Xzanos
Innocent Victims
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Posted - 2009.09.07 01:55:00 -
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Consider what images are conjured when one thinks of a Titan. It may not even be a ship, but one of the mythological Titans whose power was exceeded only by the gods. Alas, assessment of battle does not paint as daunting an image. To be sure, in their current state a Titan is a good asset to an alliance as they can move capital fleets using jump-portal generators. But on the other hand they by no means on the same scale as mythological Titans where save, perhaps, the scale of their size. Despite this size, Titans can be easily out-tanked by dreads and mother ships. Though a Titan's main offensive weapon, its "Doomsday," has a myth logically intimidating name; lets face it, it can't take down most battleships if fitted properly. In its current state a Titan does not fill the role that CCP originally intended.
Here are some proposals.
Currently a TitanÆs doomsday will do about 70000 damage of a specific type. Now with any ship you are not hard pressed to get 80% resistance. This brings a doomsdayÆs damage down to around 14000. All battleships can withstand this and even some cruisers leaving capital ships almost unaffected. To try rectifying this by simply boosting the amount of damage that a doomsday inflicts also presents a few problems.
1. Friendly ships on grid will also have to take this damage. Not to mention that having a weapon that can wipe the grid of all but capitals would be considered too powerful by some. Be that as it may, one solution to this would be to set the doomsday on a timer. The timer would be visible to everyone on grid and would count down until to doomsday activates. This would give friendly and enemy ships alike a chance to warp out (unless bubbled or pointed).
2. Alliances with multiple Titans would essentially be able to destroy every thing on the grid by warping in multiple Titans. Solving this would be easy by not allowing the pilot to activate their doomsday while another doomsday's timer is active. Hence, there would be a 10, 20, or 30 second delay between doomsday's. Color this with some back story on how a black hole will open if two doomsday's activate at once or something along those lines.
Nowadays Titans usually don't fit guns, which in and of itself isnÆt a problem. But as a compensation Titans should get a remote rep and cap transfer bonus. Additionally a TitanÆs tank is disproportionately low. With faction fittings there are battleships that can almost tank as well as a Titan. To fix both of these problems Titans could have a siege module similar to the one that carriers and mother ships can use.
Constructive criticism is welcome. So post away ------------------------------------------------
Mess with the best.....Die like the rest.
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