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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.12 00:18:00 -
[31]
So what, if its not me being the OP you all happily walk in to a troll trap? Are you all that blind?
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splockster
Caldari SUBLIME L.L.C. NIght's Dawn
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Posted - 2009.08.12 04:06:00 -
[32]
I undocked from Station in tama in a bustard knowing there was a broadsword on the undock point, i did this as i thought i had an insta warp point from there. Turns out i didnŠt, so as the sword locks me down and i try to get back within dock range after being bumped i write oh crap in local and try to warp to a random ss. I`m so busy trying to make excuses for my mistake i don`t notice that i have in fact warped away
I was well within his range and taking huge damage from emp m shells so i defo was within 24 km, there was ahuge chorus of WTF? in local..from me too.
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Loki Feiht
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Posted - 2009.08.12 08:17:00 -
[33]
hey, even in r/l impossable things happen - not good if it happens all the time but i think its good to get lucky some times (imo) 
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Synth Elleta
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Posted - 2009.08.12 08:44:00 -
[34]
Edited by: Synth Elleta on 12/08/2009 08:44:18
Originally by: Darcon Kylote
Originally by: Bunnyslayer Neither logged. Both still in local. Plus, as stated, the e-warp wont save you when pointed. You have 15mins to kill them if they log while scramed.
Whether agressed or not, you still emergency warp to a random safe 1mil km away. If agressed, your ship sites there in space for 15mins and can be probed down. If not agressed, it disappears immediately upon reaching the safe (or it might be 60 seconds there, not quite sure).
Either way you will warp out even if there is a point on you 30 seconds after logging.
Can someone confirm this to be the case?
It seems like logging off is a completely failsafe way to save your ship? 
Which would just kill the game if true. |

Taram Caldar
GK inc.
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Posted - 2009.08.12 12:08:00 -
[35]
Edited by: Taram Caldar on 12/08/2009 12:12:18
Originally by: Junkzinat0r Do the HIC's and regular interdictors come with penalties to their bubbles??
I find it rather ridiculous that WCS's now have punishing attributes to fit which makes them practically worthless yet now you can bubble which WCS's have no affect against anyway...
This seems like a fairly serious and silly imbalance.
Yeah it's called: 1) Bubble massively Nerfs your speed 2) Makes it impossible to be remote repped while holding a scripted point on something/someone or while the bubble is up.
Learn game mechanics tbfh
Oh, and as to 'regular interdictors': They've been around for years... they're fragile as hell and have never been an issue.
WCS have massive penalties because of the fact that you can fit them to any ship you like. Interdictors are totally specialized ships that fill a necessary role in 0.0. And heavy interdictors fill an absolutely VITAL role in both 0.0 and lowsec.
Want a sig made? Contact me in game. Click my sig to see samples |

Kaya Valda
Caldari Neo Spartans Laconian Syndicate
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Posted - 2009.08.12 12:28:00 -
[36]
Originally by: Synth Elleta Edited by: Synth Elleta on 12/08/2009 08:44:18
Originally by: Darcon Kylote
Originally by: Bunnyslayer Neither logged. Both still in local. Plus, as stated, the e-warp wont save you when pointed. You have 15mins to kill them if they log while scramed.
Whether agressed or not, you still emergency warp to a random safe 1mil km away. If agressed, your ship sites there in space for 15mins and can be probed down. If not agressed, it disappears immediately upon reaching the safe (or it might be 60 seconds there, not quite sure).
Either way you will warp out even if there is a point on you 30 seconds after logging.
Can someone confirm this to be the case?
It seems like logging off is a completely failsafe way to save your ship? 
Which would just kill the game if true.
Logging off does not save you when being pointed. Otherwise as you say everyone would do it to escape the bad guys. It does usually save your pod after your ship blows up though (not that it's hard to escape in pod anyway). If people do that to us we usually get the scanners out to find and pod them to make a point.
- Read My Blog |

