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Thread Statistics | Show CCP posts - 0 post(s) |

Joshua Calvert
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Posted - 2004.10.18 20:46:00 -
[1]
Kraythe, I am your father.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.10.18 20:46:00 -
[2]
Kraythe, I am your father.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.10.18 20:50:00 -
[3]
Originally by: Kraythe I dont think saying "pace yourself" is going to keep people playign in game as newbies. Right now factories and labs are FAR out of newbie budget range. Condemning a newbi to 60 hours of mining to even be able to make the EQ equivalent of Patchwork armor is fine for the super corps but really lousy for keeping new players.
This game is EXCEEDINGLY newbie unfriendly.
Don't believe the manual.
Lab slots have been an issue for over a year now and nothing is going to change in the near future.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.18 20:50:00 -
[4]
Originally by: Kraythe I dont think saying "pace yourself" is going to keep people playign in game as newbies. Right now factories and labs are FAR out of newbie budget range. Condemning a newbi to 60 hours of mining to even be able to make the EQ equivalent of Patchwork armor is fine for the super corps but really lousy for keeping new players.
This game is EXCEEDINGLY newbie unfriendly.
Don't believe the manual.
Lab slots have been an issue for over a year now and nothing is going to change in the near future.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.18 20:55:00 -
[5]
Online games are a lot more likely to change a lot than most games so it's hard to keep a paper-based manual uptodate.
There's more help in the Support pages so you're best bet would be to look there for answers before posting here.
Labs are posted about quite frequently in the Factory section of this forum too 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.18 20:55:00 -
[6]
Online games are a lot more likely to change a lot than most games so it's hard to keep a paper-based manual uptodate.
There's more help in the Support pages so you're best bet would be to look there for answers before posting here.
Labs are posted about quite frequently in the Factory section of this forum too 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
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Posted - 2004.10.18 20:58:00 -
[7]
http://oldforums.eveonline.com/?a=topic&threadID=107937
You could bump the above link as it seems to be the most recent discussion re: lab slots and avialability.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.18 20:58:00 -
[8]
http://oldforums.eveonline.com/?a=topic&threadID=107937
You could bump the above link as it seems to be the most recent discussion re: lab slots and avialability.
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.20 19:11:00 -
[9]
Kraythe is a known problem in other games, Maya? 
Share the gossip then! 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |

Joshua Calvert
|
Posted - 2004.10.20 19:11:00 -
[10]
Kraythe is a known problem in other games, Maya? 
Share the gossip then! 
LEEEEERRRRRRRRRRROOOOOOOOOYYYYYYYYYYYYYYY! |
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