this bug fixed in the next patch.
*shrugs*
Here is to the patch.
/me raises a glass
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Kravick Drasani
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Posted - 2009.08.09 19:51:00 -
[90]
This happened to me a year ago while in an Ares. Was camping a gate when 3 stealth bombers logged in and showed up at the POS my alliance was bashing. They maneuvered out of the bubble and cloaked up. They called me in to the POS to fly around with drones assigned to me to try and knock em out of stealth. Unfortunately I wasn't able too. All three bombers launched concussion bombs at the fleet and warped off to a gate. I attempted to follow but the bombs had already detonated with me in the detonation radius, but strangely I managed to enter warp anyway.
My ship had 0 HP across the board, but I was still in my ship and was now in warp with a flaming ship. I lost connection and when I logged back in I was in a pod, with 0 HP across the board. I was also at the stargate I had warped too and was completely unable to move or activate the stargate. I was also completely unable to use any chat windows and all my skill points where at 0 with no skill currently training. Even EVEmon registered I had no skill training. My petition fell on deaf ears as when I got an email response they said I had "failed to respond in game." None of my chat windows where working so if I had been contacted by a GM I wouldn't have known or been able to communicate back.
Problem ended up being fixed by the next downtime and I hadn't actually lost any skill points or training time.
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MaxxOmega
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Posted - 2009.08.09 20:33:00 -
[91]
I had a serious bug here when I was flying in 0.0 and I was jumped by 3 enemy pilots. They targeted me and destroyed my ship. Completely unacceptable and needs to be fixed in a patch...
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Nito Musashi
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Posted - 2009.08.10 00:47:00 -
[92]
me wonders if this could all or mostly be traced to micro desynchs, that occur at the moment where the ships go boom. alot of the symptoms do sound alot like the old desynch issue, which i think many of us have been through at one time or another.
while vastly more uncommon these days it seems, desynchs do occur, if there is a new type of "micro" desynch floating around that causes issue at the moment of pwndage it would be very hard to pin down since it is not obvious desynch to the point of you cannot log out, warp or do anything
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