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Muad 'dib
The Imperial Fedaykin
290
|
Posted - 2012.05.29 16:49:00 -
[1] - Quote
Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot.
CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems.
The issues: 1. We (the Amarr) have barly any systems to dock in base from or reship in, repair etc 2. We have hardly any systesm to upgrade so our lp took a dive making Navy BS some 1 million LP to exchange, isk flow is a problem. 3. We have to move any and all stuff we want to use to fight the war to the systems that are "safe" and since the numbers are not in our favour by a long shot, logisticly meaning we need to spam alts etc to move. 4. We do not have the TZ coverage the outnumbering force has, meaning if we try to take a system away from the front lines we are very likly to find it de contested when we log backon the next day. 5. Due to the space inbetwen systems and nmbers of the enemy, re shipping for a fight or to take a system plexes gives a massive advantage to the enemy who can reship in any stations they please. 6. The enemy get very cheap effective ships for hardly any effort in pvp or plexing, this means they are tooled up and have spares everywhere. 7. New players cannot make money in fw, they NEED alternative isk incomes and logistic help to be able to try to get involved in fw (not newb freidnly at all) 8. We are faced with basing from a safe system thats well protected from being taken and since we are outnumbered basing out of a NON fw system makes the most sense, which is ironic and asinine considering low sec FW is about the fights and isk to do so.... 9. No systems reset means the pre patch/sisi information was totally abused before the new mechanics were in extending system take overs from a few hours to over a day solid plexing to make vaunrable (combined with above means they took everything easily and we with half the numbers have 5 times as much to do, with no isk and no bases to do so)
The pionts above mean that against a large force around the clock the underdog is screwed out of isk and base systems, which for a lo sec fun game career NOT based on player run alliences extremly hard to try to play against.
I realise that the majority of people happy with these changes are on the 'winning' side because you know... they have the larger force and also the CSM hans but where does that leave the guys they are meant to be fighting against?
No isk to fight no systems to base out of no reason for new members to join or current members to stay in amarr corps.
I enjoyed FW for many years pvping when that was the main cause and im at a major loss in game play with this new patch making that pvp more about the lp and soverienty and almost making lorvly low sec 0.0 style ninhabitable and non weekend warrior-and-answering-the-doorbell - freindly.
Yes im mad and no you cant have my stuff, mostly because i cant get to it anyways.
So ccp is this what you wanted? http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
152
|
Posted - 2012.05.29 17:08:00 -
[2] - Quote
Muad 'dib wrote:...Yes im mad and no you cant have my stuff, mostly because i cant get to it anyways.... I chuckled 
All those implications could be deduced by logic and were discussed in the weeks/months prior to patch .. we actually started bitching/moaning/whining immediately after FF when they presented the lame-brain ideas. They did not listen and barely responded in that period, what makes you think they will now that the turd has been allowed to fester and any change would require a much larger /facepalm'ing session on their part?
CCP are bogged down with mediocrity and ineptitude. They probably do not have a plan for FW at all .. they have said repeatedly that they are drawing one up but with game breakers changers like this recent without revealing said plan beforehand other than "use FW as guinea pig blablabla".
|

JIm Hammer
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2012.05.29 17:12:00 -
[3] - Quote
LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 |

JIm Hammer
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2012.05.29 17:13:00 -
[4] - Quote
JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \
lol that just dosnt look right ROFL :)
|

JIm Hammer
Tribal Liberation Force Minmatar Republic
0
|
Posted - 2012.05.29 17:13:00 -
[5] - Quote
JIm Hammer wrote:JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \ lol that just dosnt look right ROFL :)
Lets try that again....Prior planning prevents P.. poor performance again ROFL
|

Owena Owoked
Apocalypse Reign
3
|
Posted - 2012.05.29 17:16:00 -
[6] - Quote
Maybe you should of been trying to build relations with the Caldari so that our blobs could come down there and help you out. Instead you decided to side with the enemy and shoot at us. You deserve to have nothing and I hope the minnys push you out of lowsec all together. |

Mutnin
SQUIDS.
213
|
Posted - 2012.05.29 17:25:00 -
[7] - Quote
You guys need to just get off your butts and start using guerrilla tactics like Caldari did when we had almost no active pilots and were losing systems daily. Even out numbered Caldari was capturing systems back or flipping system deep in Gal space because we didn't give up and we kept fighting.
You can't fight their numbers so accept this and get the Decent Amarr corps to get off their asses and spread out don't stay lumped together. This in turn splits up the Militia blobs.
Yes it's a bit harder to do this now, with the station lock outs but it's not impossible. You can still base in places like Akkio that is at the dead end of Minmatar sov space and you can contest the hell out of the end of their space.
You guys can keep ships in high sec systems like Amo & Audaerne which are both .5 systems and easily enough to base out of not to mention harass Hek one of Minmatar's high sec trade hubs.
The point being you have to put a bit of effort into it and cause the blobs to break up and sooner or later it takes the pressure off systems closer to your home or you just start capturing their systems on the fringes of the map and work in-ward.
Caldari captures systems like Intaki 3 times over the last 4 months and even many of the systems around & put pressure on a lot of out of the way systems in order to pull the heats away from our main systems we were trying to protect or capture.
Even out numbered you can still cause them grief in out of the way places that you now have the advantage in because you have ability to reship because you plan on fighting in that area.
|

Princess Nexxala
Quantum Cats Syndicate
54
|
Posted - 2012.05.29 17:33:00 -
[8] - Quote
Adapt or GTFO Is sexy time? |

Dare Knight
The 0ffice of Secret Intelligence
33
|
Posted - 2012.05.29 17:36:00 -
[9] - Quote
Uhh..... you have an ally? Why not..... ask your ally to help?
It's no wonder you guys don't have any territory. Nobody wants to join you because you whine like a *******...
I wonder if I should take a Gallente fleet over and start popping you guys.
People always complain because the changes "suck", but in all reality if I were at war with you, guess what you wouldn't be doing? Docking in my stations.
Broken? Or realistic? It's very simple, really. If you see Tengus on scan, they are ratting. If you see a shitload of Tengus, the Russians are blobbing. If you see Proteuses on scan, they will be on top of you in about a second. If you see a shitload of Proteuses, the big boys are having a goodfight. |

chatgris
Quantum Cats Syndicate
96
|
Posted - 2012.05.29 17:41:00 -
[10] - Quote
Mutnin wrote:Even out numbered you can still cause them grief in out of the way places that you now have the advantage in because you have ability to reship because you plan on fighting in that area. Had we given up we would be in same shape you are now because we were fighting just as out numbered. The difference is we didn't give up, we fought back.
This. Split up and fan out and get solo/duo groups hit and run and plex. The Caldari have better Warzone control last I checked, and they capture more plexes than we do, because they split up and fan out, despite them having literally no chance in an open fight.
You say you're the underdog, but it sounds like you're still fighting as a *fleet* and not scurrying around like guerilla fighters like true underdogs do. You can't be an underdog AND just sit in fleets all day, that's not how guerilla warfare works. But if you feel your side truly is the more competent one pilot for pilot, split up in small groups (5 max) and fan out. Hit plexes, kill enemy stragglers, and fight like a guerilla force.
One thing though: NPC balance is needed, I feel for you having to deal with the TP + missile spam rats. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
153
|
Posted - 2012.05.29 18:02:00 -
[11] - Quote
Mutnin wrote:..lots of references to events from before CCP took a dump on FW .. again .. Causing them "grief" does absolutely nothing other than allow for the accumulation of infini-LP through plexing .. (maximum of half what a Shakorite would get as they can solo any plex by the way). Even if by some miracle, Shakorites are asleep for several days and a system is flipped somewhere in the sticks the plex balance is so broken that it will be a practical impossibility to hold such a system .. (ref: any system held beyond Dal pre-idiocy)
Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW. |

chatgris
Quantum Cats Syndicate
96
|
Posted - 2012.05.29 18:08:00 -
[12] - Quote
Veshta Yoshida wrote:Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW.
Minors and mediums are fine, but try getting jammed for a minute solid in the larger plexes. It's not fun.
Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn)
I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? |

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.29 18:09:00 -
[13] - Quote
I fail to see the real issue with a war having a losing side. For some that enjoys trolling you certainly set yourself up here to seem like a whiny b*tch of a person. I'm not sure you get the concept of a war. It's winning. You joined the system, no one forces you to stay. So why not leave instead of sperging all over the forums (this includes all the Amarr qq'ers). You are like a person crying about how how it is inside of a burning building. |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.29 18:09:00 -
[14] - Quote
Veshta Yoshida wrote:Muad 'dib wrote:...Yes im mad and no you cant have my stuff, mostly because i cant get to it anyways.... I chuckled  Contracts, man. Contracts.
|

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.29 18:10:00 -
[15] - Quote
I fail to see the real issue with a war having a losing side. For someone that enjoys trolling you certainly set yourself up here to seem like a whiny b*tch of a person. I'm not sure you get the concept of a war. You go into to win. Turns out your side was bad, so you lose. You joined the system, no one forces you to stay. So why not leave instead of sperging all over the forums (this includes all the Amarr qq'ers). You are like a person crying about how how it is inside of a burning building. |

Mfume Apocal
Origin. Black Legion.
482
|
Posted - 2012.05.29 18:37:00 -
[16] - Quote
chatgris wrote:But what do you mean by having a warzone specifically designed for FW...?
Black Rise. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
153
|
Posted - 2012.05.29 18:39:00 -
[17] - Quote
chatgris wrote:Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn) Minors can be done in a PvP fit frig/dessie. Primarily due to ranges involved, 10km button and small weapons reaching only 10-15km .. can be a bit tricky when full spawn in the dessie heavy minors but not an issue. All medium/majors are on the other hand nigh impossible to solo .. a few can be done in tricked out PvE boats or one can spend 2x the time sniping rats and going on/off timer constantly.
Compare the above to a Shakorite being able to tracking/speed tank all plexes without firing a single shot and never leaving button 
chatgris wrote:I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? Black Rise was designed and added specifically for Empyrean Age as Caldari had no low-sec to speak of in that area . result is that both sides were relatively 'even' geographically which has made for (looked at from outside) a much more lively theatre. Amarr/Shakorite front consists of Amarr's double donut where any system can be reached in less than five minutes and the Shakorite elongated, snaky space where you need to pack a picnic basket to reach the farthest system .. add the long line of bottlenecks to the snake and you can feel your cheeks being parted  |

Bengal Bob
Angry Mustellid Iron Oxide.
34
|
Posted - 2012.05.29 19:15:00 -
[18] - Quote
Veshta Yoshida wrote:chatgris wrote:Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn) Minors can be done in a PvP fit frig/dessie. Primarily due to ranges involved, 10km button and small weapons reaching only 10-15km .. can be a bit tricky when full spawn in the dessie heavy minors but not an issue. All medium/majors are on the other hand nigh impossible to solo .. a few can be done in tricked out PvE boats or one can spend 2x the time sniping rats and going on/off timer constantly. Compare the above to a Shakorite being able to tracking/speed tank all plexes without firing a single shot and never leaving button  chatgris wrote:I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? Black Rise was designed and added specifically for Empyrean Age as Caldari had no low-sec to speak of in that area . result is that both sides were relatively 'even' geographically which has made for (looked at from outside) a much more lively theatre. Amarr/Shakorite front consists of Amarr's double donut where any system can be reached in less than five minutes and the Shakorite elongated, snaky space where you need to pack a picnic basket to reach the farthest system .. add the long line of bottlenecks to the snake and you can feel your cheeks being parted 
Veshta, you left FW.
Your corp for all their roleplay never really impacted on the Amarr miltia, or the Minmatar Militia.
When the going got tough, your corp found a weak RP reason and left. You will probably be back to lord it over everyone and RP in militia channel once others have done the work in bringing the Amarr back from the brink.
In the meantime, your and your corp are simply inconsequential. No one cares about has-beens. Stop cluttering the FW threads with your whine unless you have more than words to contribute.
Put up or shut up. |

BolsterBomb
Bane Inc INQUISITION.
61
|
Posted - 2012.05.29 19:55:00 -
[19] - Quote
From what I see the Amar do not have a game play issue. (mechanics) its an inter personal militia issue.
Caldari have managed take a page from our play book. Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Nephilim Xeno
ZERO HEAVY INDUSTRIES
2
|
Posted - 2012.05.29 20:28:00 -
[20] - Quote
I have no idea what CCP wanted to accomplish with this patch but definatly not to fix FW in the long run.
Or they are far more stupid than i have ever imagined..
So they just went ahead, ignoring all well known imbalances, bugs and exploits, and implemented severe consequences into the FW
system that pretty much screws over the numeric inferior side completly.
Eventually leaving them no way to earn isk, dock in low sec and in consequence no chance to retake any system.
So combined with the original FW system, that already was completly designed against amarr in terms of ship balance, npc balance,
system distribution/layout and the fact that due to bad racial role play design amarr milita has always been lass attractive to
players than any other faction, thischanges only aim towards one goal which is to remove the amarr milita (or any milita on the
loosing side) completly from the game.
And if this was not the intention of CCP then it can only mean that the people of CCP are some of the worst devs, game designers
and game balancers in game history. Its almost as if CCP does not know at all how their own game actually works.
My prediction is that once the new and shiny effect of this patch has worn off and the supply of suicidal noobs on both sides has
dried up, FW will be in far worse state that it was before this patch.
Fcs on the amarr side will burn out fast and no one will run fleets anymore. After that Amarr Milita will probably become mostly inactive with the exception of a few die hards that will not care about plexing
(since the LP rewards are useless with this store prices) and try to roam around in small/fast gangs to pick off lone WTs.
After that caldari milita will have to fight the combined blobs of gallente and minmatar which they will probably not have any
chance of beating and that will slowly bring them towards the same end as the amarr milita.
Minmatar and Gallente militas will be flooded with farming carebears and the amount of stealth bombers running around low sec would
blot out all suns IF they were not cloaked most of the time ;)
And with the Empyrean Age (imo the best expansion eve ever had) will come to an end.
Unfortunatly the only effective way to communicate with CCP is through the cancel button in the account management which i have
used 3 times recently.
And to those the still cling to the hope of CCP fixing the bugs, imbalances and the promise to keep iterating on FW i can only say:
Hope is the first step on the road to disappointment.
CCP never thinks long term and in short terms this patch might actually look like a success. So they will be pretty much done with FW and hardly do anything anymore.
It will be interesting to see how dust514 will turn out since there is unlike with eve a lot of competition out there.
But since CCPs strategy seems not to be to attract new players but instead just keep milking their existing ones by making them buy
more accounts (T3 booster alt, capital/super cap alt, industry alt, neutral hauling alt) and now even more games (dust 514) it
might work out somehow for them.
And with this my final eve rant is over and all the cry more, htfu, gtfo and adapt or die replies can come ;) |

Mister Kwong
State War Academy Caldari State
11
|
Posted - 2012.05.29 20:31:00 -
[21] - Quote
Not sure what's more dumb. Hidden Snake's use of ellipses or consistent usage of 1 sentence paragraphs |

Hail Goddess
Pator Tech School Minmatar Republic
3
|
Posted - 2012.05.29 20:39:00 -
[22] - Quote
Someone has to lose. If not. Why have a system contestion mechanic (remove it)? You're milltia has to do more with less. Outnumbered but, never outgunned etc. |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 20:49:00 -
[23] - Quote
chatgris wrote:Veshta Yoshida wrote:Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW. Minors and mediums are fine, but try getting jammed for a minute solid in the larger plexes. It's not fun. Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn) I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...?
The minors will start to chew into an armor buffer tank but any shield tank should be ok. Mediums are more of a problem. The major plexes can't really be run in a decent pvp bc. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Qui Lani
Federal Navy Academy Gallente Federation
2
|
Posted - 2012.05.29 20:54:00 -
[24] - Quote
Cearain wrote:chatgris wrote:Veshta Yoshida wrote:Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW. Minors and mediums are fine, but try getting jammed for a minute solid in the larger plexes. It's not fun. Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn) I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? The minors will start to chew into an armor buffer tank but any shield tank should be ok. Mediums are more of a problem. The major plexes can't really be run in a decent pvp bc.
Can Caldari major plexes be runned in a pvp nano drake or a dual/tripple repping myrm? |

Andre Vauban
Quantum Cats Syndicate
20
|
Posted - 2012.05.29 21:00:00 -
[25] - Quote
Qui Lani wrote:Cearain wrote:chatgris wrote:Veshta Yoshida wrote:Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW. Minors and mediums are fine, but try getting jammed for a minute solid in the larger plexes. It's not fun. Question: Are the Minmatar rats a significant threat even in minor plexes? (Assuming you don't come in to a full spawn) I do agree that CCP should have nerfed all rats into oblivion BEFORE these changes. But what do you mean by having a warzone specifically designed for FW...? The minors will start to chew into an armor buffer tank but any shield tank should be ok. Mediums are more of a problem. The major plexes can't really be run in a decent pvp bc. Can Caldari major plexes be runned in a pvp nano drake or a dual/tripple repping myrm?
No. A gang of pvp Drakes can run it with each Drake tanking for 1-2 minutes before warping out then coming back. I suppose a triple rep myrm could tank it, but you'd run out of cap boosters. You can do Caldari minors in a dessie, but to do a medium or major you need a pimped out PVE fit AF. The majors will start to break most AF's tanks by the last spawn, so it will either be very close or you have to kill some NPCs which is hard when you are perma jammed in the majors. |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.29 21:02:00 -
[26] - Quote
The answer to this is to get out there and start shooting those red crosses and orbiting buttons.
What you joined faction war for frequent pvp? Well too bad for you.
Its now about grinding plexes and shooting npcs for lots and lots of isk. The more you do this grind the more you can brag about how you "adapted." Did I mention you will be able to farm missions where your enemy can't even dock? Thats better than "carebear" you can be a "nullbear-lite".
Seriously, what needs to happen before ccp recognizes the station lock out is a horrible idea?
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Capitol One
Wolfsbrigade Lost Obsession
30
|
Posted - 2012.05.29 21:17:00 -
[27] - Quote
Nephilim Xeno wrote:I have no idea what CCP wanted to accomplish with this patch but definatly not to fix FW in the long run.
Or they are far more stupid than i have ever imagined..
So they just went ahead, ignoring all well known imbalances, bugs and exploits, and implemented severe consequences into the FW
system that pretty much screws over the numeric inferior side completly.
Eventually leaving them no way to earn isk, dock in low sec and in consequence no chance to retake any system.
So combined with the original FW system, that already was completly designed against amarr in terms of ship balance, npc balance,
system distribution/layout and the fact that due to bad racial role play design amarr milita has always been lass attractive to
players than any other faction, thischanges only aim towards one goal which is to remove the amarr milita (or any milita on the
loosing side) completly from the game.
And if this was not the intention of CCP then it can only mean that the people of CCP are some of the worst devs, game designers
and game balancers in game history. Its almost as if CCP does not know at all how their own game actually works.
My prediction is that once the new and shiny effect of this patch has worn off and the supply of suicidal noobs on both sides has
dried up, FW will be in far worse state that it was before this patch.
Fcs on the amarr side will burn out fast and no one will run fleets anymore. After that Amarr Milita will probably become mostly inactive with the exception of a few die hards that will not care about plexing
(since the LP rewards are useless with this store prices) and try to roam around in small/fast gangs to pick off lone WTs.
After that caldari milita will have to fight the combined blobs of gallente and minmatar which they will probably not have any
chance of beating and that will slowly bring them towards the same end as the amarr milita.
Minmatar and Gallente militas will be flooded with farming carebears and the amount of stealth bombers running around low sec would
blot out all suns IF they were not cloaked most of the time ;)
And with the Empyrean Age (imo the best expansion eve ever had) will come to an end.
Unfortunatly the only effective way to communicate with CCP is through the cancel button in the account management which i have
used 3 times recently.
And to those the still cling to the hope of CCP fixing the bugs, imbalances and the promise to keep iterating on FW i can only say:
Hope is the first step on the road to disappointment.
CCP never thinks long term and in short terms this patch might actually look like a success. So they will be pretty much done with FW and hardly do anything anymore.
It will be interesting to see how dust514 will turn out since there is unlike with eve a lot of competition out there.
But since CCPs strategy seems not to be to attract new players but instead just keep milking their existing ones by making them buy
more accounts (T3 booster alt, capital/super cap alt, industry alt, neutral hauling alt) and now even more games (dust 514) it
might work out somehow for them.
And with this my final eve rant is over and all the cry more, htfu, gtfo and adapt or die replies can come ;)
So...um, can I have your stuff? :)
- Capitol
Ps. Amarr Victor! |

rightuos
Autocannons Anonymous Late Night Alliance
5
|
Posted - 2012.05.29 22:16:00 -
[28] - Quote
whine translation = I can not camp auga third anymoarz |

