| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Kolmogorow
Freedom Resources
57
|
Posted - 2012.06.03 15:19:00 -
[1] - Quote
Just a little story...
You know "The Recon"? It's this 3-part Level 4 mission where you can collect around 10.000 LPs in the first two parts in five minutes by using a shuttle and some LPs more in the third part, the "toxic cloud", with something not much bigger than a shuttle.
This mission is the mother of mission blitzing and I used to blitz it all the time. But last time I thought, why not kill the pirate ships in the first part and collect some additional bounties? If it turns out to be to hard I fly into the next pocket (which marks the mission as completed) and then back to station and I can still finish the mission and get the LPs as killing any ships is not required in this mission. Just for fun, no risk!
So, I picked a Tempest (no particular reason, it was the BS I had at this agent station).
In space at mission location I select the gate to the next pocket and click on "Approach". Aound 20 km away from the gate the rats (Angels) appear. So I start shooting at the cruisers and battleships while still approching the gate. It works fine at the beginning but damage is increasing significantly. I reach the gate and align manually in gate direction and stop the ship. A safe spot!
Incoming damage is rather high and it becomes obvious that shield hardeners and booster cannot tank it on the long run. I think, so what, I don't bother, this mission is for blitzing or a tougher tank, let's get out here.
At the point where the shields have around 40%-50% remaining I click on "Activate" the acceleration gate. The warp indicator on the HUD is moving to the right slowly, damage gets higher and higher and I think, well, maybe they will scratch armor a little bit before I am out here.
I am relaxed - and still not in armor - when the warp indicator reaches the usual 75% percent to drop back to 0 for a moment and return to 100%. But it doesn't. It drops back to 0, yes, but ... it doesn't return and remains at 0. I clicked several times more on "Activate"... but nothing happens.
I collided with the gate, was my first thought. So, I checked ship-to-gate position, but no collision. Then I thought, this is a very artful mission: The gate is open when you blitz and don't shoot any ships, but as soon as you shoot the gate gets locked until all rats are killed! What an evil mission developer!
Then I see that there is a message when I click on "Activate" and at the same time I see a warp scrambler symbol above the HUD. And? Why should I care? I don't intend to "warp" out, I just leave this place through an "acceleration" gate. While still shooting at battleships in the hope to kill some fast enough to reduce incoming damage and clicking on the "Activate" button I read the message... and there is no doubt that it says that I cannot warp because I am scrambled.
Now, I remember that Acceleration gates are sometimes called "Warp" gates. Hell! I should start to care about the scambling frigs! In the meantime armor begins to get red and I release five warrior drones and engage the first frig (there were two scrambling me at the same time).
My relaxed mood is lost and - now it's getting embarassing for me - in my desparation I stop the 1400mm Arties and target the frigs. Dear missile boat pilots, please ask some minnie pilot what happens when you shoot with six grouped 1400mm Howitzers at an interceptor orbiting you in 5 km distance. I am not going to explain it.
I all my confusion I forgot the solution which probably had saved me: Just turn on the Afterburner and get distance from the damage spot (I was already aligned in the direction away from the Angels). Instead I didn't move at all and was hoping to kill the scramblers fast enough to get through the "warp" gate.
I didn't kill them fast enough. And the Tempest was uninsured of course.
I still got the LPs (and looted and salvaged my own wreck afterwards). After returning to station in my egg I switched to a shuttle, returned to mission location and blitzed it as usual. The Angels, still being there, just noticed me when I already was at the "warp" gate. I guess they had a party watching at the Tempest wreck and were too much distracted and laughing when the interceptor pilot told his story: "Did you see when he shot with 1400mm Arties at me, hahaha...?"
Lesson: "Acceleration gates" are "Warp gates" and not quailified to serve as a safe place, even not if unlocked. Watch out for scramblers and kill them first (with drones, not with... ), always a good rule of thumb. Regardless of skills, fitting and experience, it's possible to lose battleships in L4 missions. You just must be careless and stupid enough ...
|