Grez
Neo Spartans Laconian Syndicate
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Posted - 2009.08.12 13:07:00 -
[37]
To clarify:
If a person logs before they get an aggression timer, then they'll sit there for 1 minute and then disappear if pointed.
If a person has aggression before they log, they'll sit there for 15 minutes before disappearing if pointed. ---
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Synth Elleta
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Posted - 2009.08.12 13:17:00 -
[38]
Originally by: Grez To clarify:
If a person logs before they get an aggression timer, then they'll sit there for 1 minute and then disappear if pointed.
If a person has aggression before they log, they'll sit there for 15 minutes before disappearing if pointed.
ok so someone lands in a bubble/jumps into system that has a hic.
They are flying a fairly hefty ship, passively tanked (i.e. its going to take a while to bring down)
They decide they are going to get popped and the only option is to log off to have a chance to save their ship.
After 1 min they insta warp away as they have not aggressed anyone and are safe.
I'm not seeing a downside to this..... I get the problem of disconnects, but thats just bad luck. This logoff tactic seems to work....
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Feril Android
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Posted - 2009.08.12 13:45:00 -
[39]
Edited by: Feril Android on 12/08/2009 13:46:01
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Mantarro
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Posted - 2009.08.12 13:46:00 -
[40]
Edited by: Mantarro on 12/08/2009 13:46:30 This happened twice to our fleet last night.
I had a BYDI harbinger scrammed at the nennamalia gate in Hikkoken I was in a taranis and was within 2k, he dropped to about 1/4 armour and I lost lock and he warped off.
He was still in local as well.
Something strange is going on aright.
Regards,
Mantarro
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Gavin DeVries
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Posted - 2009.08.12 15:13:00 -
[41]
Originally by: Synth Elleta ok so someone lands in a bubble/jumps into system that has a hic.
They are flying a fairly hefty ship, passively tanked (i.e. its going to take a while to bring down)
They decide they are going to get popped and the only option is to log off to have a chance to save their ship.
After 1 min they insta warp away as they have not aggressed anyone and are safe.
I'm not seeing a downside to this..... I get the problem of disconnects, but thats just bad luck.
This logoff tactic seems to work....
If I'm not mistaken, they're referring to a timer you get if you either aggress someone or are agressed by someone. Once they've started shooting at you, you should be around for 15 minutes if I understand the mechanics correctly. ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |

Synth Elleta
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Posted - 2009.08.12 15:25:00 -
[42]
Edited by: Synth Elleta on 12/08/2009 15:25:58
Originally by: Gavin DeVries
If I'm not mistaken, they're referring to a timer you get if you either aggress someone or are agressed by someone. Once they've started shooting at you, you should be around for 15 minutes if I understand the mechanics correctly.
Ups,edit.
If you don't shoot back, I'm under the impression you are not aggressed.
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Logit Probit
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Posted - 2009.08.12 17:39:00 -
[43]
Protip: invulnerability fields make you invulnerable to warp scramble.
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Misanth
Reaper Industries
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Posted - 2009.08.12 17:45:00 -
[44]
Originally by: Logit Probit Protip: invulnerability fields make you invulnerable to warp scramble.
- I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Grumples McGee
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Posted - 2009.08.12 18:06:00 -
[45]
I wonder...
Two days ago I jumped someone in my Hurricane. He had a buddy warp in and put a disruptor on me. (It had to be a 1 point disruptor because I was able to activate my MWD.)
I aligned and warped out.
They lol'd at me in local for fitting a stab on a hurricane but...I didn't have a stab. I assumed they overshot or something and I got out of range but I don't see how I could have gotten 20k away from them so quickly.
Which brings me to a question... when does the game check for scramble? A) At the point you mash "warp" B) At the point you actually enter warp
Maybe something has broken/changed recently and it's only checking for scrambles at the point you hit "warp". So you warp in on a guy, target him, scram him but unknown to you he had already hit "warp" and it was simply taking him a long time to align and get moving.
I've ALSO seen issues where I have apparently entered warp successfully but it takes a solid minute for my ship to actually gain speed and warp off. I mostly see this when using a Thrasher with a 10 MN afterburner but that may just be coincidence. As in, I hit "warp", it lines up, my speed changes to "entering warp" and then it's like it takes it another 60 seconds to get that last 5 degrees and actually warp off.
Maybe that's what people are seeing?
(In the case of my hurricane I did hit "warp" as soon as the second guy showed up and I definitely saw him apply a disruptor to me but I'm not sure of the precise timeline of events.)
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Dodgy Past
Amarr Lollipops for Rancors
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Posted - 2009.08.12 23:28:00 -
[46]
Originally by: Grumples McGee I've ALSO seen issues where I have apparently entered warp successfully but it takes a solid minute for my ship to actually gain speed and warp off. I mostly see this when using a Thrasher with a 10 MN afterburner but that may just be coincidence. As in, I hit "warp", it lines up, my speed changes to "entering warp" and then it's like it takes it another 60 seconds to get that last 5 degrees and actually warp off.
Is the oversized AB activated at the time?
Bear in mind when activated it will massively increase the mass of the ship for manoeuvring since it's oversized, also you have to get 70% ( IIRC ) of your maximum speed to warp and this will include your maximum speed with any propulsion mods activated.
This can be useful for quicker warps where you pulse a propulsion mod and only hit warp after it's finished cycling.
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galjinsol
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Posted - 2009.08.13 04:16:00 -
[47]
yea its pritty dodgy one time i had a drake undock in 0.0 it started attacking me, i had it double warp scrammed (so 4 points) and he started falling through armor fast while still flashing red to me and still with missiles hitting me, but suddnely! he docked, isnt dock timer 60 second? no for what the logs say the dock timer was only 1 second for him, missile hit, he docked at like 20% hull WITHOUT DE-AGROING
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Agent Known
Apotheosis of Virtue
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Posted - 2009.08.13 04:19:00 -
[48]
I had a similar issue, but instead it was with bubbles....I got sucked into one even though I had a tactical 250km+ from the gate (off center to the gate as well). Luckily it was a friendly one. 
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.13 04:56:00 -
[49]
Originally by: Agent Known I had a similar issue, but instead it was with bubbles....I got sucked into one even though I had a tactical 250km+ from the gate (off center to the gate as well). Luckily it was a friendly one. 
Grid foo yo
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Firnas
Minmatar Repo Industries R.E.P.O.
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Posted - 2009.08.13 05:21:00 -
[50]
Hardly ever bother posting in eve-o forums, but I feel like throwing my two cents in.
bull****.
Nothing wrong with points.
Watch your capacitor next time.
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Resdayn
Amarr Genos Occidere
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Posted - 2009.08.13 05:27:00 -
[51]
Originally by: Firnas Hardly ever bother posting in eve-o forums,
Maybe you should keep to that
And at the OP, had this happen twice in the last few days, and I'm 99% sure they didn't have wcs since it happened in real engagements where there was multiple points on the target too ____________________________________________________________
GENOS 4 LYFE |

Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.13 05:27:00 -
[52]
Originally by: Firnas Hardly ever bother posting in eve-o forums, but I feel like throwing my two cents in.
bull****.
Nothing wrong with points.
Watch your capacitor next time.
Are you trying to tell me there might be a troll in this thread?? <.< >.> I'll keep on the lookout.
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Mag's
the united Negative Ten.
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Posted - 2009.08.13 07:34:00 -
[53]
Originally by: Firnas Hardly ever bother posting in eve-o forums, but I feel like throwing my two cents in.
bull****.
Nothing wrong with points.
Watch your capacitor next time.
We have a winner.
Regards Mag's |

Misanth
Reaper Industries
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Posted - 2009.08.13 20:44:00 -
[54]
Originally by: Lana Torrin
Originally by: Firnas Hardly ever bother posting in eve-o forums, but I feel like throwing my two cents in.
bull****.
Nothing wrong with points.
Watch your capacitor next time.
Are you trying to tell me there might be a troll in this thread?? <.< >.> I'll keep on the lookout.
Dem nasty nasty trolls. 
Speaking of that, I'll hide under my bridg.. eh I mean lie down in the couch watching TV. If a troll shows up I'll scream for you, Lana. Expecting to be saved. - I'd tell you why but then I'll have to kill you. And to kill you I'd have to log in. And to log in I'd have to stop browsing these forums. Both you and me knows that'll never happen. |