Julius Foederatus
Hyper-Nova
85
|
Posted - 2012.05.29 22:35:00 -
[29] - Quote
NPC balancing is a legitimate complaint. It is unbalanced when you can run a major plex with a t1 frig fit up with overdrives and a shield buffer. It's particularly bad now that FW has had a slight numbers boost since all the newbs in t1 frigs plus the usual alts are running around contesting backwater systems and running from fights constantly. That's a problem that exists across all tzs and it means you can wage occupancy war for substantially less isk than your opponent. CCP needs to get on NPC balancing right away, and should have done so before the patch even hit, but it seems they don't actually ask actual players for advice, cause no one in their right mind would have suggested this system in its totality.
All the other crap in this post is whiney bullshit. You knew these changes were coming, you knew what you had to do. You could have organized better, recruited more. Instead you chose to whine. You had at least a month to get your **** together and now you're facing the consequences. You have my sympathy as far as the NPC balance issues go, because they are a huge issue, but for everything else, suck it up *****. |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.29 22:38:00 -
[30] - Quote
Cearain wrote:What you joined faction war for frequent pvp? Well too bad for you. Regardless of plexing mechanics, system occupancy rule changes, who owns how many systems, etc... If you cannot find frequent pew right now, then you're doing it wrong. |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.29 22:41:00 -
[31] - Quote
Julius Foederatus wrote:NPC balancing is a legitimate complaint. It is unbalanced when you can run a major plex with a t1 frig fit up with overdrives and a shield buffer. It's particularly bad now that FW has had a slight numbers boost since all the newbs in t1 frigs plus the usual alts are running around contesting backwater systems and running from fights constantly. That's a problem that exists across all tzs and it means you can wage occupancy war for substantially less isk than your opponent. CCP needs to get on NPC balancing right away, and should have done so before the patch even hit, but it seems they don't actually ask actual players for advice, cause no one in their right mind would have suggested this system in its totality. Agreed, CCP needs to get on this, but it's not game breaking. CCP also has a thread up of Features and Ideas looking for suggestions w.r.t FW NPCs, so it certainly seems like they will tackle this before all of our Gallente systems are over run by new players in warp core stabbed T1 Condors (poor guys, they were warned...).
|

Deen Wispa
Screaming War Eagles Incorporated
264
|
Posted - 2012.05.29 23:15:00 -
[32] - Quote
Post FW suggestions and feedback here for the upcoming CSM summit; https://forums.eveonline.com/default.aspx?g=posts&t=110162&find=unread C'est La Eve :) Gallente Militia -áPVP Corp. Selective recruitment open. http://iamsheriff.com/eagle.html |

Mutnin
SQUIDS.
214
|
Posted - 2012.05.29 23:23:00 -
[33] - Quote
Veshta Yoshida wrote:Mutnin wrote:..lots of references to events from before CCP took a dump on FW .. again .. Causing them "grief" does absolutely nothing other than allow for the accumulation of infini-LP through plexing .. (maximum of half what a Shakorite would get as they can solo any plex by the way). Even if by some miracle, Shakorites are asleep for several days and a system is flipped somewhere in the sticks the plex balance is so broken that it will be a practical impossibility to hold such a system .. (ref: any system held beyond Dal pre-idiocy) Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW.
I guess us Caldari are the only ones that ever actually kill the NPC's? It takes a single Arti Thrasher to run a minor and you can kill every NPC rat before they do any damage.. It's takes 2 Arti Thrashers or a Caracal to run any Med doesn't matter what race. Major out posts from any race can be solo'd in a Drake.. or a aggro ship & Caracal or small gang of Dessies.
You are just lazy end of story. I've never speed tanked Gal rats, always killed the NPC's. All the NPC's don't spawn at once so if you can't kill what amounts to not even a lvl 3 mission worth of NPC's in a BC then you are extremely lazy.
Also you had plenty of time to do this prior to the system change, as it was known about for a few months.. Much less anyone that had ships get stuck in stations because they were to lazy to move them is a moron. |

Muad 'dib
The Imperial Fedaykin
293
|
Posted - 2012.05.29 23:26:00 -
[34] - Quote
Well if anyone really read the first post fully, they would realise that no sane corp or player would join a loosing side because there is nothing to gain other than a blob to shoot and some worthless LP to gain.
The entire point ofthe post besides a damned good wine was to highlight the fact that the loosing siide shoul have some perks to attract players to fight for them, instead its down side after down side - this is not a sustainable situation.
New players will loose all their stuff fast, well actually slowly since they will jhave to run back and forth from high sec r non fw systems to do it.
Old players will be loosing other players from corps as the isk drys up.
I personnely never made any isk from missions but 90% of everyone else in FW did, and they are dropping like flies.
Any new comers would be insane to want to join amarr or caldari and in my opinion, this is a stupid idea for a career path that is fixed by the "rules" and mechanics, not like 0.0.
No isk, no place to base - all against a far greater (and happier) force. It not last..
MUAD HAS SPOKEN!
http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Mutnin
SQUIDS.
214
|
Posted - 2012.05.29 23:28:00 -
[35] - Quote
rightuos wrote:whine translation = I can not camp auga third anymoarz
Pretty much this. The reason I left Minmatar Militia and went pie & never came back to that side of the war when I decided to come back to FW was because Amarr & Minmatar fighting revolved around playing stations games and camping a handful of gates in the same few systems day after day.
It was like high sec war dec PVP. |

Muad 'dib
The Imperial Fedaykin
293
|
Posted - 2012.05.29 23:39:00 -
[36] - Quote
rightuos wrote:whine translation = I can not camp auga third anymoarz
TMFED haddnt camped auga for a long time, since we already killed everyone there and minnies moved their bases, we didnt need ccp to change a mechanic to do it for us. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Arianna Satellizer
Science and Trade Institute Caldari State
0
|
Posted - 2012.05.30 00:07:00 -
[37] - Quote
Mutnin wrote:rightuos wrote:whine translation = I can not camp auga third anymoarz "revolved around playing stations games and camping a handful of gates in the same few systems day after day." It was like high sec war dec PVP.
Which most Amarrs love and prefer than non stop PLEX grinding all day.
Why cant gate camping and station camping have a nice effect too on FW on a large scale basis when doing so you rid of the system of the empire enemy.
Min/Gal fortunately have the monopoly of PLEX lovers what about those factions that have these plex counter maniacs? Not all people cant be forced to love and run these things.
Most pilots in Amar would rather poke their noses all day than PLEX and orbit that hellish button. |

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 00:38:00 -
[38] - Quote
Mutnin wrote:
I guess us Caldari are the only ones that ever actually kill the NPC's? It takes a single Arti Thrasher to run a minor and you can kill every NPC rat before they do any damage.. It's takes 2 Arti Thrashers or a Caracal to run any Med doesn't matter what race. Major out posts from any race can be solo'd in a Drake.. or a aggro ship & Caracal or small gang of Dessies.
You are just lazy end of story.
I don't think anybody has a problem with what you're doing. They have a problem with a sh** fit condor soloing majors. Anyways, CCP acknowledges it's an issue, and they have a post up on Features and Ideas. Hopefully they'll figure it out soon.
|

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 00:54:00 -
[39] - Quote
Arianna Satellizer wrote:Which most Amarrs love and prefer than non stop PLEX grinding all day. So here's a question for you. If you don't want to particpate in the Occupancy Warfare portion of FW, then what's the big deal? Log on, hunt plexers/wts, kill them, log off.
1. Before the station lockout issue comes up: There's plenty of high sec/non-FW systems one-two jumps from massive numbers of WTs.
2. Before the whine about rewards comes up: What does it matter if you don't make any isk off of FW plexes or run missions? You don't do those things anyways. |

Haulie Berry
144
|
Posted - 2012.05.30 00:59:00 -
[40] - Quote
Muad 'dib wrote:Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot.
Not... not really. 5539 Min pilots to 4853 Amarr pilots. Caldari outnumber Gallente 8482 to 6399.
Quote:CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems.
What's "laughable" about them, precisely? It mainly sounds like you don't like them because they adversely affect you. That's understandable, but it doesn't make them poor design decisions.
Maybe less QQ, more pewpew and before long you will be > T1? |

Muad 'dib
The Imperial Fedaykin
293
|
Posted - 2012.05.30 01:12:00 -
[41] - Quote
Haulie Berry wrote:Muad 'dib wrote:Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot. Not... not really. 5539 Min pilots to 4853 Amarr pilots. Caldari outnumber Gallente 8482 to 6399. Quote:CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems. What's "laughable" about them, precisely? It mainly sounds like you don't like them because they adversely affect you. That's understandable, but it doesn't make them poor design decisions. Maybe less QQ, more pewpew and before long you will be > T1?
Bringing those numbers to make a point proves you dont know jack about fw, those numbers are totally and complelty irrelivant as ANYONE in fw will tell you.
Laughable? The fact that once beaten down, any side will not be able to make a come back - and no new players will want to to even try (bar a few hard core nutters with JFs and carrier alts all over the place of course). The is no ballance to these fw mechanics - laughable for a company that pre nerfs every new module and system - except this fw change everything at the same time, dealing with it all in one blow was WAY too much WAY too fast.
You know what, why dont you join up with amarr fight and amaze me with your amazing skill to beat this system and win the day - no? no? exactly.
It may sound like QQ to you, this thread is as much about me and my game play fdor th last few years and the future of FW.
Im like that crazy guy wearing a "the end is neigh sign." this is as much as warning as a question to ccp to find out that if this really is working as intended - because if it is - its going to fail once the morale, isk and fights are gone. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Haulie Berry
144
|
Posted - 2012.05.30 01:30:00 -
[42] - Quote
Muad 'dib wrote:
Im like that crazy guy wearing a "the end is neigh sign." this is as much as warning as a question to ccp to find out that if this really is working as intended - because if it is - its going to fail once the morale, isk and fights are gone.
Is that really the analogy you want to go with? Because everyone ignores that guy for good reason.
You guys have actually made pretty decent progress in Lamaa and Oyonata. I'll assume you've been involved in neither.
A large part of your membership currently exists in the form of Fwedditors. They're numerous but inexperienced. Pretty soon, though, they'll be numerous and experienced, and I expect that Minmatar - which can't be arsed putting a defensive fleet together for any reason at all - will start losing systems in droves. |

Muad 'dib
The Imperial Fedaykin
293
|
Posted - 2012.05.30 01:40:00 -
[43] - Quote
Yeah probably not the best analogy in the world i will agree, but thats how my views might be seen, im not actually saying that i am crazy - i have been playing and trying to plex while monitoring the situation from multiple angles - my own corp and other corps/players on my side.
You cannot really say much about it if you have not actually tryed to fight from the amarr side, you wont know and thats why i have made this thread.
For the minmattar its mostly busniess as usual - only more isk and cheaper faction ships, no docking problems etc - who would complain about that, right?
Well they will be complaining once theres no one left to fight. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.30 01:47:00 -
[44] - Quote
X Gallentius wrote:Arianna Satellizer wrote:Which most Amarrs love and prefer than non stop PLEX grinding all day. So here's a question for you. If you don't want to particpate in the Occupancy Warfare portion of FW, then what's the big deal? Log on, hunt plexers/wts, kill them, log off. 1. Before the station lockout issue comes up: There's plenty of high sec/non-FW systems one-two jumps from massive numbers of WTs. 2. Before the whine about rewards comes up: What does it matter if you don't make any isk off of FW plexes or run missions? You don't do those things anyways.
Why even join faction war to do this?
Certainly it would be stupid to join amarr where you are locked out of stations. Pirates can chase off faction war pvers just as well as militia.
I just finished a minor plex in the most contested amarr system. Just me sitting there alone with the timer. No minmatar ever entered the plex at all. Most of the pvpers probably never even knew I was there. Now it reduced the contested nature of the system from 79.1 to @78.3. So I guess i can sit there and do another 100 or so plexes and decontest the system. Great fun.
I did chase out a minmatar breacher and cormorant out of a medium though. As soon as I came in my destroyer they warped off.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 01:56:00 -
[45] - Quote
Cearain wrote:Why even join faction war to do this? Casual pvp, free war dec, lots of targets without having to worry about gate guns.
Quote:I just finished a minor plex in the most contested amarr system. Just me sitting there alone with the timer. That's funny, when I sat in a minor in the most contested Amarr systems I got WTs coming at me left and right. But I'm Gallente FW and not Amarr FW. Go figure.
|

Cearain
Imperial Outlaws
441
|
Posted - 2012.05.30 02:12:00 -
[46] - Quote
X Gallentius wrote:Cearain wrote:Why even join faction war to do this? Casual pvp, free war dec, lots of targets without having to worry about gate guns.
I don't think pirates need to worry about gate guns at faction war plexes or missions.
X Gallentius wrote:Quote:I just finished a minor plex in the most contested amarr system. Just me sitting there alone with the timer. That's funny, when I sat in a minor in the most contested Amarr systems I got WTs coming at me left and right. But I'm Gallente FW and not Amarr FW. Go figure.
I guess Amarr are fighting for plexes allot more than minmatar.
You know you never answered how many plexes you actually closed when you went on that fantastic run: https://forums.eveonline.com/default.aspx?g=posts&m=1368712#post1368712 Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 02:35:00 -
[47] - Quote
Cearain wrote:X Gallentius wrote:Cearain wrote:Why even join faction war to do this? Casual pvp, free war dec, lots of targets without having to worry about gate guns. I don't think pirates need to worry about gate guns at faction war plexes or missions. Good catch. Pirates have to worry about gate guns on stargates. So if you're in FW you can engage a number of players on gates with your cruiser and below that you wouldn't try if you were not in FW.
Quote:I guess Amarr are fighting for plexes allot more than minmatar.
Maybe Minmatar fight for plexes alot more if it's one of their home systems. Plus, if I waste 10 minutes in an enemy system and don't get a fight, at least I get 10k LP for it. Better than nothing, right?
I don't think I capped a single plex. Being in space most of the tiem, having active corp mates, and a good intel network (in game comms channels) were great at helping me find fights that night.
In the case of the first fight, the four Thorax pilots purposefully went to a Gallente FW home system (Nennamaila) looking for a fight. We obliged and I think both sides had fun. They were doing it right. They went to the ENEMY'S home system. |

Veshta Yoshida
PIE Inc. Praetoria Imperialis Excubitoris
154
|
Posted - 2012.05.30 03:06:00 -
[48] - Quote
How is a factual post like the one you quoted a whine? 
Almost everyone in FW have been switching sides and taking breaks every so often .. we never did. RP was not even on the table for that decision I think, we are all just tired/frustrated/bored and needed a change of scenery.
But you are right of course, we have had zero impact on anything or anyone. The lol-RP corps are not the ones who did/arranged 99% of Amarr plexing the first 2.5 years, nor were they the ones who have tried to get CCP to look over their shoulder once in a while and they certainly did not make people smile out of amusement or wince out of anger/pity.
RP makes any game in which it rears its head .. better, more fun and for the lol-RP'er .. mor challenging.
The fact that we have left should in the ideal world, have served as a warning bell or wake-up call if you like for CCP .. much like when Pandemic Legion turned their backs on the sovereignty "game" should have been a warning about game play needing attention.
|

Muad 'dib
The Imperial Fedaykin
294
|
Posted - 2012.05.30 04:07:00 -
[49] - Quote
Pie didnt do much? LOL
back in the day they kicked alot of ass and killed alot of minnies, in fact they are STILL number 4 on the all time on the amarr killboard - and bare in mind they have not been pvping much for the last year!! Yeah TMFED had more kills in a year and a half but they were more about the plexing
People see a structured argument for somthing and just auto post a QQ or whine bash post - like mindless idiots.
If there was no p[roblems there would be no posts like these soooo, ya deal wiht it and ccp please - did you really think that this would be a good plan to suffocate the underdogs (whoever they may be, im not saying ccp hate amarr fw LOL) in the long run. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.05.30 06:24:00 -
[50] - Quote
Andre Vauban wrote:You can do Caldari minors in a dessie, but to do a medium or major you need a pimped out PVE fit AF. The majors will start to break most AF's tanks by the last spawn, so it will either be very close or you have to kill some NPCs which is hard when you are perma jammed in the majors.
You have whined so hard that caldari npcs have been nerfed to a point that a new incursus will solo tank a caldari major plex. And as for permajamming, major plex has exactly two npcs which can even attempt to jam you. And here you argue that proper pvp drake would have any problems taking any races major plex solo. Hint: It does not have any problems with any races plex, been there, done that.
So I have two questions:
1) Are you whining on purpose that CCP would nerf caldari rats even more? (is that even possible) 2) Are you just so utterly horrible player in eve that you need several drakes to take a major plex? |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.05.30 06:33:00 -
[51] - Quote
Haulie Berry wrote: A large part of your membership currently exists in the form of Fwedditors. They're numerous but inexperienced. Pretty soon, though, they'll be numerous and experienced.
There was once such group in Cal front too. They were called 22nd Black Rise Defense unit. After they got some experience and teamed up with one faintly remembered but capable group, funny things happened  |

Mutnin
SQUIDS.
215
|
Posted - 2012.05.30 08:35:00 -
[52] - Quote
X Gallentius wrote:Mutnin wrote:
I guess us Caldari are the only ones that ever actually kill the NPC's? It takes a single Arti Thrasher to run a minor and you can kill every NPC rat before they do any damage.. It's takes 2 Arti Thrashers or a Caracal to run any Med doesn't matter what race. Major out posts from any race can be solo'd in a Drake.. or a aggro ship & Caracal or small gang of Dessies.
You are just lazy end of story.
I don't think anybody has a problem with what you're doing. They have a problem with a sh** fit condor soloing majors. Anyways, CCP acknowledges it's an issue, and they have a post up on Features and Ideas. Hopefully they'll figure it out soon.
Yes but we see same out of Gals now soloing majors with Incursus. They should just make killing the NPC spawns as something that has to be done in order to capture the plex. This is the simplest way to fix the issue of low sp alt farmers. |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
167
|
Posted - 2012.05.30 08:48:00 -
[53] - Quote
i like the changes. Buff titans they cost 100bill after all http://fw-frontline.blogspot.com/ |

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.30 09:16:00 -
[54] - Quote
Mutnin wrote:Veshta Yoshida wrote:Mutnin wrote:..lots of references to events from before CCP took a dump on FW .. again .. Causing them "grief" does absolutely nothing other than allow for the accumulation of infini-LP through plexing .. (maximum of half what a Shakorite would get as they can solo any plex by the way). Even if by some miracle, Shakorites are asleep for several days and a system is flipped somewhere in the sticks the plex balance is so broken that it will be a practical impossibility to hold such a system .. (ref: any system held beyond Dal pre-idiocy) Reset wouldn't have helped much, merely delayed the current situation. Difference in plexing is really that pronounced, a small fact that the Gal/Cal chest-beaters can't seem to fathom as they both have stupidly solo'able NPCs and a warzone specifically designed for FW. I guess us Caldari are the only ones that ever actually kill the NPC's? It takes a single Arti Thrasher to run a minor and you can kill every NPC rat before they do any damage.. It's takes 2 Arti Thrashers or a Caracal to run any Med doesn't matter what race. Major out posts from any race can be solo'd in a Drake.. or a aggro ship & Caracal or small gang of Dessies. You are just lazy end of story. I've never speed tanked Gal rats, always killed the NPC's. All the NPC's don't spawn at once so if you can't kill what amounts to not even a lvl 3 mission worth of NPC's in a BC then you are extremely lazy. Also you had plenty of time to do this prior to the system change, as it was known about for a few months.. Much less anyone that had ships get stuck in stations because they were to lazy to move them is a moron.
He's whining, you are just sh*t posting. Killing Gallente NPC's isn't anyone's definition of hard, you moron. |

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
28
|
Posted - 2012.05.30 09:18:00 -
[55] - Quote
Muad 'dib wrote:Pie didnt do much? LOL
back in the day they kicked alot of ass and killed alot of minnies, in fact they are STILL number 4 on the all time on the amarr killboard - and bare in mind they have not been pvping much for the last year!! Yeah TMFED had more kills in a year and a half but they were more about the plexing
People see a structured argument for somthing and just auto post a QQ or whine bash post - like mindless idiots.
If there was no p[roblems there would be no posts like these soooo, ya deal wiht it and ccp please - did you really think that this would be a good plan to suffocate the underdogs (whoever they may be, im not saying ccp hate amarr fw LOL) in the long run.
More whining please, you are a great source of laughs. |