IIshira
School of Applied Knowledge Caldari State
4
|
Posted - 2012.06.03 15:44:00 -
[2] - Quote
Yeah pretty much the only way to effectively kill a close orbiting frigate warp scrambling you is with drones. It doesn't work with cruise missles either  |

Kara Books
Deal with IT.
146
|
Posted - 2012.06.03 15:49:00 -
[3] - Quote
as I was reading this, I was just about to finish a mission.
As I reached the last part of your post, the conclusion, I just got the Recon mission!
Thanks for the tip =) |

Kolmogorow
Freedom Resources
58
|
Posted - 2012.06.03 16:00:00 -
[4] - Quote
Kara Books wrote:As I reached the last part of your post, the conclusion, I just got the Recon mission!
Lol, blitz it in a shuttle!
BTW: The second part - if you don't want to blitz it too - looks pretty hard as well. I didn't try it - I have too much respect for this mission for the next time - but there are masses of mercenaries - including a bunch of webbing and scrambling interceptors - and the whole pocket auto-aggros at once.
|

Kara Books
Deal with IT.
146
|
Posted - 2012.06.03 16:05:00 -
[5] - Quote
Just want to add, the last part, my shuttle instapopped in the gas cloud. |

Kara Books
Deal with IT.
146
|
Posted - 2012.06.03 16:45:00 -
[6] - Quote
Would a standard PvP fit Hookbill do the trick on the 3rd one, or is this not good enough? |

Hoshi
Medical Mechanics Severasse Militarized Mining Union
13
|
Posted - 2012.06.03 17:06:00 -
[7] - Quote
It does 4k damage every 20 sec, spread out evenly over all damage types + 8k for the final wave (but you should have finished the mission long before that happens). "Memories are meant to fade. They're designed that way for a reason." |

Dato Koppla
The Irken Armada
43
|
Posted - 2012.06.04 01:36:00 -
[8] - Quote
Yeah first part is pretty brutal if you attempt to kill all the NPCs, they can get pretty nasty, but you should have had your light drones on the frigs the minute they spawned to prevent something like this.
Oh and I do recon 3/3 in a Stabber with 2x LSE, and ODs/Nanos. Is there something faster that can do it as well? |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
132
|
Posted - 2012.06.04 01:41:00 -
[9] - Quote
When you activate an acceleration gate, it says "Warp Drive Active." To not know, it means either you're deaf or activating a gate for the first time. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Flakey Foont
132
|
Posted - 2012.06.04 02:15:00 -
[10] - Quote
I do 3/3 in a MWD LSE Gila.
Fun tip: Lure a ninja into 3/3 for good fun! |

stoicfaux
1088
|
Posted - 2012.06.04 02:22:00 -
[11] - Quote
I did 3/3 in a Crow interceptor. First cloud hit took me to 50% shields, 2nd hit landed when I was in warp so it did no damage. I don't think there's much leeway in the timing.
[Crow, New Setup 1] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
Limited 1MN MicroWarpdrive I Invulnerability Field II Medium Shield Extender II
[empty high slot] [empty high slot] [empty high slot] [empty high slot]
[empty rig slot] [empty rig slot]
You can tell me what is and isn't Truth when you pry the tinfoil from my cold, lifeless head.
|

Dato Koppla
The Irken Armada
43
|
Posted - 2012.06.04 02:26:00 -
[12] - Quote
I'm guessing Double-MSE, MWD Merlin should be able to get the job done easily. |

sabre906
Old Spice Syndicate Sailors of the Sacred Spice
133
|
Posted - 2012.06.04 04:02:00 -
[13] - Quote
Dato Koppla wrote:I'm guessing Double-MSE, MWD Merlin should be able to get the job done easily.
Too slow, gonna pop. Standings Improvement Service https://forums.eveonline.com/default.aspx?g=posts&t=19454 |

Yuriko Deathstrike
Federal Navy Academy Gallente Federation
5
|
Posted - 2012.06.04 09:01:00 -
[14] - Quote
I was doing this mission on my other toon with a brand new Rupture i had just bought. I warped in, saw there were only a few rats so i thought i would kill them. But a bunch of others warps in so I made a run for the gate. I made it to the gate...with 34 hull left, a little bit of armor that had just came up after repairing, and less then 25% cap. I warped out to repair and tried again and just went straight to the gate and made it with some armor to spare. |

Anya Ohaya
School of Applied Knowledge Caldari State
123
|
Posted - 2012.06.04 10:11:00 -
[15] - Quote
Did the first room of Recon 1/1 (L4) in a Vexor once. Got popped in the second room though. |

Kasutra
Tailor Company IMPERIAL LEGI0N
43
|
Posted - 2012.06.04 12:02:00 -
[16] - Quote
Recon 1/3 has some solid bounties, if you can keep up with the spawns. Haven't done the math on how it stacks up to just blitzing the things, but the bounties are great.
Anya Ohaya wrote:Did the first room of Recon 1/1 (L4) in a Vexor once. Got popped in the second room though. Nice flying. |

Astald Ohtar
L'AGENCE Yulai Federation
2
|
Posted - 2012.06.04 14:18:00 -
[17] - Quote
Jump in lunch warrior , set them to orbit drone tank it , kill the rats .... profit?
accepting donations for the tip  |

FloppieTheBanjoClown
The Skunkworks
1621
|
Posted - 2012.06.04 14:31:00 -
[18] - Quote
sabre906 wrote:When you activate an acceleration gate, it says "Warp Drive Active." To not know, it means either you're deaf or activating a gate for the first time. Or you mute your sound because Eve is annyoing to listen to. It's time to put an end to CCP's war on piracy. Fight your own battles and stop asking CCP to do it for you. |

FlinchingNinja Kishunuba
Bellum Esca
99
|
Posted - 2012.06.04 15:13:00 -
[19] - Quote
Recon 1 is a good bench to test new fits on. Recon 2 is easy as pie though. |

Mastin Dragonfly
No Point of Dispute Point of Dispute
5
|
Posted - 2012.06.04 15:47:00 -
[20] - Quote
Funny, the Sansha version, and I think the Blood Raider as well, doesn't have any frigates in the first pocket. |

Lucas41
Matrix Technologies Omega Vector
9
|
Posted - 2012.06.05 03:49:00 -
[21] - Quote
I run the blood raider version of this mission, and I don't blitz it. Only because I am greedy. lol. Sounds like you made a couple of mistakes on this one. This mission pumps out a lot of dps when all of the spawns are on the field. By moving towards the gate you may have put yourself in the center of all of the subsequent spawns, and caught full room aggro. Secondly you panicked, you already knew that shooting at frigs with BS class turrets was a no win situation. Angels get up close and personal so your not going to outrun them. You can only orbit and hope that you reduce incoming dps. At the same time you should have continued to direct dps on the approaching BS. Removing dps from the field is the best way of making it out of a situation you were in.
No, you can't run Recon 3 in a shuttle. Properly tanked cruiser class ship will work. A BS with a prop mod can also complete it |

Texty
State War Academy Caldari State
23
|
Posted - 2012.06.05 07:04:00 -
[22] - Quote
Thanks for posting OP, it was kind of a good read :) |

DeMichael Crimson
Republic University Minmatar Republic
2348
|
Posted - 2012.06.05 08:12:00 -
[23] - Quote
Yeah, was a good read.
+1 Like for the OP |

Capri Sern
The Stand Alone Complex
12
|
Posted - 2012.06.05 12:50:00 -
[24] - Quote
It's a solid L4 tactic to always put web/scramble frigs at the very top of your target list. They are the first things I take out as it's faster and safer in a turret ship to one shot them while they are on approach rather than after they have started to orbit. |

Oraac Ensor
School of Applied Knowledge Caldari State
10
|
Posted - 2012.06.05 15:32:00 -
[25] - Quote
FloppieTheBanjoClown wrote:sabre906 wrote:When you activate an acceleration gate, it says "Warp Drive Active." To not know, it means either you're deaf or activating a gate for the first time. Or you mute your sound because Eve is annyoing to listen to. What's annoying about being given audible clues as to what's happening around/to you? |

