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Grycor
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Posted - 2009.08.23 22:25:00 -
[1]
Hi all just a couple questions regarding a upcoming tournament my corp is holding.
The tournament is for very new players (I have about 1.4m SP) and involves 4 teams of 2. Each team is given 30m ISK to fit 8 ships (4 each for multiple rounds)and can only use t1 and named modules.
My question involves what sort of pair tactics and fitting would be good for my team. I am Amarr, can fly frigates and cruisers (albeit not as well as frigates). My team mate is the same but gallante.
Our initial idea is for me to ply a punisher fairly well tanked with short range pulse lasers, webifier and MWD for mobility while he flies a vexor loaded up with 2 remote repair drones and a mixture of heavy/med/light drones (1 each I think he said he had room for) and rails.
The idea is that I tackle/tank one ship while he keeps his rep drones on me, and sends the drones on the other target. The plan is so he does most of the damage while I keep at least one target off him. We figure having a frig tank will throw most of our opponents off, considering we are all new.
Any comments/suggestions would be great.
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Eldern Minderhost
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Posted - 2009.08.24 02:06:00 -
[2]
What will be the starting conditions? Close range, long range, do you need to fit all 8 ships or just on a per need basis?
Are you allowed to warp out? if not that means you won't need warp scrams and can open up whole hosts of different setups.
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Grycor
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Posted - 2009.08.24 02:36:00 -
[3]
Edited by: Grycor on 24/08/2009 02:44:04 Edited by: Grycor on 24/08/2009 02:37:44 Edited by: Grycor on 24/08/2009 02:37:01 Sorry forgot to mention that
The field is 150km x 150km I believe and no warping out, last ship alive wins. The judges sit in a couple battleship off to the side to err 'red card' anyone who strays out of the field.
Not sure how we start though, I think it is either start at either end or we warp in simultaneously. I know they can lead to very different tactics, I will try and find out.
We have to submit an itemized list of ships and fittings before the tournament so no changing of ships mid way. Range is what ever you want in that field.
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Roland Deschaines
Minmatar The Gentlemen of Low Moral Fibre
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Posted - 2009.08.24 08:17:00 -
[4]
Nano Omen with pulse lasers and scorch and speedy (but still plated, just drop out the eanms for ODs or something ) Vexor with small rails, I would say.
It'll let you catch up and kill anyone who tries to snipe (their bad tracking and low DPS at short range, whereas Omen can switch out scorch for multifreq and Vexor will hit with drones and small railguns anyway, and it'll let you range tank anyone who's fit for short range.
-- Monsieur Rolly
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Grycor
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Posted - 2009.08.24 10:45:00 -
[5]
Ok, again I am new, what does nano Omen mean?
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Fabian Solaar
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Posted - 2009.08.24 11:09:00 -
[6]
Nano simply means a ship designed to fly faster through the use of nanofibre upgrades. These are low slot fitting which boost your ships speed. See also NanoCane (nanofibre Hurricane) etc.
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Dario Wall
Caldari Corvus Industries
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Posted - 2009.08.24 16:10:00 -
[7]
Originally by: Roland Deschaines Nano Omen with pulse lasers and scorch and speedy (but still plated, just drop out the eanms for ODs or something ) Vexor with small rails, I would say.
It'll let you catch up and kill anyone who tries to snipe (their bad tracking and low DPS at short range, whereas Omen can switch out scorch for multifreq and Vexor will hit with drones and small railguns anyway, and it'll let you range tank anyone who's fit for short range.
Re-read the OP. It's a T1/Named modules only tournament, not T2.
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Icarus Flame
Amarr Gunship Diplomacy
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Posted - 2009.08.24 19:21:00 -
[8]
A Nano Omen is a terribad idea. Get some tanky cruisers with small guns. I'm thinking Maller, Thorax, Moa, and Rupture. The other four frigs should fit MWD's and e-war. Tracking disruptors or ECM are you best bets there. But don't fly standard frigates, or the above-mentioned team will kick your asses. :)
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00sage00
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Posted - 2009.08.24 23:22:00 -
[9]
You might want to try an Arbitrator for one of your ships.
[Arbitrator, Tournament] Damage Control I Energized Adaptive Nano Membrane I Energized Adaptive Nano Membrane I 1600mm Reinforced Rolled Tungsten Plates I
10MN MicroWarpdrive I Tracking Disruptor I, Tracking Speed Disruption Tracking Disruptor I, Tracking Speed Disruption Small Capacitor Booster I, Cap Booster 200
Small Energy Neutralizer I Small Energy Neutralizer I Small Energy Neutralizer I Small Energy Neutralizer I
[empty rig slot] [empty rig slot] [empty rig slot]
Hammerhead I x5 Warrior I x5 Vespa EC-600 x5
--
Check out my Eve blog: Yarrbear Tales |

Grycor
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Posted - 2009.08.25 00:34:00 -
[10]
So I found out the opposing teams races are are:
Caldari + Amarr
Caldari + Amarr
Caldari + Minmatar
Minmatar +Gallente
So do you recommend a mixture of ships? I like the sound of the neuting arby, maybe an arby, an omen and 2 punishers for my 4 ships?
I also prefer buffer tanking, I was playing around with the arby and managed 15k effective HP on EFT, is this reasonable?
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Arwen Tyler
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Posted - 2009.08.25 10:41:00 -
[11]
Originally by: Grycor So I found out the opposing teams races are are:
Caldari + Amarr
Caldari + Amarr
Caldari + Minmatar
Minmatar +Gallente
So do you recommend a mixture of ships? I like the sound of the neuting arby, maybe an arby, an omen and 2 punishers for my 4 ships?
I also prefer buffer tanking, I was playing around with the arby and managed 15k effective HP on EFT, is this reasonable?
So get a griffin trained up asap and fit racial jammers to the team you are facing.
For the cruisers i'd go for a Arbi set to fight at range, ie drone links, sensor boosters to target farther and drone nav computers to get you're drones really moving, maintain range with both frig and cruiser and plink away at the frig first then turn attention to the cruiser once the opposing frig is dead.
If all goes well you may have a win with the other team not even getting in targeting range and if they do just jam them and put tracking distrupters from the arbi on them.
If any other team field a ecm ship get drones on them asap so if they do jam you you're drones are already doing the buisness on them.
Whatever setup you do decide on get ewar on the go i'd say, you do not need a dedicated tackler by the sounds of the rules so do the best to screw the other side with something really annoying.
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soldieroffortune 258
Gallente Trinity Council Seposita Astrum
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Posted - 2009.08.25 15:59:00 -
[12]
Originally by: Grycor Hi all just a couple questions regarding a upcoming tournament my corp is holding.
The tournament is for very new players (I have about 1.4m SP) and involves 4 teams of 2. Each team is given 30m ISK to fit 8 ships (4 each for multiple rounds)and can only use t1 and named modules.
My question involves what sort of pair tactics and fitting would be good for my team. I am Amarr, can fly frigates and cruisers (albeit not as well as frigates). My team mate is the same but gallante.
Our initial idea is for me to ply a punisher fairly well tanked with short range pulse lasers, webifier and MWD for mobility while he flies a vexor loaded up with 2 remote repair drones and a mixture of heavy/med/light drones (1 each I think he said he had room for) and rails.
The idea is that I tackle/tank one ship while he keeps his rep drones on me, and sends the drones on the other target. The plan is so he does most of the damage while I keep at least one target off him. We figure having a frig tank will throw most of our opponents off, considering we are all new.
Any comments/suggestions would be great.
Well, I'd first like to say. Whatever corp your in that is doing this for you is admirable, and this is certainly an original way to help teach noobs about PVP (well, I haven't seen this before anywhoo). Good Corp Mates.
Now, I won't lie, I know like nothing about fitting Amarr ships, I can fly battlecruisers of Minmatar and Caldari, but not even frigs for Amarr, don't ask me why, lol.
For Your Corp Mate (whom you've said is Gallente).
Id highly reccomend the Vexor, plated, it is like the most awesome PVP cruiser IMO (along with the Arbitrator).
That 1600mm Plate Fit that was posted is very nice, I've killed a Ferox, Myrmidon, Solo'ed Two Omens and Almost a noob ratting in a Navythron , so it is quite deadly, and fit right, can also be quite lethal to Assault Ships.
Vexor, for Your Tournament:
Highs: x4 Modal Light Neutron Particle Accelerator I w/ FED NAVY, (don't use that filthy Caldari Ammo ) x1 of the Best Named Small Energy Neut as possible
Mids: 10mn MWD I Stasis Web (x5 Prototype Thingy, cause it sounds so cool, lol) Warp SCRAMBLEr (J5 Prototype Thingy,) - The Warp Scram is for a bit of suprise, since you guys aren't going to be warping out, they might not expect you to have a Point fitted, but this Warp Scram is to turn off THEIR MWD's chances are, they are not going to be expecting it, this will give you a Massive Edge
Lows: 1600mm Reinforced Rolled Tungsten (or Crystalline Carbide variant if your running short on isk, that Rolled Tungsten is freaking expensive these days) Emergency Damage Control I OR F85 Peripheral Damage System (which ever you can afford, both are better than Damage Control I) x2 Energized Adaptive Nano Membrane I OR Voltaic Nanite Adaptive Nano Membrane (uses a bit less CPU)
Drones: 6 Hammerhead I's 7 Warrior I's (for the fast little frigates you might encounter)
Since your all T1 fitted an non-rigged, this should really really help.
Good Luck in finding a fit for yourself.
Please re-size your signature to a maximum of 400 x 120 with the file size not exceeding 24000 bytes.Applebabe
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Grycor
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Posted - 2009.08.26 01:37:00 -
[13]
Ok, first thanks for all the replies
I have bought 2 arbitrators with the neut fit mentioned before and my team mate has made 2 neuting, plated vexors as well so we should be able to shutdown a target completely together.
Our wallets don't extend to more cruisers so frigates for the next two ships.