Kade Jeekin
Kinda'Shujaa
12
|
Posted - 2012.05.30 11:40:00 -
[56] - Quote
First off let me say that I agree that CCP should have fixed plex bugs and NPC balance before rolling out the penalties for losing
I think that the NPC balance is out of kilter mainly because plex capture does not require you to kill the navies, this is where the neuting, TD and SD would come into play with the Amarr and Gallente tankier ships.
To PIE: did you dock in Minmatar/Gallente stations when the system was occupied by the Minmatar? ie weren't they already practising a kind of self-imposed station lock out on the basis of RP? What was your attitude to killing/not killing navy spawns when plexing?
To the Imperial Feydakin, Imperial Outlaws: You intentionally turned you back on the legal war and now find travelling in legal space difficult, even if it is your own faction's. Working as intended. Amarr FW space has loads of hisec entrances, this could have played to your advantage, and may do so in the future. |

Frosteele
The Imperial Fedaykin
0
|
Posted - 2012.05.30 11:42:00 -
[57] - Quote
Hiya,
2 years out from eve. Come back to check the new FW changes (after finding out my subscription is still being charged... lucky ccp)
station lockouts, ok... I guess this makes sense in lowsec. At the end of the day, this is going to get less fights, and more time spent on lolgistics. If I was a dev, I would have put more emphasis on the actual fighting, and less on the "time it takes to fight" for the FW experience. But hey, warping is like... something I could build a business on, right? Whatever, CCP is kinda lol with the way they change their game and this should be no suprise.
GUERRILLA! - smuerrilla - I prefer small ships, fast moving, opportunistic guerrilla fancypants. The new changes require these tactics for the losing team. GREAT!@!
Problem, why the F*** am i doing it for a side with no F******* reward? Because RP? OR wtf? Just explain to me how the whole "sliding LP" was a good idea. Im gonna be quick, RP is not very... um... rewarding to myself ( MLG FPS player). Sure its not for everyone, BUT WHAT OTHER INCENTIVE IS THERE TO JOIN A LOSING TEAM? Targets? ok.... but lame, and not very motivating.
The losing side should have an LP boost. If it was a war, I bet the "EMPIRE" would make it a focus to equip the frontlines... speaking of RP, or reasoning in general. So.... crash the market for the winners ships or what? It is even more in line with economics to allow the side with fewer pilots, to purchase cheaper, ultimately in the hopes of maintaining some form of balance?
I guess that's what I am getting at, Balance. As someone who doesn't even play this game anymore. (due to ccp's cocky, s***filled nature, + joke patches) I am only posting here to say, LOL and WTF.
If you are fighting on a losing side, I would be interested in your comments as to why. If you are on a winning side, please explain how you think its balanced. As it stands, there are a lot of people posting about "us/them"... grow up and look at your game balance children.
If all your posting is "QQ" and "deal with losing" it is obvious you are more about d***wagging than intelligent balance discussion. This economic/combat scenario is broke as a joke, unless ofc, u lolrp and actually care about "FactionA", which in that case, there is no help for you.
|

X Gallentius
Quantum Cats Syndicate
242
|
Posted - 2012.05.30 11:47:00 -
[58] - Quote
Mutnin wrote:X Gallentius wrote:Mutnin wrote:
I guess us Caldari are the only ones that ever actually kill the NPC's? It takes a single Arti Thrasher to run a minor and you can kill every NPC rat before they do any damage.. It's takes 2 Arti Thrashers or a Caracal to run any Med doesn't matter what race. Major out posts from any race can be solo'd in a Drake.. or a aggro ship & Caracal or small gang of Dessies.
You are just lazy end of story.
I don't think anybody has a problem with what you're doing. They have a problem with a sh** fit condor soloing majors. Anyways, CCP acknowledges it's an issue, and they have a post up on Features and Ideas. Hopefully they'll figure it out soon. Yes but we see same out of Gals now soloing majors with Incursus. They should just make killing the NPC spawns as something that has to be done in order to capture the plex. This is the simplest way to fix the issue of low sp alt farmers. FWIW, Incursus solo'ing anything larger than a minor is unacceptable as well. And I agree that killing all NPCs in a plex appears to be the only solution at this point. We'll see what CCP comes up with. |

Muad 'dib
The Imperial Fedaykin
294
|
Posted - 2012.05.30 12:10:00 -
[59] - Quote
Kade Jeekin wrote:
To the Imperial Feydakin, Imperial Outlaws: You intentionally turned you back on the legal war and now find travelling in legal space difficult, even if it is your own faction's. Working as intended. Amarr FW space has loads of hisec entrances, this could have played to your advantage, and may do so in the future.
living in low sec means shooting neutrals and repping logistics to protect your space and stations - this means that your sec drops if you have been a REAL low sec pvper and what does this mean - YOU SEC STATUS DROPS DOWN this means a great many players who have lived and defended low sec cannot go into high sec. This situation is "working as intended by ccp" and yet another stunning failure of ccp to realize their stupidity and implication to this travesty of FW changes.
Saying "quit whining and base in high sec, or leave fw space to base out of a low sec non fw system ' is woefully stupid and ignorant to the facts of low sec life.
Dont give me this "well why dont you rat it up" - give me a break low sec is the easiest place to lose sec and the hardest place to gain it back.
FW is become a low sec version of incursions spliced up with Sovereignty like it was 0.0 - this is lazy code splicing at best from ccp who do not want to spend real coders time and efforts coming up with something unique thats actually going to work - also creative designers that can come up with good ideas for the coders to code!
get your heads out of your asses and look at the big picture - if you cant see it you dont want to see it because "I'm okay so funk everyone else and stop crying" arrogant ignorant and small minded. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

BolsterBomb
Bane Inc INQUISITION.
62
|
Posted - 2012.05.30 12:36:00 -
[60] - Quote
Haulie Berry wrote:Muad 'dib wrote:Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot. Not... not really. 5539 Min pilots to 4853 Amarr pilots. Caldari outnumber Gallente 8482 to 6399. Quote:CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems. What's "laughable" about them, precisely? It mainly sounds like you don't like them because they adversely affect you. That's understandable, but it doesn't make them poor design decisions. Maybe less QQ, more pewpew and before long you will be > T1?
1) Half of all Caldari "militia" pilots are carebear alts running plexes. I have also heard that a bunch of new carebears are now in Mini trying to farm LP (dont know from what)
Button line is Amar needs to stop pissing and whining and go out and get it done Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Joanna Ramirez
Intaki Militia
9
|
Posted - 2012.05.30 12:56:00 -
[61] - Quote
BolsterBomb wrote:1) Half of all Caldari "militia" pilots are carebear alts running plexes. I have also heard that a bunch of new carebears are now in Mini trying to farm LP (dont know from what)
Button line is Amar needs to stop pissing and whining and go out and get it done
Well, there is precious little left to farm system wise for minmatar side without running into actual enemy held home system and getting shot in the face and most likely the flood of LP coming to them devaluates it eventually to an about equal level with Nigerian currency in regards "farmers".
Of course for non-farmers it's not an issue since they just use that LP to blot out the sun with firetails and stabber fleet issues.
|

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 13:07:00 -
[62] - Quote
BolsterBomb wrote:Haulie Berry wrote:Muad 'dib wrote:Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot. Not... not really. 5539 Min pilots to 4853 Amarr pilots. Caldari outnumber Gallente 8482 to 6399. Quote:CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems. What's "laughable" about them, precisely? It mainly sounds like you don't like them because they adversely affect you. That's understandable, but it doesn't make them poor design decisions. Maybe less QQ, more pewpew and before long you will be > T1? 1) Half of all Caldari "militia" pilots are carebear alts running plexes. I have also heard that a bunch of new carebears are now in Mini trying to farm LP (dont know from what) Button line is Amar needs to stop pissing and whining and go out and get it done
Ok so what your saying is, I need to get my own carebear alts running plexes?
Yeah sorry no thanks.
CCP said they wanted to make occupancy more dependant of pvp instead of pve. But as we start to get into what really works to win the occupancy war we see pvp is not the focus. I guess since the really didn't change anything about the actual plex mechanics it shouldn't be surprising that the same old alts orbiting the button tactic is the best way to victory.
There are allot of new pilots in faction war so there are allot of pilots out there feeding on them. But the way you actually win the occupancy war is still mostly pve. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Seishi Maru
doMAL S.A.
15
|
Posted - 2012.05.30 14:58:00 -
[63] - Quote
Considerign as theOP almost never ever leaves auga, and on the 2 weeks prior to the patch when minmatar militia was working.. said OP was continuing to do nothign but camp auga station. I see no reason to bail them from their own incompetence.
Basically amarr militia never even tried to do anything as an organized group.
They do not even take advantage from the fact that they can plex hidden quite easily in the crapton os sytems minmatar have now. No they simply keep bashing their head on same tactics.
I remember so well on these last 3 years how many times said OP boasted in locla how their side was the elite and more organized and etc. Now.. who is laughing? |

Muad 'dib
The Imperial Fedaykin
295
|
Posted - 2012.05.30 15:05:00 -
[64] - Quote
Seishi Maru wrote:Considerign as theOP almost never ever leaves auga, and on the 2 weeks prior to the patch when minmatar militia was working.. said OP was continuing to do nothign but camp auga station.
Its not about me its about the future of fw from an amarr side, not about me personally i run a corp, stop thinking this is me saying waah i cant do what i did, i have a pirate alt im going to reactive to get MY personnel need for simple pvp - but my players and the militia still im passionate about.
so you can stop with the personnel attacks, talking as a CEO more than anything else here.
stop focusing on the one payer and think about EVERYONE in fw and the future of fw as a whole, then you might get why this thread is worth making and important.
The "winning" side will get what i mean if the enemy disappears, no one to shoot sucks, you'll be back and i cant wait to stride in waring my "i told you so, you ignorant loosers" t shirt on.
try and think above your own situation for once like im TRYING to do here.
http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Owena Owoked
Apocalypse Reign
4
|
Posted - 2012.05.30 15:20:00 -
[65] - Quote
Instead of crying about some figment of your imagination about how FW is now, why don't YOU go out and change YOUR situation. Nobody cares about the amarr because they don't help themselves, and shoot at friendlies. It's your hole. You dug it, now lay in it and HTFU. |

BolsterBomb
Bane Inc INQUISITION.
62
|
Posted - 2012.05.30 15:25:00 -
[66] - Quote
Cearain wrote:BolsterBomb wrote:Haulie Berry wrote:Muad 'dib wrote:Okay so, the patch is in are we are a week in now so heres the thoughts and questions to ccp.
So Amarr are outnumbered heavily by the minmatar - never had an issue with this before, lots to shoot. Not... not really. 5539 Min pilots to 4853 Amarr pilots. Caldari outnumber Gallente 8482 to 6399. Quote:CCP released the laughable rules about the sov implications, lock out from station in low sec (not high sec lol) and LP changes based on total system occupancy and the levels of upgrade on those systems. What's "laughable" about them, precisely? It mainly sounds like you don't like them because they adversely affect you. That's understandable, but it doesn't make them poor design decisions. Maybe less QQ, more pewpew and before long you will be > T1? 1) Half of all Caldari "militia" pilots are carebear alts running plexes. I have also heard that a bunch of new carebears are now in Mini trying to farm LP (dont know from what) Button line is Amar needs to stop pissing and whining and go out and get it done Ok so what your saying is, I need to get my own carebear alts running plexes? Yeah sorry no thanks. CCP said they wanted to make occupancy more dependant of pvp instead of pve. But as we start to get into what really works to win the occupancy war we see pvp is not the focus. I guess since they didn't change anything about the actual plex mechanics it shouldn't be surprising that the same old alts orbiting the button tactic is the best way to victory. There are allot of new pilots in faction war so there are allot of pilots out there feeding on them. But the way you actually win the occupancy war is still mostly pve.
Done replying to you. Youre hopeless Brig General of The Caldari State
Traitor and Ex Luminaire General of The Gallente Federation |

Muad 'dib
The Imperial Fedaykin
295
|
Posted - 2012.05.30 15:59:00 -
[67] - Quote
Owena Owoked wrote:You dug it, now lay in it and HTFU.
confirming Amarr made ccp change fw like they did.
i wonder what we should mess with next.... hhhmmmmm lets change minmatar ships all to have 8 high 8 med and 8 low, yes thats next in our cunning plan to crush ourselves further so i can come back and whine about how unfair it is and we deserved it.
get a damned clue you stupid prat. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Owena Owoked
Apocalypse Reign
4
|
Posted - 2012.05.30 16:50:00 -
[68] - Quote
Muad 'dib wrote:Owena Owoked wrote:You dug it, now lay in it and HTFU. confirming Amarr made ccp change fw like they did. i wonder what we should mess with next.... hhhmmmmm lets change minmatar ships all to have 8 high 8 med and 8 low, yes thats next in our cunning plan to crush ourselves further so i can come back and whine about how unfair it is and we deserved it. get a damned clue you stupid prat. FW has always been based on plexing. You didn't plex the systems and don't plex the systems so you lose them. Fact. You have allies in the Cal Mil, yet you shoot them when they come down to your space so they don't come down to your space to help you. Fact. Welcome to 2010 Cal Mil. Maybe you are the one that needs to get a clue. |

Muad 'dib
The Imperial Fedaykin
296
|
Posted - 2012.05.30 17:10:00 -
[69] - Quote
Owena Owoked wrote: FW has always been based on plexing.
No it hasnt, and also it never changed the lp costs nor locked you out of system.
FW has always been, up till now, about pvp and nothing more.
I have been i fw for many years i dont even know who you are, look me up i have along history in fw.
NOW its all about plex systems and lp, only with the side effect that you now cant dock, which if the other side has them all is a huge issue for those restricted to low sec. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Cearain
Imperial Outlaws
443
|
Posted - 2012.05.30 17:16:00 -
[70] - Quote
BolsterBomb wrote:Cearain wrote:
1) Half of all Caldari "militia" pilots are carebear alts running plexes. I have also heard that a bunch of new carebears are now in Mini trying to farm LP (dont know from what)
Button line is Amar needs to stop pissing and whining and go out and get it done
Ok so what your saying is, I need to get my own carebear alts running plexes? Yeah sorry no thanks. CCP said they wanted to make occupancy more dependant of pvp instead of pve. But as we start to get into what really works to win the occupancy war we see pvp is not the focus. I guess since they didn't change anything about the actual plex mechanics it shouldn't be surprising that the same old alts orbiting the button tactic is the best way to victory. There are allot of new pilots in faction war so there are allot of pilots out there feeding on them. But the way you actually win the occupancy war is still mostly pve.
BolsterBomb wrote: Done replying to you. Youre hopeless
I'm agreeing with you. Your the one who said half caldari militia is 50% carebear alts running plexes and Amarr needs to get that done. I'm just agreeing with you that this is how the occupancy war as currently set up is won.
We can disagree on whether this is desirable or not but at least we agree on how this war is, in fact, won. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Maximus Hashur
Free Kandee IDENTITY UNKN0WN
6
|
Posted - 2012.05.30 17:31:00 -
[71] - Quote
JIm Hammer wrote:JIm Hammer wrote:JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \ lol that just dosnt look right ROFL :) Lets try that again....Prior planning prevents P.. poor performance again ROFL
PRIOR PROPER PLANNING PREVENTS **** POOR PERFORMANCE - they drill that **** into the RL military mind.
IM not FW but it seems this persons problem is a lack of FW participants on the Amarr side. Am i correct?
|

Owena Owoked
Apocalypse Reign
4
|
Posted - 2012.05.30 18:53:00 -
[72] - Quote
Muad 'dib wrote:WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Plexing wasn't added this patch. Just because you only saw it as a free wardec doesn't mean that was the whole system. Adapt or GTFO. |

Haulie Berry
155
|
Posted - 2012.05.30 18:56:00 -
[73] - Quote
Muad 'dib wrote:Owena Owoked wrote: FW has always been based on plexing.
No it hasnt, and also it never changed the lp costs nor locked you out of system. FW has always been, up till now, about pvp and nothing more. I have been i fw for many years i dont even know who you are, look me up i have along history in fw. NOW its all about plex systems and lp, only with the side effect that you now cant dock, which if the other side has all the systems occupied, is a huge issue for those restricted to low sec due to security standings.
Faction war today is a VASTLY better system than it was a month ago.
I'm sorry you don't like it. That is a personal problem. On the whole? Huge improvement. Why don't you try adapting? You have a horde of new players at your disposal in the form of Fweddit who could probably be a force to be reckoned with if they had some guidance from more experienced FW pilots. |

Salicaz
Wolfsbrigade Lost Obsession
33
|
Posted - 2012.05.30 19:00:00 -
[74] - Quote
Haulie Berry wrote:Muad 'dib wrote:Owena Owoked wrote: FW has always been based on plexing.
No it hasnt, and also it never changed the lp costs nor locked you out of system. FW has always been, up till now, about pvp and nothing more. I have been i fw for many years i dont even know who you are, look me up i have along history in fw. NOW its all about plex systems and lp, only with the side effect that you now cant dock, which if the other side has all the systems occupied, is a huge issue for those restricted to low sec due to security standings. Faction war today is a VASTLY better system than it was a month ago. I'm sorry you don't like it. That is a personal problem. On the whole? Huge improvement. Why don't you try adapting? You have a horde of new players at your disposal in the form of Fweddit who could probably be a force to be reckoned with if they had some guidance from more experienced FW pilots.
The system is better. But let's also face facts. The npc's in the rats are a real issue. Minmitar being numerically superioir isn't a problem as it's only temporary (FW nature) but when a swarm of vigil's can take plexes afk where the other side needs a couple of piolts, ammo and tank......it doesn't matter how much you adapt, it's still broken.
Had this been the reverse the Minmitar would be shedding just as many tears.
FACT |

Muad 'dib
The Imperial Fedaykin
300
|
Posted - 2012.05.30 19:01:00 -
[75] - Quote
its not a case of liking it (which for the record i dont) its about the war drying up with people who actually have the resources to do so consistently.
sure im one guy and my corp one corp, but if you cant see the insane uphill struggle ahead to be able to survive you are simply aiding the destruction of what was a decent consistent fight.
without a decent 200 man plus corp joining to aid amarr with a few billion to spending doing so, amarrs numbers will fall, attitudes and morale falling leaving the "winners' with no one to fight - this CANT be the way ccp wanted it to go because its basicly a 2-3 month extinction of fw.
Hey, if you hate me and my whines just dont post and wait a few months and then come back and see where we all are. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Owena Owoked
Apocalypse Reign
4
|
Posted - 2012.05.30 19:09:00 -
[76] - Quote
Muad 'dib wrote:its not a case of liking it (which for the record i dont) its about the war drying up with people who actually have the resources to do so consistently.
sure im one guy and my corp one corp, but if you cant see the insane uphill struggle ahead to be able to survive you are simply aiding the destruction of what was a decent consistent fight.
without a decent 200 man plus corp joining to aid amarr with a few billion to spending doing so, amarrs numbers will fall, attitudes and morale falling leaving the "winners' with no one to fight - this CANT be the way ccp wanted it to go because its basicly a 2-3 month extinction of fw.
Hey, if you hate me and my whines just dont post and wait a few months and then come back and see where we all are. Offensive plexers are going to be incursion style rich and you are still going to be bitching because WAAAAAAAAAAAAAAA NPCs are hard... Hint, I fly Amarr, have instant change ammo and if you don't want to waste your IN ammo shooting rats bring cheap crystals to plexing.
Or you could fly around killing these "AFK" vigils, and honestly I haven't even noticed being locked out of stations. |

Cearain
Imperial Outlaws
446
|
Posted - 2012.05.30 20:08:00 -
[77] - Quote
Owena Owoked wrote:Muad 'dib wrote:its not a case of liking it (which for the record i dont) its about the war drying up with people who actually have the resources to do so consistently.
sure im one guy and my corp one corp, but if you cant see the insane uphill struggle ahead to be able to survive you are simply aiding the destruction of what was a decent consistent fight.
without a decent 200 man plus corp joining to aid amarr with a few billion to spending doing so, amarrs numbers will fall, attitudes and morale falling leaving the "winners' with no one to fight - this CANT be the way ccp wanted it to go because its basicly a 2-3 month extinction of fw.
Hey, if you hate me and my whines just dont post and wait a few months and then come back and see where we all are. Offensive plexers are going to be incursion style rich and you are still going to be bitching because WAAAAAAAAAAAAAAA NPCs are hard... Hint, I fly Amarr, have instant change ammo and if you don't want to waste your IN ammo shooting rats bring cheap crystals to plexing. Or you could fly around killing these "AFK" vigils, and honestly I haven't even noticed being locked out of stations.
How are we going to be incursion style rich when our lp is worth 4xs less than even high sec npc corp lp? The tags aren't going to be worth as much either because the poor return on lp means people won't even need to tags. Its the winning sides tags that will be in high demand.
So you spend 20 minutes running too minors and get 20k lp that is worth about 500isk/lp. Thats a whopping 10 million for 20 minutes of pve. Multiply that by 3 and you are making 30 million per hour - after you take the time to get the items you need for the lp store and sell them. This assumes no one kills you forcing your to go god knows how many jumps to get a new ship.
How do you figure this is even coming close to incursions?
"Adapt" = do not fight for the losing side.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
446
|
Posted - 2012.05.30 20:11:00 -
[78] - Quote
Salicaz wrote:Haulie Berry wrote:Muad 'dib wrote:Owena Owoked wrote: FW has always been based on plexing.
No it hasnt, and also it never changed the lp costs nor locked you out of system. FW has always been, up till now, about pvp and nothing more. I have been i fw for many years i dont even know who you are, look me up i have along history in fw. NOW its all about plex systems and lp, only with the side effect that you now cant dock, which if the other side has all the systems occupied, is a huge issue for those restricted to low sec due to security standings. Faction war today is a VASTLY better system than it was a month ago. I'm sorry you don't like it. That is a personal problem. On the whole? Huge improvement. Why don't you try adapting? You have a horde of new players at your disposal in the form of Fweddit who could probably be a force to be reckoned with if they had some guidance from more experienced FW pilots. The system is better. But let's also face facts. The npc's in the rats are a real issue. Minmitar being numerically superioir isn't a problem as it's only temporary (FW nature) but when a swarm of vigil's can take plexes afk where the other side needs a couple of piolts, ammo and tank......it doesn't matter how much you adapt, it's still broken. Had this been the reverse the Minmitar would be shedding just as many tears. FACT
Just get rid of the npcs and notify the players when plexes are being attacked. If they want to fight for them they can. If they don't they won't, and will lose occupancy.
Having the results of faction war depend on the strength of red crosses is horrible. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Wenron
Rifterlings
2
|
Posted - 2012.05.30 21:21:00 -
[79] - Quote
Not to dismiss anything that has been said, but holy crap.
A frigate soloing your plex? How about chasing him off or killing him? I mean they have beacons show up on the overview for a reason. You can see what's there.
Is FW about plexing? No. Is plexing a part, yes.
Is FW supposed to be solo? No. Are you finding yourself outnumbered in a system? Try another one until you get favorable odds.
Are you worried about ship costs and sustaining your wallet? Fly cheap, fly in small groups, and choose your fights.* Protip* You can make money looting wrecks of ships that you blow up and get LP for blowing them up! Hell, you can pay for half the crap I fly by killing two or three belt rats (you will also improve your sec status \o/).
Is the system now perfect? Hell no, but it is better than before in terms of fighting over something and forcing conflict.
I understand that everything above may suck if you have zero access to high sec trade hubs, but sec status is fixable. It sucks ass being on the losing side, but it isn't completely debilitating. Fighting smarter is not necessarily harder.
Doing this will help make things tolerable while the system is tweaked. If it isn't tweaked soon enough or to your satisfaction, that is your call. These are just opinions of an extremely casual player without much free time FWIW. |

Cearain
Imperial Outlaws
446
|
Posted - 2012.05.30 21:42:00 -
[80] - Quote
Wenron wrote:Not to dismiss anything that has been said, but holy crap.
A frigate soloing your plex? How about chasing him off or killing him? I mean they have beacons show up on the overview for a reason. You can see what's there. .
They will just start plexing another system. At which point you can keep chasing them and trying to track down where they went or you can just let them plex in peace. A notification system would help fight against these ninja plexers.
Wenron wrote: Is FW about plexing? No. Is plexing a part, yes. .
All the new consequences are based on plexing.
Wenron wrote: Is FW supposed to be solo? No. Are you finding yourself outnumbered in a system? Try another one until you get favorable odds..
I think fw is part of the sandbox so I don't know that ccp has said either way it is or is not supposed to be for solo. Plexing traditionally has been a great way for solo pvpers to get fights. Often when you are a casual player solo is the quickest way to get out there and get some pvp.
Wenron wrote: Are you worried about ship costs and sustaining your wallet? Fly cheap, fly in small groups, and choose your fights.* Protip* You can make money looting wrecks of ships that you blow up and get LP for blowing them up! Hell, you can pay for half the crap I fly by killing two or three belt rats (you will also improve your sec status \o/)..
If you fly cheap t1 frigates you will need 2 or 3 times as many plexers to fight one enemy destroyer or faction frigate.
Wenron wrote: Is the system now perfect? Hell no, but it is better than before in terms of fighting over something and forcing conflict.
I understand that everything above may suck if you have zero access to high sec trade hubs, but sec status is fixable. It sucks ass being on the losing side, but it isn't completely debilitating. Fighting smarter is not necessarily harder.
Doing this will help make things tolerable while the system is tweaked. If it isn't tweaked soon enough or to your satisfaction, that is your call. These are just opinions of an extremely casual player without much free time FWIW.
Or just join the winning side. You will make more isk instead of less isk for the exact same activity and you won't be restricted in where you can dock.
In fact when you see someone plexing in your system they won't be able to dock and switch ships, so you can fit some racial jammers and look like a pro on the killboards. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Wenron
Rifterlings
2
|
Posted - 2012.05.30 22:05:00 -
[81] - Quote
Cearain wrote:
Or just join the winning side. You will make more isk instead of less isk for the exact same activity and you won't be restricted in where you can dock.
In fact when you see someone plexing in your system they won't be able to dock and switch ships, so you can fit some racial jammers and look like a pro on the killboards.
To reiterate, the system now isn't great (but it is an improvement in terms of forcing FW activity), and being on the losing side means you'll be eating turd sandwiches. There is a lot of room for improvement.
One improvement may be a militia recruiting freeze for the winning faction. Seems to me that would keep the band wagoners at bay and may be justifiable in the sense that what is the point of expanding your standing fighting force when you have no immediate need for them?
I won't get into other obvious improvements with plexes as they have been beaten to death. However, I will offer that station lockouts make sense for any systems owned by the opposing faction with the exception of the militia stations. If the amarr take a minmatar system, minmatar miltia members should be able to dock at the TLF stations. In response to this, maybe the station guns can be manned by amarr militia or there is limited or no hangar access so there is a consequence for trying to dock? Or perhaps there is a dock timer which will give you just enough time to repair before being booted out? I don't know, but it seems silly that the TLF should retain a station in a system owned by the opposing faction like business as usual. It should be a stronghold in hostile territory. I do understand that it is also silly that minmatar corps can retain all of their assets in a system overrun by amarr or vice versa.
I am simply offering alternatives. It is true that flying cheap is not glorious and involves a lot of pod trips. It is true that to take on a destroyer or faction frig you may need more people. If you are casual and solo, a lot will depend on how mobile and alert you are. You are fighting an uphill battle all the way. Get enough people to do this and fan out across many systems that may not be as populated and I suspect that you may be able to snag a few of them.
With the min/amarr militias as they are now, no systems will be taken unless strategies drastically change. What I don't want to see is one faction or the majority of a faction give up.
Lastly, my opinion is that if you join FW expressly to make crazy isk, you are doing it wrong. |

Cearain
Imperial Outlaws
448
|
Posted - 2012.05.30 23:11:00 -
[82] - Quote
Having a winning side no longer able to take on new players might be worth thinking about. I admit I haven't thought it through on how it would work with corps and alliances.
As far as station lockouts. They don't make any sense from the rp lore we are given. Concord/empire space is governed by the rules of concord. According to those rules privately held npc corporations let people dock regardless of who has sov. Why would the quafe or roden stop allowing gallente to dock in caldari sov space, but allow them in minmatar space but not allow caldari to dock there. Its the private corp that controls the station and sets the fees etc. Not the soveriegn.
As far as one side giving up I really don't care. Gallente had pretty much given up before these lopsided consequences. I think encouraging ccp to continue with bad mechanics by continuing to play no matter how bad they are is a bad idea. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
62
|
Posted - 2012.05.30 23:12:00 -
[83] - Quote
There's alot of derp in this section. Amarr can easily solo any plex out there. I've soloed minors, mediums and majors. I've not run an unrestricted Major yet. I like the station lockouts. However, the 4x LP thing is harsh for them po' folks. I can see the scale being 1, 1.25, 1.5, 2.0. But 4x just makes me not even pay attention to LP gains. |

Cearain
Imperial Outlaws
448
|
Posted - 2012.05.30 23:19:00 -
[84] - Quote
Jones Bones wrote:There's alot of derp in this section. Amarr can easily solo any plex out there. I've soloed minors, mediums and majors. I've not run an unrestricted Major yet. I like the station lockouts. However, the 4x LP thing is harsh for them po' folks. I can see the scale being 1, 1.25, 1.5, 2.0. But 4x just makes me not even pay attention to LP gains.
Soloing even gated majors in a bc is pretty tough except for some select fits. Often you have to kite them and lose time on the timer. I suppose you are using a heavy missile drake - the quintessential pve and pvp ship. Try it in a ham drake, hurricane, myrm or a harbinger. Forget about what the minmatar need to use to run our major plexes.
As far as the lp gains I think its ok for the winning side to get the increase they do. It only comes from investing allot of lp to begin with. But punishing the losing side to make their lp so much worse than high sec stores is pretty hard to swallow. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Dynast
Four Horsemen of the Apocalypse
38
|
Posted - 2012.05.30 23:24:00 -
[85] - Quote
Haulie Berry wrote:Faction war today is a VASTLY better system than it was a month ago. I have mixed feelings about the station docking mechanics, but it sure feels like the new system is working, at least in Gallente/Caldari FW. The combination of carrot and stick has gotten the CalMil LP farmers involved in the actual warfare, and the warfare has shifted more towards smaller scale, smaller ship battles. Which unlike big LogiBlob fleet fights, people aren't ****-scared of losing and will actually commit to.
And there's still space for the LogiBlob action on bunkers, just.. less focus on it. Which is for the better. |

Muad 'dib
The Imperial Fedaykin
302
|
Posted - 2012.05.31 00:44:00 -
[86] - Quote
about the plex solo thing: If you do not do the plex solo you have to share the LP with anyone else in the plex, with the LP being worth squat anyway you would be insane to plex with more people to actually try and turn a profit since, more plexers dont make the timers run down any faster.
You would be wasting time and potential profit, being 4-5x less anyway for the LP its just pretty much stupid to think you can make anything like good money, when you can run a lvl 4 in high sec keep it all AND have better profit ratios AND GUESS WHAT you can dock where the heck you like. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

dethleffs
Immortalis Inc. Shadow Cartel
42
|
Posted - 2012.05.31 12:06:00 -
[87] - Quote
so, you need more people and mobilize them to get systems back to make it worthwile again.
I'd say live up to the challenge and start recruiting! |

Jones Bones
Imperial Outlaws
62
|
Posted - 2012.05.31 13:30:00 -
[88] - Quote
I have over 300k LP and I've only actively plexed for 2 days. WTF are you on about Muad?
Is retaking space for Amarr going to be easy? No. But I didn't join Amarr FW for EZ MODE. I am Jones Bones, savior and messiah sent from Mother Amamake to save her little Amarrian children. |

Meditril
T.R.I.A.D Defiant Legacy
72
|
Posted - 2012.05.31 13:32:00 -
[89] - Quote
I really don't get it, if someone should start whining then this should be Minmatar! Why? Because there are only like 5 Amarr systems left where you can do offensive plexing or run missions in. This naturally ends up with you always get blobbed because it is so crowdy there. But we don't whine.
So Amarr, stop whining and start thinking out of the box, having like 50 systems available to run missions and plexing is really a huge benefit. Furthermore, getting less for your LP is not an issue because at the same time the prices for Amarr Faction Stuff have risen significantly (just take a lookt at slicer prices for example). So stop moaning and start thinking. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 18:00:00 -
[90] - Quote
Jones Bones wrote:I have over 300k LP and I've only actively plexed for 2 days. WTF are you on about Muad?
Is retaking space for Amarr going to be easy? No. But I didn't join Amarr FW for EZ MODE. I am Jones Bones, savior and messiah sent from Mother Amamake to save her little Amarrian children.
If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I know you are space rich and don't have to worry about such petty things. But for the sake of the space poor, who have to worry about such things, you should know that is not a good economic use of your time.
Couple of points to make here.
Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
Yes you would get some extra isk if you collected the tags. But in a major that would likely mean you have to leave the orbit radius extending the time it takes to do the plex. The tags in the minor are not worth collecting IMO. The medium plex tags have a few that might add some isk but not really helpful when you consider the time it takes you outside the orbit radius. Because our lp store is so awefully uncompetitive combined with the fact that we have so many offensive plexes dropping tags I don't think the tags are going to be worth much. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jones Bones
Imperial Outlaws
73
|
Posted - 2012.05.31 18:25:00 -
[91] - Quote
Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it.
Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours.
|

Ravan Hekki
Imperial Guardians The Aurora Shadow
20
|
Posted - 2012.05.31 20:18:00 -
[92] - Quote
Hire some mercs who dont care about sec status. |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
297
|
Posted - 2012.05.31 20:25:00 -
[93] - Quote
Jones Bones wrote:Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it. Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours.
Agreed. I don't think anyone likes the terrible LP store multipliers, even thought 22K LP for an SFI is pretty great. (: Sa souvraya niende misain ye. |

Cearain
Imperial Outlaws
452
|
Posted - 2012.05.31 21:05:00 -
[94] - Quote
Vordak Kallager wrote:Jones Bones wrote:Cearain wrote: If you got that isk from plexing then the shortest way for you to get that isk would be to run 10 major plexes. Assuming you could run them without ever having to travel to redock to repair and totally ideal conditions then it would take you 200 minutes. That is 3.333 hours of straight plexing. If you get 500 isk per lp - which I think would be quite hard in our horrible lp store, you would get 150 million isk for 3.333 hours of pve. 45 million isk per hour after you take the time to sort out what you need for what items in the lp store etc. High sec incursions are making 2xs that in straight isk and getting much much better lp on top of that.
I've already said my one problem with the update is the 4x multiplier for LP required on the losing side. I don't think a single Minnie or Gallente or Blood Raiser (hi mom!) has said they think the 4x multiplier is CORNFLAKES GREAT! I hope Hans agrees and I'll probably try to talk to him ingame later this week about it. Quote: Running the majors will not help the overall war effort as running minors both give equal vp as far as I know.
If you don't run the majors, they won't respawn... The key to plexing a system is having different ship types doing the plexing so you can simultaneously run minors, mediums and majors. We got Dal/Vard/Sis up to like 7% each with just a small 6 man crew doing this for a few hours. Agreed. I don't think anyone likes the terrible LP store multipliers, even thought 22K LP for an SFI is pretty great. (:
Jones you are right as far as contesting a single system it will be quicker if you also run the majors. But overall you will get more vp toward flipping systems for your faction as a whole if you run one minor go to the next system run another etc.
I think the lp for the winning side if fine. If you can work your way to level five I think the current rewards reflect that effort. They will get the best deals on the items that are shared by all 4 militias which means there will be real economic competition.
For the losing side the 4x increase in cost multiplier is too much. They shouldn't have the lp prices increase past the pre inferno lp costs for items.
If for example amarr had their original base lp payouts then the market would actually have an effect. But people are only going to pay so much for an amarr faction ship before they decide a pirate one is better for the same price.
In sum, I am fine with economic incentives to fight for your faction lp discounts. But I am against punishments that just make it harder for the losing side to put up a fight i.e., the station lockouts.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Vera Algaert
Republic University Minmatar Republic
179
|
Posted - 2012.05.31 22:03:00 -
[95] - Quote
What makes people assume that ISK/LP values are static? CCP specifically introduced huge variations in supply to ensure this is not the case.
ISK/LP will change massively as imbalances continue and stockpiles get built up/run out - this is the automatic stabilizer that is intended to make sure that FW remains somewhat balanced.
It is still way too early to say anything about how prices will develop but Muad'Dib's extremely pessimist outlook will almost certainly prove to be wrong.
How long will people continue to stock up on Minmatar LP rewards before they start doubting their investments? How long until existing stockpiles of navygeddons etc are depleted and prices start to skyrocket?
A world in which Gallente/Minmatar has dominated FW for months would be a world which has been starved for Amarr/Caldari LP store items for months and thus a world with a massive economic incentive to help Amarr/Caldari win.
Notice how the early supporters would profit massively as they get to take advantage of the beneficial multiplier before ISK/LP prices have adjusted to the freshly increased supply. Those that jump on the bandwagon later on will only further contribute to a crashing ISK/LP ratio and receive fewer and fewer rewards as time goes on.
Maybe one day traders will have sufficient stockpiles to maintain ISK/LP at a stable level for all factions (which would have to go along with coordinated wins/losses to make sure they can stock up and cash out in regular cycles) but I don't see us anywhere near that point for the time being. |

San Severina
Hoplite Brigade
9
|
Posted - 2012.06.02 07:33:00 -
[96] - Quote
Nephilim Xeno wrote:I have no idea what CCP wanted to accomplish with this patch but definatly not to fix FW in the long run.
Or they are far more stupid than i have ever imagined..
So they just went ahead, ignoring all well known imbalances, bugs and exploits, and implemented severe consequences into the FW system that pretty much screws over the numeric inferior side completly.
Eventually leaving them no way to earn isk, dock in low sec and in consequence no chance to retake any system.
So combined with the original FW system, that already was completly designed against amarr in terms of ship balance, npc balance, system distribution/layout and the fact that due to bad racial role play design amarr milita has always been less attractive to players than any other faction, thischanges only aim towards one goal which is to remove the amarr milita (or any milita on the loosing side) completly from the game.
And if this was not the intention of CCP then it can only mean that the people of CCP are some of the worst devs, game designers and game balancers in game history. Its almost as if CCP does not know at all how their own game actually works.
My prediction is that once the new and shiny effect of this patch has worn off and the supply of suicidal noobs on both sides has dried up, FW will be in far worse state that it was before this patch.
Fcs on the amarr side will burn out fast and no one will run fleets anymore. After that Amarr Milita will probably become mostly inactive with the exception of a few die hards that will not care about plexing (since the LP rewards are useless with this store prices) and try to roam around in small/fast gangs to pick off lone WTs.
After that caldari milita will have to fight the combined blobs of gallente and minmatar which they will probably not have any chance of beating and that will slowly bring them towards the same end as the amarr milita.
Minmatar and Gallente militas will be flooded with farming carebears and the amount of stealth bombers running around low sec would blot out all suns IF they were not cloaked most of the time ;)
And with the Empyrean Age (imo the best expansion eve ever had) will come to an end.
Unfortunatly the only effective way to communicate with CCP is through the cancel button in the account management which i have used 3 times recently.
And to those the still cling to the hope of CCP fixing the bugs, imbalances and the promise to keep iterating on FW i can only say:
Hope is the first step on the road to disappointment.
CCP never thinks long term and in short terms this patch might actually look like a success. So they will be pretty much done with FW and hardly do anything anymore.
It will be interesting to see how dust514 will turn out since there is unlike with eve a lot of competition out there.
But since CCPs strategy seems not to be to attract new players but instead just keep milking their existing ones by making them buy more accounts (T3 booster alt, capital/super cap alt, industry alt, neutral hauling alt) and now even more games (dust 514) it might work out somehow for them.
And with this my final eve rant is over and all the cry more, htfu, gtfo and adapt or die replies can come ;)
Excellent poast Nephilim.
|

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
|
Posted - 2012.06.03 07:35:00 -
[97] - Quote
You know I just turned in about 4 Navy Omen Blue Prints (about 120 million isk per ship last I checked) and 303 Million isk worth of Minmatar tags. I got the LP and tags in about two weeks of plexing. Mostly quiet out of the way systems I can afford to plex in. And about 200 (give or take) killmails in the past month.
You are right Muad WE ARE DOOMED HOW ARE WE GOING TO AFFORD TO PVP ANYMORE?!
P.S. I have not run any faction war missions since inferno.
|