Leather Jack
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Posted - 2009.08.14 09:07:00 -
[55]
Originally by: Taram Caldar Edited by: Taram Caldar on 11/08/2009 21:13:45
Originally by: Leather Jack Warp Scramblers and Disruptors are chance based just like other E-war modules. I dont have the equation or what to call it, but it's got to do with warp jamming strength vs propulsion strength. In the Thorax case he would've had a Ion Propulsion Strength of 7 points, as would be compared to his Magnetometric Sensor Strength of 15 points, would you try to ECM the guy.
http://wiki.eveonline.com/wiki/Thorax
I cannot begin to state just how silly you are. Learn game mechanics before ever posting advice in C&P again please.
  
My 1st one, I'm so proud. I trolled in a C&P troll thread. 
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.14 09:41:00 -
[56]
Originally by: Leather Jack
Originally by: Taram Caldar Edited by: Taram Caldar on 11/08/2009 21:13:45
Originally by: Leather Jack Warp Scramblers and Disruptors are chance based just like other E-war modules. I dont have the equation or what to call it, but it's got to do with warp jamming strength vs propulsion strength. In the Thorax case he would've had a Ion Propulsion Strength of 7 points, as would be compared to his Magnetometric Sensor Strength of 15 points, would you try to ECM the guy.
http://wiki.eveonline.com/wiki/Thorax
I cannot begin to state just how silly you are. Learn game mechanics before ever posting advice in C&P again please.
  
My 1st one, I'm so proud. I trolled in a C&P troll thread. 
You done good my boy.. You done good.
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Shosoru
Gallente
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Posted - 2009.08.14 10:30:00 -
[57]
a friend of mine did some testing cos he lost 2 ships at close range near a WH in lowsec, and he was in an HIC so they cant have had stabs.
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Mag's
the united Negative Ten.
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Posted - 2009.08.14 10:58:00 -
[58]
Originally by: Lana Torrin
Originally by: Leather Jack
  
My 1st one, I'm so proud. I trolled in a C&P troll thread. 
You done good my boy.. You done good.
Not that good. He trolled well I grant you that, but it's not a troll thread so he only made 5/10.
Regards Mag's |

Bunnyslayer
Minmatar Order Of The Sentinel
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Posted - 2009.08.14 11:41:00 -
[59]
Ok, to respond to some of the posters...
Cap was above 80% on both engagements. This was not a cap issue.
I actually caught one of the guys a second time and killed him (5 mins later), there was no stab fit.
Aggression: If You are agressed and log, you have 15 min till your ship disappears, you do not warp if you are pointed. You do not have to shoot back to be agressed.
If you log before you are pointed/shot then your ship will warp off. They have 30 seconds to scan down and kill you. If they are luck enough to catch you as you log/before you warp, they have 30 seconds to kill you.
I have not had this the past few days, so I'm assuming it's fixed/no longer an issue. __________________________________
The Bane of All Things Fuzzy
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Lana Torrin
Minmatar Republic Military Skool
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Posted - 2009.08.14 13:25:00 -
[60]
Originally by: Bunnyslayer Edited by: Bunnyslayer on 14/08/2009 12:05:33 Ok, to respond to some of the posters...
Cap was above 80% on both engagements. This was not a cap issue.
I actually caught one of the guys a second time and killed him (5 mins later), there was no stab fit.
Aggression: If You are aggressed and log, you have 15 min till your ship disappears, you do not warp if you are pointed. You do not have to shoot back to be aggressed.
If you log before you are pointed/shot then your ship will warp off. They have 30 seconds to scan down and kill you. If they are luck enough to catch you as you log/before you warp, they have 30 seconds to kill you.
I have not had this the past few days, so I'm assuming it's fixed/no longer an issue.
Cool story bro. I'll give you a helpful hand seeing as you haven't gotten the hint from a page of replies. We cant fix the problem and the people that can dont read C&P because its full of smack and trolls. If you can work out where the right place to post this is then go and do that.
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