On the other hand someone pointed to me that if you win a round you don't NEED to use a different ship for the next round. Maybe pimp our cruisers to use them in all rounds hopefully?
Oh one more thing, the tournament is a points system, 1 point for ship destroyed , 1 point for pod kill (pvp clone is given o us), 0.5 for conceded win
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Roland Deschaines
Minmatar The Gentlemen of Low Moral Fibre
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Posted - 2009.08.26 20:03:00 -
[14]
Nano ships are your best bet, because they control range. If you see your opponent went short range, kite him. If you see your opponent went long range, get up close and speed tank him.
You need a ship which can work well at both these ranges. Since T2 isn't an option, Scorch won't work, but an Arbitrator or a Vexor are good choices.
-- Monsieur Rolly
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.08.26 20:14:00 -
[15]
Edited by: Joe Starbreaker on 26/08/2009 20:14:29 First of all, since most of your opponents are Caldari, you may very well expect to face some Blackbird jamming cruisers. A good defense against this is to train up and get your own blackbird. Since you know the races you'll be facing, you can bring race-specific jammers and one BB can significantly hamper both enemy ships. Then pair that with a hard-hitting short-range cruiser like a Thorax that can clean up the helpless ships.
Alternatively, both of you could come in speed-fit drone boats, namely the Vexor and Arbitrator. Launch drones as soon as you get on the battlefield and before the enemy has a chance to jam you. Your drones can destroy the enemies even if you lose target lock, and your goal will be for both of you to stay out of range of their main damage-dealer.
Alternatively, bring two short-range damage dealers, fit ECCM modules in the mid-slot you'd usually use for a warp scrambler, and try to overcome the enemy with brute force.
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Grycor
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Posted - 2009.08.26 23:02:00 -
[16]
The guys running the tournament seem to be thinking exactly along the same lines as you, as they have changed the format to make it as realistic as possible, namely that the first time we see the team we are up against is when we have warped in the field.
their thinking I guess is in real pvp you can't fit a specific jammer for your target if you don't know what they are.
I think we are happy with speed tanked drone boats, we just need 2 more ships each, frigates or destroyers (not likely dessies but its out there) as that is what we can afford.
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Ownsta
No Limit Productions Mostly Harmless
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Posted - 2009.08.27 11:46:00 -
[17]
I won several of these tournaments with a team of celestis's. have your mwd and dampeners ready and slowly munch through their ships with your drones and rails. ossim b00bage |

Joe Starbreaker
Octavian Vanguard
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Posted - 2009.08.27 16:32:00 -
[18]
I would advise against using frigates or destroyers. If you can bring two cruisers, bring two cruisers, because the enemy will outgun you if you don't.
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Bruno Bourque
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Posted - 2009.08.27 17:01:00 -
[19]
Vexor and Arbi,
MAKE SURE those drones are on the Blackbird before it jams you. So stick a sensor booster in the mids.
Then just run around them as long as you can till the blackbird pops.
Both of you MUST focus your fire, dont each pick one person. Put your drones on the same person and you stand a better chance.
Good luck
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Joe Starbreaker
Octavian Vanguard
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Posted - 2009.08.27 20:16:00 -
[20]
Originally by: Bruno Bourque Vexor and Arbi,
MAKE SURE those drones are on the Blackbird before it jams you. So stick a sensor booster in the mids.
Then just run around them as long as you can till the blackbird pops.
Both of you MUST focus your fire, dont each pick one person. Put your drones on the same person and you stand a better chance.
Good luck
If they launch their drones upon arriving in the deadspace, and the BB is within their drone control range (depends on their skills) then the drones will attack the BB as soon as it aggresses them by jamming. They don't even need to target it.
Another neat technique is to carry a missile launcher with FOFs. If the BB jams you before your drones are out, recall the drones, launch them again, and fire a FOF. The FOF will go to the blackbird and the drones will follow.
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Grycor
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Posted - 2009.08.28 02:11:00 -
[21]
Thanks for all the great tips guys, to be honest was a little worried I would get flammed but have got a much better respinse than I would have expected.
The comp is on sunday so will tinker a little more and train some last minute skills (combat drone operation IV in 10 hours) and will post a result up.
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Arwen Tyler
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Posted - 2009.08.31 08:05:00 -
[22]
Originally by: Grycor Thanks for all the great tips guys, to be honest was a little worried I would get flammed but have got a much better respinse than I would have expected.
The comp is on sunday so will tinker a little more and train some last minute skills (combat drone operation IV in 10 hours) and will post a result up.
Bumping cause I want a report on the tourney. Also you not get flamed because you came here asking for advice and listened to it, a lot of people come here wanting others to say how great a setup they have and not listen to anyone else's thoughts.
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Bruno Bourque
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Posted - 2009.09.02 15:24:00 -
[23]
To the comment about the drones... I don't trust drones. They are stupid and could end up on the other enemy if you rely on their intelligence. And that could cost you the match. (They agro the first person to agro you when they are launched).
Grycor... where is the update, we want results and stats and videos and screenshots and all sorts of updates as to how it went. 
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