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Alexandra Delarge
The Korova
57
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Posted - 2012.06.03 13:36:00 -
[31] - Quote
Either or  |

Darth Tickles
Dark Sun Consortium
598
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Posted - 2012.06.03 13:38:00 -
[32] - Quote
Nullsec sov does need a serious retooling.
You idea is ******* awful though. |

Aiwha
101st Space Marine Force Nulli Secunda
382
|
Posted - 2012.06.03 13:40:00 -
[33] - Quote
Rex Thompson wrote:I think this is not a bad idea to. Space is big why not ccp put more system in. Longer travel to get somewhere once you are in the border. That's ok since space is really big. I don't have a clue how their network server works, but I'm sure it would be do able.
If you doubled the amount of nullsec, our empires would simply become twice as large. Regards,
LCpl. Aiwha-á Senior Recruiter |

Hathrul
DEEP-SPACE CO-OP LTD Exhale.
91
|
Posted - 2012.06.03 13:47:00 -
[34] - Quote
Rex Thompson wrote:Same thing with wormhole, to often your are 6 friend working your way and then 30 ships roll true and kill everything you work for. I understand the game really well. I have been playing really well. But I think it would be way more fun to be able to have hundred and thousand of little corp having there own system and being proud of it, not like 1 in a 5000 guy alliance. No body even know who you are, you just one more ship.
youre in the wrong wh then |

Sunshout
Delphinium Conflagration
0
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Posted - 2012.06.03 14:41:00 -
[35] - Quote
Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands. Maybe make it so sov depends on the placement of a station, but make that station destructible like a pos. That might not make it easier for smaller alliances, but I believe it'd make it more interesting. It would make the sov owner more invested in a system, keep his forces closer at hand to insure his investment doesn't go poof in a day or two. |

Akirei Scytale
Test Alliance Please Ignore
1543
|
Posted - 2012.06.03 14:51:00 -
[36] - Quote
Dragon Outlaw wrote:Akirei Scytale wrote:Rex Thompson wrote: If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community.
Let me tell you why. Because there are tight-knit communities of thousands (yes, they are very, very real communities) which want that space. Six people can try to hold it sure, but just like real life, you're going to need a whole freaking lot more than a few buddies and some handguns to take over a city or small country that has its own identity and organized military. I am not sure about your tight-knit statement. My feeling is that a lot of null sec residents joined sov holding alliances for the higher profits that it brings and count on the security that big nap trains can provide them to keep profits stable. When these null bears have just a slight feeling that things start to get out of hand, a lot of them simply move to another null sec alliance that holds space somewhere else on the map. I am not sure that the sense of attachement within null sec players is as strong as you say.
Many alliances, sure.
Some are much more resilient than that, and have been tested and proven over and over again. The most obvious example is Goonswarm, and though they're (hopefully) gone for good now, BoB pretty much refuses to die and keeps coming back as a shambling zombie corpse. TEST Alliance BEST Alliance |

Akirei Scytale
Test Alliance Please Ignore
1543
|
Posted - 2012.06.03 14:57:00 -
[37] - Quote
Sunshout wrote: Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands.
Limits like that simply don't work. Wanna know why?
==ANNOUNCEMENT== Everyone train corporation management 1! We're going to break into 9500 1 man corps!
Limit the number of corps in an alliance?
==ANNOUNEMENT== Hey guys! We're breaking into 700 alliances, we'll coordinate through the forums and jabber. TEST Alliance BEST Alliance |

Alia Gon'die
Aliastra Gallente Federation
44
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Posted - 2012.06.03 15:10:00 -
[38] - Quote
RAP ACTION HERO wrote:screw 6 guys
This can be arranged. |

Darth Tickles
Dark Sun Consortium
599
|
Posted - 2012.06.03 15:17:00 -
[39] - Quote
The problems with null sov are generally well-known and agreed upon. Similarly, the "theme" that the solutions need to take are also generally understood and agreed upon. The real issue is the practical implementation of these thematic ideas, and the availability of company resources to do so, which is an issue far beyond the input of the common player.
We're at the point now where the simple response to the "I think null sov should..." threads is "nobody ******* cares what you think". |

Lipbite
Express Hauler
54
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Posted - 2012.06.03 15:17:00 -
[40] - Quote
If you didn't notice this yet - this "space" game is actually a mirror of our reality: in small world rich become richer from control of infrastructure while poor has to pay taxes to use it. And we don't have any other working society / economic model except for primordial anarchy.
So forget about sov changes and get back to work to pay your taxes. |

