
Calcium
|
Posted - 2009.09.08 08:19:00 -
[1]
First off, I am a Salvage Technician and as such have bad grammar
I have issues with the aggression that players have towards this line of work. It would compare to the other less noble occupation of "Can Flipping".
In order for me to perform my profession I need to develop skills in Probing and Salvage operation. Such this is a less noble pursuit than say loading up 1400mm Arty and putting holes in small planets.
I then need to spend countless hours scanning down a missioner, chasing ghost signals and its all for but if you leave the mission area.
A can flipper jumps from belt to belt to find a jet canner and then points and clicks. Flippers have one purpose and thats to grief. that want a fight and feel that your mining barge is about as fair a fight as they would care to go for. (a whole other post). It can be started 5 minutes after character creation. SalveTech takes days of training.
Now I understand that you the mission running is a little bit annoyed that someone has used a perfectly legal module to do, funny enough, exactly what it was intended to do, scan down ships. They just to you and practice their trade on the wrecks that you leave in your wake.
Firstly, risk vs. reward, the mission runner (in most cases) will be paid bounty on the killing of the ship. Your being paid. Now there is opportunity for more isk in the wreck, sure, but you have gotten something for your effort in creating the wreck. A can flipper takes all your hard work leaving nothing for the hours of mining.
Secondly, a salvager is kitted to salvage not mission run and certainly not to tank BS missions. We take a lot of risk jumping into your fight, albeit uninvited.
I really enjoy the feel of a gritty salvager scooping up trash and seeing what I have found.
Mission runners have missions, PVP, FW, Cosmic Signatures. Miners have ABs, Cosmic Sigs, W-Space. Traders have the market and the goods I gather (some of which are abandoned by the pilots)
Issue here, SalveTechs cant scan down wrecks, even wrecks that have been left after mission hand in's and the deadspace collapses. This forces people like me who WANT to develop a salvage specialist to hunt down missions and salvage them.
Some say its wrong, other right and as with most people frequenting the forums, its the extremes of either view that is presented.
Its indiscriminate, I cant hunt down an individual and target them, I could but in a system of 90+ why would I bother. less then 50% of finds actually are worth the effort. So please its not a personal attack on you. Its just a couple of guys making some isk in a hard an often unrewarding manner. You want it fixed then give the salvager something more profitable to go after, you ask me there has been billions of ships lost in eve I would have imagined a few graveyards would make it more interesting and less stressful for all.
PS I will split the loot with anyone who asks and have even flicked over 25% of finds when pilots co-operate with me.

|