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HeroCookie
Minmatar Republic Military School
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Posted - 2009.08.16 23:13:00 -
[1]
The big thing that keeps me from diving into PVP is getting podded. It's not the lost of the ship or modules that costs the most, its losing implants. A set of +4 implants will run over 100M ISK. I know about clones, but unless you keep switching back from the clone quickly you might as well not have the implants.
The question I want to ask is, would lowering the cost of implants help more people get into PVP? Would making it harder to kill a pod get more people into PVP?
The thoughts of the unwashed masses is required. 
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Shanija
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Posted - 2009.08.16 23:22:00 -
[2]
What context are you talking about?
There are only a few reasons you should really lose a pod most of the time:
- lag - technical difficulties - warp bubbles - maybe smartbombs
If you keep hitting warp before your ship explodes then barring the above you should be able to get your pod out.
Now, if you mean in 0.0 with bubbles then yeah, that seems pretty dumb to me. But I see people lose pods constantly in lowsec when they really shouldn't be.
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Ras Blumin
NibbleTek
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Posted - 2009.08.17 00:43:00 -
[3]
If you lowered the cost of implants, people would put in +5s.
How much training time do you lose by having +3s instead, and how much do they cost?
Join us! |

Darcon Kylote
Terminal Impact
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Posted - 2009.08.17 00:58:00 -
[4]
Plug in +4's for just the primary and secondary attribute of the skill you are training right now. A full set is a waste.
When I'm poor I roll with a pair of +3's in 0.0.
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Bestofworst Worstofbest
Caldari Science and Trade Institute
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Posted - 2009.08.17 01:04:00 -
[5]
Originally by: Ras Blumin If you lowered the cost of implants, people would put in +5s.
How much training time do you lose by having +3s instead, and how much do they cost?
For me I think it was around 12 hrs loss and 50mil for a full set. ________________________________________________
My Music
Posts slowly rising in quality to the decline of my dignity. |

Bugszor
Caldari PodPal
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Posted - 2009.08.17 03:49:00 -
[6]
I pvp every day. and i got a full high grade slave set + all +5% hardwiring.
in my eyes its all about chances. i take the chance to pvp with it and i've won cause of my implants allot of times.
tbh i'd never go pvp without them anymore. if i get podded. i'd instantly buy another whole set. |

Veebora
Caldari
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Posted - 2009.08.17 04:32:00 -
[7]
I have a clone with full +4 set plus missioning implants.
The combat clone goes with +3 on the skill I am training and +1 on the rest.
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Shosoru
Gallente
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Posted - 2009.08.17 07:10:00 -
[8]
I think it is good as it is right now. you can reduce the isk loss buy a lot if your clones only have 2-3 imps. and or you have a clone with only +2s , whats the point in learning a bit faster when you miss out on all the fun ..... your skills wont save you, never have never will. experience will save you, so get some.
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Lexa Hellfury
Incura
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Posted - 2009.08.17 09:11:00 -
[9]
I've had my Slave Set for 7 months now, don't know what I ever did without it. Tbh, there is no reason to get podded in empire at all.
Originally by: RedSplat The Forum moderation Software known as Mitnal became self aware. CCP had no choice but to shut it down.
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Seqenenra Taa
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Posted - 2009.08.17 10:19:00 -
[10]
jump clones. Keep you main safe and use them.
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Cpt Branko
Beyond Divinity Inc
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Posted - 2009.08.17 11:26:00 -
[11]
Learn to save your pod - it is very easy to do so in low-sec.
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Gsptlsnz
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Posted - 2009.08.17 12:04:00 -
[12]
In lowsec, every time I've stopped in one place long enough to do something, I've been ganked and podded by a vastly superior force.
Poor PvP skills? Network lag? Two of my five opponents skilled and fitted for pod-killing? All of these?
Who cares?
I agree with OP. For now, I prefer to train faster than to use cheaper implants and take my chances with the gankers.
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Annie Anomie
Gallente Aenigmata
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Posted - 2009.08.17 13:13:00 -
[13]
Meh.
It's the same as ships.
Don't fly what you can't afford to lose.
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Nathan Harrow
Caldari The Happy Spacemen
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Posted - 2009.08.17 13:26:00 -
[14]
Just dont get podded...
Ok in 0.0 thats a little harder with bubbles and the like but there is no excuse for losing pods in empire unless you are very unlucky and run into a smartbombing gate camp (so just avoid rancer...)
Ive been operating in empire exclusively since i came back from 0.0 2 1/2 years ago. Ive lost 1 pod in that time. Implant prices are fine, if your losing them you need to be more careful, or just dont fly with them...
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ScutterOne
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Posted - 2009.08.17 14:07:00 -
[15]
well for a start you dont need all 5 implants in one clone. get 3 jump clones with just the 2 implants you need - and add charisma as and when required.
Other than that all you can do is remind yourself its just p;ixels. (still makes me cry mind u !)
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Guillame Herschel
Gallente NME1
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Posted - 2009.08.17 19:44:00 -
[16]
Originally by: HeroCookie A set of +4 implants will run over 100M ISK. I know about clones, but unless you keep switching back from the clone quickly you might as well not have the implants.
Why do you need a full set? Any skill you train only needs a boost to two attributes. Put +4 Perc/Will implants in one clone, and when in it train Perc/Will skills. Put +4 Mem/Int implants in another clone, and train Mem/Int skills when in it. Now you only have 2 implants to replace when podded.
sig
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Guillame Herschel
Gallente NME1
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Posted - 2009.08.17 19:46:00 -
[17]
Originally by: Nathan Harrow Just dont get podded...
Ok in 0.0 thats a little harder with bubbles and the like but there is no excuse for losing pods in empire unless you are very unlucky and run into a smartbombing gate camp (so just avoid rancer...)
You forget about the craptastic client and server we have to play with. I lost my first clone in over a year yesterday to desync.
sig
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rodensteiner
Amarr The Littlest Hobos Ushra'Khan
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Posted - 2009.08.17 20:12:00 -
[18]
I've never bought anything more than +3's
I never roll with more than 2 implants in my clone.
I've never jumpcloned.
I spent almost a year living in 0.0.
It's really not that big of a deal. If you lose 'em, you lose 'em. Even in 0.0, it's not that difficult to avoid getting podded. If you get in a fight, try to not be inside a bubble, that's easy enough. If you jump into a system that is bubbled and camped, and you're pretty sure you won't be able to burn out of the bubble and warp in time, then burn back to the gate and jump back through. Harder to do in something big, especially on regional gates, but not impossible.
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Suas
Perkone
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Posted - 2009.08.17 20:18:00 -
[19]
Originally by: rodensteiner I've never bought anything more than +3's
I never roll with more than 2 implants in my clone.
I've never jumpcloned.
I spent almost a year living in 0.0.
It's really not that big of a deal. If you lose 'em, you lose 'em. Even in 0.0, it's not that difficult to avoid getting podded. If you get in a fight, try to not be inside a bubble, that's easy enough. If you jump into a system that is bubbled and camped, and you're pretty sure you won't be able to burn out of the bubble and warp in time, then burn back to the gate and jump back through. Harder to do in something big, especially on regional gates, but not impossible.
If it's that easy why are you such a cheapskate with your implants?
And why would it be harder to do on regional gates? You always end up ~14km from the gate, if it's a regional system it will be easier for you as the enemy gang will be spread out more around the gate and will not all be in position to web / scram you fast.
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Rapiar
Caldari State Protectorate
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Posted - 2009.08.17 21:58:00 -
[20]
This is a strange discussion to me. I can't wrap my head around it. Do people actually play this game to watch their SP slowly count up? Or are you playing this game to...well, play it? http://sigs.griefwatch.net/index.php?kb=RAPIAR&name=rapiar&template=icarus |
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Misses Meow
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Posted - 2009.08.17 23:01:00 -
[21]
guys, stop giving away the secrets of the warp to 0 button
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Cpt Branko
Beyond Divinity Inc
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Posted - 2009.08.18 00:34:00 -
[22]
What button?
Sig removed, inappropriate link. If you would like further details please mail [email protected] ~Saint |

Sergeant Shafto
Caldari BulletProof Monks Sons of Tangra
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Posted - 2009.08.18 00:48:00 -
[23]
What is the point in training skills that little bit faster that +4s give you... if you're never going to use those skills... makes zero sense.
Would seem to me that the priority would be to play the game, and following that would be to train skills as fast as possible to (hopeflly) make playing more fun. For me that means using +3s for the attributes im using at the time.
Also, if you are not in a bubble and not desynced then you should not lose a pod. period. select a planet, or better an asteroid belt, then when ur about to die - spam the warp to button. Easy.
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.18 03:44:00 -
[24]
I've lost plenty of +4's and honestly they are the cheaper implants that are usually in my head. Hell +4s are only 12k LP and 12 mil ISK or around what 20 mil on market? That's really not that expensive if you ask me. SCHALAC HAS SPOKEN |

