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Garst Tyrell
Amarr PIE Inc.
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Posted - 2009.08.20 17:15:00 -
[31]
Originally by: Mutnin
Originally by: Garst Tyrell Just bumping the thread to let mutnin know that I stopped reading after "all the PIE ive killed" and self-agrandising textwalls arent very good to make points with in a tl;dr society
Of course you wont read it, because your corp is the best of the best when it comes to orbiting plex buttons after DT.
So I have the attention span to orbit a button for 20 mins but not ready your posts? Must say saomething about your posts
Also let me make something painfully clear for you:
Plexes will ONLY spawn in certain systems (read Lantorn, etc) AFTER Dt. Not 3 hours after. Not 12 hours after. Immediately after the servers come back up. So to capture or defend plexes, you naturally have to be there right after DT. See where im going with this? "I long for death, not because I seek peace, but because I seek the war eternal" |

Arkady Sadik
Minmatar Gradient Electus Matari
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Posted - 2009.08.20 22:38:00 -
[32]
Originally by: Garst Tyrell See where im going with this?
Well, definitively not to work if you live in a similar time zone as I do!
Sorry, I couldn't resist that one :-]
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Pytria Le'Danness
Placid Reborn
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Posted - 2009.08.21 13:44:00 -
[33]
Originally by: Mutnin It think the plexing system is pretty simple because most likely CCP added it as a mechanization to encourage fights in FW. Giving us a game mechanic that allows you to control the fights you get by limiting the ship types and so on.
Oh, I love the idea behind plexes and the fact that they are size-limited. This brought a lot of interesting fights in the beginning - and even pirates flew around in T1 cruisers and frigates in order to get a fight within a plex. But the process of capturing a plex itself was incredibly boring and wore me out.
Originally by: Mutnin The problem is, ... Worst yet, are the ones whom think plexing and capturing systems actually matters, rather than using it as a means to an end. These types will never fight and will run away the second you jump in, only to come back with 5 to 1 odds or not at all.
The last two months or so, I was doing a lot of solo roaming and tried to use plexes to get fights. In most cases either no one would show up or if they did, it was with overwhelming numbers. The only fights I typically got were from Pirates.
That's exactly my experience. Initially it was all nice and fun "So what if I lose a T1 cruiser? It's cheap as dirt!". Fights were nice and fun regardless of whether you won or lost. But over time it turned into "OMG I HAVE to win to have fun!" and this in turn spawned all the exploiting and fun-killing behavior.
Corporation RP channel: "PlacidReborn" |

AD Adams
Minmatar Tribal Core
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Posted - 2009.08.21 20:47:00 -
[34]
Originally by: Veshta Yoshida Static plexes as mentioned will NOT work. A system such as that would favour numbers more than anything; "Stick a blob in a system and capture it before downtime".
That's a good point, but I think that when there would always be a static plex in every FW system, the competition would be to strech your forces as far as possible to capture as many plexes as possible, while at the same time not leaving your back exposed. So a huge blob in one system would only encourage the other militia to go for the 3 un-protected systems around it. Atleast that's how I imagined it.
Originally by: Veshta Yoshida
Originally by: Mutnin Of course you wont read it, because your corp is the best of the best when it comes to orbiting plex buttons after DT.
Mutnin for the love of Goddess, stop using every damn FW related thread to pound your chest over imaginary feats or lack there of.
lol at this as well :D
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