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Lord Anubis
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Posted - 2004.10.10 21:37:00 -
[1]
A gone zerk mission in an angel region
wave one 5 arch angel scouts
Wave Two 3 Arch angel scouts 2 Angel commanders (500K)
Wave 3 2 Angel commanders 1 Angel general
Have to say one thing one this ....... bloody awersome this should weed out the noobs in there bs`s lol
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
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Posted - 2004.10.10 21:37:00 -
[2]
A gone zerk mission in an angel region
wave one 5 arch angel scouts
Wave Two 3 Arch angel scouts 2 Angel commanders (500K)
Wave 3 2 Angel commanders 1 Angel general
Have to say one thing one this ....... bloody awersome this should weed out the noobs in there bs`s lol
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
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Posted - 2004.10.10 21:38:00 -
[3]
O the down side expect bs equipment to go down in price as there are now bs in empire space \o/
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

Lord Anubis
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Posted - 2004.10.10 21:38:00 -
[4]
O the down side expect bs equipment to go down in price as there are now bs in empire space \o/
You cant beat Death But you can make the bastard work hard for it
wtb Jerek Zuomi's Insignia |

capt
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Posted - 2004.10.11 07:29:00 -
[5]
Quote: Have to say one thing one this ....... bloody awersome this should weed out the noobs in there bs`s lol
Yes it will but......... They will all post rantings on the forum saying things like "OMG I WANT TO MTFPWN, it's impossible I got shot out of my new uber BS". They will also petition like mad demanding their money back saying the missions are ridiculously hard and that the mission descriptions are not good enough.
This will result in nerfed missions, BIG RED warning letters in the mission description ect....... making level 4 missions as boring as the level 3s are now.
PS:I really hope I am wrong, it's just that the past has proven me right on sooooo many occasions. Remember the Zor mission or the mordus mission and the improved mercenary mission........
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capt
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Posted - 2004.10.11 07:29:00 -
[6]
Quote: Have to say one thing one this ....... bloody awersome this should weed out the noobs in there bs`s lol
Yes it will but......... They will all post rantings on the forum saying things like "OMG I WANT TO MTFPWN, it's impossible I got shot out of my new uber BS". They will also petition like mad demanding their money back saying the missions are ridiculously hard and that the mission descriptions are not good enough.
This will result in nerfed missions, BIG RED warning letters in the mission description ect....... making level 4 missions as boring as the level 3s are now.
PS:I really hope I am wrong, it's just that the past has proven me right on sooooo many occasions. Remember the Zor mission or the mordus mission and the improved mercenary mission........
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Kerosene
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Posted - 2004.10.11 09:15:00 -
[7]
Standard spawn for deep 0.0. I thought it was going to be harder?
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Kerosene
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Posted - 2004.10.11 09:15:00 -
[8]
Standard spawn for deep 0.0. I thought it was going to be harder?
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MrRookie
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Posted - 2004.10.11 10:35:00 -
[9]
Originally by: Kerosene Standard spawn for deep 0.0. I thought it was going to be harder?
that would be lvl 5 agents I guess _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

MrRookie
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Posted - 2004.10.11 10:35:00 -
[10]
Originally by: Kerosene Standard spawn for deep 0.0. I thought it was going to be harder?
that would be lvl 5 agents I guess _____________________________________________
\o/ I got a siggy...
WTB 3x Medium Modulated Pulse Energy Beams http://oldforums.eveonline.com/?a=topic&threadID=139877 |

Therian
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Posted - 2004.10.11 13:42:00 -
[11]
Well, we just need to subtly mention that the concept in Shiva is teamwork, and it may require a friend to help with the missions. The bounty in that mission is high enough that it can be split, for those who wouldn't be able to do it solo (/me raises hand) ________________________________ Therian Dreamscape Chief Financial Officer Director of Manufacturing and Sales |

Therian
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Posted - 2004.10.11 13:42:00 -
[12]
Well, we just need to subtly mention that the concept in Shiva is teamwork, and it may require a friend to help with the missions. The bounty in that mission is high enough that it can be split, for those who wouldn't be able to do it solo (/me raises hand) ________________________________ Therian Dreamscape Chief Financial Officer Director of Manufacturing and Sales |

X'Alor
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Posted - 2004.10.11 14:43:00 -
[13]
Originally by: Lord Anubis O the down side expect bs equipment to go down in price as there are now bs in empire space \o/
Looks like the whining is already starting.
guess it doesn't matter how much info you put out on agents even though the info has been out for over a year that agent missions will be a hugh part of empire space and they will be implemented in empire space.
not even implemented yet and already getting the waaa waaa waaa bs items bs kills in empire
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X'Alor
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Posted - 2004.10.11 14:43:00 -
[14]
Originally by: Lord Anubis O the down side expect bs equipment to go down in price as there are now bs in empire space \o/
Looks like the whining is already starting.
guess it doesn't matter how much info you put out on agents even though the info has been out for over a year that agent missions will be a hugh part of empire space and they will be implemented in empire space.
not even implemented yet and already getting the waaa waaa waaa bs items bs kills in empire
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Abomination
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Posted - 2004.10.11 15:29:00 -
[15]
i wouldn't say the lev 4 kills look that hard, there dont seem to be as many leet frigs in the spawns which is always a good thing, and the bs's look challenging but manageable. This is all relative tho, noob bs's wont stand a chance whereas 4 mil+ in gunnery (me) ppl should be able to do these on their own. 0.0 complexes will be difficult to do alone tho, unless you can fit a cloak and travel right up to the loot cans :) |

Abomination
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Posted - 2004.10.11 15:29:00 -
[16]
i wouldn't say the lev 4 kills look that hard, there dont seem to be as many leet frigs in the spawns which is always a good thing, and the bs's look challenging but manageable. This is all relative tho, noob bs's wont stand a chance whereas 4 mil+ in gunnery (me) ppl should be able to do these on their own. 0.0 complexes will be difficult to do alone tho, unless you can fit a cloak and travel right up to the loot cans :) |

Cissy
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Posted - 2004.10.11 16:38:00 -
[17]
me paniked against the mordu spawn.....died on the first one...even forgot to put my harderners on....me drones where nowhere to be found.....so i gues im of sisi until next miror....:).....hell and back if they nerf L4 missions...we have waited so loong for this.....just my opinion ____________________________________________ your logic is flawed, therfor you are flawd |

Cissy
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Posted - 2004.10.11 16:38:00 -
[18]
me paniked against the mordu spawn.....died on the first one...even forgot to put my harderners on....me drones where nowhere to be found.....so i gues im of sisi until next miror....:).....hell and back if they nerf L4 missions...we have waited so loong for this.....just my opinion ____________________________________________ your logic is flawed, therfor you are flawd |

Momaw Nadon
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Posted - 2004.10.12 10:55:00 -
[19]
its just funny that people are doing lvl3 missions in BS. I will start crying if lvl4 missions are going to be as easy as spawns in 0.0 
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Momaw Nadon
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Posted - 2004.10.12 10:55:00 -
[20]
its just funny that people are doing lvl3 missions in BS. I will start crying if lvl4 missions are going to be as easy as spawns in 0.0 
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ElricUK
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Posted - 2004.10.12 14:37:00 -
[21]
Yeah the level 4 missions look about as hard as i would have expected before CCP went on about how youd need multiple people to do them. Makes much more sense at this level of difficulty, leaves something for level 5 missions then too.
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ElricUK
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Posted - 2004.10.12 14:37:00 -
[22]
Yeah the level 4 missions look about as hard as i would have expected before CCP went on about how youd need multiple people to do them. Makes much more sense at this level of difficulty, leaves something for level 5 missions then too.
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Harry Voyager
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Posted - 2004.10.12 15:40:00 -
[23]
Edited by: Harry Voyager on 12/10/2004 15:43:06 You want forced teamwork, go play FFXI. Hate to break it to you Therian, but Eve is about more than shoehorning people into pigeonhole roles. There is already plenty of content avaliable for groups, if you are willing to notice it.
As for the spawns from lvl 4 kill missions, they don't seem to bad. My question is, will the rats leave or insta-heal if you warp away from the mission area? If not, they should be pretty straight forward to deal with even in a cruiser.
Harry Voyager
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Harry Voyager
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Posted - 2004.10.12 15:40:00 -
[24]
Edited by: Harry Voyager on 12/10/2004 15:43:06 You want forced teamwork, go play FFXI. Hate to break it to you Therian, but Eve is about more than shoehorning people into pigeonhole roles. There is already plenty of content avaliable for groups, if you are willing to notice it.
As for the spawns from lvl 4 kill missions, they don't seem to bad. My question is, will the rats leave or insta-heal if you warp away from the mission area? If not, they should be pretty straight forward to deal with even in a cruiser.
Harry Voyager
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Yasmine de'Medici
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Posted - 2004.10.13 07:03:00 -
[25]
Edited by: Yasmine de'Medici on 13/10/2004 07:06:22 Best way to make missions harder is to turn off half your guns =)
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Yasmine de'Medici
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Posted - 2004.10.13 07:03:00 -
[26]
Edited by: Yasmine de'Medici on 13/10/2004 07:06:22 Best way to make missions harder is to turn off half your guns =)
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Sable Moran
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Posted - 2004.10.13 12:53:00 -
[27]
Originally by: Yasmine de'Medici Edited by: Yasmine de'Medici on 13/10/2004 07:06:22 Best way to make missions harder is to turn off half your guns =)
Hell yeah! Been there, done that, liked the adrenaline rush.
Although I didn't do it on purpose (at first). Sometimes when I log in to the game some of the modules on my current ship are offline. A few times I have failed to check for that and I've went to do battle with just 3 blaster cannons instead of the usual complement of 5 cannons + 2 launchers + 1 heavy blaster. 
But as I said I liked the adrenaline rush. Since then I've done combat missions with weak ships/modules. Needles to say the guys back at the repair shop are happy beacuse of the flow of ISK their way. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |

Sable Moran
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Posted - 2004.10.13 12:53:00 -
[28]
Originally by: Yasmine de'Medici Edited by: Yasmine de'Medici on 13/10/2004 07:06:22 Best way to make missions harder is to turn off half your guns =)
Hell yeah! Been there, done that, liked the adrenaline rush.
Although I didn't do it on purpose (at first). Sometimes when I log in to the game some of the modules on my current ship are offline. A few times I have failed to check for that and I've went to do battle with just 3 blaster cannons instead of the usual complement of 5 cannons + 2 launchers + 1 heavy blaster. 
But as I said I liked the adrenaline rush. Since then I've done combat missions with weak ships/modules. Needles to say the guys back at the repair shop are happy beacuse of the flow of ISK their way. ----- Sable's Ammo Shop at Alentene 5, Moon 4, Duvolle Laboratories Factory. Ammo at affordable prices. |

Marcus Aurelius
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Posted - 2004.10.13 16:40:00 -
[29]
Edited by: Marcus Aurelius on 13/10/2004 16:44:54
Originally by: ElricUK Yeah the level 4 missions look about as hard as i would have expected before CCP went on about how youd need multiple people to do them. Makes much more sense at this level of difficulty, leaves something for level 5 missions then too.
Hmm, Ive not seen spawns in lvl 4 missions yet that cant be done alone without too much trouble. What troubles me most is the absence of NPC interceptors. No interceptors = no risk (if doing it carefully that is).
Thought these were supposed to be hard ? With these kind of missions earning 200 mill a day isnt gonna be hard, nor risky.
Bloakcade mission seen on testserver today (sansha type so pretty easy BS damage type wise): 1x 1 mill 9x 500K 7x 90K
Even if they put this into one wave its still doable in your BS.
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Marcus Aurelius
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Posted - 2004.10.13 16:40:00 -
[30]
Edited by: Marcus Aurelius on 13/10/2004 16:44:54
Originally by: ElricUK Yeah the level 4 missions look about as hard as i would have expected before CCP went on about how youd need multiple people to do them. Makes much more sense at this level of difficulty, leaves something for level 5 missions then too.
Hmm, Ive not seen spawns in lvl 4 missions yet that cant be done alone without too much trouble. What troubles me most is the absence of NPC interceptors. No interceptors = no risk (if doing it carefully that is).
Thought these were supposed to be hard ? With these kind of missions earning 200 mill a day isnt gonna be hard, nor risky.
Bloakcade mission seen on testserver today (sansha type so pretty easy BS damage type wise): 1x 1 mill 9x 500K 7x 90K
Even if they put this into one wave its still doable in your BS.
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