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.03 07:46:00 -
[98] - Quote
Stalking Mantis wrote:I got the LP and tags in about two weeks of plexing.
just wondering how many hours you put into this, please be as accurate as you can thanks. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
|
Posted - 2012.06.03 07:58:00 -
[99] - Quote
Muad 'dib wrote:Stalking Mantis wrote:I got the LP and tags in about two weeks of plexing.
just wondering how many hours you put into this, please be as accurate as you can thanks.
Well I play eve around 5 or 6 hours a day with my new job. (10 hours on a weekend day). Of that time I would say about 2 hours a day of it was actively plexing for tags and LP. The rest was chasing minnies around missions/plexes with my corpmates.
I don't collect tags when with my corpmates as I usually have my poker face on checking scan/holding the warp in/applying ECM/raging on comms as and when needed.
Seriously look into it a regular major plex has about 30 to 40 million isk worth in tags. A major compound or strong hold can hold around 70 million isk in tags.
Not counting the 30 to 40K LP for capturing the major. at around 15 to 20 minutes to capture one I can turn out 100K LP an hour EASY. Add to that the tags and well you do the math.
The only issue is collecting them is a pain but hey if I am going to be in that plex as long as it takes to wind down might as well hit aproach/loot on the npc wrecks.
The game changed my friend bt it is by no means broken.
|

Mfume Apocal
Origin. Black Legion.
488
|
Posted - 2012.06.03 08:08:00 -
[100] - Quote
so i heard this is where i ask about bro-price on RF warp disruptors...? |

Stalking Mantis
Amarrian Retribution Amarr 7th Fleet
165
|
Posted - 2012.06.03 08:37:00 -
[101] - Quote
Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are.
And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen.
Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods?
Go Check I will wait.........
In the end their is a balance due to the supply and demand.
Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one.  |

chatgris
Quantum Cats Syndicate
100
|
Posted - 2012.06.03 09:22:00 -
[102] - Quote
Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one. 
Run the ISK/LP numbers. Also, lower price == higher demand, which in itself causes a higher ISK/LP.
Additionally, it's not like the amarr have anything unique in FW that doesn't have a pirate equivalent that starts to look like better value once the amarr prices start to increase. |

Aya Hekki
State War Academy Caldari State
3
|
Posted - 2012.06.03 10:31:00 -
[103] - Quote
to The Imperial Fedaykin
here is what you do, 1- leave amarr FW. 2- keep on camping auga 3rd as usual. Problem solved.
to be honest, most of the minmatar militia stopped taking you guys seriously a very long time ago, you just sit there in auga all day long, some of your carebears go around do some missions in machariels every-now and then, you sometimes may bait with stalinorgel iteron somewhere, but other than that you never had any real impact on anything from like half a year ago since you driven everyone out of auga, maybe only the brave and the lone wolf Mystical might who ventured all over the place in his fearsome Talos with his boost alt, but then again he left you.
so follow my advice, and go back to your old business as usual, and all will be good. and yes iam an alt, deal with it. |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.03 10:42:00 -
[104] - Quote
Aya Hekki wrote: bla bla bla missing the point of the thread entirely
we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc.
this isnt about giving up is about improving fw like ccp and the players wanted.
locksouts are unnecessary. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

marketjacker
Percussive Diplomacy PERCUSSIVE PIZZA TIME DIPLOMACY
30
|
Posted - 2012.06.03 10:44:00 -
[105] - Quote
Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary.
I enjoy them because you are crying like a beaten child. |

Muad 'dib
The Imperial Fedaykin
308
|
Posted - 2012.06.03 10:50:00 -
[106] - Quote
marketjacker wrote:Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary. I enjoy them because you are crying like a beaten child.
good for you
however unlike you im thinking about the whole of fw and its future (the reason for the thread) well done you selfish douche.
grats for thinking about your self and your own entertainment, glad i could provide some fun for you.Tell me is it hard to see the screen with your head up your arse hole?
FW is a general game play career that i care about and have a lot of time and friendships invested in, if you want to bash on me you only expose yourself as someone with nothing worthy to add but snide comments etc. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Schalac
Apocalypse Reign
52
|
Posted - 2012.06.03 10:58:00 -
[107] - Quote
Muad 'dib wrote:marketjacker wrote:Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary. I enjoy them because you are crying like a beaten child. good for you however unlike you im thinking about the whole of fw and its future (the reason for the thread) well done you selfish douche. grats for thinking about your self and your own entertainment, glad i could provide some fun for you.Tell me is it hard to see the screen with your head up your arse hole? FW is a general game play career that i care about and have a lot of time and friendships invested in, if you want to bash on me you only expose yourself as someone with nothing worthy to add but snide comments etc. And you have something to add? 6 pages of you crying like a little girl because you can't dock...WAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA. Go cap systems and get off the forums. |

Aya Hekki
State War Academy Caldari State
3
|
Posted - 2012.06.03 10:59:00 -
[108] - Quote
Muad 'dib wrote:Aya Hekki wrote: bla bla bla missing the point of the thread entirely we are fighting in fw and will continue to do so, the idea is that we could be fighting just as much and have as much fun, possibly exploding more ships on both sides if we could dock up etc. this isnt about giving up is about improving fw like ccp and the players wanted. locksouts are unnecessary.
on the contrary, i think i nailed it on the head, you are just crying because you can no longer camp your favorite station, in the old glorious days, you did something huge by taking over auga from under all the minmatar militia, man up and do it again, look at WBr, they retook Lamaa already, and it wasnt that long after the update am i right? now you can even be 2 jumps away from your beloved system.
so muad, please.. stop crying and do something about it, station locking ARE required and IS a good thing, and to be honest it can be the only good incentive to plex, all that other x4 x16 LP crap should be reset to the old days. |

Hurtado Soneka
Vindicare Temple
35
|
Posted - 2012.06.13 16:32:00 -
[109] - Quote
Muad 'dib wrote:
Yes im mad and no you cant have my stuff, mostly because i cant get to it anyways.
best line ive ever read |

Flyinghotpocket
Amarrian Retribution Amarr 7th Fleet
63
|
Posted - 2012.06.15 05:47:00 -
[110] - Quote
chatgris wrote:Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one.  Run the ISK/LP numbers. Also, lower price == higher demand, which in itself causes a higher ISK/LP. Additionally, it's not like the amarr have anything unique in FW that doesn't have a pirate equivalent that starts to look like better value once the amarr prices start to increase. ya or it could be lower price == lower demand.
look at augoror navy issue genius |

Jones Bones
Imperial Outlaws
97
|
Posted - 2012.06.15 15:11:00 -
[111] - Quote
Holy **** Minmatar datacores are going to make me a zillionaire. |

Frosteele
The Imperial Fedaykin
2
|
Posted - 2012.07.03 22:15:00 -
[112] - Quote
NEED MOAR ENEMY PLZ |

San Severina
Hoplite Brigade
12
|
Posted - 2012.07.04 12:35:00 -
[113] - Quote
Jones Bones wrote:Holy **** Minmatar datacores are going to make me a zillionaire. are they? I'm selling them at almost cost now. |

Muad 'dib
The Imperial Fedaykin
340
|
Posted - 2012.07.04 12:58:00 -
[114] - Quote
San Severina wrote:Jones Bones wrote:Holy **** Minmatar datacores are going to make me a zillionaire. are they? I'm selling them at almost cost now.
buhu http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Annabell Ood
Ood Mineral Resources Management
1
|
Posted - 2012.07.04 13:12:00 -
[115] - Quote
1) plz stop crying ----- It changes nothing and you just look bad.
2) I have an alt in AmarrFW and so far my (limited) experience has been this-
FC spams channels for everyone to fleet up Fleet sits in one system and doesn't move for hours meanwhile 2 minny pilots in thrashers plex one jump away and no one in the Amarr fleet will help you stop them.
no plan no split up and hunt/plex just ball up and sit |

Muad 'dib
The Imperial Fedaykin
340
|
Posted - 2012.07.04 13:17:00 -
[116] - Quote
Annabell Ood wrote:1) plz stop crying ----- It changes nothing and you just look bad.
2) I have an alt in AmarrFW and so far my (limited) experience has been this-
FC spams channels for everyone to fleet up Fleet sits in one system and doesn't move for hours meanwhile 2 minny pilots in thrashers plex one jump away and no one in the Amarr fleet will help you stop them.
no plan no split up and hunt/plex just ball up and sit
great job this thread is weeks if not months old, so with all due resoect go and die in a ditch in game.
Minmatar have got weaker now goons arnt propping them up, while we still have the huge influx of alts plexing problem against amarr, we are starting to gain ground.
so **** off. thanks :) http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Annabell Ood
Ood Mineral Resources Management
1
|
Posted - 2012.07.04 15:17:00 -
[117] - Quote
Muad 'dib wrote: great job this thread is weeks if not months old, so with all due resoect go and die in a ditch in game.
Minmatar have got weaker now goons arnt propping them up, while we still have the huge influx of alts plexing problem against amarr, we are starting to gain ground.
so **** off. thanks :)
still crying LOL
and the whole fleet up and do nothing is still going on ... so who are you kidding? |

Silence iKillYouu
KA POW POW Inc Late Night Alliance
177
|
Posted - 2012.07.05 05:21:00 -
[118] - Quote
Aya Hekki wrote:to The Imperial Fedaykin
here is what you do, 1- leave amarr FW. 2- keep on camping auga 3rd as usual. Problem solved.
to be honest, most of the minmatar militia stopped taking you guys seriously a very long time ago, you just sit there in auga all day long, some of your carebears go around do some missions in machariels every-now and then, you sometimes may bait with stalinorgel iteron somewhere, but other than that you never had any real impact on anything from like half a year ago since you driven everyone out of auga, maybe only the brave and the lone wolf Mystical might who ventured all over the place in his fearsome Talos with his boost alt, but then again he left you.
so follow my advice, and go back to your old business as usual, and all will be good. and yes iam an alt, deal with it.
Pandemic Legion drove us out of auga after Pred elite payed them off to remove that dommii tower.
http://fw-frontline.blogspot.com/ |

Aylin Aslim
Stargate Systems Zombie Ninja Space Bears
1
|
Posted - 2012.07.05 05:33:00 -
[119] - Quote
to the op: your main problem is the low player count in amarr fw. Not fw itself.
This is a mmo, get more people to fight with you, and your problem is solved. + your lp market should be very good atm =) , there is no reason for people not to join amarr fw atm.
Current FW mechanics are ok, its forcing people to engage each other at plexes, promoting less numbered pvp ( lp rewards ). It just needs some tweaks.
|

Silence iKillYouu
KA POW POW Inc Late Night Alliance
177
|
Posted - 2012.07.05 05:37:00 -
[120] - Quote
If u have stuff stuck in auga contract it to me http://fw-frontline.blogspot.com/ |

Vordak Kallager
Autocannons Anonymous Late Night Alliance
318
|
Posted - 2012.07.05 05:46:00 -
[121] - Quote
Amarr significantly outnumber Minmatar now in USTZ, probably more equal now in EUTZ. Amarr had 19 systems this past weekend, the highest they've ever had, congratulations. Shame you didn't upgrade to Tier2 and cash out a bit of LP before we took 4 back today (the 4th). Muad, you need to stop QQing all over the forums. I never see you out in space, so I assume you're just thinking of how best to shitpost on the Eve-O forums. Sa souvraya niende misain ye. |

Pinky Feldman
Gank Bangers Moar Tears
210
|
Posted - 2012.07.05 12:15:00 -
[122] - Quote
Vordak Kallager wrote:Amarr significantly outnumber Minmatar now in USTZ, probably more equal now in EUTZ. Amarr had 19 systems this past weekend, the highest they've ever had, congratulations. Shame you didn't upgrade to Tier2 and cash out a bit of LP before we took 4 back today (the 4th). Muad, you need to stop QQing all over the forums. I never see you out in space, so I assume you're just thinking of how best to shitpost on the Eve-O forums.
As much as we have an upper hand in the US TZ right now, I would say that you guys have the same numbers advantage in the EU TZ. If would be nice if the numbers split was a bit more even along time zones, but not much you can do there since EVE has always been a timezones/numbers game. Delve 2012 has also seriously hurt numbers as of late due to many Fweddit toons and FCs being nullsec alts.
There was talk about cashing out at Tier 2, but ultimately it was decided against since double prices are still pretty brutal and its better to just wait.
I admit there is some QQing, but OP does bring up some valid points. Many of the points might be things that should be worth doing something about rather than posting on the forums about, BUT a lot of the issues regarding attracting new players into FW are valid. I think that most players should learn how to fund their PVP independently, its disappointing that new players who were attracted to FW under the premise of being able to fund their PVP by doing FW are forced into joining the Minmatar side if they want to enjoy any of the new game mechanics. Before we decided to do FW, I remember reading Susan's blog and getting pumped up about the new changes. I shared these changes with my alliance mates and it got them excited as well. We joined the Amarr because they seemed like they needed the most help and it was disappointing to find out that all the new changes to FW we were excited about didn't really do anything for us although the PVP action by far makes it all worthwhile. I think for the sake of the FW system as a whole there needs to be some incentive for the losing side or evening factors because new players who want to take advantage of the increased incentivization shouldn't have their choices limited into joining an already winning side.
The moar you cry the less you pee |

Xuixien
Rifterlings Ushra'Khan
47
|
Posted - 2012.07.05 13:10:00 -
[123] - Quote
Stalking Mantis wrote:Funny thing is I hear people laughing in minmatar about how cheap Fleet issue and Republic fleet mods are. And Amarr complaining about how worthless their LP is because it costs them 180K LP to get a navy Omen. Did you see the price of Amarr Navy ships mods/compared to Republic Fleet ships/mods? Go Check I will wait......... In the end their is a balance due to the supply and demand. Minnies are shooting themselves in the foot. The other day I was offered a free SFI from my local 7/11 if I bought the new 500m/l Pepsi can instead of the old 330ml one. 
You should check how much Firetails move compared to Slicers. Rabble Rabble!! |

Muad 'dib
The Imperial Fedaykin
341
|
Posted - 2012.07.05 13:25:00 -
[124] - Quote
Xuixien wrote: You should check how much Firetails move compared to Slicers.
check how many minutes it takes to earn the LP for both.
http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Bengal Bob
Angry Mustellid Iron Oxide.
53
|
Posted - 2012.07.05 15:02:00 -
[125] - Quote
Just wanna say, the Minnies felt we needed more systems to dock up in, so we took FOUR yesterday.
Wasn't that hard, 50+ Amarr stayed docked in Kamela throughout.
Why don't the Amarr take systems if they want to be able to dock up?
The Minnies are heavily outnumbered everytime I am on. Euro TZ the Amarr have the upper hand in numbers, but never undock. There are a very few newer guys, and of course Fweddit, but most of the older corps/players just sit around complaining and telling everyone else how elite they would be if they could be bothered to undock.
|

Yuri Intaki
Nasranite Watch Caldari State Capturing
10
|
Posted - 2012.07.05 15:08:00 -
[126] - Quote
Bengal Bob wrote:Just wanna say, the Minnies felt we needed more systems to dock up in, so we took FOUR yesterday.
Pardon my ignorance but I was not aware that any of the four systems in question (Sifilar, Raa, Saidu & Haras) had stations in them... |

Cearain
Imperial Outlaws
479
|
Posted - 2012.07.05 15:35:00 -
[127] - Quote
Yuri Intaki wrote:Bengal Bob wrote:Just wanna say, the Minnies felt we needed more systems to dock up in, so we took FOUR yesterday.
Pardon my ignorance but I was not aware that any of the four systems in question ( Sifilar, Raa, Saidu & Haras) had stations in them...
Ah but we want to still pretend that the reason we fight is for the docking rights so don't let facts get in the way.
For those interested in facts there are plenty of reasons to plex for systems besides docking rights. The no docking rule does nothing but limit both sides ability to field pvp ships in a timely manner anywhere other than the Kamela Kourmonen gate.
I was too busy almost blowing myself up in real life over the last few days. So I will take full responsibility for the minmatar capturing those systems.
However, I would note, the minmatar have been unable to get to tier 5 after the goons stopped lending a hand and the npc changes. Even after taking those 4 systems I'm not even sure minmatar can hit tier five. Even if they weren't selfish grubby fools, and donated some lp to thier systems I don't think they have enough systems to hit tier 5 anymore.
After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help.
Now that the npcs are becoming more balanced (although they are still laughably unbalanced in the minmatars favor) and a truly organized outfit like goons stopped propping them up we are indeed seeing the minmatar wilt. Welcome to faction war with a few less crutches.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Major Killz
Chaotic Tranquility
27
|
Posted - 2012.07.05 16:04:00 -
[128] - Quote
The system control mechanics have become much more important than previous iterations. If a milltia wants to be successful a new factional warfare eviroment. More corporations/alliance in said milltias need to base in low security space. Why? Whelp!
My corporation can cover a whole constellation. That's 5 -7 systems. It's alot more convenient for an entity to defend a small area of influence. Compared to trying to contest all factional warfare systems.
Start organizing and focusing corporations and alliances towards key constellations. preferably away from the main trade hubs (Rens & Amarr). Let the larger alliances and corporations like Fweddit hold and engage around the main pipe (Kedema - Amamake). Once 5 or more Amarr corporations control thier little islands away from the main pipe. The outlook wont seem so grim. Hopefully you'll get more corporations and alliances willing to do the same.
Gallente milltia do this to a certain extent. Doubt it was their intent, but they're not able to match Caldari's abillity to PLEX. What they have done is controled key systems @ the center of Caldari and Gallente factional warfare. Caldari milltia can't displace them. It's so convenient for them to hold a constellation and Gallente have superior pvp corporations/alliances @tm. Making removing them difficult.
The biggest and most annoying mechanic in my opinion is the whole not being able to dock in a system controled by another milltia. It forces milltia corporations/alliances who base in low security space to fight for thier system. Otherwise moving/logistics is a pain.
- end of transmission |

Xuixien
Rifterlings Ushra'Khan
47
|
Posted - 2012.07.05 16:44:00 -
[129] - Quote
Muad 'dib wrote:Xuixien wrote: You should check how much Firetails move compared to Slicers.
check how many minutes it takes to earn the LP for both.
What, exactly, is your point at this juncture?
Firetails take a quarter of the time and sell for half the price. That's a fairly good deal considering they have decent volume. (Lower price = higher demand.) I fail to see how Minmatar have "shot themselves in the foot" in regard to the market. (We have, however, shot ourselves in the foot in another manner, but I won't get into that here.) Rabble Rabble!! |

Jade Constantine
Jericho Fraction The Star Fraction
2584
|
Posted - 2012.07.05 17:04:00 -
[130] - Quote
Cearain wrote: However, I would note, the minmatar have been unable to get to tier 5 after the goons stopped lending a hand and the npc changes. Even after taking those 4 systems I'm not even sure minmatar can hit tier five. Even if they weren't selfish grubby fools, and donated some lp to thier systems I don't think they have enough systems to hit tier 5 anymore.
You there is a logical explanation for that situation Cearain. Pretty much everyone who had LP points stored up cashed out at 5 and spent everything. Its senseless to spend lps boosting random systems again until there is a critical mass of 1m LP+ militia people wanting to cash out again and then you'll probably see the tiers do a short term spike to 4.
Tier 5 always was a pretty extreme result and was only possible due to the near total collapse of the enemy territory prior to the patch. I get the impression CCP didn't intend any one side to get or hit tier5 outside of once in the blue moon - and certainly not in a situation where both sides are relatively-evenly matched in space.
When you look at Amarr numbers of fighters vs Minmatar numbers of fighters it varies between 1-1-1.5 to one (generally in the Amarrian favour at the moment) That would suggest that the Amarrians should be able to take and hold at least 50% of the warzone and most likely both sides should achieve a fairly reliable tier 3 (especially at cash out time)
Expecting the Minmatar to get tier 5 regularly when the numbers in space are even (or mostly in amarrian favour) is a bit of a ridiculous position to take.
All the Goon exploit achieved was to save the TLF a few million LP points to push the required numbers of systems (they had already taken) to 5. But only a fool expected that situation to last long into Inferno because its literally inconceivable that the Amarr side with more pilots in space would fail to quickly retake a large proportion of their pre inferno lost systems. The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

X Gallentius
Banzai Comet Crew
305
|
Posted - 2012.07.05 17:14:00 -
[131] - Quote
Major Killz wrote:The biggest and most annoying mechanic in my opinion is the whole not being able to dock in a system controled by another milltia. It forces milltia corporations/alliances who base in low security space to fight for thier system. Otherwise moving/logistics is a pain. Potential station docking rights denial (both for attacker and defender) are the main thing driving fights!
|

