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CommmanderInChief
Comply Or Die
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Posted - 2009.08.25 14:47:00 -
[1]
Ok its a well known tactic - bumping. However its crazy that ships dont attain any damage. Sorry but if a frigate rams a battleship its likely to have quite a bit of damage.
So what can we do...
Firstly have a specific ramming ship only for each skill. Each skill level determines hull damage say something on the same level as the tactical shield manipulation skill where level 5 you recieve no hull damage.
For standard ships if you ram anything you get a percentage hull damage proportionate to the size of ship you are bumping. For example if a frig bumped a BS then its fair to say that should get 75-100% hull damage, but if a BS rammed a frig then it would get say only 25% you get my drift.
Its just too easy to use bumping as a tactic and not get any penalty
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Stratigic
Dark Twilight Solutions
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Posted - 2009.08.25 14:54:00 -
[2]
i heard they did used to take damage a loooooooonnnnggg time ago but then people apaently just set up like frig fleets and rammed things to death,
Specific ramming ship? seems a bit pointless tbh
bumping isnt realy an exploirt or anything, its just good use of game mechanics, so bumping is good as it is, :P
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CommmanderInChief
Comply Or Die
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Posted - 2009.08.25 15:01:00 -
[3]
not saying theres a problem with bumping just there should be a penalty to it. Well i think there is a point to have a specific ship, its like saying why have a Ewar ship when you can add mods to other ships, or why have industrial ships when you have cargo expanders etc...
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.08.25 15:06:00 -
[4]
The utter pain of implementing this would be too high, and the benefits too low. Movement in Eve isn't precise enough to do this properly.
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De'Veldrin
Minmatar Special Projects Executive
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Posted - 2009.08.25 15:13:00 -
[5]
As much as I would love to have the HAC's that bumped my Mastodon to death explode from impact damage (nice job you two, but I still hope you die - in game of course), you open the door to a lot of other issues, especially since, as Hersch notes, movement in EVE is very imprecise.
What happens when my WTZ overshoots and I end up bouncing off a stargate? I'm not keen on the idea of my frigate going 'pop' because I suddenly encoutered an immovable object. --Vel
Jesus loves you. Everyone else thinks you're an asshat. |

CommmanderInChief
Comply Or Die
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Posted - 2009.08.25 15:14:00 -
[6]
Originally by: Herschel Yamamoto The utter pain of implementing this would be too high, and the benefits too low. Movement in Eve isn't precise enough to do this properly.
Keh of course it is its called collision detection. How do you think missiles, guns blah blah work? Its already there, the system already knows that you are bumping something, you just add damage to that.
With respect in the scheme of things its not rocket science.
There isnt a benefit directly its just mental that a ship can ram any ship and not get any damage, sorry but its just not right lol.
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CommmanderInChief
Comply Or Die
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Posted - 2009.08.25 15:17:00 -
[7]
Originally by: De'Veldrin As much as I would love to have the HAC's that bumped my Mastodon to death explode from impact damage (nice job you two, but I still hope you die - in game of course), you open the door to a lot of other issues, especially since, as Hersch notes, movement in EVE is very imprecise.
What happens when my WTZ overshoots and I end up bouncing off a stargate? I'm not keen on the idea of my frigate going 'pop' because I suddenly encoutered an immovable object.
Ok fair point well remove the clipping then ::) job done. So you dont bounce off anything
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Scatim Helicon
GoonFleet GoonSwarm
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Posted - 2009.08.25 15:48:00 -
[8]
The (accidental if not intentional) carnage that would result at the Jita 4-4 undock would be a) hilarious and b) cause to immediately revoke this.
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Drake Draconis
Minmatar Shadow Cadre
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Posted - 2009.08.25 16:10:00 -
[9]
Originally by: Scatim Helicon The (accidental if not intentional) carnage that would result at the Jita 4-4 undock would be a) hilarious and b) cause to immediately revoke this.
Yes... I can see it now.. new ramming ship undocks and get's CONCORD'd for hitting a freighter on the way out.
Not very bright OP... not bright at all. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Nidhiesk
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Posted - 2009.08.25 16:35:00 -
[10]
No, dont you dare say that. I want to see the carnage in Jita 4-4 LOL. I will personally record this and laugh...and probably die of laughing too lol
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sukmanobov
Minmatar Interstellar Brotherhood of Gravediggers Privateer Alliance
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Posted - 2009.08.25 17:07:00 -
[11]
Not Possible TBH because its internet you'll start getting blobs that cause that mutch lag that you won't know if you popped bumping or some one shot ya etc... plus ping becomes a issue.
Bumping is also a nice tactic, iv'e been bumped and iv'e bumped others too (it can be a nightmare if its un expected at a station with a huge kick out). --------------------------------
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Pian Shu
Bene Gesserit ChapterHouse Tread Alliance
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Posted - 2009.08.25 18:13:00 -
[12]
Here's a genius idea; you can fit a bunch of small smartbombs, and it will FEEL like you're ramming somebody because you have to get so close to do any damage.
