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Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
8
|
Posted - 2012.06.01 21:43:00 -
[121] - Quote
1. Everything except fireing your gun at another PvPer is Industry or PvE. And PVE generally ties into some sort of industry.
You could play EvE just fine if there was no pvp allowed anywhere. You could not play EvE if there was no industry as you would have no ships, no ammo, no anything. (And if you don't already know this.... then you don't need to be posting.)
2. I could tech 1 fit my drake and still rock your noob ship. it wouldn't even dent my shield.
3. Passive and active hardners and boosters repers can fix the issues of the alpha gank from "SOME" ships. However most pilots can not afford the billions of isk required to fit such fits, and asking them to is well, ridiculous when such a fitting while protecting them from say a destroyer, wont do jack squat against a Smartbomb BS ganker or a 5k - 15k Alpha volley from say a BC or BS.
So your supposition is severely flawed. |

Tippia
Sunshine and Lollipops
7619
|
Posted - 2012.06.01 21:54:00 -
[122] - Quote
Malcorian Vandsteidt wrote:Everything except fireing your gun at another PvPer is Industry or PvE. And PVE generally ties into some sort of industry. No.
Everything other than clicking the GÇ£accept missionGÇ¥ and GÇ£complete missionGÇ¥ is a form of PvP (maybe the GÇ£abandon missionGÇ¥ could qualify as well, but that usually happens as a result of PvP).
Quote:You could play EvE just fine if there was no pvp allowed anywhere. No, you couldn't, because there would be no industry and no market, because there would be no demand for anything (not to mention that there would be no industry or market for the simple reason that Gǣno PvPGǥ would remove them as well since they are PvP activities). You can already play this version of EVE, by the wayGǪ it's called GǣSingularityGǥ. Go there and see how fun it is.
Quote:I could tech 1 fit my drake and still rock your noob ship. So that point completely went over your head.  I'm shocked and surprised.
Quote:Passive and active hardners and boosters repers can fix the issues of the alpha gank from "SOME" ships. However most pilots can not afford the billions of isk required to fit such fits, and asking them to is well, ridiculous when such a fitting while protecting them from say a destroyer, wont do jack squat against a Smartbomb BS ganker or a 5k - 15k Alpha volley from say a BC or BS. What on earth are you talking about? 
For the record, it's quite easy to give, say, a Hulk protection enough to survive an alpha-based BS or BC (and surviving a smartbomb BS is ridiculously easy since they do so little damage). GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Be a smarter newbie, don't fall into the trap of lvl V skills. |

Wacktopia
Noir. Noir. Mercenary Group
252
|
Posted - 2012.06.01 21:59:00 -
[123] - Quote
Richard Desturned wrote:Nope it's yours
Not empty quoting. CCP: Fix Inferno war decs.-áAllies should not be free and unlimited. -á-á |

Virgil Travis
GWA Corp Unified Church of the Unobligated
303
|
Posted - 2012.06.01 22:03:00 -
[124] - Quote
Malcorian Vandsteidt wrote:1. Everything except fireing your gun at another PvPer is Industry or PvE. And PVE generally ties into some sort of industry.
You could play EvE just fine if there was no pvp allowed anywhere. You could not play EvE if there was no industry as you would have no ships, no ammo, no anything. (And if you don't already know this.... then you don't need to be posting.)
2. I could tech 1 fit my drake and still rock your noob ship. it wouldn't even dent my shield.
3. Passive and active hardners and boosters repers can fix the issues of the alpha gank from "SOME" ships. However most pilots can not afford the billions of isk required to fit such fits, and asking them to is well, ridiculous when such a fitting while protecting them from say a destroyer, wont do jack squat against a Smartbomb BS ganker or a 5k - 15k Alpha volley from say a BC or BS.
So your supposition is severely flawed.
I think it's your supposition about the whole game that is severely flawed if that's how you think EVE works.
Industry is PVP as you're competing with other industrialists, the market is PVP as you're competing to get the best price against competition. And without the actual destructive aspects of PVP there would be no market, industry or need to earn isk as nothing would ever need to be bought as it would never be destroyed.
Everything is wrong.
Unified Church of the Unobligated - madness in the method |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
8
|
Posted - 2012.06.01 22:04:00 -
[125] - Quote
Tippia wrote:Malcorian Vandsteidt wrote:Everything except fireing your gun at another PvPer is Industry or PvE. And PVE generally ties into some sort of industry.  No. Everything other than clicking the Gǣaccept missionGǥ and Gǣcomplete missionGǥ is a form of PvP (maybe the Gǣabandon missionGǥ could qualify as well, but that usually happens as a result of PvP). Quote:You could play EvE just fine if there was no pvp allowed anywhere. No, you couldn't, because there would be no industry and no market, because there would be no demand for anything (not to mention that there would be no industry or market for the simple reason that Gǣno PvPGǥ would remove them as well since they are PvP activities). You can already play this version of EVE, by the wayGǪ it's called GǣSingularityGǥ. Go there and see how fun it is. Quote:I could tech 1 fit my drake and still rock your noob ship. So that point completely went over your head.  I'm shocked and surprised. Quote:Passive and active hardners and boosters repers can fix the issues of the alpha gank from "SOME" ships. However most pilots can not afford the billions of isk required to fit such fits, and asking them to is well, ridiculous when such a fitting while protecting them from say a destroyer, wont do jack squat against a Smartbomb BS ganker or a 5k - 15k Alpha volley from say a BC or BS. What on earth are you talking about?  For the record, it's quite easy to give, say, a Hulk protection enough to survive an alpha-based BS or BC (and surviving a smartbomb BS is ridiculously easy since they do so little damage).
1. Your trolling on this reply. PvP is PLAYER vs PLAYER. Everything except "PLAYER combat ya know where you gank or fight another player Hence the PLAYER VS PLAYER" is PVE/Industry.
2. Wrong, you could use ships on missions, Incursions, WH's, all kinds of things. EvE would be just fine without pvp. Different yes, maybe not as popular, but it would still be around and still 100% functional.
3. You stated your noob ship could defeat a Billion isk fit BS, I offered you an easy ech 1 fitting and apparently you KNOW for a fact that a noob ship can't beat "even" that, so how does your example have any weight? It doesn't.
4. You obviously don't know how to fit a gank Smartbomb BS because they do about 25k + damage over the 10-15 seconds it takes concord to kill you, when set up right and will kill fully tanked out and fit Fleets of Macks and hulks and sometimes the orca itself ..I know because I have done it in both 0.0 and Highsec, and ALL of the ships I killed with it were fit with Nice shiny tanks.
Guess what? it didin't help them.
|

baltec1
1313
|
Posted - 2012.06.01 22:06:00 -
[126] - Quote
Malcorian Vandsteidt wrote: You could play EvE just fine if there was no pvp allowed anywhere.
They did something similar in SWG. Industry vanished within 2 weeks and never recovered. |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
8
|
Posted - 2012.06.01 22:17:00 -
[127] - Quote
baltec1 wrote:Malcorian Vandsteidt wrote: You could play EvE just fine if there was no pvp allowed anywhere.
They did something similar in SWG. Industry vanished within 2 weeks and never recovered.
I remember that restriction, but that wasn't due to the change in pvp that was due to the overall game changes from the NGE and SONY. But yea Im sure if they took pvp out of EvE at least 50% of the population would leave, but hey, EvE would still march on just like SWG is still Marching on. (And still has people playing it).
|