Xuixien
Rifterlings Ushra'Khan
47
|
Posted - 2012.07.05 17:55:00 -
[132] - Quote
Cearain wrote:After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help.
I have to point out to you that the Goons did not plex, either offensively or defensively. They merely upgraded systems we'd already captured. After Minmatar captured almost every available Amarr system, there was nothing left for us to do except defensively cap plexes for standings (lord knows we had enough LP). It's true that the buffer helped, but all the withdrawal have Goonswarm has done is lowered our average time spent in Tier4 and given Amarr a snowball's chance in hell of capping our systems.
But other than providing a bit of a buffer for our systems, you Amarr cannot cite your failures on Goonswarm interference. If you actually bothered to, IDK, read up on what happened, you'd realize that Goonswarm had a minimal impact on FW, and certainly did not contribute to Minmatar taking Amarr systems, which we've been doing with impunity even after Goonswarm pulled out.
Now that the Goons have pulled it, it stands to reason that Amarr will have an easier time plexing down systems, since Goonswarm will no longer be artificially buffering said systems.
The fact that Minmatar kicked your butts the past month has less to do with Goonswarm donating LP and more to do with the fact that Amarr's militia is a joke. You have a better chance now that the Fweddiblob has arrived. Rabble Rabble!! |

Nave Drallig
Astra Enterprises Happy Endings
7
|
Posted - 2012.07.05 18:05:00 -
[133] - Quote
Major Killz wrote:The system control mechanics have become much more important than previous iterations. If a milltia wants to be successful a new factional warfare eviroment. More corporations/alliance in said milltias need to base in low security space. Why? Whelp!
My corporation can cover a whole constellation. That's 5 -7 systems. It's alot more convenient for an entity to defend a small area of influence. Compared to trying to contest all factional warfare systems.
Start organizing and focusing corporations and alliances towards key constellations. preferably away from the main trade hubs (Rens & Amarr). Let the larger alliances and corporations like Fweddit hold and engage around the main pipe (Kedema - Amamake). Once 5 or more Amarr corporations control thier little islands away from the main pipe. The outlook wont seem so grim. Hopefully you'll get more corporations and alliances willing to do the same.
Gallente milltia do this to a certain extent. Doubt it was their intent, but they're not able to match Caldari's abillity to PLEX. What they have done is controled key systems @ the center of Caldari and Gallente factional warfare. Caldari milltia can't displace them. It's so convenient for them to hold a constellation and Gallente have superior pvp corporations/alliances @tm. Making removing them difficult.
The biggest and most annoying mechanic in my opinion is the whole not being able to dock in a system controled by another milltia. It forces milltia corporations/alliances who base in low security space to fight for thier system. Otherwise moving/logistics is a pain.
- end of transmission
might wanna restate that up until 7/3 they held them all rakapas fell and nen and nisuwa's contested rates are steadily going up... its only a matter of time and its not just the plex side... its mostly because your biggest defending corps Pizza, Qcats, and others moved to minnie and now cant dump LP to counteract our efforts. so keep thinking that the low sec missioners are beating you up till the day Gals lose control of all the low sec FW systems besides a few.
|

Cearain
Imperial Outlaws
481
|
Posted - 2012.07.05 18:48:00 -
[134] - Quote
Jade Constantine wrote:Cearain wrote: However, I would note, the minmatar have been unable to get to tier 5 after the goons stopped lending a hand and the npc changes. Even after taking those 4 systems I'm not even sure minmatar can hit tier five. Even if they weren't selfish grubby fools, and donated some lp to thier systems I don't think they have enough systems to hit tier 5 anymore. You there is a logical explanation for that situation Cearain. Pretty much everyone who had LP points stored up cashed out at 5 and spent everything. Its senseless to spend lps boosting random systems again until there is a critical mass of 1m LP+ militia people wanting to cash out again and then you'll probably see the tiers do a short term spike to 4. ....
There are millions of lp going to minmatar every time a system flips. Not including millions the minmatar in gallente space are getting as well as the hordes of mission runners. The lp doesn't run out. But when ccp finally balances the npcs just a tiny bit, we already see the expectations go from tier 5 to tier 4. (And is that even your own admission you anticipate it going to tier 3?)
I think this is really pretty telling how much of an advantage your militia got by the npc imbalance and somewhat from the goons.
Jade Constantine wrote: All the Goon exploit achieved was to save the TLF a few million LP points to push the required numbers of systems (they had already taken) to 5. .
Yes that is true, but what we now are finding out is that without Goons, minmatar lack even this minimal amount of organization to achieve a higher good for their own militia. (not that this is even on the table any longer as your militia no longer has as large of a plexing advantage) As you say above, tier 4 is the top goal you are aiming at on your own. Also now with even the minor changes to npcs (which don't even make the war close to balanced) you guys won't be able to get enough systems to get to tier 5.
I'm just making it clear up front, why minmatar succeeded in the past. Your decline is going to track very closely with ccp balancing these npcs. I'm calling this now so that after CCP truly balances out the npcs and minmatars failcascade is a sealed deal I won't be accused of making this up after the fact. All of your militias accomplishments were due to this imbalance and time will prove it. (assuming ccp does actually continue to balance the npcs)
Jade Constantine wrote: But only a fool expected that situation to last long into Inferno because its literally inconceivable that the Amarr side with more pilots in space would fail to quickly retake a large proportion of their pre inferno lost systems.
Yeah right we have more pilots in space because everyone wants to join the side with the worst lp store.
Its not that amarr all of a sudden got allot more pilots in space after our lp store became worthless. Its that now that ccp is actually taking some action to reduce the incredible npc advantage minmatar has always enjoyed, everyone can see the minmatar militia wilt and lower expectations.
The only real change has been goons no longer supporting you and the npc balance tweak. All the other mechanics remained the same. We all continue to get lp everytime we sneeze and you guys even get about 10% more lp than we do for the same sneeze. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Cearain
Imperial Outlaws
481
|
Posted - 2012.07.05 19:02:00 -
[135] - Quote
Xuixien wrote:Cearain wrote:After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help. I have to point out to you that the Goons did not plex, either offensively or defensively. They merely upgraded systems we'd already captured. After Minmatar captured almost every available Amarr system, there was nothing left for us to do except defensively cap plexes for standings (lord knows we had enough LP). It's true that the buffer helped, but all the withdrawal have Goonswarm has done is lowered our average time spent in Tier4 and given Amarr a snowball's chance in hell of capping our systems. But other than providing a bit of a buffer for our systems, you Amarr cannot cite your failures on Goonswarm interference. If you actually bothered to, IDK, read up on what happened, you'd realize that Goonswarm had a minimal impact on FW, and certainly did not contribute to Minmatar taking Amarr systems, which we've been doing with impunity even after Goonswarm pulled out. Now that the Goons have pulled it, it stands to reason that Amarr will have an easier time plexing down systems, since Goonswarm will no longer be artificially buffering said systems. The fact that Minmatar kicked your butts the past month has less to do with Goonswarm donating LP and more to do with the fact that Amarr's militia is a joke. You have a better chance now that the Fweddiblob has arrived.
You didn't get any lp for taking our systems. Those systems were by and large taken before inferno and it was the npc advantage that allowed you to do it. Sasawong alone has more vp than any minmatar corporation. Alt plexing is not something amarr could ever do before. But things are changing. Now the field is getting leveled and your dreams of hitting tier 5 are already fading.
No more goons to provide any semblence of organization to pitch in for a greater good. Your npc advantage was cut back (but still not close to eliminated) and now you just have your own selfish and spoiled pilots, who can't compete with amarr on anything close to equal terms and never had to. I think minmatar has nothing but bad news ahead.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jade Constantine
Jericho Fraction The Star Fraction
2584
|
Posted - 2012.07.05 19:10:00 -
[136] - Quote
Cearain wrote: There are millions of lp going to minmatar every time a system flips. Not including millions the minmatar in gallente space are getting as well as the hordes of mission runners. The lp doesn't run out. But when ccp finally balances the npcs just a tiny bit, we already see the expectations go from tier 5 to tier 4. (And is that even your own admission you anticipate it going to tier 3?)
When the level 5 cashout happened I think we were close to the absolutely minimum number of systems required to achieve that. You guys only need a couple of systems to make level 5 actually impossible. As I said to you earlier its kinda ridiculous to expect a situation in space that has amarr routinely outnumbering minmatar to lead to a situation where 80% of all systems remain in minmatar hands.
But the main point you neglected to address was that there is no need to maintain a high level of system upgrades unless people collectively decide its going to be a cash out day, And most people have already cashed out. Now sure, the mission runners and offensive plexers will soon get their millions again and when they do I expect short term peaks to tier IV to optimize the cash out again - but there is no benefit to maintaining tier IV at other times in the vast majority of systems.
Only way this changes is if CCP did something to make the system upgrades a bit more exciting. The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

X Gallentius
Banzai Comet Crew
305
|
Posted - 2012.07.05 19:10:00 -
[137] - Quote
Nave Drallig wrote:might wanna restate that up until 7/3 they held them all rakapas fell and nen and nisuwa's contested rates are steadily going up... its only a matter of time and its not just the plex side... its mostly because your biggest defending corps Pizza, Qcats, and others moved to minnie and now cant dump LP to counteract our efforts. so keep thinking that the low sec missioners are beating you up till the day Gals lose control of all the low sec FW systems besides a few.
How does dumping LP into a system help with defending it? If they couldn't defend their systems it was for other reasons - like perhaps you guys actually outplexed them in their home system (which includes a combination of more TZ coverage, greater will/focus on objective, beating them in fights). |

chatgris
Quantum Cats Syndicate
146
|
Posted - 2012.07.05 19:28:00 -
[138] - Quote
Nave Drallig wrote:nen and nisuwa's contested rates are steadily going up...
Nenna and Nisuwa are currently both 0%.
As far as Rakapas and SLAPD's relocation go, it's unfortunate that the system discourages the spreading out of home bases and instead gets people to all lump together in one or two systems. But in the end SLAPD only had a US TZ presence and the rest of the time the system got plexed. |

Cearain
Imperial Outlaws
481
|
Posted - 2012.07.05 19:31:00 -
[139] - Quote
Jade Constantine wrote:Cearain wrote: There are millions of lp going to minmatar every time a system flips. Not including millions the minmatar in gallente space are getting as well as the hordes of mission runners. The lp doesn't run out. But when ccp finally balances the npcs just a tiny bit, we already see the expectations go from tier 5 to tier 4. (And is that even your own admission you anticipate it going to tier 3?) When the level 5 cashout happened I think we were close to the absolutely minimum number of systems required to achieve that. You guys only need a couple of systems to make level 5 actually impossible. As I said to you earlier its kinda ridiculous to expect a situation in space that has amarr routinely outnumbering minmatar to lead to a situation where 80% of all systems remain in minmatar hands.
There were several tier 5 cashouts. When inferno hit you started with a 59-11 advanatage I believe. You only need to keep us under 14 systems and you were able to do that for quite some time due to the gross npc imbalance.
Now you just have a "large npc imbalance" not a "huge npc imbalance." So you will not be able to compete and amarr who are used to fighting at a huge disadvantage will pass you by, because we now only have a large disadvantage. Sooner or later ccp may even make the npcs actually balanced and then minmatar will completely fold up.
LOL about you saying amarr routinely outnumbers minmatar. And what brought that on? Our lp store is so great that we are better able to recruit? Come join amarr where your lp is worth 1/4 what you can get from a non faction war store!
Or does minmatar's failure to compete have something to do with it being full of grubby selfish spoiled slobs who are having their massive plexing advantage reduced?
Jade Constantine wrote: But the main point you neglected to address was that there is no need to maintain a high level of system upgrades unless people collectively decide its going to be a cash out day, And most people have already cashed out. Now sure, the mission runners and offensive plexers will soon get their millions again and when they do I expect short term peaks to tier IV to optimize the cash out again - but there is no benefit to maintaining tier IV at other times in the vast majority of systems....
I never said you had to maintain tier 5. I am saying because ccp is reducing your unfair plexing advantage you can no longer get enough systems to even touch tier 5 again. (let alone have the organization or concern for a common good to organize the donation of lp to get to tier 5 without an organization like goons coming to do it for you)
Again I am calling this out now so that when the npc balancing is done and minmatar is washed up we will be able to see your days of tier five in the right perspective. We will know that it was because of your huge npc advantage. If that weren't the case then we would see you continue to dominmate like you did before the npc changes. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Jade Constantine
Jericho Fraction The Star Fraction
2584
|
Posted - 2012.07.05 19:55:00 -
[140] - Quote
Cearain wrote: Again I am calling this out now so that when the npc balancing is done and minmatar is washed up we will be able to see your days of tier five in the right perspective. We will know that it was because of your huge npc advantage. If that weren't the case then we would see you continue to dominmate like you did before the npc changes.
Ah well Cearain, while I continue to disagree about a number of things you say, I can understand and even empathize with the anger you feel at the way CCP has left some long-term imbalance in place (mostly from pre inferno I must say). I dunno, sometimes it does probably seem like we're playing the wrong game - but sadly for all our sense of natural justice there really isn't an alternative to an open pvp space opera game.
I guess the way you feel about faction war is similar to the way I feel about the moon-mineral exploitation in 0.0 that's led to a distorted and devalued reality there in the player-led sandbox (or more recently in the fiasco of the 1.1 wardec changes to benefit large alliances alone).
Guess what I'm trying to say is that I understand that you are angry with the game and its easy to target minmatar (as those players who have benefited in your eyes from the imbalance) don't get too bent out of shape there - not everyone is your enemy on an ooc level.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

Cearain
Imperial Outlaws
481
|
Posted - 2012.07.05 20:45:00 -
[141] - Quote
Jade Constantine wrote:Cearain wrote: Again I am calling this out now so that when the npc balancing is done and minmatar is washed up we will be able to see your days of tier five in the right perspective. We will know that it was because of your huge npc advantage. If that weren't the case then we would see you continue to dominmate like you did before the npc changes.
Ah well Cearain, while I continue to disagree about a number of things you say, I can understand and even empathize with the anger you feel at the way CCP has left some long-term imbalance in place (mostly from pre inferno I must say). I dunno, sometimes it does probably seem like we're playing the wrong game - but sadly for all our sense of natural justice there really isn't an alternative to an open pvp space opera game. I guess the way you feel about faction war is similar to the way I feel about the moon-mineral exploitation in 0.0 that's led to a distorted and devalued reality there in the player-led sandbox (or more recently in the fiasco of the 1.1 wardec changes to benefit large alliances alone). Guess what I'm trying to say is that I understand that you are angry with the game and its easy to target minmatar (as those players who have benefited in your eyes from the imbalance) don't get too bent out of shape there - not everyone is your enemy on an ooc level.
I do not mean this post to be any sort of insult to the grubby, selfish, spoiled minmatar players. I have nothing against them at all.
I simply want this post to be sort of a marker which will clearly identify the time that the minmatar dominance started to fade. And no it is not because amarr started getting larger numbers of players. (its much easier for the winning side that has an lp store many times as valuable as the side that is the underdog to recruit.) It is because ccp is finally addressing the npc imbalance which has always propped up the spoiled minmatar.
I recall reading some minmatar post that he can't wait till ccp fixes the npc imbalance so its clear that is not the cause of their doing so well. I can only say that, as ccp fixes the imbalance, it tends to show the opposite. As they fix the unbalance it tends to show that the npc imbalance is the only thing that was keeping minmatar in the game.
The npcs are still unbalanced in favor of the minmatar but there was some mitigation of that advantage. Yet we already see the minmatar expections of dominance giving way to expectations of both sides maybing hitting tier 3 or tier 4. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Major Killz
Chaotic Tranquility
30
|
Posted - 2012.07.05 20:54:00 -
[142] - Quote
chatgris wrote:Nave Drallig wrote:nen and nisuwa's contested rates are steadily going up... Nenna and Nisuwa are currently both 0%. As far as Rakapas and SLAPD's relocation go, it's unfortunate that the system discourages the spreading out of home bases and instead gets people to all lump together in one or two systems. But in the end SLAPD only had a US TZ presence and the rest of the time the system got plexed.
I was prettty pissed when I heard Rakapas went down. There was some good fights there. To bad...
- end of transmission |

Nave Drallig
Astra Enterprises Happy Endings
7
|
Posted - 2012.07.06 00:25:00 -
[143] - Quote
chatgris wrote:Nave Drallig wrote:nen and nisuwa's contested rates are steadily going up... Nenna and Nisuwa are currently both 0%. As far as Rakapas and SLAPD's relocation go, it's unfortunate that the system discourages the spreading out of home bases and instead gets people to all lump together in one or two systems. But in the end SLAPD only had a US TZ presence and the rest of the time the system got plexed.
my point with Nenna/Nisuwa isnt that they are currently highly contested they are tier 0 (as of last night) instead of tier5 like they were up until last week. so they have gone down to that and now instead of seeing them always at 0 i see them actively getting plexed to some extent. I am not saying the ship is sunk... just its starting to take on water when it wasn't previously.
and X gal if i recall correctly once its decontested and LP is placed in a system to raise its level it takes longer to bring it back down. but i will be first to admit my grasp of that side of FW is a little foggy. |

IbanezLaney
The Church of Awesome Caldari State Capturing
30
|
Posted - 2012.07.06 01:51:00 -
[144] - Quote
Maximus Hashur wrote:JIm Hammer wrote:JIm Hammer wrote:JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \ lol that just dosnt look right ROFL :) Lets try that again....Prior planning prevents P.. poor performance again ROFL PRIOR PROPER PLANNING PREVENTS **** POOR PERFORMANCE - they drill that **** into the RL military mind. IM not FW but it seems this persons problem is a lack of FW participants on the Amarr side. Am i correct?
Correct - they have the pilots - but they are too lazy to participate.
There seems to be an attitude in Amarr that they should get to hold systems have instant tier4 bonuses all without any effort and that the Caldari should come and help them while half of them shoot at us. Caldari had to start from the backfoot when the changes came - instead of staying idle - we moved to low sec - claimed homes and defensive plexed them when needed. We still have a lot of work ahead.
One day I logged in and just decided I owned Eha - it actually helps defend it when your corp has an 'ITS MINE' attitude. The Amarr will not get ahead until their bigger corps CEO's mindsets change and they approach the war differently.
If a few corps 'take ownership' of a system each and made that system their goal and focus for only a week - they would start finding homes and get some space back for forward bases.
Fix this **** See Sea Pea. |

MTR GhettoJedi
RSK. Curbstomp..
0
|
Posted - 2012.07.06 01:53:00 -
[145] - Quote
IbanezLaney wrote:Maximus Hashur wrote:JIm Hammer wrote:JIm Hammer wrote:JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \ lol that just dosnt look right ROFL :) Lets try that again....Prior planning prevents P.. poor performance again ROFL PRIOR PROPER PLANNING PREVENTS **** POOR PERFORMANCE - they drill that **** into the RL military mind. IM not FW but it seems this persons problem is a lack of FW participants on the Amarr side. Am i correct? Correct - they have the pilots - but they are too lazy to participate. There seems to be an attitude in Amarr that they should get to hold systems have instant tier4 bonuses all without any effort and that the Caldari should come and help them while half of them shoot at us. Caldari had to start from the backfoot when the changes came - instead of staying idle - we moved to low sec - claimed homes and defensive plexed them when needed. We still have a lot of work ahead. One day I logged in and just decided I owned Eha - it actually helps defend it when your corp has an 'ITS MINE' attitude. The Amarr will not get ahead until their bigger corps CEO's mindsets change and they approach the war differently. If a few corps 'take ownership' of a system each and made that system their goal and focus for only a week - they would start finding homes and get some space back for forward bases.
heard they ran out of milk and sugr, so they went to the store, they should be back anytime now... 
|

Pinky Feldman
Gank Bangers Moar Tears
212
|
Posted - 2012.07.06 05:11:00 -
[146] - Quote
IbanezLaney wrote:Maximus Hashur wrote:JIm Hammer wrote:JIm Hammer wrote:JIm Hammer wrote:LoL Cry much? HAHAHA P.. poor planning prevents P..poor performance O7 \ lol that just dosnt look right ROFL :) Lets try that again....Prior planning prevents P.. poor performance again ROFL PRIOR PROPER PLANNING PREVENTS **** POOR PERFORMANCE - they drill that **** into the RL military mind. IM not FW but it seems this persons problem is a lack of FW participants on the Amarr side. Am i correct? Correct - they have the pilots - but they are too lazy to participate. There seems to be an attitude in Amarr that they should get to hold systems have instant tier4 bonuses all without any effort and that the Caldari should come and help them while half of them shoot at us. Caldari had to start from the backfoot when the changes came - instead of staying idle - we moved to low sec - claimed homes and defensive plexed them when needed. We still have a lot of work ahead. One day I logged in and just decided I owned Eha - it actually helps defend it when your corp has an 'ITS MINE' attitude. The Amarr will not get ahead until their bigger corps CEO's mindsets change and they approach the war differently. If a few corps 'take ownership' of a system each and made that system their goal and focus for only a week - they would start finding homes and get some space back for forward bases.
Lol, this is such a horribly misinformed post. The hilarious thing to me about FW is all the smug criticisms of what all the factions are doing right or doing wrong despite not being in the shoes of that faction. Cal/gal and Amarr/min can't be compared directly for a ton of reasons. They both had totally different situations going into the Inferno patch, NPC imbalance was different going into Inferno patch, and number of PVE FW guys more interested in PVE than PVP was different going into the inferno patch.
The thing about threads like these is that we really need to have solid conversations about GAME MECHANICS without insulting one another. Its fun to talk trash on another militia our point out their supposed shortcomings, but what we need to realize is that unless we can work the bugs out of FW while CCP is willing to iterate on FW, we'll be stuck with a broken system until CCP decides to look at FW again and the only people to blame will be ourselves. As easy as it is to look at the new mechanics and either feel shafted or feel smug about the benefits your side suddenly has, we really need to look bigger picture and take advantage of the fact that CCP is looking at FW before they move onto other things.
I would much rather have a system that works, than be in a situation 1-2 years down the road when the Amarr/Min FW side tips into Amarr favor and read tons of Minmatar threads complaining about the same gameplay issues that the Amarr are pointing out now that were never fixed or looked at. There is a lot of whining, but there are still LOTS of issues that need to be fleshed out with the current FW system.
The moar you cry the less you pee |

