Pages: [1] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Diggin Deep
|
Posted - 2009.08.18 23:53:00 -
[1]
So, I've bought an Abaddon, and have tried to fit it properly on my own, and haven't done all that bad. (I think). My biggest mistake, I think, was to fit two different types of beams. Anyhow, I would like to fit it to be an efficient level 3 and 4 mission runner. I can't use tech 2 beams yet, and will be able to fit tech 2 Large Armor Repairer's in the next day or two. If anyone could suggest a good fit-up, it would be very much appreciated. (And please, no acronyms, it gets too confusing).
*High Slots 3x Tachyon Modulated Energy Beams (Ultra-violet L crystals all around) 3x Dual Modulated Heavy Energy Beams
*Medium Slots 4x Cap Recharger II
*Low Slots 2x Large Armor Repairer 2x 1600mm Reinforced Rolled Tungsten 1x Adaptive Nano Plating II 1x N-Type Regenerative Plating
*Rig Slots 3x Capacitor Control Circuit I
|

Christof Astrophilus
|
Posted - 2009.08.19 01:04:00 -
[2]
HIGH 7xtachyon modulated energy beam 1 medium nosferatu(if you want to)
MEDIUM 100mn Shadow serpentis afterburner 3xcapacitor recharger II
LOW khanid navy large armor repairer(or t2) 2xkhanid navy EANM(or t2) 2x dedicated armor hardeners(for example kin/therm) t2 1 capacitor power reley II heat sink II
RIGS 3x capacitor control circuit
|

Kirzath
Sinister Elite Raining Doom
|
Posted - 2009.08.19 01:07:00 -
[3]
Edited by: Kirzath on 19/08/2009 01:14:00
Quote: Abaddon
Quote: Cap stable
Does not compute!
First, mixed guns is bad. Go with a rack of Megabeams. Second, dual reps are bad. Go with 1 LAR, 3 mission specific hardeners, and 3 Heatsinks.
You should get a good burst tank that lasts you 4-6 minutes, which is plenty to kill incoming DPS to a sustainable level.
EDIT: Here's a low SP fit.
[Abaddon, Beams copy 1] Armor Thermic Hardener I Armor EM Hardener I Armor EM Hardener I Large 'Accommodation' Vestment Reconstructer I Heat Sink II Heat Sink II Heat Sink II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L Mega Modulated Energy Beam I, Multifrequency L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
|

Mr Mork
|
Posted - 2009.08.19 03:19:00 -
[4]
For missions the idea is sustainability and grinding out the entire mission without warping out. This means high resists so that the repair can beat the dps. To do this fit for specific damage types as you will know the mission dmg, don't make a buffer by putting plates.
You should be cap stable with 1 armor repper without a problem and the abaddon shouldn't have a problem tanking with 3x hardners. |

Sinnister
|
Posted - 2009.08.19 04:02:00 -
[5]
I can't for the life of me imagine why someone would want to use tachyons on an Abaddon. The Apoc does it WAY better, from much further away. |

AstroPhobic
Divine Retribution
|
Posted - 2009.08.19 04:08:00 -
[6]
Kirzath has a good setup. I went back and forth between beams and pulse for most missions, but pulse without scorch is painful. Use pulse if you're gonna do level 3s. Of course use the t2 repper and t2 armor hardeners ASAP.
|

Orthosz
Amarr Selective Pressure
|
Posted - 2009.08.19 04:48:00 -
[7]
[Abaddon, New Setup 2] Amarr Navy Large Armor Repairer Amarr Navy Armor EM Hardener Amarr Navy Armor Thermic Hardener Amarr Navy Armor EM Hardener Amarr Navy Heat Sink Amarr Navy Heat Sink Capacitor Power Relay II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5
Slower than sin, but brutal tank and DPS mix. AND cap stable.
|

techzer0
Caldari Provisions
|
Posted - 2009.08.19 06:15:00 -
[8]
Get a megathron (Or completely cop out and get a raven )
ok, well maybe don't take my advice, but these guys posted some good setups
------------
Originally by: Nexus Kinnon I could outgay you even without my pink tutu. >.>
|

Taradis
Amarr Paxton Industries Paxton Federation
|
Posted - 2009.08.19 07:43:00 -
[9]
Get an Apoc better range and cap stability
|

Al Anders
|
Posted - 2009.08.19 07:58:00 -
[10]
Almost common cap stable easy fit missionbaddon (hardeners for rats) [Abaddon, Mybaddon] Large Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Armor EM Hardener II Armor Thermic Hardener II Heat Sink II Heat Sink II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Pulse Energy Beam I, Amarr Navy Multifrequency L
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
For guristas and others who prefer to walk away used other setup(use rat specific): [Abaddon, Tach] Large Armor Repairer II Damage Control II Energized Adaptive Nano Membrane II Armor EM Hardener II Armor Thermic Hardener II Heat Sink II Heat Sink II
Cap Recharger II Cap Recharger II Cap Recharger II Cap Recharger II
Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Mega Modulated Energy Beam I, Amarr Navy Multifrequency L Drone Link Augmentor I
Capacitor Control Circuit I Capacitor Control Circuit I Capacitor Control Circuit I
Hammerhead II x5 Hobgoblin II x5
Usually i don't use hardeners but EAM, cause good trained Armor compensation skills for the sake of capacitor and CPU use.
|
|

Shocker Steg
Amarr Serenity Of Lost Souls United Royal Dreams
|
Posted - 2009.08.19 08:14:00 -
[11]
I have no problem running my abbadon with t1 best named pulses x8 in lvl 4 misisons in Gallente space nor in Caldari space atm.
And for the odd BS that decides to orbit me above 40 km I use Radio L.. (Microwave L a bit less range but more damge works also if not better) not much damage but it hits and only a rare few of those can tank me away.. if that happens then I'll AB my way into range.
Hi 8x Mega Modulated Pulse Energy Beams I
Med 3x Cap Recharger II 1x 100mn Afterburner II
Low 2x LAR II (sometimes in the start of the mission to keep armor tank stable) 2x primary damage hardner II 1x secondary damage hardner II 2x Cap Power Relay II or HS II dependant on cap stability
Rigs: 3x CCC
Drones:(swapping them for damage type per mission) 5x Hammers II and 5x Hobs II 5x Vespa II and 5x Hornets II 5x Infiltrators II and 5x Acolytes II 5x Valks II and 5x Warrior II
Sometimes a bit slow but does the job till i can swap for T2 pulses and Scorch
This fit will help you either the T2 items or swap for Meta 4 items till you can use them, get cap skills primarilly up to lvl 4 though as that will take you into cap stability... tbh i have no idea why some ppl think it can't be cap stable.. ------- Always a deeply religious people, religion remains of great importance to every Amarrian, a fervour which at various times has been responsible both for great good and great evil. |

Tippia
Raddick Explorations
|
Posted - 2009.08.19 08:39:00 -
[12]
A couple of things. First of all, kind of the whole point of the Abaddon is that it isn't cap stable — that's why it's designed to melt anything nearby before your cap runs out.
Secondly, you're running missions, so ditch those plates — they do more damage than good. PvE means repping, not buffer. Even so, dual-rep is also nasty because it eats cap like there's no tomorrow. If you absolutely have to do this, go for faction or deadspace reppers with lower cap drain (in particular, you can do what the shield tankers often do: get two deadspace medium reps — you get more reps for less cap drain). Your lows should be a single repper, the rest should be resist mods and heat sinks.
Thirdly, get L3 missions out of your head — Battleships and L3s don't mix unless you do wierd and nasty things to the ship.
Fourthly, consider using cap boosters. Yes, it costs a little and requires more active flying, but frees up a huge number of slots that you can use for other things (more resists, more heat sinks, more tracking… all that nice stuff you want). Being in a laser boat, you're not going to spend much of your cargo to cart around ammo, so fill it up with cap charges instead.
…oh, and seriously consider training for T2 guns — Pulse IIs with Scorch will do nasty things at even nastier ranges, and still give you the option to melt everything in sight if it comes close. ——— “If you're not willing to fight for what you have in ≡v≡… you don't deserve it, and you will lose it.” — Karath Piki |

