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Cpt Cosmic
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Posted - 2009.08.21 08:15:00 -
[1]
Edited by: Cpt Cosmic on 21/08/2009 08:24:07 few points:
1. the aiming argument: mouse is NOT better then controller. sure it is easier to adapt to the mouse but good and experienced players know that most of the aiming is done with the movement, also called "strafe aiming". if you dont know what this is you dont belong to the experienced and good fps players, end of point. it takes maybe a bit practice to play a fps with a console controler but in the end the outcome will be the same.
2. ps3 has (dont know about the xbox) support for keyboard and mouse, it is up to ccp if they want to implement this in their game
3. pc is NOT better for gaming and PC games have NOT better graphics. take the exclusive titles, for ps3 only title uncharted is the best example(now 1 year old game), I own and played this game and it looks exactly like on those screens I found in google: screen 1 Screen 2 Screen 3 Screen 4 Screen 5 Screen 6
so far, I see no valid point against consoles.
Originally by: Shevar Take for example fall-out 3 both the ps3 and the xbox 360 version look like crap compared to the PC version.
multiplatform games are always crap in consoles, porting a game from a pc to a sophisticated specialized closed system is not easy and developers wont spend extra money on this thus they cut the game.
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Cpt Cosmic
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Posted - 2009.08.21 08:33:00 -
[2]
Edited by: Cpt Cosmic on 21/08/2009 08:37:46
Originally by: Robert Caldera
sure it is, its easily provable. With what device is it easier and faster to do a 180¦ turn for instance? Its just one essential move in FPS. And no, please use the stick for it, fake buttons causing predefined turns are not a valid option.
this takes not even a second for me on battlefield bad company on my ps3. why? because the harder you push the stick the faster you turn and I only need a single finger move for this. and thx for ignoring my whole point, looks like you have no clue about fps gaming, fine that you have discredited yourself 
Originally by: Robert Caldera
the fact noone uses them, either because the game developer dont implement them or players are not allowed to use it in online games due to its superiority about pad users... With few words: ps3 has practically no support for mices. Can you prove the opposite? Tell me a decent number of games allowing mices in online matches??
wrong, no one implements it because it is not needed. it is just extra work for the developers
Originally by: Robert Caldera
sure they have, just look at the graphic resolutions, one basic parameter of good graphics, the most games are 720p, if not even lower in "top games" like GTA (620p) or MGS4( some poor sub-HD too). Yes, the games are bloated with effects, because there is no power for real high resolution graphics!
so what? most games run at 1280x720 on consoles and still look better then those on pc with higher resolution? oh well that was a valid point.... not 
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Cpt Cosmic
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Posted - 2009.08.21 09:09:00 -
[3]
Edited by: Cpt Cosmic on 21/08/2009 09:15:11
Originally by: Shevar
1) Mouse player vs analogue sticks means a very dead analogue stick player. Unless of course you know how to make a 1080 in a single jump with a gamepad (not really realistic but the main reason mouse/keyboard is better then an analogue stick is because you can turn near instantly with a mouse).
2) Only UT supported a mouse/keyboard on the PS3 afaik. And I know that because of loads of whines on a forum I frequented where gamepad players where whining about OGMWTF how did that dude turn to shoot me?!
3) What is better for gaming depends on your taste of games (but I already said pc gaming is unfortunately loosing publishers and game creators since the profit margins are higher on consoles). But really a console _CANT_ compare to a modern PC in terms of graphics (the one I linked earlier was to show what was needed to run CoD4 on similar settings on a pc as on the xbox 360 which is rather daft tbh).
Compare for example the vegetation between uncharted (1 year old) and crysis (2 years old);
uncharted
Crysis
Oh and uncharted is not a 1080p game it's only 720p that can upscale it's output to 1080p.
haha I lied actually uncharted is 2 years old and there are levels where I could make comparable screenshots and btw you have only 1 game that looks really awesome but to run that on such a high resolution and details you need a really expensive machine :) try that again on a pc that costs 300Ç.
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
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Cpt Cosmic
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Posted - 2009.08.21 09:29:00 -
[4]
Edited by: Cpt Cosmic on 21/08/2009 09:33:46
Originally by: Nito Musashi no tons of games look better on pc, because we can run them at higher resolutions than ps3 we can run then with AA so they not jaggy and we get moar fps. you fail at any comprehension at all.
not true, actually the ps3 can use Quincunx & Temporal AA and edge blurring.
just a list that uses any of those techniques: Assassin's Creed = 1280x720 (QAA) Beowulf = 1280x720 (no AA) Bioshock = 680p (no AA, blur filter) Burnout: Paradise = 1280x720 (2xAA) Call of Duty 3 (screenshot) ~1088x624 (2xAA) Call of Duty 4 = 1024x600 (2x AA) Call of Duty: World at War = 1024x600 (2x AA) Cars Mater-National = 1280x720 (QAA), 1920x1080 (QAA) Devil May Cry 4 = 1280x720 (2xAA, temporal) Far Cry 2 = 1274x692 (QAA) Full Auto 2 (demo) = 1920x1080 (4x AA) Golden Axe: Beast Rider = 1280x720 (no AA, blur filter) GT5 Prologue (demo) = 1080p mode is 1280x1080 (2xAA) in-game while the garage/pit/showrooms are 1920x1080 with no AA. 720p mode is 1280x720 (4xAA) Haze (demo) = 1024x576 (2xAA) Heavenly Sword = 1280x720 (4xAA) Jericho (demo) = 996x560 (2x AA) Juiced 2: Hot Import Nights = 1280x720 (QAA) Lair = (2xAA) - AA buffers are merged to produce 1600x1080 for further scaling Lost Planet = 1280x720 (temporal 2xAA) MLB08: The Show = 1280x720 (2xAA) Motorstorm = 1280x720 (2xAA) NHL '09 = 1280x720 (4xAA) Pro Evolution Soccer 2008 = 1280x720 (QAA) Race Driver: GRID = 1280x720 (2xAA) Rainbow Six Vegas 2 = 1280x720 (2xAA) Resistance: Fall of Man = 1280x720 (QAA) SEGA: Rally Revo = 1280x720 (4xAA, alpha blend) Uncharted: Drake's Fortune = 1280x720 (2xAA) 1942: Joint Strike = 1280x720 (4xAA) or 1920x1080 (2xAA)
Originally by: Shevar stuff
and you still dont understand that ported games are not good for comparision because they suck because of developer lazyness. if you want compare graphics, take exclusive titles.
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Cpt Cosmic
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Posted - 2009.08.21 09:37:00 -
[5]
Edited by: Cpt Cosmic on 21/08/2009 09:38:14
Originally by: Robert Caldera
Originally by: Cpt Cosmic
and it looks like another one have no clue about fps gaming, then you would know what strafe aiming is and would understand that the freedom of the mouse is no advantage (and oh hai turn limitations)
strafe aiming is just a console-specific method of aiming, BECAUSE there is no other effective way to aim, don't turn poor aiming methods into the non-plus-ultra abilities while calling others noobs!
and here you fail because strafe aiming exists since duke nukem 
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Cpt Cosmic
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Posted - 2009.08.21 09:45:00 -
[6]
Originally by: Shevar Interested in true 1:1 pixel sized screen shots of these games to illustrate the gfx power of the PS3 (or lack there of). I can only find crappy cropped pics.
These are the only ones which are proper in terms of resolutions and AA options and I reckon they will look absolutely horrid in terms of texture quality and overall complexity.
reading comprehension ftw I never said those games are awesome looking, I only said that those use AA. so what those few that you have listed cost 5 bucks in the PSN store.
and thx for ignoring my other points about comparing the right games. and now show me a game that looks comparable to uncharted, except crysis that needs a maching from another world to run.
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Cpt Cosmic
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Posted - 2009.08.21 10:04:00 -
[7]
Edited by: Cpt Cosmic on 21/08/2009 10:03:48 double post fail :)
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Cpt Cosmic
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Posted - 2009.08.21 10:10:00 -
[8]
Edited by: Cpt Cosmic on 21/08/2009 10:13:29 Edited by: Cpt Cosmic on 21/08/2009 10:12:01
Originally by: Nito Musashi yea i run all ported games that got the option i force it at driver level at minimum 4x AA if not more. and i run them at higher resolutions than your ps3 can handle. and i run it a solid 60fps since ported games are usually locked to 60 fps, more if they not locked.
lets see batman AA demo on ps3 no AA.
metal gear solid 4 no AA.
gran turismo 5 prologue no AA.
grand theft auto 4 no AA.
skate 2 hmm nope no AA.
if ps3 does do any kinda AA it sure is utter fail.
you run ps3 only games on your pc? sure nice try, now back to your cave plz if you wanna lie atleast try to make sound it authentic
and btw grand tourismo has AA, dont know about the others.
