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Xzanos
Innocent Victims
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Posted - 2009.09.07 01:55:00 -
[1]
Consider what images are conjured when one thinks of a Titan. It may not even be a ship, but one of the mythological Titans whose power was exceeded only by the gods. Alas, assessment of battle does not paint as daunting an image. To be sure, in their current state a Titan is a good asset to an alliance as they can move capital fleets using jump-portal generators. But on the other hand they by no means on the same scale as mythological Titans where save, perhaps, the scale of their size. Despite this size, Titans can be easily out-tanked by dreads and mother ships. Though a Titan's main offensive weapon, its "Doomsday," has a myth logically intimidating name; lets face it, it can't take down most battleships if fitted properly. In its current state a Titan does not fill the role that CCP originally intended.
Here are some proposals.
Currently a TitanÆs doomsday will do about 70000 damage of a specific type. Now with any ship you are not hard pressed to get 80% resistance. This brings a doomsdayÆs damage down to around 14000. All battleships can withstand this and even some cruisers leaving capital ships almost unaffected. To try rectifying this by simply boosting the amount of damage that a doomsday inflicts also presents a few problems.
1. Friendly ships on grid will also have to take this damage. Not to mention that having a weapon that can wipe the grid of all but capitals would be considered too powerful by some. Be that as it may, one solution to this would be to set the doomsday on a timer. The timer would be visible to everyone on grid and would count down until to doomsday activates. This would give friendly and enemy ships alike a chance to warp out (unless bubbled or pointed).
2. Alliances with multiple Titans would essentially be able to destroy every thing on the grid by warping in multiple Titans. Solving this would be easy by not allowing the pilot to activate their doomsday while another doomsday's timer is active. Hence, there would be a 10, 20, or 30 second delay between doomsday's. Color this with some back story on how a black hole will open if two doomsday's activate at once or something along those lines.
Nowadays Titans usually don't fit guns, which in and of itself isnÆt a problem. But as a compensation Titans should get a remote rep and cap transfer bonus. Additionally a TitanÆs tank is disproportionately low. With faction fittings there are battleships that can almost tank as well as a Titan. To fix both of these problems Titans could have a siege module similar to the one that carriers and mother ships can use.
Constructive criticism is welcome. So post away ------------------------------------------------
Mess with the best.....Die like the rest.
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darius mclever
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Posted - 2009.09.07 02:08:00 -
[2]
1. the timer is stupid. you can already warp out when you are not tackled. your timer wouldnt change that much.
2. titans can be tackled and killed aswell. shown regularly. doubld DD is not nice, but well part of the game. and its not like we have 24 titans on 1 grid regularly. so most cap ships are fine with 1-2 DD.
3. imho RR bonuses on the titan isnt really going to help. they already give huge bonuses to your fleet.
4. titan tanks: imho the real problem is that people learned how to kill them and bring the right amount of ships.
last but not least i can say you mix too many topics into one and i cant really support the thread.
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Comodore John
Gallente QunSegh
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Posted - 2009.09.07 04:18:00 -
[3]
fyi, dominion brings titan changes, they get a single targeted DD now and moms get fighter-bombers
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Xzanos
Innocent Victims
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Posted - 2009.09.07 05:12:00 -
[4]
Well im glad that it will be bringing titan changes. I hope that they fix the tanking ability. If at all possible i would like links to any and all changes that Dominion is bringing ------------------------------------------------
Mess with the best.....Die like the rest.
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El Liptonez
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Posted - 2009.09.07 20:57:00 -
[5]
Originally by: Comodore John fyi, dominion brings titan changes, they get a single targeted DD now and moms get fighter-bombers
Where you have that from?
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Herschel Yamamoto
Agent-Orange
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Posted - 2009.09.07 22:13:00 -
[6]
Originally by: El Liptonez
Originally by: Comodore John fyi, dominion brings titan changes, they get a single targeted DD now and moms get fighter-bombers
Where you have that from?
It was announced at PAX. Can't find the link, but I saw a news article.
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JitaPriceChecker2
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Posted - 2009.09.07 22:41:00 -
[7]
Originally by: Herschel Yamamoto
Originally by: El Liptonez
Originally by: Comodore John fyi, dominion brings titan changes, they get a single targeted DD now and moms get fighter-bombers
Where you have that from?
It was announced at PAX. Can't find the link, but I saw a news article.
Confirming
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El Presidio
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Posted - 2009.09.07 22:55:00 -
[8]
http://pc.ign.com/articles/102/1021847p1.html
DD will no longer be an area of effect weapon.
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UfoTRADER
Implacable Heavy Industries Quod Erat Demonstrandum
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Posted - 2009.09.08 02:31:00 -
[9]
With the proliferation of Titans I think the proposed changes in Dominion will not be liked by larger Alliances or people with Titans. The leak of this information before the PAX conference also explains why Titans have dropped in price and are being sold and raffled left-and-right.
Hopefully they will also provide another function for them in fleet warfare. The "cost" to manufacture Titan's including minerals and 10% profit on the required BPO's is in the ballpark of 49-51b /w current mineral prices. You are taking a ship that is very expensive to build and removing it's primary ability that is unique (Black Ops have Covert Bridge). I can only hope that there will be something added to the strategic capabilities of the most powerful super-capital in the game.
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Xzanos
Innocent Victims
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Posted - 2009.09.08 04:35:00 -
[10]
Originally by: UfoTRADER of the most powerful super-capital in the game.
that is the problem it never was 1v1 a dread could kill a titan ------------------------------------------------
Mess with the best.....Die like the rest.
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