Sunshout
Delphinium Conflagration
0
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Posted - 2012.06.03 15:38:00 -
[41] - Quote
Akirei Scytale wrote:Sunshout wrote: Perhaps sov could be changed so an alliiance can only officially hold 1 system per corporation within an alliance. Maybe make it easier for sov to change hands. Limits like that simply don't work. Wanna know why? ==ANNOUNCEMENT== Everyone train corporation management 1! We're going to break into 9500 1 man corps! Limit the number of corps in an alliance? ==ANNOUNCEMENT== Hey guys! We're breaking into 700 alliances, we'll coordinate through the forums and jabber.
Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard. |

Akirei Scytale
Test Alliance Please Ignore
1546
|
Posted - 2012.06.03 15:48:00 -
[42] - Quote
Sunshout wrote: Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard.
As if that would do much. Alliances in null often announce preferred training goals that are months into the future. A change like this being announced would have nearly every member of every nullsec alliance prepared before or shortly after it went live.
Point is, you cannot mechanically limit alliance organization. Because the vast majority of said organization exists outside of EVE, all you end up doing is pushing more of it outside of the game itself, without actually damaging it one bit. Minor speedbumps are the worst that can be done. TEST Alliance BEST Alliance |

Tallian Saotome
Fractured Core Fatal Ascension
747
|
Posted - 2012.06.03 16:18:00 -
[43] - Quote
Akirei Scytale wrote:Sunshout wrote: Oh that's an easy enough fix. Simply have it so the ceo of each corporation that would be designated as a holder corp for an alliance train Empire Control I, or some other training standard.
As if that would do much. Alliances in null often announce preferred training goals that are months into the future. A change like this being announced would have nearly every member of every nullsec alliance prepared before or shortly after it went live. Point is, you cannot mechanically limit alliance organization. Because the vast majority of said organization exists outside of EVE, all you end up doing is pushing more of it outside of the game itself, without actually damaging it one bit. Minor speedbumps are the worst that can be done. At least the way it is now, its easy to reset TEST.
Can you imagine how hard it would be if they broke into 7000 1 man alliances? Inappropriate signature removed, CCP Phantom. |

Akirei Scytale
Test Alliance Please Ignore
1547
|
Posted - 2012.06.03 16:20:00 -
[44] - Quote
Tallian Saotome wrote: At least the way it is now, its easy to reset TEST.
Can you imagine how hard it would be if they broke into 7000 1 man alliances?
Think of the diplomats! TEST Alliance BEST Alliance |

Rico Minali
Sons Of 0din Fatal Ascension
709
|
Posted - 2012.06.03 16:25:00 -
[45] - Quote
I dont think there will ever be (and hopfully not) a time when a 6 man corporation can hold space against attackers who outnumber them considerably.
Currently those 6 guys CAN hold a system, but to hold it against a stronger enemy they would need freinds to help them. That is how it should be. The sov system does need changing, but not so that small numbers have an advantage over large numbers. Trust me, I almost know what I'm doing. |

Simetraz
State War Academy Caldari State
346
|
Posted - 2012.06.03 16:32:00 -
[46] - Quote
Rex Thompson wrote:CCP, people are getting tired of the null sov system. Even people in it. Yes its nice to be a group of people fighting to get your own space. But at one point it gets boring. Fighting for moons, anything else really? If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. I suggest you change it so those 6 guys can actually own something and work to keep it. Anyhow, I don't think it ll change anytime soon, but lot's of people are getting bored. 
Corporations should hold SOV NOT Alliances. Holding corporations were a work around for a system that should have never been created. So if you have a corporation over 100 (seems a bit low now) you get a custom logo that becomes the alliance logo if you control an alliance.
Alliance logos should go to the Corporation that controls the alliance Alliances should only give corporations the ability to to put jump bridges between corporations.
There is a whole list of things that go with this but no reason to list them, never going to happen, even though it should.
EVERYBODY KNOWS |

HVAC Repairman
GoonWaffe Goonswarm Federation
108
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Posted - 2012.06.03 16:36:00 -
[47] - Quote
it's suggestions like that why nullsec bands together to keep control of the CSM |

Noriko Mai
434
|
Posted - 2012.06.03 18:34:00 -
[48] - Quote
There was a interesting DevBlog last year about the 0.0 design goals. The Smalholding stuff may be interesting for OP. |

pussnheels
397
|
Posted - 2012.06.03 19:34:00 -
[49] - Quote
I think the OP has a valid point this current sov system , while a good step forward compaed to the previous one only seems to encourage stagnation and as a result we have this pretty big NAP BBQ out there
Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Lord Zim
757
|
Posted - 2012.06.03 19:40:00 -
[50] - Quote
pussnheels wrote:this current sov system , while a good step forward compaed to the previous one No, it really wasn't.
pussnheels wrote:Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I hope you don't think that would actually help anyone, nor that it would bring down T2 prices. Quite the contrary. |

pussnheels
397
|
Posted - 2012.06.03 19:46:00 -
[51] - Quote
Lord Zim wrote:pussnheels wrote:this current sov system , while a good step forward compaed to the previous one No, it really wasn't. pussnheels wrote:Would be nice to see something that makes them move their buts more often .... like moongoo that depletes ... cough cough ;..omy the epic whines that would create I hope you don't think that would actually help anyone, nor that it would bring down T2 prices. Quite the contrary. pretty sure it will not bring prices down , it will i think in theory cause a Casus belli against all other ,0 sec alliance instead of this sea of blues I do not agree with what you are saying , but i will defend to the death your right to say it...... Voltaire |

Lord Zim
758
|
Posted - 2012.06.03 19:48:00 -
[52] - Quote
Quick question for you, have you ever scanned down a whole region? |

Richard Desturned
GoonWaffe Goonswarm Federation
738
|
Posted - 2012.06.03 19:57:00 -
[53] - Quote
Hi there are 171,799 moons in systems where moon mining is allowed
If you want moon depletion/rotation I hope you don't mind paying out the ass for T2 mods eh |

Sarah Schneider
PonyWaffe Test Alliance Please Ignore
361
|
Posted - 2012.06.03 20:48:00 -
[54] - Quote
Rex Thompson wrote:If a group of individual, let's say 6 of them, why cant they own there own system, why as it come the need to be 5000. It's nice to lots but that's not community. So let me get this straight, 5000 people are not a community but 6 people are? nice one. "Eve isnGÇÖt some welcoming online utopia: itGÇÖs cut-throat, cruel, atavistic despite the futuristic setting. Give people a sandbox, and theyGÇÖll throw the sand in a rivalGÇÖs eyes before kicking them in the shins and destroying their sandcastle." -Keza MacDonald, IGN. |

qDoctor Strangelove
Beware of the Red Fox
24
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Posted - 2012.06.03 20:58:00 -
[55] - Quote
Please make it so 6 people can hold I single system without fear of 5000. I would SO love to hold EC- or HED safe from them blobbers because I am a dedicated macro-ratter
OP: You and your 5 buddies can hold a system with no problem, until someone comes and want to take it away from you. If you then spend a billion or two on mercs, you could maybe be able to fight then, then they can spend 5 billions on mercs, and you can either call, fold or raise.
But please, do change the sov system. I believe that have been on the list of ****** up things somewhere below SC blobs with T2 hobgoblins, Titans blapping rifters and a change to the heavy presence of Technetium in T2 products. |

Abdiel Kavash
Paladin Order Fidelas Constans
537
|
Posted - 2012.06.03 20:58:00 -
[56] - Quote
tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons. |

qDoctor Strangelove
Beware of the Red Fox
24
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Posted - 2012.06.03 21:03:00 -
[57] - Quote
Abdiel Kavash wrote:tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons.
wait.. That 5000 man alliance... can't they claim sov in 830 systems now? |

Marlona Sky
Massive PVPness Psychotic Tendencies.
1040
|
Posted - 2012.06.03 21:32:00 -
[58] - Quote
The issue is any system the 5000 have sov in will have 5000 defending it when you attempt to contest it.
Remove local, structure mails and revamp the directional scanner! |

Richard Desturned
GoonWaffe Goonswarm Federation
741
|
Posted - 2012.06.03 21:33:00 -
[59] - Quote
Marlona Sky wrote:The issue is any system the 5000 have sov in will have 5000 defending it when you attempt to contest it.
This is not an issue. Make friends. eh |

Tallian Saotome
Fractured Core Fatal Ascension
752
|
Posted - 2012.06.03 21:34:00 -
[60] - Quote
qDoctor Strangelove wrote:Abdiel Kavash wrote:tl;dr: if 6 people can claim sov, then an alliance of 5,000 can have 6 people claim sov for them and the other 4,994 people making sure your 6 guys don't get anywhere near the sov buttons. wait.. That 5000 man alliance... can't they claim sov in 830 systems now? http://evemaps.dotlan.net/alliances
Apparently not, since GSF has 8000 people and holds 110 systems, TEST has 7000, and hold 89. Inappropriate signature removed, CCP Phantom. |
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