Muad 'dib
The Imperial Fedaykin
343
|
Posted - 2012.07.06 05:18:00 -
[147] - Quote
good post pinky: however most of the problems WERE complained about BEFORE inferno AT the testing stage.
If they didnt listen then and we are stuck like this: will they listen when they can be bothered to do somthing and just how long is that going to take.
My thoughts are that they will not revisit FW (unless goons pull another genius exploit of course) for a long long time, which while things are stuck is going to be tough on the people in FW that are not enjoying their play time.
Just keep in mind that FW had a healthy pvp/fun track record before inferno turned into pve-sovcursions. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

Xuixien
Rifterlings Ushra'Khan
48
|
Posted - 2012.07.06 11:00:00 -
[148] - Quote
Cearain wrote:Xuixien wrote:Cearain wrote:After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help. I have to point out to you that the Goons did not plex, either offensively or defensively. They merely upgraded systems we'd already captured. After Minmatar captured almost every available Amarr system, there was nothing left for us to do except defensively cap plexes for standings (lord knows we had enough LP). It's true that the buffer helped, but all the withdrawal have Goonswarm has done is lowered our average time spent in Tier4 and given Amarr a snowball's chance in hell of capping our systems. But other than providing a bit of a buffer for our systems, you Amarr cannot cite your failures on Goonswarm interference. If you actually bothered to, IDK, read up on what happened, you'd realize that Goonswarm had a minimal impact on FW, and certainly did not contribute to Minmatar taking Amarr systems, which we've been doing with impunity even after Goonswarm pulled out. Now that the Goons have pulled it, it stands to reason that Amarr will have an easier time plexing down systems, since Goonswarm will no longer be artificially buffering said systems. The fact that Minmatar kicked your butts the past month has less to do with Goonswarm donating LP and more to do with the fact that Amarr's militia is a joke. You have a better chance now that the Fweddiblob has arrived. You didn't get any lp for taking our systems. Those systems were by and large taken before inferno and it was the npc advantage that allowed you to do it. Sasawong alone has more vp than any minmatar corporation. Alt plexing is not something amarr could ever do before. But things are changing. Now the field is getting leveled and your dreams of hitting tier 5 are already fading. No more goons to provide any semblence of organization to pitch in for a greater good. Your npc advantage was cut back (but still not close to eliminated) and now you just have your own selfish and spoiled pilots, who can't compete with amarr on anything close to equal terms and never had to. I think minmatar has nothing but bad news ahead.
Well, the funny part is while you want to sit there and harp about how we haven't hit T5, because that's all you have to say, the really embarrassing thing is that we can even debate about Minmatar hitting T5 - but even with the NPC rebalance and Goons pulling out, Amarr... still fails miserably to even T2 or take back any of their systems.

Rabble Rabble!! |

Muad 'dib
The Imperial Fedaykin
343
|
Posted - 2012.07.06 11:09:00 -
[149] - Quote
Xuixien wrote:
Well, the funny part is while you want to sit there and harp about how we haven't hit T5, because that's all you have to say, the really embarrassing thing is that we can even debate about Minmatar hitting T5 - but even with the NPC rebalance and Goons pulling out, Amarr... still fails miserably to even T2 or take back any of their systems.
Are you honestly that blind?
Amarr have not had any influx of new players since the goon'sploit, the ones that stayed are still demoralized and still poor.
And who honestly can blame any new comers for not joining a terrible, demotivated, poor unorganized FW faction like amarr?
But guess what: we did just fine before inferno. Check the killboards, check the older forum posts, or not and spew more garbage.
The damage to FW as a pvp focused game career with isk funding through activity within it, is irreparable at this point. We only post 'whines' to let ccp know what to do to one day make it a viable and enjoyable career path one again some time in the future. While avoiding the pitfalls of bad coding and ill thought out exploitable mechanics that dont induce side swapping, and enemy alt use etc. http://img299.imageshack.us/img299/4375/mynewsig2.jpg |

X Gallentius
Banzai Comet Crew
305
|
Posted - 2012.07.06 13:35:00 -
[150] - Quote
Muad 'dib wrote: The damage to FW as a pvp focused game career with isk funding through activity within it, is irreparable at this point.
But there is MORE pvp now. Much more. And you can still fund the pvp through activity - not as easily if you're on the losing side like us, but it's still great to get income while being able to fight at the same time. |

Cearain
Imperial Outlaws
483
|
Posted - 2012.07.06 14:21:00 -
[151] - Quote
Xuixien wrote:Cearain wrote:Xuixien wrote:Cearain wrote:After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help. I have to point out to you that the Goons did not plex, either offensively or defensively. They merely upgraded systems we'd already captured. After Minmatar captured almost every available Amarr system, there was nothing left for us to do except defensively cap plexes for standings (lord knows we had enough LP). It's true that the buffer helped, but all the withdrawal have Goonswarm has done is lowered our average time spent in Tier4 and given Amarr a snowball's chance in hell of capping our systems. But other than providing a bit of a buffer for our systems, you Amarr cannot cite your failures on Goonswarm interference. If you actually bothered to, IDK, read up on what happened, you'd realize that Goonswarm had a minimal impact on FW, and certainly did not contribute to Minmatar taking Amarr systems, which we've been doing with impunity even after Goonswarm pulled out. Now that the Goons have pulled it, it stands to reason that Amarr will have an easier time plexing down systems, since Goonswarm will no longer be artificially buffering said systems. The fact that Minmatar kicked your butts the past month has less to do with Goonswarm donating LP and more to do with the fact that Amarr's militia is a joke. You have a better chance now that the Fweddiblob has arrived. You didn't get any lp for taking our systems. Those systems were by and large taken before inferno and it was the npc advantage that allowed you to do it. Sasawong alone has more vp than any minmatar corporation. Alt plexing is not something amarr could ever do before. But things are changing. Now the field is getting leveled and your dreams of hitting tier 5 are already fading. No more goons to provide any semblence of organization to pitch in for a greater good. Your npc advantage was cut back (but still not close to eliminated) and now you just have your own selfish and spoiled pilots, who can't compete with amarr on anything close to equal terms and never had to. I think minmatar has nothing but bad news ahead. Well, the funny part is while you want to sit there and harp about how we haven't hit T5, because that's all you have to say, the really embarrassing thing is that we can even debate about Minmatar hitting T5 - but even with the NPC rebalance and Goons pulling out, Amarr... still fails miserably to even T2 or take back any of their systems. 
T2 is not a goal for anyone but a fool. The point is (and its one you don't dispute) that just by mitigating the npc balance the amarr are already on the upswing and minmatar on the down swing. The npc are still horribly unbalanced and the minmatar are already losing the war. That is they are now losing more systems than they can gain back in a set amount of time. They used to be able to keep an advantage that allowed them to hit tier 5 now they can't.
This clearly demonstrates that the minmatar were just spoiled and used to getting eve on easy mode where amarr had eve set on hard mode. Now that ewar is removed minmatar still have eve on easy mode but amarr have it on medium and that is making the difference.
This npc change, and the goons getting kicked, are the only mechanical differences between the time when minmatar were capable of hitting tier 5 and now when they can't. So if Hans wants data he has it. The huge disparatey in the strength of the plex npcs did indeed give the minmatar a huge advantage. Unless he wants to say the entire reason for the change is due to goons no longer being there to boost minmatar.
I think it will be funny to watch if ccp continues to balance these npcs to see how quickly the minmatar fold. If on the other hand ccp does not continue to balance the plex npcs then I think we should just clearly Identify minmatar as the militia for new players. If someone is new to faction war they start out in minmatar militia automatically. Once they have a certain amount of experience then they can graduate to the more difficult forms of faction war like the amarr has. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

eddie valvetino
Snuff Box
13
|
Posted - 2012.07.06 14:39:00 -
[152] - Quote
didn't read the whole thread.
the first post was enough for me to see yet another lazy ****, bitching and moaning cos someone else is doing what they are too ******* stupid or lazy to do themselves...
yet another "oh ccp eve isn't easy for me, change everything to make it so"
Adept or **** off.. you **** |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2619
|
Posted - 2012.07.06 17:31:00 -
[153] - Quote
Muad 'dib wrote:good post pinky: however most of the problems WERE complained about BEFORE inferno AT the testing stage.
If they didnt listen then and we are stuck like this: will they listen when they can be bothered to do somthing and just how long is that going to take.
My thoughts are that they will not revisit FW (unless goons pull another genius exploit of course) for a long long time, which while things are stuck is going to be tough on the people in FW that are not enjoying their play time.
Just keep in mind that FW had a healthy pvp/fun track record before inferno turned into pve-sovcursions.
There isn't any question as to whether they are going to work more on Faction Warfare. They are, whether you believe them or not :) Posts like this just derail productive conversations, lets stop with the does-CCP-really-care nonsense and just stick to actually talking about the issues at hand.
If you're concerned with FW becoming more like "pve-sovcursions", I STRONGLY suggest you head over to the Dev-monitored thread for NPC feedback, the consensus in the FW community right now is actually to mandate MORE PvE, not less. I personally loathe the idea of forcing any FW pilot to PvE to participate in Sovereignty, it should be PvP in a perfect world. The problem is everyone is focused on asking for forced-PvE solutions, not spending their time coming up with an effective PvP-based solution instead.
If thats what the community wants, they'll very likely get that. CCP's already looking into ways to beef up the PvE-side and make it more challenging. But if shooting rats isn't how you want to take Sov, SPEAK UP, because there's far more people asking for forced-PvE right now and I'm very much afraid we'll get what we ask for during the Winter Expansion (which will include more FW iterations) and than be stuck with it, like you say.
Vice Secretary of the 7th Council of Stellar Management.
|

Pinky Feldman
Gank Bangers Moar Tears
213
|
Posted - 2012.07.06 18:58:00 -
[154] - Quote
Hans Jagerblitzen wrote:Muad 'dib wrote:good post pinky: however most of the problems WERE complained about BEFORE inferno AT the testing stage.
If they didnt listen then and we are stuck like this: will they listen when they can be bothered to do somthing and just how long is that going to take.
My thoughts are that they will not revisit FW (unless goons pull another genius exploit of course) for a long long time, which while things are stuck is going to be tough on the people in FW that are not enjoying their play time.
Just keep in mind that FW had a healthy pvp/fun track record before inferno turned into pve-sovcursions. There isn't any question as to whether they are going to work more on Faction Warfare. They are, whether you believe them or not :) Posts like this just derail productive conversations, lets stop with the does-CCP-really-care nonsense and just stick to actually talking about the issues at hand. If you're concerned with FW becoming more like "pve-sovcursions", I STRONGLY suggest you head over to the Dev-monitored thread for NPC feedback, the consensus in the FW community right now is actually to mandate MORE PvE, not less. I personally loathe the idea of forcing any FW pilot to PvE to participate in Sovereignty, it should be PvP in a perfect world. The problem is everyone is focused on asking for forced-PvE solutions, not spending their time coming up with an effective PvP-based solution instead. If thats what the community wants, they'll very likely get that. CCP's already looking into ways to beef up the PvE-side and make it more challenging. But if shooting rats isn't how you want to take Sov, SPEAK UP, because there's far more people asking for forced-PvE right now and I'm very much afraid we'll get what we ask for during the Winter Expansion (which will include more FW iterations) and than be stuck with it, like you say.
I would be hesistant to assume that the community wants more PVE simply because thats what is more vocal on the forums. Carebears and people who generally more concerned about their wallets tend to be more prolific posters on the forums and also tend to be more isolated as far as their views not representing any sort of large group but only themselves, where out of a 100 man PVP alliance, you might have only 1-2 representatives from that organization that actually posts on the forums.
If you want to go purely off the forums and the numbers of people who post, you would walk away with the picture that the community does not support non-consensual PVP. Cmon bro.
You have contacts within each militias leadership structures. Are you saying that rather than having a smaller number of people who actually understand game mechanics talk to you directly, it would be better and more effective to spam alliance mails telling mass numbers of people to post in that thread saying "no" to forced PVE and treating it as a ballot box instead?
The moar you cry the less you pee |

Pinky Feldman
Gank Bangers Moar Tears
213
|
Posted - 2012.07.06 19:01:00 -
[155] - Quote
Xuixien wrote:Cearain wrote:Xuixien wrote:Cearain wrote:After all the chestbeating about your organization it appears you guys can't even pull it together for a day to achieve a goal - without goon help. I have to point out to you that the Goons did not plex, either offensively or defensively. They merely upgraded systems we'd already captured. After Minmatar captured almost every available Amarr system, there was nothing left for us to do except defensively cap plexes for standings (lord knows we had enough LP). It's true that the buffer helped, but all the withdrawal have Goonswarm has done is lowered our average time spent in Tier4 and given Amarr a snowball's chance in hell of capping our systems. But other than providing a bit of a buffer for our systems, you Amarr cannot cite your failures on Goonswarm interference. If you actually bothered to, IDK, read up on what happened, you'd realize that Goonswarm had a minimal impact on FW, and certainly did not contribute to Minmatar taking Amarr systems, which we've been doing with impunity even after Goonswarm pulled out. Now that the Goons have pulled it, it stands to reason that Amarr will have an easier time plexing down systems, since Goonswarm will no longer be artificially buffering said systems. The fact that Minmatar kicked your butts the past month has less to do with Goonswarm donating LP and more to do with the fact that Amarr's militia is a joke. You have a better chance now that the Fweddiblob has arrived. You didn't get any lp for taking our systems. Those systems were by and large taken before inferno and it was the npc advantage that allowed you to do it. Sasawong alone has more vp than any minmatar corporation. Alt plexing is not something amarr could ever do before. But things are changing. Now the field is getting leveled and your dreams of hitting tier 5 are already fading. No more goons to provide any semblence of organization to pitch in for a greater good. Your npc advantage was cut back (but still not close to eliminated) and now you just have your own selfish and spoiled pilots, who can't compete with amarr on anything close to equal terms and never had to. I think minmatar has nothing but bad news ahead. Well, the funny part is while you want to sit there and harp about how we haven't hit T5, because that's all you have to say, the really embarrassing thing is that we can even debate about Minmatar hitting T5 - but even with the NPC rebalance and Goons pulling out, Amarr... still fails miserably to even T2 or take back any of their systems.  Cool story bro. So instead of contributing to a discussion about game mechanics and the future of FW, you chestbeat.
The moar you cry the less you pee |

Major Killz
Chaotic Tranquility
30
|
Posted - 2012.07.06 19:06:00 -
[156] - Quote
Hans Jagerblitzen wrote:Muad 'dib wrote:good post pinky: however most of the problems WERE complained about BEFORE inferno AT the testing stage.
If they didnt listen then and we are stuck like this: will they listen when they can be bothered to do somthing and just how long is that going to take.
My thoughts are that they will not revisit FW (unless goons pull another genius exploit of course) for a long long time, which while things are stuck is going to be tough on the people in FW that are not enjoying their play time.
Just keep in mind that FW had a healthy pvp/fun track record before inferno turned into pve-sovcursions. There isn't any question as to whether they are going to work more on Faction Warfare. They are, whether you believe them or not :) Posts like this just derail productive conversations, lets stop with the does-CCP-really-care nonsense and just stick to actually talking about the issues at hand. If you're concerned with FW becoming more like "pve-sovcursions", I STRONGLY suggest you head over to the Dev-monitored thread for NPC feedback, the consensus in the FW community right now is actually to mandate MORE PvE, not less. I personally loathe the idea of forcing any FW pilot to PvE to participate in Sovereignty, it should be PvP in a perfect world. The problem is everyone is focused on asking for forced-PvE solutions, not spending their time coming up with an effective PvP-based solution instead. If thats what the community wants, they'll very likely get that. CCP's already looking into ways to beef up the PvE-side and make it more challenging. But if shooting rats isn't how you want to take Sov, SPEAK UP, because there's far more people asking for forced-PvE right now and I'm very much afraid we'll get what we ask for during the Winter Expansion (which will include more FW iterations) and than be stuck with it, like you say.
How about you don't control what a person can and cannot or should not post? I expect you will not be voted in as a CSM in the future. My hope is that the CSM's are all removed and this whole thing goes back to feed back from the forums (community). Direct feed back instead of this pseudo-representative bullsh!t. Each player has his own views and they should be heard. I personally don't like this thread, but the dude can and should say what he feels. Now go f*ck yourself please. The dude saying what he feels or believes derails nothing.
- role play mode back on |

Lexmana
Fweddit I Whip My Slaves Back and Forth
601
|
Posted - 2012.07.07 10:30:00 -
[157] - Quote
Jade Constantine wrote:As I said to you earlier its kinda ridiculous to expect a situation in space that has amarr routinely outnumbering minmatar to lead to a situation where 80% of all systems remain in minmatar hands. How do you come to the conclusion that Amarr outnumber Minmatar? Last I checked Minmatar had more members than Amarr and with current imbalance do you really think this will even out in the future?
But lets assume we really did outnumber you. Do you still think our thrashers are even against your faction cruisers?
I can see that you like the current situation and want to think that you are this good. But it is only self-serving bias and it actually makes you stupid. |

Cearain
Imperial Outlaws
485
|
Posted - 2012.07.07 12:43:00 -
[158] - Quote
Pinky Feldman wrote:Hans Jagerblitzen wrote:Muad 'dib wrote:good post pinky: however most of the problems WERE complained about BEFORE inferno AT the testing stage.
If they didnt listen then and we are stuck like this: will they listen when they can be bothered to do somthing and just how long is that going to take.
My thoughts are that they will not revisit FW (unless goons pull another genius exploit of course) for a long long time, which while things are stuck is going to be tough on the people in FW that are not enjoying their play time.
Just keep in mind that FW had a healthy pvp/fun track record before inferno turned into pve-sovcursions. There isn't any question as to whether they are going to work more on Faction Warfare. They are, whether you believe them or not :) Posts like this just derail productive conversations, lets stop with the does-CCP-really-care nonsense and just stick to actually talking about the issues at hand. If you're concerned with FW becoming more like "pve-sovcursions", I STRONGLY suggest you head over to the Dev-monitored thread for NPC feedback, the consensus in the FW community right now is actually to mandate MORE PvE, not less. I personally loathe the idea of forcing any FW pilot to PvE to participate in Sovereignty, it should be PvP in a perfect world. The problem is everyone is focused on asking for forced-PvE solutions, not spending their time coming up with an effective PvP-based solution instead. If thats what the community wants, they'll very likely get that. CCP's already looking into ways to beef up the PvE-side and make it more challenging. But if shooting rats isn't how you want to take Sov, SPEAK UP, because there's far more people asking for forced-PvE right now and I'm very much afraid we'll get what we ask for during the Winter Expansion (which will include more FW iterations) and than be stuck with it, like you say. I would be hesistant to assume that the community wants more PVE simply because thats what is more vocal on the forums. Carebears and people who generally more concerned about their wallets tend to be more prolific posters on the forums and also tend to be more isolated as far as their views not representing any sort of large group but only themselves, where out of a 100 man PVP alliance, you might have only 1-2 representatives from that organization that actually posts on the forums. If you want to go purely off the forums and the numbers of people who post, you would walk away with the picture that the community does not support non-consensual PVP. Cmon bro. You have contacts within each militias leadership structures. Are you saying that rather than having a smaller number of people who actually understand game mechanics talk to you directly, it would be better and more effective to spam alliance mails telling mass numbers of people to post in that thread saying "no" to forced PVE and treating it as a ballot box instead?
Its difficult to get a consensus. I have heard allot of "militia leaders" make some real bad suggestions. Fact is most people do not spend allot of time talking about or thinking through game design when they are online. They are pretty much telling people where to warp and whether to jump or not.
I don't think we will get much in the way of consensus but at least on the forums ideas can actually discussed instead of just eve-mailed to some "leader" and then promoted because "that sounds cool."
I agree with hans if people want faction war to change then we need to start getting behind ideas. If they have no clue what to do and don't post about it, then its better hans doesn't go seeking them out and asking for their input. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Cearain
Imperial Outlaws
485
|
Posted - 2012.07.07 12:48:00 -
[159] - Quote
I think Hans just needs to make the decision that he is going to support making faction war pvp because that is an idea he ran on. If people don't like that, then they can vote for someone else next election. But at least people will know that when they vote for hans he will push for things he said he would push for. Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
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Jade Constantine
Jericho Fraction The Star Fraction
2592
|
Posted - 2012.07.07 13:21:00 -
[160] - Quote
Lexmana wrote:Jade Constantine wrote:As I said to you earlier its kinda ridiculous to expect a situation in space that has amarr routinely outnumbering minmatar to lead to a situation where 80% of all systems remain in minmatar hands. How do you come to the conclusion that Amarr outnumber Minmatar? Last I checked Minmatar had more members than Amarr and with current imbalance do you really think this will even out in the future? But lets assume we really did outnumber you. Do you still think our thrashers are even against your faction cruisers? I can see that you like the current situation and want to think that you are this good. But it is only self-serving bias and it actually makes you stupid.
I think we both know that plex-leeching alts don't really count (and plenty of them are operated by the amarr on the quiet!)
But I am speaking of confrontations in space, that I've been part of, where I've seen the Amarrian side quite capable of significantly outnumbering the Minmatar fleets. Now maybe that won't always be the case - who knows, but I do know on current evidence of capability the Minmatar do not have a fleet advantage of 5-1 over the 24th (which is what you'd logically expect to be the case to see 80% domination of FW systems).
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