Tippia
Sunshine and Lollipops
7619
|
Posted - 2012.06.01 22:24:00 -
[128] - Quote
Malcorian Vandsteidt wrote:PvP is PLAYER vs PLAYER. Exactly. The market is a PLAYER competing vs. other PLAYERs to acquire the most goods for the lowest price and sell them at the highest price. Industry is a PLAYER competing vs. other PLAYERs to get the most goods to the (player vs. player) market at the lowest production cost. Mining is a PLAYER competing vs. other PLAYERs for the ore in the belts to use in (player vs. player) industry or just sell on the (player vs. player) market. Exploration is a PLAYER competing vs. other PLAYERs to be the first to find and finish the site and get the goods to the (player vs. player) market.
Even missions include PvP elements since, while it's flagged as yours by default, the loot is available to everyone so you, a PLAYER, has to compete vs. other PLAYERs to get that loot and either reprocess it for use in (player vs. player) industry or sell on the (player vs. player) market. Salvage is just straight up PvP competition to get the goods first, again for (PvP) industry or (PvP) market use.
Everything in EVE is PvP, and everything in EVE relies on PvP to work. The market and the industry, in particular, rely on PvP combat and the losses it generates to create a demand GÇö without those losses, there would be no need for industry, and there would be no reason to use the market because there would be nothing to sell (or buy).
Quote:Wrong, you could use ships on missions, Incursions, WH's, all kinds of things. There would be no ships, because there wouldn't be any reason to produce them. There would be no point in running mission because there would be nothing to spend the ISK on. There would be no point in running incursions or going into WHs because none of the stuff you got would be of any use. Without PvP, EVE would be completely devoid of all activities that makes EVE work.
Again, if you want to see it, go to Singularity and play. See how interesting it is (especially the parts you just mentioned).
Quote:You stated your noob ship could defeat a Billion isk fit BS No. I said that a noob ship should be able to defeat a billion-ISK ship if flown correctly. Read what is written and stop assuming things.
Quote:You obviously don't know how to fit a gank Smartbomb BS because they do about 25k + damage over the 10-15 seconds it takes concord to kill you No. A full rack of smartbombs will do just over 300 DPS. Over 10GÇô15 seconds, this comes out as 3,000GÇô4,500 damage total (in a very small and easily avoidable radius). Now, if you have some better way of fitting a smartbomb BS than filling all the highslots with smartbombs, I'd be very happy to hear it. Oh, and even if your damage output number was true, it would still be silly easy to survive. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Be a smarter newbie, don't fall into the trap of lvl V skills. |

Malcorian Vandsteidt
Invictus Mortalitus Paradox Initiative
8
|
Posted - 2012.06.01 22:28:00 -
[129] - Quote
Tippia wrote:Malcorian Vandsteidt wrote:PvP is PLAYER vs PLAYER. Exactly. The market is a PLAYER competing vs. other PLAYERs to acquire the most goods for the lowest price and sell them at the highest price. Industry is a PLAYER competing vs. other PLAYERs to get the most goods to the (player vs. player) market at the lowest production cost. Mining is a PLAYER competing vs. other PLAYERs for the ore in the belts to use in (player vs. player) industry or just sell on the (player vs. player) market. Exploration is a PLAYER competing vs. other PLAYERs to be the first to find and finish the site and get the goods to the (player vs. player) market. Even missions include PvP elements since, while it's flagged as yours by default, the loot is available to everyone so you, a PLAYER, has to compete vs. other PLAYERs to get that loot and either reprocess it for use in (player vs. player) industry or sell on the (player vs. player) market. Salvage is just straight up PvP competition to get the goods first, again for (PvP) industry or (PvP) market use. Quote:Wrong, you could use ships on missions, Incursions, WH's, all kinds of things. There would be no ships, because there wouldn't be any reason to produce them. There would be no point in running mission because there would be nothing to spend the ISK on. There would be no point in running incursions or going into WHs because none of the stuff you got would be of any use. Without PvP, EVE would be completely devoid of all activities that makes EVE work. Again, if you want to see it, go to Singularity and play. See how interesting it is (especially the parts you just mentioned). Quote:You stated your noob ship could defeat a Billion isk fit BS No. I said that a noob ship should be able to defeat a billion-ISK ship if flown correctly. Read what is written and stop assuming things. Quote:You obviously don't know how to fit a gank Smartbomb BS because they do about 25k + damage over the 10-15 seconds it takes concord to kill you  No. A full rack of smartbombs will do just over 300 DPS. Over 10GÇô15 seconds, this comes out as 3,000GÇô4,500 damage total (in a very small and easily avoidable radius). Now, if you have some better way of fitting a smartbomb BS than filling all the highslots with smartbombs, I'd be very happy to hear it. Oh, and even if your damage output number was true, it would still be silly easy to survive.
You all are assuming the average player can afford billion isk fits. I hate to inform you that 99% of eve are not billionaires. And most of the ones your saying should fit their ships better probably can't fit them because their ship took all their ISK. Because they can't make a profit with people ganking them constantly.
Not every one is rich like me, you or whoever. Most aren't in fact. So while if we flew a hulk or a mack or whatever we'd probably trick them out with neut go into lowsec and kill gankers... Not everyone has the skills, the desire, or the ISK to do it.
|

Price Check Aisle3
44
|
Posted - 2012.06.01 22:31:00 -
[130] - Quote
My god, Tippia, you have the patience of a saint... |