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Cpt Cosmic
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Posted - 2009.08.21 10:19:00 -
[9]
Edited by: Cpt Cosmic on 21/08/2009 10:24:46
Originally by: Shevar ...
you did it again 
stop comparing ports, ports to consoles ARE CUT DOWN because it would cost the developers a **** of time to optimize them on the consoles. do some research...
Originally by: Nito Musashi listen fanboi i own a ps3, you can go back to your cave bury you head in the sand and use you brain for a paperweight. k thx bye. you fail at logic, common sense, and life.
well you only real argument, that I am a fan of consoles. sure this will make ccp to change their decision 
Originally by: Robert Caldera
yeahh another 576p game, hooray... Have fun playing it on your 50" TV (whats the purpose of consoles is, right?)
thanks for not accepting/understanding logical arguments and ignoring them.
maybe stop using an old tv with scart connection then you wont have 576p  and thx for another fail argument I was at the games convention in germany and those look amazing
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Cpt Cosmic
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Posted - 2009.08.21 10:31:00 -
[10]
Edited by: Cpt Cosmic on 21/08/2009 10:32:55
Originally by: Robert Caldera
The screen has the 576p
Originally by: Robert Caldera
you begin annoying me with your incompetency
oh noes one of those screenshots (because 2 are the same game) was edited and resized for internet use, oh noes that means the game must be really terrible 
Originally by: Robert Caldera
what F****** argument??!? LEARN QUOTING!
learn argumenting? and maybe you calm down a bit, I heard it is healthier for your heart and blood pressure.
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Cpt Cosmic
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Posted - 2009.08.21 10:34:00 -
[11]
Edited by: Cpt Cosmic on 21/08/2009 10:34:29
Originally by: Robert Caldera SO THEN GIVE ME THE FULL RESOLUTION SCREENSHOT. but lets guess, you CANT, because it IS A F****** 576p game!
oh wait the game is not out for sale yet and was only shown on an exhibition and I have already written that.
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Cpt Cosmic
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Posted - 2009.08.21 10:36:00 -
[12]
Originally by: Robert Caldera just STFU
this is a well thought-out and convincing argument that console fps suck 
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Cpt Cosmic
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Posted - 2009.08.21 10:42:00 -
[13]
Originally by: Robert Caldera do you need more for ignoring??? Like I said already, STFU in lack of competence please.
said the one that has no arguments and is just flaming & insulting as hell 
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Cpt Cosmic
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Posted - 2009.08.21 11:03:00 -
[14]
Edited by: Cpt Cosmic on 21/08/2009 11:04:07
Originally by: Sheriff Jones There are two kinds of people;
People who learn to play and master console shooting. Those who die 
fair I guess 
Originally by: Robert Caldera no, there is a third type of people... who play FPS on the proper platform.
and get owned by console players because they dont know what strafe aiming is hehe
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Cpt Cosmic
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Posted - 2009.08.21 11:06:00 -
[15]
Edited by: Cpt Cosmic on 21/08/2009 11:06:19
Originally by: Robert Caldera you know why UT3 separated mouse players from the pad-noobs?? Because they whined too much about getting owned.
they havent seperated anything, you have the option to set it if you create a game. it is your own choice to suck forever or just learn the basic controls 
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Cpt Cosmic
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Posted - 2009.08.21 11:14:00 -
[16]
Edited by: Cpt Cosmic on 21/08/2009 11:15:17
Originally by: Dionisius ( btw didn't the XBox or the PS3 supported mouse and keyboard input? )
the developers have to implement the support into their game.
Originally by: Robert Caldera sad there is no way to frag you cross platform, little incompetent console noob...
not true :) I actually play some fps on my pc hehe
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Cpt Cosmic
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Posted - 2009.08.21 11:21:00 -
[17]
Originally by: Robert Caldera bubububu
you still have no arguments it looks like come on try harder, I know you can!
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Cpt Cosmic
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Posted - 2009.08.27 13:38:00 -
[18]
we got it, you all suck at controllers and you refuse to adapt. the next step for you will be die and emoragequit 
will be fun to steal all your .0 sov together with a pack of screaming 12 year olds! 
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