Pages: 1 [2] :: one page |
Author |
Thread Statistics | Show CCP posts - 1 post(s) |

Mashie Saldana
BFG Tech
|
Posted - 2009.08.18 09:25:00 -
[31]
Originally by: CCP Tuxford I actually quite agree with this. I think we should also be able to drag ammo on to the slots even when it has ammo loaded to switch the ammo. This with weapon grouping would make more charges usable and relevant in the game.
Also I wrote this in black knowing full well that background would be black, because I'm a ****.
Dev h4x!!!
|

Ulviirala Vauryndar
Gallente Vauryndar
|
Posted - 2009.08.18 09:35:00 -
[32]
Edited by: Ulviirala Vauryndar on 18/08/2009 09:35:00 Crews are overrated.
|

AnonyTerrorNinja
Minmatar RaouLCrew
|
Posted - 2009.08.18 09:35:00 -
[33]
Ideas are generally better received by people that aren't abrasive.
That aside, a 5 second penalty to ammo changes instead of the 10 second one, tied in with the on-the-fly ammo changing would be good in my book. ---
I has a blog.
Ikari Dimji > I mustn't run away... I MUSTN'T RUN AWAY... I MUSTN'T RUN AWA- ooh, skittles! :D |

Slave 2739FKZ
|
Posted - 2009.08.18 09:37:00 -
[34]
Originally by: CCP Tuxford I actually quite agree with this. I think we should also be able to drag ammo on to the slots even when it has ammo loaded to switch the ammo. This with weapon grouping would make more charges usable and relevant in the game.
Also I wrote this in black knowing full well that background would be black, because I'm a ****.
I agree with the OP, too. Also, I like limegreen better
|

Destination SkillQueue
Are We There Yet
|
Posted - 2009.08.18 10:01:00 -
[35]
Originally by: CCP Tuxford I actually quite agree with this. I think we should also be able to drag ammo on to the slots even when it has ammo loaded to switch the ammo. This with weapon grouping would make more charges usable and relevant in the game.
Also I wrote this in black knowing full well that background would be black, because I'm a ****.
<3
|

Sidus Isaacs
Gallente
|
Posted - 2009.08.18 10:23:00 -
[36]
Originally by: Cre'tal I've floated this in Features and Ideas in the past, but I wanted to float it here to see what kind of response it got from players. (F&I seems to be more of a portal to the devs.)
Do you guys switch ammo a lot in a fight? I find the current process unnecessarily complicated, especially when you're in the middle of a heated fight.
I'd like to see a system where you could right-click on your guns while they're running and switch ammo on the fly. I think it would make fights much more interesting, because I would switch ammo a lot more. Currently, I only carry 1-2 types of ammo in the hold because if I'm in a fight, switching ammo isn't really feasible. You have to stop guns, wait for the cycle to stop, switch ammo, wait 10 seconds for ammo to load (unless you're using lasers) then re-activate the gun.
I'm not complaining here about the actual switching time. I don't think that should be changed. 10 seconds is a fair penalty for switching ammo. What I'm complaining about is the actual manual process. Plus, there are several chances to misclick, or not load in the new ammo or whatever when you have other things to be concentrating on.
If we're supposed to be elite pilots commanding a large crew, it isn't that unrealistic to imagine we could tell someone "switch ammo" and they'd follow the order. And again, I think it would make the game much more interesting, because I might actually carry 5-6 types of ammo in engagements. If all that's involved is right-click, select "plutonium" then wait out the standard reload time, I'd definitely do it a lot more.
BTW, the same idea applies to missiles, scripts and even crystals. Even though there's no delay with crystals, the same manual process must be applied, and the same fundamental problem exists.
What do others think of this idea?
This has my support. --------------------------------------------------------------------------------
http://desusig.crumplecorn.com/sigs.html |

Xious
Caldari Phaze-9 Ushra'Khan
|
Posted - 2009.08.18 11:54:00 -
[37]
Originally by: CCP Tuxford I actually quite agree with this. I think we should also be able to drag ammo on to the slots even when it has ammo loaded to switch the ammo. This with weapon grouping would make more charges usable and relevant in the game.
Also I wrote this in black knowing full well that background would be black, because I'm a ****.
CCP Tuxford best CCP?
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |