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Callia
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Posted - 2003.06.23 14:38:00 -
[1]
The News has been updated with a list of CONCORD's most wanted. Interestingly they add location information to make it a bit more practical for us all to join the hunt if we so desire. Many of the usual suspects are in there so happy hunting.
I would join you but really I am just a big girl so I will hide out and watch the fireworks from the sidelines instead.
Edited by: Callia on 23/06/2003 14:38:38 Who are you to tell me to question authority? |

Ywev
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Posted - 2003.06.23 14:45:00 -
[2]
I am just so proud to see 7 of the 10 be from our corp, makes me almost cry with joy. Come on over here, so i can get a bigger bounty..
Pod ya later.. Ywev
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Main
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Posted - 2003.06.23 14:59:00 -
[3]
Hehe ywev, you only care about the merciless killings of innocent wannabe bounty hunters looking for a quick isk :) Main Everlasting Vendetta Veteran Member of the Stain Alliance |

Darkannis
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Posted - 2003.06.23 15:03:00 -
[4]
"Fireworks"?
Not one of those bounties - indeed not all of them combined, would make it worthwhile for soembody to risk even finding them.
The bounty system is a joke - exemplified by public posting of what should be an agent process.
Until bounties are restricted to those who are both lawful and licensed (and on a paralell note no nPC-pirate bounties paid out to unlawful rated pilots) the system is both inherently flawed, subject to abuse and little more than a facade.
The only surprise is that CCP bring direct attention to its inherent flaws by posting such information flagrently.
Another sad episode in "How not to run a game world". |

Callia
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Posted - 2003.06.23 15:13:00 -
[5]
I never thought the bounties were enough to justify going after anyone.
I have always thought that getting together a large co-ordinated force was a problem because of the communication difficulties.
Adding the location information at least allows many independent groups to converge in the same place at the same time without even needing to know each other.
I know where I will be going this evening. See you in Passari. (OK you won't really but I will be there in spirit, i.e. an alt.) Who are you to tell me to question authority? |

Vyg
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Posted - 2003.06.23 15:19:00 -
[6]
Carebear = Inconsequential
Vicious Pirate = Newsworthy
----- 'I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.' - Jack Handey's Deep Thoughts |

Li'l Mol
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Posted - 2003.06.23 15:25:00 -
[7]
it would be nice to be able to get this info ingame. any chance CCP ?? ______________
'When all your wishes are granted... Many of your dreams will be destroyed...' ____________________________ |

Molly
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Posted - 2003.06.23 15:31:00 -
[8]
Hi,
what a bull****.
You can set a bounty on your head at your own!!!
Bye... ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Vyg
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Posted - 2003.06.23 15:38:00 -
[9]
I'm sure the Bounty channel will be buzzing today with their time-tested favorite topic, "Pokemon"! ----- 'I can picture in my mind a world without war, a world without hate. And I can picture us attacking that world, because they'd never expect it.' - Jack Handey's Deep Thoughts |

Darkannis
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Posted - 2003.06.23 15:40:00 -
[10]
L'il Mol - thats what you are "supposed" to use agents for.
They can tell youw here anybody is at anytime.
Unfortunately you need to go through 900 hours of excrutiatingly boring "agent missions" (aka trade runs) befor eyou get an agent who can even tell you where YOU are. (haw haw haw)
That CCp have needed to post the information clearly shows the inherent failure of the system.
That you didnt even know about it shows the total failure of the documentation, website support or community dissemination of information.
Go figure.
Hey!
What's rarer than somebody podding a member of m0o?
A post by the community manager!
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Callia
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Posted - 2003.06.23 15:41:00 -
[11]
Come on now. Keep it civil there is no need to fill my poor thread up with nothing but brainless abuse and unconstructive spam. If you have nothing worth saying, save us all the trouble of reading it.
This information is available in game Li'l Mol it will be in the news window won't it. Although I would agree that having a page with a recent update of the wereabout of these notorious crims could be quite fun. Say if the info was updated hourly and was a little old when posted. That could make chasing them very entertaining. Who are you to tell me to question authority? |

Darkannis
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Posted - 2003.06.23 15:58:00 -
[12]
It isnt spam and it isnt unconcstructive.
its fact.
There is already a player system in-gamee that was designed for the individual dissemination of this information.
But it doesn't work as it isnt being used. (thats circular you should note)
The agent systemw as designed by CCP to allow players to find out the location of criminals so that they could be hunted down.
SOme people have spent a lot fot iem to be able to do this - and now their individual achievements ahve been "squallered" by the public dissemination of what should be, essentially, limited information.
It is part and parcel of the (broken) bounty system.
That you fail to grasp the significance of this is not my fault.
Anynotice of these peoples whereabouts, particularly any regular update, does nothing but detract form the in-place system. Rendering it furthmore "pointless".
Why gain agent rank so as to find criminals when CCP are going to post it up every hour?
How can this be difficult to understand?
Edited by: Darkannis on 23/06/2003 15:59:42
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Avatar
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Posted - 2003.06.23 16:03:00 -
[13]
a) pokemon > u
b) carebear - possibly the most homosexual least offensive insult ever concieved D:
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Callia
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Posted - 2003.06.23 16:09:00 -
[14]
I was not refering to you Darkannis. You had something to say. Just the timings worked out me coming in straight after you.
I was referring to Vyg and Molly. Their contribution to this thread could be counted on the fingers of one foot. Who are you to tell me to question authority? |

ChironV
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Posted - 2003.06.23 16:09:00 -
[15]
Ok, enough about this "broken bounty". You want to find your pirates? Heres what you do. Open your map. Check for player ships destroyed, and correlate with pods destroyed. Find the big bright green dot with the dozens of player kils? Ya? Thats where they are. Go get em. Whats so flipping hard about that.
________________________________________________ It is by caffeine alone I set my mind in motion,
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Darkannis
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Posted - 2003.06.23 16:11:00 -
[16]
ah the joys of non-threaded threads.
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Molly
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Posted - 2003.06.23 16:12:00 -
[17]
Hi,
Callia you got nerves!
Whats that sense of that most wanted list if the people on the list can add ISK to own bounty?
Bye... ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Callia
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Posted - 2003.06.23 16:21:00 -
[18]
Molly,
The thread is about the addition of location info to the list ad the implications of that. Your contribution:
"what a bull****.
You can set a bounty on your head at your own!!!"
...did not add much to the discussion of that topic now did it? Hmmmmmm?
Adding to you own bounty would be a subject for another thread. Who are you to tell me to question authority? |

Molly
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Posted - 2003.06.23 16:27:00 -
[19]
Hi,
topic is "Most Wanted". Most wanted list lacks any sense. Sec rating lacks any sense too.
Got it?
And it's rather stupid of CCP to make a news out of it.
Bye... ---
"Molly > funny thing is, if they warn me for attacking in 1.0, why does a GM wish me luck doing so? Jash Illian > perverse sense of humor? Molly > lol Jash Illian > honestly tho, because he prolly doesn't know bships" |

Avatar
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Posted - 2003.06.23 16:28:00 -
[20]
Molly is right, sec rating and bounty system is pointless as it exists atm
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Raudka
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Posted - 2003.06.23 16:33:00 -
[21]
This is an interesting twist actually.
Not that the LOCATION services provided by agent is not obsolete. How many people are on the bounty list and how many are not on bounty list (due to security rating) yet are wanted by others?
This is only THE MOST WANTED, that is those with most ISK to their heads.
So if a corp really wants to know whereabouts of a traitor that stole from it and fled they just have to up his bounty to get him into the TOP TEN and this get info on his whereabouts.
This is a brilliant move IMO, we get bigger bounties and being one of the MOST WANTED will be more challenging. -- Champion of user friendlieness and proper information distribution Defender of newbies EVE knowledgeBase |

