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Eidric
Shadows of HyperSpace Wormholes Holders
31
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Posted - 2012.06.04 15:15:00 -
[1] - Quote
Well let me show you my stats: - I have been living in WH for last year (I think even more)
Characters that I have and log in in WH - 2
Characters that I have and log in in Hi-sec - 7
Reason? Market information, Logistics (as in freight movement), and other similar intel (spais)
I would also like to notion, that Eve is a business that works best when it is growing, In fact I would say that CCP main production is not what eve is now but more how it is changing over time.
Since I don't think we would have as big subscription as it is now if Eve remained same from 2002
As such if we view the models you proposed based on iteration and innovation the CCP stance is actually closer to the C version: they work on hardcore stuff, they also work on general stuff for everyone, and they currently in research phase for WiS too.
While your proposition looks like it is C based on current content, but if we look at it as outlined above it is actually closer to the A - Since you are interested in CCP moving its focus from "hardcore" to "WiS" or as you have described it - "watering down the formula" |

Eidric
Shadows of HyperSpace Wormholes Holders
32
|
Posted - 2012.06.05 00:37:00 -
[2] - Quote
True, my gameplay revolves around much of highsec even though my involvement there is minimal.
That is why i am generally pleased with Industry overhaul, FW upgrades and War declaration rewrites.
As for WiS - my main never left the pod afaik
So...let me iterate a bit on what you just said. Correct me if I am wrong though.
You want single-player driven, permanent and protected...with attention to small details content.
Because when I think about it I keep hearing word "Trammel" in my mind.... |

Eidric
Shadows of HyperSpace Wormholes Holders
32
|
Posted - 2012.06.05 08:31:00 -
[3] - Quote
Back when MMO's just appeared there was a game called Ultima Online - it was very interesting game and quite similar to the current Eve in it's hardcore approach, but eventually the subscriptions started to die out - Developers linked it to the "too much pvp" and introduced an expansion called Trammel that introduced areas grief protected without non-consensual pvp.
Problem is, that subscription dwindling was not associated with it. and with addition of Trammel UO stopped being UO as many people knew it - specialized niche game. And as such players who were forced to band together against common enemies (griefers pvpiers) no longer needed that. Strong communities shattered, most faithful players left and UO disappeared to be consumed but other safer MMO's.
As such many old eve players actually remember that and they fear not the incarna, or WiS (I would definitively say that many pvpiers and greifers would enjoy WiS done RIGHT) - they fear the introduction of "safe" zones in eve. Something that will render Eve no longer Eve.
Something that will break the steady growth of subscription we have now and turn it into something like SWTOR - huge peak in the beginning and 30% development cut within a year.
I dont know if you are trolling or not - but please do not think of introducing the grief-free environment into Eve - Dont break one of the last remnants of hardcore past. That is the reason many of us came into eve, that is the reason many of us remained here... |
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