Tippia
Sunshine and Lollipops
7619
|
Posted - 2012.06.01 22:31:00 -
[131] - Quote
Malcorian Vandsteidt wrote:You all are assuming the average player can afford billion isk fits. No. No-one is assuming that. Where on earth did you get that from?
Quote:So while if we flew a hulk or a mack or whatever we'd probably trick them out with neut go into lowsec and kill gankers... Not everyone has the skills, the desire, or the ISK to do it. What the hell are you on about now?  What does that have to do with anything?
By the way, last we saw any numbers on it (many years ago), roughly 20% of the EVE population had more than a billion in their walletsGǪ it hasn't gone down since then. GÇ£If you're not willing to fight for what you have in GëívGëí you don't deserve it, and you will lose it.GÇ¥
Be a smarter newbie, don't fall into the trap of lvl V skills. |

Cameron Cahill
GoonWaffe Goonswarm Federation
9
|
Posted - 2012.06.01 22:33:00 -
[132] - Quote
Sure fine my gank alts all you like enjoy the 6.78 isk they have in their combined wallets :) |

baltec1
1313
|
Posted - 2012.06.01 22:33:00 -
[133] - Quote
Malcorian Vandsteidt wrote:baltec1 wrote:Malcorian Vandsteidt wrote: You could play EvE just fine if there was no pvp allowed anywhere.
They did something similar in SWG. Industry vanished within 2 weeks and never recovered. I remember that restriction, but that wasn't due to the change in pvp that was due to the overall game changes from the NGE and SONY. But yea Im sure if they took pvp out of EvE at least 50% of the population would leave, but hey, EvE would still march on just like SWG is still Marching on. (And still has people playing it).
It was the removal of decay. What you said would result in the exact same slump in demand and thus, a total collapse of industry. |

Mara Rinn
Cosmic Industrial Complex Cosmic Consortium
1461
|
Posted - 2012.06.01 22:39:00 -
[134] - Quote
Malcorian Vandsteidt wrote:1. Your trolling on this reply. PvP is PLAYER vs PLAYER. Everything except "PLAYER combat ya know where you gank or fight another player Hence the PLAYER VS PLAYER" is PVE/Industry.
If you believe that the market is not a PvP activity, you really need to check your assumptions about the game. Industry is PvP too: what's the point of manufacturing something if you're not either going to use it or sell it? If you use it, you've denied someone a sale. If you sell it, you're competing with someone else to make that sale.
PvP is not exclusively spaceships shooting at each other.
Malcorian Vandsteidt wrote:3. You stated your noob ship could defeat a Billion isk fit BS, I offered you an easy ech 1 fitting and apparently you KNOW for a fact that a noob ship can't beat "even" that, so how does your example have any weight? It doesn't.
A rookie ship can beat a billion ISK BS. A heavy missile platform can beat a rookie ship. Welcome to EVE, where every ship has a counter (well, except for chain logistics super carriers). The trick is to pick the super Velator to take out the turret-based battleship, and don't go near missile boats with that same Velator.
|

Frank Martin Statham
Periculum Kismet
2
|
Posted - 2012.06.01 23:12:00 -
[135] - Quote
Fun Fix -
Make one system PVP-less with several belts. It would be so heavily contested for every rock the miners would be begging to shoot each other. Then this thread could read "It is CCPs responsibility to allow me to shoot these #@%*ers mining my rocks!" |

The Groundskeeper
Bat Country Goonswarm Federation
125
|
Posted - 2012.06.01 23:14:00 -
[136] - Quote
These are great days we're living, bros. We are jolly goon giants, walking Eve with guns. These people we wasted here today are the most pitiful human beings we will ever know. After we rotate back to the world, we're gonna miss not having anyone around that's worth griefing. |

The Groundskeeper
Bat Country Goonswarm Federation
125
|
Posted - 2012.06.01 23:15:00 -
[137] - Quote
Just kidding there is a huge newbie hose of clueless chucklefucks worth griefing. |

Ris Dnalor
Black Rebel Rifter Club
339
|
Posted - 2012.06.02 02:34:00 -
[138] - Quote
MetaMorpheus Jones wrote: ...
join a real corp and get your corpies to help defend you. eve is harsh, but it's a lot harsher solo. after 1 month, you're not ready for that... in any sec.
... |

Nariya Kentaya
Tartarus Ventures Surely You're Joking
201
|
Posted - 2012.06.02 02:48:00 -
[139] - Quote
Better Option, go abck to the old days when there was NO highsec, thene every player will have to join a player corporation, and if basic minerals (including tritanium) were scarcer and spread more haphazardly over the geenral map, and concentrated in fewer locations, more alliances would then be forced to uphold not only a trading arm to receive resources from alliances who ahev waht they not, tehy woudl need to also focus heavily on self-defense in order to protect their industry, as no high sec means fewer industrial safezones.
yes for a long while eve would be rickety, but in the end EvE would either become what it was supposed to be (a game where everything requires a player somewhere to do something to make it ahppen) or we'll fidn out that a true sandbox is impossible and eve will collapse due to no players. |

Le Dei Opus
Republic Military School Minmatar Republic
20
|
Posted - 2012.06.02 03:19:00 -
[140] - Quote
MetaMorpheus Jones wrote:s the real-est emotion I have ever had in a video game. I'm hooked.
I will also say that I have no sympathy for a miner that goes out with no tank, low or hisec
There is a prize for you here https://forums.eveonline.com/default.aspx?g=posts&t=116399 |

Katsumi1980
Ministry of War Amarr Empire
0
|
Posted - 2012.06.02 19:26:00 -
[141] - Quote
Concord could definitely use some tweaking, or increased penalties for attacking players as the way it works now is a joke. If there were serious drawbacks to losing sec status no one would do it.
I hate the thought of ruining anyone's fun in the game they love, but if anything has come out of it: it has shown pilots to always tank properly. I'm willing to bet that well over 80% of all kills come from "stupid" losses. Miners who wanted profit over tank, one's who were afk mining, despite knowing current events, ore other silly mistakes (I actually read somewhere on twitter where a miner attempted to attack a pirate, after refitting his covetor in what he THOUGHT would take out the pirate. lol).
That being said though I do think Concord does need a bit of tweaking if highsec is declared to be a secure area. I'd like to see an actual CCP dev post on what their intentions of HS is though, not opinions on people, but a post from someone who designed the systems/game itself. My opinion is HS is supposed to be generally "SAFER". Without any guarantees. |

Degren
Dreddit Test Alliance Please Ignore
1119
|
Posted - 2012.06.02 19:51:00 -
[142] - Quote
These are much more fun when they're not made by the ganker alts You don't know |

Vaerah Vahrokha
Vahrokh Consulting
1090
|
Posted - 2012.06.02 19:54:00 -
[143] - Quote
Someone could please explain me why much harsher games than EvE don't have any "hi sec" at all, while the so self proclaimed PvP Game Of Consequences does?
Hi sec is fail. In the other PvP games people are made in condition to go around and do their stuff killing what's in the way. Not in EvE. There have to be some faceless NPCs, some sick twisted hidden timers and 1000 rules and exceptions, why all of this? Because of abusers? Odd, every game has plenty, they still manage. Auditing | Collateral holding and insurance | Consulting | PLEX for Good Charity
Twitter channel |

Natsett Amuinn
GoonWaffe Goonswarm Federation
71
|
Posted - 2012.06.02 19:55:00 -
[144] - Quote
Hi sec does not consist soley of 1. and .9 space
Epire does not consist of only hi sec systems
Concord would have to shoot anyone that targets another play in hi sec to stop suicide ganking
It's called SUICIDE GANKING for a reason
If CCP didn't want people to get ganked in hi sec they wouldn't allow things like burn jita and hulkageddon in the first place.
The game depends on people losing ships in all sec systems.
If people ignore the part of the tutorial that WARNS YOU that you're entering dangerous space and could lose your ship, that's their fault. Coincidentally, that warning is given prior to entering a .9 system. WTF!
It is intended that NO SYSTEM is 100% safe, nor would the game function properly if it was. The only change is the amount of time it takes concord to respond to agression. That is intended.
If CCP didn't want people to be able to gank they would have made it impossible years ago.
If ganking was hurting the game, EVE wouldn't be one of only a few subsciption based MMO's that has seen overall growth each year sinse it's release.
It is your responcibility to take steps to protect yourself, not CCP's. |

Tallian Saotome
Fractured Core Fatal Ascension
740
|
Posted - 2012.06.02 20:41:00 -
[145] - Quote
Katsumi1980 wrote:That being said though I do think Concord does need a bit of tweaking if highsec is declared to be a secure area. I'd like to see an actual CCP dev post on what their intentions of HS is though, not opinions on people, but a post from someone who designed the systems/game itself. My opinion is HS is supposed to be generally "SAFER". Without any guarantees. Since when is Highsec supposed to be secure? Inappropriate signature removed, CCP Phantom. |

Natsett Amuinn
GoonWaffe Goonswarm Federation
71
|
Posted - 2012.06.02 20:44:00 -
[146] - Quote
Tallian Saotome wrote:Katsumi1980 wrote:That being said though I do think Concord does need a bit of tweaking if highsec is declared to be a secure area. I'd like to see an actual CCP dev post on what their intentions of HS is though, not opinions on people, but a post from someone who designed the systems/game itself. My opinion is HS is supposed to be generally "SAFER". Without any guarantees. Since when is Highsec supposed to be secure?
The obvious answer?
When people realized the the only threat posed to them in hi sec was other players.
Let's think about this for a second. If players aren't a threat to a hi sec miner, what is? |

Tallian Saotome
Fractured Core Fatal Ascension
740
|
Posted - 2012.06.02 20:48:00 -
[147] - Quote
Natsett Amuinn wrote:Tallian Saotome wrote:Katsumi1980 wrote:That being said though I do think Concord does need a bit of tweaking if highsec is declared to be a secure area. I'd like to see an actual CCP dev post on what their intentions of HS is though, not opinions on people, but a post from someone who designed the systems/game itself. My opinion is HS is supposed to be generally "SAFER". Without any guarantees. Since when is Highsec supposed to be secure? The obvious answer? When people realized the the only threat posed to them in hi sec was other players. Let's think about this for a second. If players aren't a threat to a hi sec miner, what is? But players ARE a threat, therefor it is not secure.
Too bad they fixed all the issues that could allow someone to sic CONCORD on a target, that would have gotten the point across quite well  Inappropriate signature removed, CCP Phantom. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
131
|
Posted - 2012.06.02 20:50:00 -
[148] - Quote
Surfin's PlunderBunny wrote:You failed to notice Eve's population has continually increased, except after that Incarna fiasco but it's recovering from that, and all signs form the past point to that trend continuing
Actually, there's a sharp decline in server population following Inferno, if you actually look at server graph instead of making assumptions. The last decline was following the Aur fiasco. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Natsett Amuinn
GoonWaffe Goonswarm Federation
71
|
Posted - 2012.06.02 20:54:00 -
[149] - Quote
sabre906 wrote:Surfin's PlunderBunny wrote:You failed to notice Eve's population has continually increased, except after that Incarna fiasco but it's recovering from that, and all signs form the past point to that trend continuing Actually, there's a sharp decline in server population following Inferno, if you actually look at server graph instead of making assumptions. The last decline was following the Aur fiasco.
Since your post is an obvious hidden assumption that a bunch of players quit, for whatever reason, I'd like to make one as well.
The new unified inventory broke a bunch of bot programs. Obviously just an assumption.
Or like every year, summer time is here and there is a dip in activety, not a loss in subscribers.
PS: Your statement doesn't say **** about subscriptions. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
131
|
Posted - 2012.06.02 20:59:00 -
[150] - Quote
Natsett Amuinn wrote:sabre906 wrote:Surfin's PlunderBunny wrote:You failed to notice Eve's population has continually increased, except after that Incarna fiasco but it's recovering from that, and all signs form the past point to that trend continuing Actually, there's a sharp decline in server population following Inferno, if you actually look at server graph instead of making assumptions. The last decline was following the Aur fiasco. Since your post is an obvious hidden assumption that a bunch of players quit, for whatever reason, I'd like to make one as well. The new unified inventory broke a bunch of bot programs. Obviously just an assumption. Or like every year, summer time is here and there is a dip in activety, not a loss in subscribers. PS: Your statement doesn't say **** about subscriptions.
Bot programs have already been updated, has been since day 2 of Inferno. It's not as easy to find out as Googling the subject. Knowing Russian helps.
There was no corresponding sharp drop for this time last summer.
I assumed nothing, just pointed out facts that you may then interpret yourself... also that your interpretations happen to be wrong. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |
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