Lexmana
Fweddit I Whip My Slaves Back and Forth
601
|
Posted - 2012.07.07 14:42:00 -
[161] - Quote
Jade Constantine wrote:But I am speaking of confrontations in space, that I've been part of, where I've seen the Amarrian side quite capable of significantly outnumbering the Minmatar fleets. Everybody is always being blobbed but no one blobs? You have no data to support your claims and the data that do exist suggest the opposite. All you have is a feeling that you are outnumbered - like everybody else. And how many SFIs do you really need to take out a few T1 fit thrashers?
Jade Constantine wrote:Now maybe that won't always be the case - who knows, but I do know on current evidence of capability the Minmatar do not have a fleet advantage of 5-1 over the 24th (which is what you'd logically expect to be the case to see 80% domination of FW systems). What makes you think you need 5-1 advantage to keep 80% of space? War is not linear (and even if it was the correct numbers are 4-1). All I see is you trying to twist and create arguments that everything is fine and it should fix itself in time and if it doesn't it is because Minmatar is better than Amarr.
Enjoy your ego boost but don't try to argue that FW is not fundamentally broken and that you somehow have "earned" the position you have right now in a fair game. It is (has been since start) completely imbalanced in your favor and you are just taking advantage of that.
It is that simple. |

Jade Constantine
Jericho Fraction The Star Fraction
2592
|
Posted - 2012.07.07 15:20:00 -
[162] - Quote
Lexmana wrote: you are outnumbered - like everybody else. And how many SFIs do you really need to take out a few T1 fit thrashers?
And how many times have you seen me flying SFI's against your thrashers - usually I'm in a thrasher myself (or a catalyst) so please stop making silly assessments. Most recently I've noticed your amarrian comrades flying a lot of fleet stabbers actually - earned through their minmatar alts - so lets not pretend the situation doesn't have workarounds that you lot are quite capable of discovering and utilizing to your benefit.
The True Knowledge is that nothing matters that does not matter to you, might does make right and power makes freedomInferno Wardecs - Shoot Goons for FREE $300,000 dollars :(-á |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2635
|
Posted - 2012.07.07 15:43:00 -
[163] - Quote
Pinky Feldman wrote: I would be hesistant to assume that the community wants more PVE simply because thats what is more vocal on the forums. Carebears and people who generally more concerned about their wallets tend to be more prolific posters on the forums and also tend to be more isolated as far as their views not representing any sort of large group but only themselves, where out of a 100 man PVP alliance, you might have only 1-2 representatives from that organization that actually posts on the forums.
If you want to go purely off the forums and the numbers of people who post, you would walk away with the picture that the community does not support non-consensual PVP. Cmon bro.
You have contacts within each militias leadership structures. Are you saying that rather than having a smaller number of people who actually understand game mechanics talk to you directly, it would be better and more effective to spam alliance mails telling mass numbers of people to post in that thread saying "no" to forced PVE and treating it as a ballot box instead?
Just so everyone's clear, I do NOT consider the forums to be the end-all source of feedback from the community. Forum consensus does NOT necessarily mean community consensus, I spend an enormous time reading all of your blogs, talking with Faction Warfare players in-game, via email, on various militia teamspeak servers, twitter (@hansshotfirst), and on Skype. (My Skype name, for those that want to hit me up 24/7 - is Hans.Jagerblitzen)
If I'm making the statement that the community at large is supporting an initiative, that its because that is the majority feedback I'm hearing from a variety of sources, not just the forums themselves. In this case, it has been quite clear that the majority of you have favored the idea of forcing players to shoot the rats to clear a plex. (not to be confused with the majority of you thinking Faction Warfare should be about PvE, however) There just isn't much debate over the fact that more of you would rather see the end of speed-farming of plexes by AFK non-combat frigs, even if it means the introduction of forced rat-shooting.
If you disagree with that, I'm simply asking players to speak up about it. Doesn't matter to me whether its on the forums, or via email, or on comms, or skype, or whatever. I just like having as clear a picture of the community's wishes as possible, and I can't incorporate feedback that people don't share. So in that sense, in the end it will be those that are vocal that make an impact. I simply can't make decisions if people keep their opinions to themselves.
You're absolutely right though Pinky, the community is much larger than the forums, and I will continue to stay in touch with all of you that wish to be part of this iteration process, regardless of how you grab my attention. Vice Secretary of the 7th Council of Stellar Management.
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Thomas Kreshant
Fweddit I Whip My Slaves Back and Forth
100
|
Posted - 2012.07.07 16:57:00 -
[164] - Quote
It's summer time, FW can wait until the autumn everyone should go outside and enjoy. |

Lexmana
Fweddit I Whip My Slaves Back and Forth
601
|
Posted - 2012.07.07 18:56:00 -
[165] - Quote
Hans Jagerblitzen wrote:There just isn't much debate over the fact that more of you would rather see the end of speed-farming of plexes by AFK non-combat frigs, even if it means the introduction of forced rat-shooting. And you have no idea why players are so vocal about this do you? The truth is that FW is completely broken and the above suggestion was the easiest fix that we could think of that had the possibility to be implemented this summer. If you have a better idea that can make it quickly to TQ please go ahead and speak up!
The game is broken but there is a workaround for Amarr and it is to roll a Minmatar alt and farm Amarr plexes. Thus, to be able to support FW activity in Amarr we are supposed to help our enemy claim our own territory. Add to that the horde of carebear farmers drawn to Minmatar militia for easy plexing further helping Minmatar claim territory from Amarr. With these mechanisms in place it is impossible for Amarr to win the war or even make any reasonable ISK from our LP and FW as such becomes pointless. Yes, we can still use FW as an arena for PvP but we have to fund it with Gé¼Gé¼/GTC or grind ISK on an alt.
It is just sad that our CSM representative is so blind to this fact (or choose to ignore it). Maybe because the imbalance works differently for you? |

Xuixien
Rifterlings Ushra'Khan
48
|
Posted - 2012.07.09 02:06:00 -
[166] - Quote
So, did someone say something about Minmatar never hitting T5 again?

Rabble Rabble!! |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2640
|
Posted - 2012.07.09 03:51:00 -
[167] - Quote
Lexmana wrote: And you have no idea why players are so vocal about this do you? The truth is that FW is completely broken and the above suggestion was the easiest fix that we could think of that had the possibility to be implemented this summer. If you have a better idea that can make it quickly to TQ please go ahead and speak up!
The game is broken but there is a workaround for Amarr and it is to roll a Minmatar alt and farm Amarr plexes. Thus, to be able to support FW activity in Amarr we are supposed to help our enemy claim our own territory. Add to that the horde of carebear farmers drawn to Minmatar militia for easy plexing further helping Minmatar claim territory from Amarr. With these mechanisms in place it is impossible for Amarr to win the war or even make any reasonable ISK from our LP and FW as such becomes pointless. Yes, we can still use FW as an arena for PvP but we have to fund it with Gé¼Gé¼/GTC or grind ISK on an alt.
It is just sad that our CSM representative is so blind to this fact (or choose to ignore it). Maybe because the imbalance works differently for you?
I know exactly why the players are so vocal about this, which is why I've already been discussing it with CCP. Players brought this up as a band-aid until the major surgery could be done, and since the band-aid couldn't happen in time for June release, I'm just making sure everyone understands that they have the option of a more substantive fix. The goal here is to make plexing game play as interesting as possible since CCP is digging under the hood anyways, and not to just settle for one idea that was band-aid in response to another band-aid. It was not possible to implement this by summer time however, its a more complicated coding issue than everyone just assumes, and if everyone still wants it in the Winter Expansion (which is the earliest CCP has said they could implement this) than we could still do that.
I've spoken about this in other threads, it's a shame you're either not listening to me, or choosing to ignore the fact that I've already spoken to the developers about what it would take to make this happen.
I'm also absolutely sympathetic with the LP store situation, one of my biggest frustrations is that while we finally achieved a form of sustainable PvP in Faction Warfare, it's turning out to be sustainable for only one or two of the four factions. Just this weekend we recorded a round-table Podcast with leaders from all four militias, including Rina of Fweddit, and one of the popular ideas that has emerged is to flip the LP-store scaling so that prices in the store are fixed, but the payouts themselves end up scaling based on warzone control.
This would not only make the Amarrian LP much less worthless (prices would hold at pre-inferno levels), it would also put pressure on the Minmatar to defend their space and upgrade their systems, as we would be unable to "spike" the market. If you pushed us down into tier 4 or tier 3, it would hurt right away as we lost our mission payouts, rather than us ignoring it as we do right now until we coordinate a market drop and reap the full benefits all at once. Carebears couldn't just run missions all day and cash out at tier 5 no matter what the warzone did, if we were losing plexes, their mission payouts would drop by half each tier, forcing them to get involved in the war or to find other pastures to farm. I think its a fantastic idea,(though there's a few wrinkles to iron out with it) and I hope others take interest in it as well. Vice Secretary of the 7th Council of Stellar Management.
|

Yuri Intaki
Nasranite Watch Caldari State Capturing
13
|
Posted - 2012.07.09 05:19:00 -
[168] - Quote
Lexmana wrote:[quote=Hans Jagerblitzen]The truth is that FW is completely broken and the above suggestion was the easiest fix that we could think of that had the possibility to be implemented this summer. If you have a better idea that can make it quickly to TQ please go ahead and speak up!
Everything would have been fine if they just phoned Damar and Bad Messenger and told them to get together 4-5 guys who know FW mechanics before they even started working on Inferno. We told them farmville was coming but of course they didnt listen. They never do...
Hans, when do you see it fit to have CCP correct "Valsploit"* (Nennamaila incident will never be forgotten or forgiven) or are you content to let them deem it "working as intended" and have your farming alts in Caldari space continue abusing it to annoy people who take the effort of chasing your farmers out of plexes. Oh right, you are Hans. You wont.
*Turning Caldari (or any militia) NPCs to fire on friendly militia members inside a plex. |

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2641
|
Posted - 2012.07.09 06:40:00 -
[169] - Quote
Yuri Intaki wrote:Lexmana wrote:[quote=Hans Jagerblitzen]The truth is that FW is completely broken and the above suggestion was the easiest fix that we could think of that had the possibility to be implemented this summer. If you have a better idea that can make it quickly to TQ please go ahead and speak up! Everything would have been fine if they just phoned Damar and Bad Messenger and told them to get together 4-5 guys who know FW mechanics before they even started working on Inferno. We told them farmville was coming but of course they didnt listen. They never do... Hans, when do you see it fit to have CCP correct "Valsploit"* (Nennamaila incident will never be forgotten or forgiven) or are you content to let them deem it "working as intended" and have your farming alts in Caldari space continue abusing it to annoy people who take the effort of chasing your farmers out of plexes. Oh right, you are Hans. You wont. *Turning Caldari (or any militia) NPCs to fire on friendly militia members inside a plex.
Actually, the last time you took the time to write me a detailed email (and were civil about it), I took the information straight to CCP and they were able to use it to fix the plex bug you've been trying to crush for years. I don't really care if you believe that I'm doing my job, it'll happen either way but its a lot easier whenever you curb the acid comments and actually discuss the issue itself.
So let's take this "Valsploit". Are you referring to the fact that standings can affect whether the rats shoot you, allowing a member with high standings to avoid rat aggro even from enemy NPC's? Or is this something different..... Whichever issue you are referring to, I need information more than just "turning npcs to fire on friendly militia" to do anything about it.
And on second thought, I don't even care if you choose to be a jerk about it or not. I'm used it at this point. Go ahead and call me names, make it real nasty email if you like, just make sure it has all the details about this "Valsploit" and how to recreate it I'll get to work on it right away. If its straightforward enough, maybe we can get it into the next release. Vice Secretary of the 7th Council of Stellar Management.
|

Hidden Snake
Inglorious-Basterds The Bloody Ronin Syndicate
133
|
Posted - 2012.07.09 06:47:00 -
[170] - Quote
Hans Jagerblitzen wrote:Pinky Feldman wrote: I would be hesistant to assume that the community wants more PVE simply because thats what is more vocal on the forums. Carebears and people who generally more concerned about their wallets tend to be more prolific posters on the forums and also tend to be more isolated as far as their views not representing any sort of large group but only themselves, where out of a 100 man PVP alliance, you might have only 1-2 representatives from that organization that actually posts on the forums.
If you want to go purely off the forums and the numbers of people who post, you would walk away with the picture that the community does not support non-consensual PVP. Cmon bro.
You have contacts within each militias leadership structures. Are you saying that rather than having a smaller number of people who actually understand game mechanics talk to you directly, it would be better and more effective to spam alliance mails telling mass numbers of people to post in that thread saying "no" to forced PVE and treating it as a ballot box instead?
Just so everyone's clear, I do NOT consider the forums to be the end-all source of feedback from the community. Forum consensus does NOT necessarily mean community consensus, I spend an enormous time reading all of your blogs, talking with Faction Warfare players in-game, via email, on various militia teamspeak servers, twitter (@hansshotfirst), and on Skype. (My Skype name, for those that want to hit me up 24/7 - is Hans.Jagerblitzen) ...... walls of texts .
Actually Hans ... most of the biggest and most active FW corps according to evewho.com complained on this forums about this in the past ... and nobody listened .... but we adapted (sigh to the state I dont like too much, but what can I do)
What I do not see is any forseeable "endstate" ... so far it looks more or less like a hotfix testbed as it was before with CCP running around like headless chickens and writing funny RP stories or doing something else. IBS recruiting >>> http://ingloriousbs.wordpress.com -á>>> questionable ethics >>> tears >>> happy snakes>>>frog cocktails free?>>>????-áPublic ch.: Basterds on vacation Hans resign from CSM! |

Yuri Intaki
Nasranite Watch Caldari State Capturing
13
|
Posted - 2012.07.09 07:45:00 -
[171] - Quote
Hans Jagerblitzen wrote:So let's take this "Valsploit". Are you referring to the fact that standings can affect whether the rats shoot you, allowing a member with high standings to avoid rat aggro even from enemy NPC's? Or is this something different..... Whichever issue you are referring to, I need information more than just "turning npcs to fire on friendly militia" to do anything about it.
It's just that. Causing NPCs to fire on friendly militia members. Standings has nothing to do with it. The trick was invented by Val Erian and was repeatedly being used by gallente militia, Chatgris from Qcats especially. These days it's mainly used by minmatar farming alts (who are mostly gallente farming alts, go figure).
I sent evemail detailing all the sorry details how to recreate it and even history of "Nennamaila incident" and years of hatred and contempt which originated from it.
Because lets face it, having your 20 man gangs ass kicked by two caracals (7 kills, 0 losses) and then claiming victory after last minute "turn rats on defender" is something no respectable person would do but these are gallentes like Ammon Dei we are talking about so it's not a real surprise. |

Cearain
Imperial Outlaws
488
|
Posted - 2012.07.09 16:39:00 -
[172] - Quote
Hans Jagerblitzen wrote:I'm also absolutely sympathetic with the LP store situation, one of my biggest frustrations is that while we finally achieved a form of sustainable PvP in Faction Warfare, it's turning out to be sustainable for only one or two of the four factions. Just this weekend we recorded a round-table Podcast with leaders from all four militias, including Rina of Fweddit, and one of the popular ideas that has emerged is to flip the LP-store scaling so that prices in the store are fixed, but the payouts themselves end up scaling based on warzone control.
This would not only make the Amarrian LP much less worthless (prices would hold at pre-inferno levels), it would also put pressure on the Minmatar to defend their space and upgrade their systems, as we would be unable to "spike" the market. If you pushed us down into tier 4 or tier 3, it would hurt right away as we lost our mission payouts, rather than us ignoring it as we do right now until we coordinate a market drop and reap the full benefits all at once. Carebears couldn't just run missions all day and cash out at tier 5 no matter what the warzone did, if we were losing plexes, their mission payouts would drop by half each tier, forcing them to get involved in the war or to find other pastures to farm. I think its a fantastic idea,(though there's a few wrinkles to iron out with it) and I hope others take interest in it as well.
It would be nice if we had a single thread with some idea of what you, the only current csm member who ever posted in a fw thread outside of election time, were thinking might be good suggestions to bring to ccp. That way we wouldn't have to follow every blog, chatroom, podcast, let alone the hundreds of different threads here, to find out what ideas you intend to raise.
That way we could discuss them in a single thread and perhaps actually think through an idea instead of having the same ones come up again in different threads with no reference to the problems that were mentioned in those other threads.
We already have ccp's threads on npcs balance and new system upgrade ideas. But this doesn't cover the crux of the issues. Perahps you could start a thread where you give us what you are thinking that way we could discuss it with you.
Make faction war occupancy pvp instead of pve https://forums.eveonline.com/default.aspx?g=posts&m=53815&#post53815
|

Hans Jagerblitzen
Autocannons Anonymous Late Night Alliance
2643
|
Posted - 2012.07.09 17:08:00 -
[173] - Quote
Cearain wrote:
It would be nice if we had a single thread with some idea of what you, the only current csm member who ever posted in a fw thread outside of election time, were thinking might be good suggestions to bring to ccp. That way we wouldn't have to follow every blog, chatroom, podcast, let alone the hundreds of different threads here, to find out what ideas you intend to raise.
That way we could discuss them in a single thread and perhaps actually think through an idea instead of having the same ones come up again in different threads with no reference to the problems that were mentioned in those other threads.
We already have ccp's threads on npcs balance and new system upgrade ideas. But this doesn't cover the crux of the issues. Perahps you could start a thread where you give us what you are thinking that way we could discuss it with you.
I absolutely agree, the reason this hasn't been done so far is that:
A.) the feature is barely a month old, and its hard to write about the big fixes needed when the feature is still in its infancy and the warzone is changing every day, and unexpected results continue to pop up as this plays itself out. None of us (that want to be considered fair and objective about this) could have a strong idea of what was working and what wasn't until SOME degree of time had been spent with the new mechanics, you can't just decide on week 2 that the feature blows and start changing up stuff that could break the system even more that it already it. I think we're at the point now where things are much more clear, and it is now the appropriate time to be drawing on the data presented and building consensus on how to improve things.
B) I've been knee deep in preparing the CSM minutes - that is prioirty #1. As long as CCP is on vacation, there isn't much for me to communicate with them right now, so its all about getting the minutes into your hand as quick as possible.
C) Without the minutes being released, I'm hesitant to just openly talk about everything covered at the summit, till the final approval has gone through. 99% of it will probably stay in the minutes anyways, but I'm being careful because, well, I don't want to lose my job and leave you all hanging with no support 
I should have time this week to being outlining a blog post updating all my work to date - where the feature is at, what needs to be fixed, etc. But it's going to be primarily about what I'm hearing from YOU guys, just like it was last fall, not a list of Han's favorite FW ideas. Thats just never been how Ive rolled.
Vice Secretary of the 7th Council of Stellar Management.
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