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Mattk50
Caldari House Maadiah
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Posted - 2009.08.28 07:53:00 -
[1]
The Warp Scrambling/disrupting notificaton system needs an overhaul for several reasons.
first of all the current way you are notified that you are being scrambled is a little 16x16 pixture in your overview which is very easy to miss or be completely unaware of (escpeically in a mission with 20+rats). Furthermore, when in a PVP engagement here is no way to differentiate a scrambler from a disruptor, which is now important because scramblers now stop micro-warp drives. It is clear this needs to be changed.
A few solutions: -Put in a ring around the capacitor on the HUD(or a bar somewhere, it really doesnt matter) that showed green when not being disrupted or scrambled, yellow when disrupted, and red when scrambled. if you were being scrambled and disrupted at the same time then it wuld still display red. -put in something similar to when your being jammed, a bar of text saying you are being scrambled or disrupted -more obvious visual effects for something as important as being scrambled.
Also, please make it so that aura says "you are being warp scrambled" when you are warp scrambled again. this was taken out during the apoc patch and i think its rediculous that it was removed, and should be reimplemented ASAP.
(some of these ideas have been taken from other people, i just want this to be implemented ASAP so not going to bother hunting for links)
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M Blanc
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Posted - 2009.08.28 08:50:00 -
[2]
.
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Roemy Schneider
Vanishing Point.
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Posted - 2009.08.28 10:05:00 -
[3]
who here remembers the old, blue warp scramble effect?
o/
that said, there's this little option that moves broadcast entries to the top of the overview; maybe this function could be enhanced/abused/modified for EW aswell... plz? although im sure falcon pilots would be against it -.- - putting the gist back into logistics |

darius mclever
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Posted - 2009.08.28 12:21:00 -
[4]
well... you already know you are warp scrambled when you try to hit your MWD and it isnt going on. not really sure we need more than the overview icons.
not long ago there was no icon at all to show you ewar.
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Drake Draconis
Shadow Cadre
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Posted - 2009.08.28 14:29:00 -
[5]
While I tend to agree with the population that says "It's a bit obvious"
The games UI makes it very... not so obvious until its too late.
You spend most of your time trying to figure out whether your lagging or not.
There should be kind of an indicator aside from the "Spending 5 to 10 seconds checking sanity" solution.
If your being warp scrammed your should see an indicator on your ships thrust indicator like a red outline...web could be yellow.. anything but what we have now. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= |

Mattk50
House Maadiah
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Posted - 2009.08.29 01:17:00 -
[6]
effects wouldnt work very well, since most people (should) have their views zoomed out. as i said in my first post, a little indicator light or a ring or something on the HUD would be ideal.
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WarDecEvading NPCCorpAlt
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Posted - 2009.08.29 14:07:00 -
[7]
Make the speed meter flash red.
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shuckstar
Hauling hogs
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Posted - 2009.08.29 19:36:00 -
[8]
Originally by: Xen Gin It's essentially this. When another player (or players) is using a remote module on you, a small icon that represents that action appears.
Positive modules like gangwarfare, remote boosters and repping on the top. Negative modules like Nos, Warp scramble on the bottom.
A rollover text would give a brief description of the modules effect.
It's purely for notification, and offers no data on the origin of modules effect.
Possible Expansions: If someone is attempting to use a module on you, but it hasn't affected you the Icon has a rotating sweeping icon like the session change timer icon.
Stacked Notifications, If more than one type of module is active on you, the icon and an "xNum" in the centre, where num represents the amount of active modules.
This was in the features and ideas section, i think something like that picture would be awesome.
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Eagle White
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Posted - 2009.08.30 00:46:00 -
[9]
Edited by: Eagle White on 30/08/2009 00:45:59 i would kill for a display like the one in that image!
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Mini SS
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Posted - 2009.08.30 20:29:00 -
[10]
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TimMc
Brutal Deliverance Novus Auctorita
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Posted - 2009.08.30 22:14:00 -
[11]
Make the MWD have a red strike through on it when scrambled.
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Blastil
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Posted - 2009.08.30 22:47:00 -
[12]
Player awareness in PVP is rather low. you really fight more on instinct than knowledge. its hard for new players esp.
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Sol Trader
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Posted - 2009.08.31 02:29:00 -
[13]
supported
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Aniel Zaar
Light of Orion
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Posted - 2009.08.31 02:50:00 -
[14]
*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^*-*^-^ By the way, I am an Ishtar and T2 sentries fan. Fight to make the sentry damage rig work for all drones. |

Tyler Lowe
DROW Org Brotherhood of the Spider
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Posted - 2009.08.31 04:27:00 -
[15]
Aye.
Anything that makes reading the HUD faster and easier is a good thing. I have so many columns and rows and chat boxes and target information on my screen I will look upon any move that makes the most important tidbits stand out with gratitude.
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.08.31 06:52:00 -
[16]
Originally by: shuckstar This was in the features and ideas section, i think something like that picture would be awesome.
It would indeed.
/me stands on soapbox and rants about the beauty of a moddable UI.
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Roland Deschaines
The Gentlemen of Low Moral Fibre
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Posted - 2009.08.31 13:33:00 -
[17]
Edited by: Roland Deschaines on 31/08/2009 13:35:21
Originally by: Eagle White Edited by: Eagle White on 30/08/2009 00:45:59 i would kill for a display like the one in that image!
EDIT: Just realized that this completely fails because you want to know who is doing what. However I do support adding a distinction: the "you are being scrambled" icon is darker blue, just like the Warp Scrambler I is darker blue than the Warp Disruptr I, and the tooltip when you mouseover shows whether you're being scrambled or disrupted.
-- Monsieur Rolly
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theZJ
Suicidal Trainingscamp
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Posted - 2009.08.31 14:38:00 -
[18]
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