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darius mclever
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Posted - 2009.08.25 19:40:00 -
[13]
or lets just think about undocking 50-60ships from a station at once. by the the time they would be scattered normally they would all be in their pods as the ships scrubbed each other to death :D
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CommmanderInChief
Comply Or Die
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Posted - 2009.08.26 10:27:00 -
[14]
Originally by: Drake Draconis
Originally by: Scatim Helicon The (accidental if not intentional) carnage that would result at the Jita 4-4 undock would be a) hilarious and b) cause to immediately revoke this.
Yes... I can see it now.. new ramming ship undocks and get's CONCORD'd for hitting a freighter on the way out.
Not very bright OP... not bright at all.
I said ok didn't I?? And remove clipping so heyyou don't bump into anything! Look my point was if your going to use it as a tactic fine (cos I do) however at least make it realistic lol! I know I'll get my frig or cruiser and bump a carrier 5km WTF !! Yeah as if! ;)
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Brendana Fortescue
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Posted - 2009.08.26 11:43:00 -
[15]
Support that bumping should be looked at. For example by undocking ships would be protected from dmg by bumping by forcefield (not protected form weapon fire).
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darius mclever
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Posted - 2009.08.26 15:46:00 -
[16]
Originally by: Brendana Fortescue Support that bumping should be looked at. For example by undocking ships would be protected from dmg by bumping by forcefield (not protected form weapon fire).
and ships bumping each other on fleet warp get such nice forcefield too? op failed and you did aswell.
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Roland Deschaines
Minmatar The Gentlemen of Low Moral Fibre
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Posted - 2009.08.27 08:54:00 -
[17]
Edited by: Roland Deschaines on 27/08/2009 08:54:56
Originally by: CommmanderInChief Keh of course it is its called collision detection. How do you think missiles, guns blah blah work?
I lol'd.
And not supported, for the sheer ****tons of problems it would induce. Do you get concorded for bumping something in high-sec?
-- Monsieur Rolly
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Venkul Mul
Gallente
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Posted - 2009.08.27 10:07:00 -
[18]
If your goal is to kill the trading hubs, you are on the right track.
But it will kill the server too and any bigh fleet.
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XxKatharsisxX
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Posted - 2009.08.27 13:46:00 -
[19]
i dont agree with ships taking damage from bumping but a special ship for that would be pretty nice ... maybe a bc or cruiser sized vessel with a "bumb field generator" or something like that.. limit it to lowsec + 0.0 maybe
would be a funny and usefull ship ... dont needs many guns or maybe even without guns it would be fun
its not easy to add new ships to the game cause they can make others useless.,, but a "ram-cruiser" would surely find its users
i was thinking if it is even room in game for new roleships but this one could actually work out...
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FlameGlow
Legio Octae Rebellion Alliance
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Posted - 2009.08.27 14:20:00 -
[20]
Originally by: XxKatharsisxX i dont agree with ships taking damage from bumping but a special ship for that would be pretty nice ... maybe a bc or cruiser sized vessel with a "bumb field generator" or something like that.. limit it to lowsec + 0.0 maybe
would be a funny and usefull ship ... dont needs many guns or maybe even without guns it would be fun
its not easy to add new ships to the game cause they can make others useless.,, but a "ram-cruiser" would surely find its users
i was thinking if it is even room in game for new roleships but this one could actually work out...
It already exists - get a fleet stabber with BS MWD on it _____________ I don't care what is nerfed, as long as it's not my "undock" button. |
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darius mclever
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Posted - 2009.08.28 12:27:00 -
[21]
or a hurricane.
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Ms Diaetbutter
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Posted - 2009.08.28 23:30:00 -
[22]
please.. NO ;)
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WarDecEvading NPCCorpAlt
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Posted - 2009.08.29 03:10:00 -
[23]
Can I try this after I fill my Itty V's cargo with bombs?
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thoraxeb
Gallente
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Posted - 2009.08.29 08:09:00 -
[24]
It does NOT take "skill" to ram something.
Any skill that increases damage to this proposed idea would make it even more overpowered than it already is.
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Karan SaJet
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Posted - 2009.08.30 16:46:00 -
[25]
Naw why not think about Mining lazors. If a mining lazor can WTFPAWNBBQ the toughest asteroid rock in deep space why should it not be able to do dmg to ships. Naw if CCP implements this would be a great new game, where Carbears will have theeth and PAWNZOR evry 1, they you would see more carbears in low sec and null sec calling for pirates telling them what belt they are mining at.
Imagine the scene, Pirate warps to belt and tackles miner, miner target pirate and turn off lazors from roid and turns it on the 1337 pirate, reaction would WTF.
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Uronksur Suth
Sankkasen Mining Conglomerate
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Posted - 2009.08.30 18:41:00 -
[26]
No thank you
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Aveng3X
Caldari Octavian Vanguard RAZOR Alliance
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Posted - 2009.08.31 12:07:00 -
[27]
Edited by: Aveng3X on 31/08/2009 12:08:31
Originally by: CommmanderInChief It's called collision detection. How do you think missiles, guns blah blah work? Its already there, the system already knows that you are bumping something, you just add damage to that.
Are you a programmer? No? Then stop trying to post like you know things.
All in all, your idea is poorly thought out and generally bad. __________________________
Always remember your ship was constructed by the lowest bidder. |
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