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Thread Statistics | Show CCP posts - 5 post(s) |

ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.09.15 22:11:00 -
[1]
Can we get a bit more specific explanation on new DD pls. Does it affect just the target you locked or even ships around it? Will be able to kill a single capital? Whats the rof on it (still 1 per hour)?
Cause tbh, I donĘt think that you can make those bonuses that high to make it worth to warp a 60bil ship into 150 dreads just to kill one, let alone into a support fleet and get tackled in less then 15 sec.
also \o/ for MSs erm supercarriers :D (thou that HP boost better be worth not calling them primary as soon as they appear on the field)
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.09.15 22:36:00 -
[2]
Originally by: Zastrow J I said this at the CSM summit and I'm repeating it here: while I understand the desire to keep a Moros from raping any subcap to get closer than 60km with drones, making it rely on sentries in siege to even come near the dps of the other dreads makes it by far the least desirable dread. Its only saving grace was it's ability to fight off subcaps out of siege but with that gone it's just going to be one more class of ship where Gallente is the worst.
I agree 100% with the goon. Removing something that made moros what it was just makes it worthless.
"Of all the dreadnoughts currently in existence, the versatile Moros possesses perhaps the greatest capacity to fend off smaller hostiles by itself while concentrating on its primary capital target. By virtue of its protean array of point defense capabilities - including a drone bay capable of fielding vast amounts of drones to safeguard the behemoth - the Moros is single-handedly capable of turning the tide in a fleet battle." - this is/was the moros description
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.09.15 23:23:00 -
[3]
Well it would be nice and interesting to maybe add a bit of a splash damage (15-25 km radius) to the new DD.
Originally by: CCP Abathur Anyone that cowboys a titan into 150 dreads probably shouldn't be in a Titan anyway. These ships, along with the Supercarriers, are not intended to be solo pwnmobiles. With proper support, however, they will force your opponents to make some hard choices about who or what they are calling primary.
I do remember a certain someone cowboy a supercap more them few times (h-w for example), but I guess ppl change over time :P
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ElvenLord
4S Corporation Morsus Mihi
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Posted - 2009.09.15 23:37:00 -
[4]
ah few more questions That HP boost, can we get it in numbers (would like do do some math)?
Also there is now a greater risk in producing supercaps, aka in titan case 50bil of assets locked and vulnerable for 45 days, or in "supercarrier" case 13-15bil for 21 days. Is there any plans on reducing building time on those (trough upgrades or just as such) or ways of at least partially securing their production (station building)?
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