
Daeyreth
STK Scientific The Initiative.
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Posted - 2009.11.29 03:53:00 -
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Edited by: Daeyreth on 29/11/2009 03:54:42
Originally by: Corinae Edited by: Corinae on 28/11/2009 08:18:53 Update, more test server testing:
Spent some more hours in my erebus, i noticed ccp spawned a lot of officers on a planet and warped there for having a mixed fleet gank me, they tryed it, about 50 people, just 4-5 dreads and made a test with my corp-mates using 10 dreads for some tanking testing.
Summing up the result: 1) The tank is ok, hp boost was fine, my testing show that takes 30 minutes to kill a officer fitted buffer hp titan with 10 dreads, it make it 10 minutes with 30 dreads (the average normal size of a dread fleet nowdays for day to day stuff) and i find it appropriate, we speak about fittings without any active tank, just a lot of hp. 2) The Doomsday is ridicolous, i confirm: 10 minutes is not acceptable, 5 minutes would be good, i tested this thing for hours, the 10 minutes doomsday does not pay off to stay in field, 5 minutes yes, 10 no. 3) The tracking of the guns is still NOT acceptable, you can hit a standing still or very slowly moving bs using BLASTERS (the best tracking XL gun) at 20km or so, if they come a bit more near is impossible, and if you speak about Railguns you can't even hit moving targets at 100km :) completely useless, same as a dread in sige gainst support, the titans need the ORIGINAL TRACKING back.
My hopinion on this as a Titan pilot:
This ship does not worth to be used in the field when there is a big fight going on, the HP are fine, but the ship have no way to change the outcome of the battle, the doomsday is completely useless in a dozen vs dozen capital fights, the only way the DDD is useful considernig the actual numbers is if you bring at least 10 titans in the field, and you shall NEVER bring a titan to a fgiht with more then 50 dreads unless you want to just trash it without even the time to warp out.
So the use of the titan with the current patch become: 1) Using 10 or so titans togheter with a standard dread fleet in "mid-size" capital engagement, 30vs30, 40vs40 etc, when numbers rise to 50+ hostile dreads using the titan become too dangerous. Loosing your 50 dreads cost WAY LESS then loosing 1 single titan. 2) Using it for griefing, camping bridges, camping cyno generators, nuking capitals undocking in NPC space and similar things, pretty useless and horrible works for a super capital. 3) Drive-Bys in capital engagements, warping in multiple ****, doomsday some enemy caps and get the hell out for 10 minutes, i tought ccp wanted titans to stay on the field not to make drive by. 4) The usual mobile Jump Bridge work.
This is the situation, i don't know who are your experts about these things, but i seriously belive they should own one of these things in game, having used it in game and beign at least a bit experienced on wtf goes on in eve.
/signed
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