Kenji Hideyoshi
|
Posted - 2009.08.19 09:18:00 -
[13]
Originally by: Sinnister I can't for the life of me imagine why someone would want to use tachyons on an Abaddon. The Apoc does it WAY better, from much further away.
Perhaps an added 100 dps with just 4km shorter optimal range? Not to mention the significantly better tank on the Abaddon.
Abaddon Tach: 763 dps (AN Gamma @ 41km) Apoc Tach: 666 dps (AN Multifrequency @ 45km)
That's not counting drones.
|

Josorna
|
Posted - 2009.08.19 09:52:00 -
[14]
Edited by: Josorna on 19/08/2009 09:53:26
Originally by: Kirzath EDIT: Here's a low SP fit.
The fit is actually not so low SP as you might think, as it needs AWU 4 (Advanced Weapons Upgrade) to fit (or Powergrid implants).
But, to counter that. If using the meta4 repper, swap heatsink with Reactor Control Unit I if AWU is 0. With AWU 1, Power Diagnostic System II is enough, and with AWU 4 it's back to Heat Sink. For Tech 2 repper, Reactor Control is needed for AWU 0-1, Power Diagnostic for AWU 2-3 and again, back to Heat Sink at AWU 4.
Other than that, it's exactly the fitting I use for the exception of Amarr Navy Energized Adaptive Nano Membrane instead of 3rd hardener.
Tried to avoid acronyms with the exception of AWU, which I used enough that I explained it beforehand .
|

F15T0
|
Posted - 2009.08.19 10:14:00 -
[15]
A lot of these setups seem over tanked imo I had no problem tanking any sansha or blood mission with just a single rep and 2 specific hardeners and DCU fitted to an apoc and the abbadon should perform even better with its bonuses.
|

Joe Starbreaker
The Fighting Republicans
|
Posted - 2009.08.19 13:54:00 -
[16]
Originally by: Kenji Hideyoshi
Originally by: Sinnister I can't for the life of me imagine why someone would want to use tachyons on an Abaddon. The Apoc does it WAY better, from much further away.
Perhaps an added 100 dps with just 4km shorter optimal range? Not to mention the significantly better tank on the Abaddon.
Abaddon Tach: 763 dps (AN Gamma @ 41km) Apoc Tach: 666 dps (AN Multifrequency @ 45km)
That's not counting drones.
I can't figure out why anyone would use tachyons on an Apoc, either. Apocalypses are built to use T2 megapulse lasers. While you're hobbling along in a gimp-fit Abaddon praying your cap doesn't run out, the Apoc is doing perfectly cap stable pulse laser damage at 70km or more.
With two heat sinks and five medium drones, that's over 600 dps at 70km.
= the GOP is recruiting = |

Kenji Hideyoshi
|
Posted - 2009.08.19 14:24:00 -
[17]
Edited by: Kenji Hideyoshi on 19/08/2009 14:24:16 Joe, the argument was why people would use Tachyons on an Abaddon (as opposed to using them on an Apocalypse). I was simply stating that you get more damage at an equal range on the Abaddon, than you do on the Apocalypse. The fact that the Apocalypse can fire at targets beyond the range of the Abaddon is of little use in PvE (exactly who do you need to shoot at beyond 100km?).
If you're talking T2 guns, then I can't really join in since I don't have the skills for those yet. But I can imagine the Apocalypse is a beast since it can dish maximum damage with T2 pulses at any realistic NPC range.
*edit* Learn2Read, Kenji. You said "Apoc", not "Abaddon".
|

