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AtheistOfDoom
Amarr The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.04 03:37:00 -
[1]
Originally by: Abrazzar
Originally by: Anton Cyldragen a regular megapulse II abbadon would do more dmg than a single xl gigapulse laser with no siege mod and would almost certainly cost less you would need significantly more dmg output to come close to making it worth the extra isk.
You are arguing stats where no stats exist. 
Let me do that.. /goes to EFT warrior
Mega Pulse II abaddon with 3 heat sinks:
916 dps with AN MF L
Abaddon with 1 XL gun:
177 dps with DB MF XL
Bigger != better. Leave cap guns to the dreads. Pew Pew Lazorz!!! |

AtheistOfDoom
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.11 18:37:00 -
[2]
Originally by: Abrazzar
This is a straw man. You ignore possible ship bonuses. You ignore the possible effect of a siege mod. You basically invented those stats just to "proof" your argument as those stats are not necessarily the stats of the ship discussed here. Your argument is invalid.
Quote: This is an idea to create TII battleships using the tier 3 hulls (hyperion, abaddon ,rokh and maelstrom). These new TII battleships -siege battleships- would have the ability to fit a single extra large (dreadnaught) weapon. This is their main feature. They would require carefull balancing for not to be overpowered (maybe a -50% RoF). Also they wouldn't have 8 high slots but maybe 3 or 4 (that could fit some medium sized weapons?).They would move around like normal battleships (no jumping and allowed in high-sec)
So let's factor out the ship bonuses and factor in a -50% RoF. If you were to Siege it (lets take a rokh for example) with a single Ion Siege Blaster you'd have 800 dps.
CONGRATULATIONS! YOU DO AS MUCH DAMAGE AS A NORMAL BS. What was achieved? absolutely nothing. (oh I forgot the -50% rof... my bad) ~~~~~~~~~~~~~~~~~~~~~~~~ |

AtheistOfDoom
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.11 19:47:00 -
[3]
Originally by: Bentakhar AS i have said i Dont know about the stats as i dont pretend to be an expert at balancing ships. And i dont know the real effects of siege modules and all. This is AN IDEA for new TII BS. If you read carefully i have written many times that those BS would be half way (once deployed) between the dps of a BS and the dps of a carrier (around 1500 dps maybe)
You don't know what you're talking about at all apparently. A fully skilled carrier using 10 fighters with fighters 5 gets ~1000 dps. A full gank fit BS can get up to ~1100 dps. We don't need this ship since BATTLESHIPS already fill the role you want. ~~~~~~~~~~~~~~~~~~~~~~~~ |

AtheistOfDoom
The Athiest Syndicate Advocated Destruction
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Posted - 2009.09.11 20:43:00 -
[4]
Originally by: Bentakhar Yes Atheist i have NEVER FLOWN A CARRIER! so what? And im wrong about the dps for a carrier. I apologize! now does it matter?. And btw a tanathos with 14 drones (4 drone control units and a triage module in high slots) deals 1750dps according to EFT. Now im probably wrong again for some reason that you wont hesitate sharing with us.
...lol. Again: battleships fill this role already! You wanna shoot some caps? grab a battleship! You wanna shoot a pos? grab a BS! They do more than enough dps and don't suffer from having to siege. ~~~~~~~~~~~~~~~~~~~~~~~~ |
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