Kolmogorow
Freedom Resources
60
|
Posted - 2012.06.05 17:18:00 -
[26] - Quote
Lucas41 wrote:Angels get up close and personal so your not going to outrun them. You can only orbit and hope that you reduce incoming dps.
I'm pretty sure that I could outrun Angel battleships and BCs in a Tempest with T2 Afterburner. But I forgot to run... The frigs didn't web me and the whole spot was "behind" me. There was a direction free of rats and I was already aligned to that direction.
I think the main thing which caused my confusion and losing my head was the fact that I wasn't scrambled when I activated the acceleration gate. I have been scrambled later when the warp indicator reached around 74%, so just a second before I had started to warp away.
|

Nicholas Tong
University of Caille Gallente Federation
2
|
Posted - 2012.06.06 00:36:00 -
[27] - Quote
I feel you OP, lost a maelstrom to the same thing, warped in, jumped by a bunch of sniper angels and interceptors, horrible sight, how that mission works is that pirates begin popping up progressively once you reach the pocket, even if you docked and came back, they would still be spawning, unleashing a nasty surprise. In an act of revenge, I happily come on my Machariel these days and blast them up before just before each spawn wave, good isk and salvage. It is worth ignoring if you only want the LP tho. |

Boomhaur
84
|
Posted - 2012.06.06 01:32:00 -
[28] - Quote
stoicfaux wrote:I did 3/3 in a Crow interceptor. First cloud hit took me to 50% shields, 2nd hit landed when I was in warp so it did no damage. I don't think there's much leeway in the timing.
[Crow, New Setup 1] Overdrive Injector System II Overdrive Injector System II Overdrive Injector System II
Limited 1MN MicroWarpdrive I Invulnerability Field II Medium Shield Extender II
[empty high slot] [empty high slot] [empty high slot] [empty high slot]
[empty rig slot] [empty rig slot]
You are a braver man than I. I do this in a passive tanked Gila with a MWD, it's one of the few times I ever take my gila out for a spin unless I feel like slowly afking a mission, slowly. Welcome to Eve. Everyone here is an Evil Sick Sadistic Bastard who is out to get you. Anyone who tells you otherwise is either trying to scam you or use you. |

RubyPorto
SniggWaffe YOUR VOTES DON'T COUNT
1796
|
Posted - 2012.06.06 11:32:00 -
[29] - Quote
Boomhaur wrote:stoicfaux wrote:I did 3/3 in a Crow interceptor. First cloud hit took me to 50% shields, 2nd hit landed when I was in warp so it did no damage. I don't think there's much leeway in the timing.
You are a braver man than I. I do this in a passive tanked Gila with a MWD, it's one of the few times I ever take my gila out for a spin unless I feel like slowly afking a mission, slowly.
Stabber works well. Coupla Shields, MWD, Coupla ODs Single-Shard, Player Driven-áSandbox.
5 words. That's what makes it special. |

Marc Callan
Interstellar Steel Templis Dragonaors
2
|
Posted - 2012.06.10 01:49:00 -
[30] - Quote
RubyPorto wrote:Boomhaur wrote:stoicfaux wrote:I did 3/3 in a Crow interceptor. First cloud hit took me to 50% shields, 2nd hit landed when I was in warp so it did no damage. I don't think there's much leeway in the timing.
You are a braver man than I. I do this in a passive tanked Gila with a MWD, it's one of the few times I ever take my gila out for a spin unless I feel like slowly afking a mission, slowly. Stabber works well. Coupla Shields, MWD, Coupla ODs
Maybe my choice is a bit excessive for blitzing Recon 3/3, but I like to use my old standby, the dual-armor-rep Myrmidon with a MWD. (Dual EANMs and a DC in the lows as well.) It'll move at almost a thousand m/s, even with two nano pump rigs, and with cap rechargers in the mids and a single CCC rig, the cap will hold out more than long enough to get to the gate even with both MARs running along with the MWD. |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |