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RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
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Posted - 2012.06.02 13:29:00 -
[1] - Quote
Musashi IV wrote:Yesterday one of my hulks got killed by 7 ships in in hi sec. All of these players had a security rating of -8 or worse. Im very cautious when I mine but you cant hide a Hulk very easily. Normally the high-sec game mechanics work pretty good. CCP has allowed Goonswarm to circumvent these game mechanics. Yes I know this is a sandbox but if someone is circumventing the game mechanics, its an exploit. Im not going to plead proverty. I have enouph ISK to play my three accounts for several more years. Why should I if game mechanics allow 7 players with a security rating less than -8 to play in high-sec with emmunity. When CCP has returned hi-sec to more reasonable game play I will return.
I think all high-sec players should think about taking a vacation from EVE. The only thing CCP cares about is monitary loss. This is the only way high-sec players can get thier attention.
Pirates that want my stuff can meet me in Jita at 1930 hours on Saturday.
What exploits have they performed? Have their ships not died to CONCORD or something? Suicide Ganking is legitimate gameplay.
Here are some options you might try during this trying time.
1. Continue Mining like normal and Accept the losses 2. Continue Mining as normal but in a Covetor and Accept the losses 3. Mine in a Rokh, comfortably immune* to Suicide Ganks 4. Tank your Hulk and Accept a lower number of Losses from edge case profit based ganks. 5. Tank your Hulk with RR and be comfortable immune to Suicide Ganks 6. Mine in a Normally Fit Hulk but use a short range D-Scan to escape ganks 7. Set up safespots such that you can maintain a rough orbit in range of a roid by aligning to each BM in turn 8. Set up Hulks to Web each other, mine aligned to 1 SS at 7m/s (warpable speed) (can be done @ max yield) 9. Watch local for known gankers, accept the occasional gank from unknown ganks 10. Mine in Mission pockets 11. Mine in Grav Sites, occasionally scanning D-Scan 12. Tank your Hulk and have friends in BLAP AC Nados ready to shoot (one should kill a Cat before you die, failing the gank) 13. Tank your Hulk and have friends with ECM 14. Tank your Hulk and run 5x Med ECM drones and accept that you'll die if they fail 15. Mine in Lowsec (can be done solo in a quiet system) 16. Mine in Null (can be done solo in a quiet NPC sov system) 17. Mine in WH space
*all cases of immunity from Suicide Ganks assume profit-based ganks. Non-Profit based ganks are rare and are not something that can be negated by game mechanics changes besides eliminating ganks, thus can be ignored.
All of these options have advantages and disadvantages. All of them will work. Not all of them are perfect.
If ALL of these options do not work for you, please describe your very special situation. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
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Posted - 2012.06.02 13:32:00 -
[2] - Quote
NickyYo wrote:Ludi Burek wrote:Ah, yet another pretend quitter... or troll ofc. I think the EvE online statistic graph speaks for its self. You sir are just in denial.
Are you talking about the graph that shows average online players rising constantly since Incarna? Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
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Posted - 2012.06.02 13:47:00 -
[3] - Quote
Quartzlight Evenstar Icefluxor wrote:King Aires wrote:Quartzlight Evenstar Icefluxor wrote:RubyPorto wrote:NickyYo wrote:
I think the EvE online statistic graph speaks for its self. You sir are just in denial.
Are you talking about the graph that shows average online players rising constantly since Incarna? There is actually quite a downturn since 4/25. Obvious is Obvious. http://eve-offline.net/?server=tranquility This is very true. The average player per day has dropped from 33k in march to just over 23k last week. Thats a huge drop and something CCP needs to be paying attention to. yesterday (a Friday) was the LOWEST Friday server population since I started playing in Jan 2010. Numbers are about at pre-Dominion. It's sad.
Look at every summer before this one. EvE has an easily noticeable summer slump. An April-May bubble followed by a June-August trough.
We're finally hitting that trough. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
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Posted - 2012.06.02 15:22:00 -
[4] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote: Look at every summer before this one. EvE has an easily noticeable summer slump. An April-May bubble followed by a June-August trough.
We're finally hitting that trough.
Certainly this shows how year after year they can take huge costs for half a year, deliver a free expansion (so no entry barrier) yet lose a metric ton of player just few days later. This new content is compelling!
The summer online pop slump does not indicate lapsed subs. Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1740
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Posted - 2012.06.02 15:31:00 -
[5] - Quote
Vaerah Vahrokha wrote:RubyPorto wrote: The summer online pop slump does not indicate lapsed subs.
How many use multi-month subs? How many of those won't let subs lapse in the couple of dead months of the year? SP is a hell of a drug.
Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |
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