Bloody Rabbit
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Posted - 2009.08.18 06:26:00 -
[25]
When I go out looking for a fight I switch my +5 for +4 as I never know if I will end up in low sec or 0.0 or get smartbombed at a gate.
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Mahke
Aeon Of Strife
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Posted - 2009.08.18 07:01:00 -
[26]
If you think you can't lose pods in empire, you either haven't lost many ships in lowsec or are very lucky.
Lag happens, whether because of bad connection, blob, whatever, and you WILL die during it. Lost some very valuable (to me, at the time, not so big a deal if it happened now) clones figuring that out when I started with the empire = not gonna get podded attitude.
Solution is NOT to avoid pvp, and its not to fly completely without implants, and unless you like losing isk its not to just ignore the risk. It is:
a) jumpclones, use em, 24 hours not a big deal b) +2's. So cheap who cares if you lose em, and let you keep half your bonus (if you're lower risk than 0.0 or FW blobs (both great places to get podded), don't follow this one, ditto if you're going to live in em) c) only fit 2 attribute implants and train those skills d) use at least 1%'ers for hardwires. There is no reason not to, so cheap. some 3%'s can really be worth it too (especially fittings). Skip the 5's.
You can get most of the bang for a tiny proportion of the buck. Advice doesn't hold if you like to pimp your ships out generally, solo, or fly caps.
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Lightningshade
Caldari The Athiest Syndicate Advocated Destruction
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Posted - 2009.08.18 08:11:00 -
[27]
Edited by: Lightningshade on 18/08/2009 08:11:33
Originally by: Shanija What context are you talking about?
There are only a few reasons you should really lose a pod most of the time:
- lag - technical difficulties - warp bubbles - maybe smartbombs
If you keep hitting warp before your ship explodes then barring the above you should be able to get your pod out.
Now, if you mean in 0.0 with bubbles then yeah, that seems pretty dumb to me. But I see people lose pods constantly in lowsec when they really shouldn't be.
- tardation
You forgot the above.
FACT Being a tard is the number 1 killer of pods
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Schalac
Caldari Apocalypse Reign
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Posted - 2009.08.18 08:37:00 -
[28]
Originally by: Mahke If you think you can't lose pods in empire, you either haven't lost many ships in lowsec or are very lucky.
Lag happens, whether because of bad connection, blob, whatever, and you WILL die during it. Lost some very valuable (to me, at the time, not so big a deal if it happened now) clones figuring that out when I started with the empire = not gonna get podded attitude.
Solution is NOT to avoid pvp, and its not to fly completely without implants, and unless you like losing isk its not to just ignore the risk. It is:
a) jumpclones, use em, 24 hours not a big deal b) +2's. So cheap who cares if you lose em, and let you keep half your bonus (if you're lower risk than 0.0 or FW blobs (both great places to get podded), don't follow this one, ditto if you're going to live in em) c) only fit 2 attribute implants and train those skills d) use at least 1%'ers for hardwires. There is no reason not to, so cheap. some 3%'s can really be worth it too (especially fittings). Skip the 5's.
You can get most of the bang for a tiny proportion of the buck. Advice doesn't hold if you like to pimp your ships out generally, solo, or fly caps.
3% implants towards the ships you are flying is a must. 5% is better and most times if you are smart the difference between worrying about your pod or killing the other guy. Also, train Biology. Use boosters whenever you know you are going to PvP. They are cheap, beneficial and help out more that the average joe realizes. Overheating is also a good skill to have as a backup. I don't really use it but there are sometimes when I do wish that I had overheated at this moment when I didn't and lose by mere seconds of killing the other guy where overheating would of changed the course. That's just stupidity and drunkeness on my part though. SCHALAC HAS SPOKEN |

Silva Krell
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Posted - 2009.08.18 11:39:00 -
[29]
I am a low sec pvper and have only lost my pod twice in the year and a half I have been doing it. Once when I was so new I didn't even know you could fly in a pod, so I just sat there lol. The other time I got my mate to kill me to collect a bounty.
Select an object and spam warp before you lose your ship and you will not lose a pod in low sec. There are things you can do to reduce lag like reduce the graphics for performance, this may help.
But basically get out there and fight, If you do lose stuff you can get it back soon enough. Play them game and pvp you'll love it.
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rodensteiner
Amarr The Littlest Hobos Ushra'Khan
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Posted - 2009.08.18 13:37:00 -
[30]
Originally by: Suas
If it's that easy why are you such a cheapskate with your implants?
That's the answer right there, because I'm a cheapskate. And I don't spend my ISK wisely.
I'll happily fully T2 fit a T1 frigate or destroyer, I always use faction ammo, but I rarely rig anything, including BC's, BS's, and HAC's.
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