Catelco
Viziam
|
Posted - 2009.08.19 16:24:00 -
[18]
The abaddon way to run mission is to bear overwhelming DPS and good short term tank. Permarunning setups work better with the apocalypse, which btw I found a better missioning ship if you have low skills.
I used to fly a pulse apoc for lvl 4 missioning till it died in a wife aggro scenario. With that ship (capstable) my bounty partials where on the 4-5M ISK at most.
Now, I fly a abaddon, 1x LAR, 1x AB ,3x HS and pulses. The ship has cap for only 2 minutes. Guess what? never ran out of cap. The ship has so much damage and good resistances (BS lvl 5 helps) that I only pulse the repper every now and them. With this second ship, and mission full of NPC BS the partials are considerably higher than 5M. Personal best is more than 9M, with EM weak rats and a mission with lots of BS's.
|

Terianna Eri
Amarr Scrutari
|
Posted - 2009.08.19 16:30:00 -
[19]
Originally by: Joe Starbreaker With two heat sinks and five medium drones, that's over 600 dps at 70km.
I'm pretty sure you're not getting drones at 70km due to drone control range unless you're dropping a gun to fit a drone link augmentor, which seems unlikely. __________________________________
Originally by: CCP Whisper Boo hoo. Cry some more.
|

Gavin DeVries
|
Posted - 2009.08.19 16:47:00 -
[20]
Originally by: Terianna Eri I'm pretty sure you're not getting drones at 70km due to drone control range unless you're dropping a gun to fit a drone link augmentor, which seems unlikely.
I think you're right. 45 km with Scout Drone Operation V, 60 km if you stack Electronic Warfare Drone Interfacing V on top of that. I can't think of any other skills that increase drone control range. Rigs maybe? ______________________________________________________ Isn't it enough to know that I ruined a pony making a gift for you? |
|

Jose Black
|
Posted - 2009.08.19 17:18:00 -
[21]
Here's what I use:
[Abaddon, Beam] 2x Heat Sink II 1x Capacitor Power Relay II 3x [...] Hardener II 1x Large Armor Repairer II
4x Cap Recharger II
8x Mega Modulated Energy Beam I, Gamma L
2x Capacitor Control Circuit I 1x Drone Control Range Augmentor I
With max capacitor skills its cap stable unless you use Multifreq., even then cap lasts way longer than targets. It also got plenty drone control range (rig adds 15km).
I guess the main key is the cap power relay and having Controlled Bursts at V.
|

Manu Hermanus
FaDoyToy
|
Posted - 2009.08.19 19:42:00 -
[22]
cap stable... just don't go for that
and ffs why do people keep fitting 1600mm plates on pve setups  |

Manu Hermanus
FaDoyToy
|
Posted - 2009.08.19 19:44:00 -
[23]
Originally by: Josorna Edited by: Josorna on 19/08/2009 09:53:26
Originally by: Kirzath EDIT: Here's a low SP fit.
The fit is actually not so low SP as you might think, as it needs AWU 4 (Advanced Weapons Upgrade) to fit (or Powergrid implants).
But, to counter that. If using the meta4 repper, swap heatsink with Reactor Control Unit I if AWU is 0. With AWU 1, Power Diagnostic System II is enough, and with AWU 4 it's back to Heat Sink. For Tech 2 repper, Reactor Control is needed for AWU 0-1, Power Diagnostic for AWU 2-3 and again, back to Heat Sink at AWU 4.
Other than that, it's exactly the fitting I use for the exception of Amarr Navy Energized Adaptive Nano Membrane instead of 3rd hardener.
Tried to avoid acronyms with the exception of AWU, which I used enough that I explained it beforehand .
awu 4 was one of the first skills I got, made my drake fit quite nicely. |

B1ade
Amarr Space Repossession Company
|
Posted - 2009.08.20 16:35:00 -
[24]
Well il respectfully disagree with you, i have got my Ab cap stable with 7 Mega Pulse lasers and a cruise missle launcher, use drones to mop up smaller ships and tank sits and can easily tank all the L4 ive run, not going to do the full rig beacause remember it and the server is still down. but there you go. _______________________________________________
=Fortune Favours The Bold= _______________________________________________ |
|
|
|
Pages: [1] :: one page |
First page | Previous page | Next page | Last page |