Crimsonjade
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Posted - 2003.06.23 16:37:00 -
[22]
i agree... if u want to bounty hunt then u need to earn it. the reason a majority of people havent put in the time to get these agent "skills" is only because the game is fairly new. prior to the most wanted list bounty hunting was an elite thing... now any noob can go look at some website and run over to moo just to get raped. using agents, using map techniques, these are somewhat innovative tools of people who are smart enough to bounty hunt. and yes the bounty system does need to be reworked...
No pain, no palm; no thorns, no throne; no gall, no glory; no cross, no crown.
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Darkannis
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Posted - 2003.06.23 16:40:00 -
[23]
Uh?
People arent putting money on bounties because there's nothing to stop the pirates collecting it via themselves.
The miniscule size of the top-ten bounties indicates this clearly - you can make more than the top-ten put together off NPC pirate bounties in a day.
How will being one of the most wanted be more challenging? it changes nothing, adds no difficulty to the already easy job of being a pirate.
Just how short sighted can people be?
This simply encourages their PR value and detracts from an existing game-mechanic.
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Li'l Mol
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Posted - 2003.06.23 16:42:00 -
[24]
Darkannis.
while agree the agent location service is good, it does have one slight flaw.
you cant remotely talk to your agent about the locations bounties are at. say i ask my agent where 'X' is, he tells me and its 30 jumps away from me. i then go there only to find 'X' has moved on, i have to travel back 30 jumps just to ask my agent again. progressing like this, or the lack of progression, make this agent ability quite useless. ______________
'When all your wishes are granted... Many of your dreams will be destroyed...' ____________________________ |

Darkannis
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Posted - 2003.06.23 16:44:00 -
[25]
l'il - which is why there is supposed to be a benefit in having LOTS of agents. One agent cuts no mustard.
You think that CCP posting a top ten once a day is any better?
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Crepiscule
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Posted - 2003.06.23 16:49:00 -
[26]
Why do you need to know the location of the most wanted?
You just complain over and over again till the GM's do something anyways and they know exactly where they are.
If you want to know what areas to avoid try opening up the map and filter for ships destroyed.
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Isis Blackrose
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Posted - 2003.06.23 17:44:00 -
[27]
So does this make ANY sense at all to anyone? In terms of game-setting....CONCORD knows exactly where half these guys are, has a fleet of uber battleships they can send and trap half of them (who are all in the same station), but....instead does nothing? Oh yes, most wanted indeed. How come they can respond instantly to an accidental splash damage, but they can't deal with their MOST WANTED in a sector with a security rating over 0.0 at a station they know about?
Isis Blackrose CEO, Olympian Cooperative http://case.cso.uiuc.edu/eve |

la'Rei
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Posted - 2003.06.23 18:15:00 -
[28]
most the pirates are in Passari... heck! Half of them are logged on!!!!!!!! OMG OMG!!! Why dont you go to passari, and when you get podded go cry to the GMs... because they podded you and you couldnt do anything about their superior numers? 1) 4(ship) is better than 1(ship) 2) Good equip (mOo's) is better than not so good equip (yours) 3) If you didnt notice there has been 99 poddings and over 110 ships destroyed in passari over last 24 hours... your death wouldnt make a diffrence. Do I support mOo? no, do I like mOo? Yes, they are great to talk about, and funny to laugh at stupid people that think they can get past mOo without paying... actually I'm not sure if they even toll any more, if the GMs abused me like the GMs abused them, I would make their game a liveing hell for everyone else that played it too. _________________________ Trolling is bad. Please dont do it. -rei |

Amicus
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Posted - 2003.06.23 18:26:00 -
[29]
One proposed fix for the bounty system: charge persons with a negative security rating and a bounty on their head the amount of their bounty to process any advanced clone at the time of their death. Call if a bribery fee for obtaining materials for an advanced clone through back alley channels for a person of such infamy. This will make it uneconomical to collect your own bounty, and it will give bounties some real bite - because the hunted will risk losing big money or skills.
This still makes pirating an option, but a riskier option.
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nukLhead
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Posted - 2003.06.23 18:28:00 -
[30]
how about this: you can't dock in a system when your security rating is below a certain level. Of coruse there would be exceptions, like 0.0 and player built stations.
Edited by: nukLhead on 23/06/2003 18:31:25
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