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          BalarKel 
          Amarr
  
          
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        Posted - 2009.09.17 10:26:00 -
          [1] 
          
           
          Just like the title states. If anything I would like to see the ability to train 2 characters at the same time on the same account. I would even consider the possibility to get rid of the 3rd character slot to be able to do this. Although the 3rd would be nice even if you can't train in it. I understand ccp is interested in making money and this might make that profit less, however good customer service goes a long way, and enabling this would be great customer service, especially with the dust 514 leering it's ugly head at us hinting at even more game expenses if you want to take part in that. I'm curious how ccp will work that out hopefully we'll see some sort of package deal, and hoping it's not a big stiff one. Anyways can I get a yay or a nay? I say yay!
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          darius mclever 
           
  
          
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        Posted - 2009.09.17 10:35:00 -
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          you already brought up the argument why ccp wouldnt do it:
  less subscriptions.
  and imho if you want to train more than one char, pay for a 2nd account.
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          BalarKel 
          Amarr
  
          
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        Posted - 2009.09.17 10:58:00 -
          [3] 
          
           
          actually I have 3 accounts, and my wife is going nuts over it lol. Like I said sometimes having better customer outweighs more "profit". In fact the arguement of saying ccp will lose money if they allow this is not proven, and could be psuedo intellectual for the sheer fact that just the prospect of having to pay for another account in order to train another character effectively could actually cheese someone off enough that they just cancel their subscription period. I'm positive that has happened. I propose ccp to give it a try, and see how it pans out. They can always revert back to the old way if they lose too much. Yay or nay?
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          darius mclever 
           
  
          
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        Posted - 2009.09.17 11:42:00 -
          [4] 
          
           
          following your example you would mostlikely close 1 account and move the toon to one of the other 2 accounts. you prove my argument. no?
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          Drake Draconis 
          Minmatar Shadow Cadre REIGN Alliance
  
          
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        Posted - 2009.09.17 14:14:00 -
          [5] 
          
           
          Edited by: Drake Draconis on 17/09/2009 14:14:30 No. ========================= CEO of Shadow Cadre http://www.shadowcadre.com ========================= | 
      
      
      
          
          Herschel Yamamoto 
          Agent-Orange
  
          
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        Posted - 2009.09.17 14:41:00 -
          [6] 
          
           
          Dumb idea. There's no other MMO that lets you simultaneously gain XP on multiple characters on one account, why should Eve?
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          De'Veldrin 
          Minmatar Special Projects Executive
  
          
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        Posted - 2009.09.17 15:13:00 -
          [7] 
          
           
            Originally by: Herschel Yamamoto Dumb idea. There's no other MMO that lets you simultaneously gain XP on multiple characters on one account, why should Eve?
 
 
  Pretty much this. Just be glad EVE doesn't require you to actually be logged in to train.
  Battleships 5 would really suck then. --Vel
 
 
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          Ku'Nari Skywall 
           
          
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        Posted - 2009.09.17 20:02:00 -
          [8] 
          
           
          Edited by: Ku''Nari Skywall on 17/09/2009 20:02:31 There must be a CON to balance the PRO of two in training. 
  1 Char training = 100% training speed 2 Char training = both train at 50% speed. 
  Same SP/hour just spread across two characters. Maybe even disable the skill queue or implants. 
  This would still encourage multiple accounts to get faster training on both characters. But if for some reason you only had one account and really really wanted to, you could train two. 
  I still don't see this happening.
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          Angelina Durhake 
           
  
          
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        Posted - 2009.09.17 20:17:00 -
          [9] 
          
           
          Why no merge accounts? Lets me explain on mine little english. Merge account 1 whit 3 characters whit account 2 whit 3 character, now you have a account whit 6 slots and giving you a profit a train 2 characters but paying double for it. I think ccp didnt want lose money and this idea is good for both parts.
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          Mr Intel 
           
  
          
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        Posted - 2009.09.17 20:45:00 -
          [10] 
          
           
          Somehow i don't see CCP going for this. Instead how about somthing akin to what was posted before, training 2 chars but 50% or 60% training speed. 
  Maybe even paying to be able to train 2 cars on the same account for a price? $20-$25 a month for double training, instead of the $30, since you cant log on the same account twice.
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          Khandahar Bob 
           
  
          
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        Posted - 2009.09.17 22:20:00 -
          [11] 
          
           
            Originally by: Mr Intel Somehow i don't see CCP going for this. Instead how about somthing akin to what was posted before, training 2 chars but 50% or 60% training speed. 
  Maybe even paying to be able to train 2 cars on the same account for a price? $20-$25 a month for double training, instead of the $30, since you cant log on the same account twice.
 
 
  I agree with this; I'd pay extra to train two characters on one account. The problem will then become people farming characters to sell.
  I'd propose a special kind of account which costs extra (as suggested already) and does not allow character transfers -- ever.
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          BalarKel 
          Amarr
  
          
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        Posted - 2009.09.17 22:29:00 -
          [12] 
          
           
            Originally by: Herschel Yamamoto Dumb idea. There's no other MMO that lets you simultaneously gain XP on multiple characters on one account, why should Eve?
 
 
  However it takes less time to lvl up in other mmo's than it does with Eve. That's a fact.
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          BalarKel 
          Amarr
  
          
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        Posted - 2009.09.17 23:26:00 -
          [13] 
          
           
            Originally by: darius mclever following your example you would mostlikely close 1 account and move the toon to one of the other 2 accounts. you prove my argument. no?
 
 
  You are only looking at one part of the whole. If implemented yes people may get rid of accounts and just transfer characters to less accounts. Looking at the bigger picture, getting new players and retaining them in my opinion would be more important. Are you ready? Then read this, you missed it the last time. Customers quit playing Eve when they realize A) how long it takes to level a character up compared to other games. B) You have to pay for extra accounts in order to level up various characters in a reasonable amount of time. Not all customers obviously quit but there are those that do. Now before your head starts spinning like a possessed teenager girl watching the jonas brothers. It is good to compare this game with others, since the others are the competition and may actually pick up these lost subscriptions of Eve, simply because they don't take forever to level up or what not. So really this is geared towards those lost accounts. Sure ccp will lose accounts, but they will retain new accounts that are started thus negating the initial effect. So I bet you'll say well why don't you go play WOW, which totally condtradicts your arguement of ccp will lose accounts if implemented, and show that you really don't care about ccp or this topic altogether. In that case go back to doing your high school homework and shut up. We need to improve the learning in game. It is in my opinion too slow. I think the timed learning is excellent, and I'm glad that I can train even while away from the computer. That is awesome for people who don't have a lot of time. However people who play the game more should gain xp faster than those who play it less. I would like to see bonuses to learning time to make it go faster while playing the game. Like anywhere from 50-100% faster while playing. Once logged off your training slows back down to normal speed. It's all about customer service, ccp probably wont do it, and people like you guys will never ever understand why this will actually bring in more money because you are too stupid to understand. Do you want proof of this? Look back to the Regan days where we practiced trickle down economics and a major boom in business and capitalism. Compare it to now where you have the liberal f#&@s who with their greedy tax policies keep tacking on tax upon tax but yet have no money to support their agenda, and ultimately the programs they implement for ths country, and consequently kill the economy as we know it. Trickle down economics operates under the theorey that you lower taxes. More businesses are able to stay in business because they can afford to stay in business, thus enabling them to hire more employees who earn money and spend it in the economy. If ccp were to cut back on the cost of playing the game, more people will be able to afford to play the game, thus actually increasing the volume of players playing the game. In fact they may actually then activate another account if they want, either way ccp will earn more money. And you are all nubs.
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          PostWithYourAlt 
           
  
          
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        Posted - 2009.09.18 08:49:00 -
          [14] 
          
           
          my proposal:
  require 2 accounts to be able to train 1 character. Additionally make training 3 times slower than current.
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          Hirana Yoshida 
          Behavioral Affront
  
          
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        Posted - 2009.09.18 09:42:00 -
          [15] 
          
           
            Originally by: Ku'Nari Skywall There must be a CON to balance the PRO of two in training. 
  1 Char training = 100% training speed 2 Char training = both train at 50% speed.
 
  An unnecessary change that will end up decreasing revenue for CCP.
  Better to let the allow the skill queue to look at other characters so that if "main" queue runs out it starts on the alternate's queue. Will still reduce revenue but not as much I think.
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          Uronksur Suth 
          Sankkasen Mining Conglomerate
  
          
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        Posted - 2009.09.18 17:18:00 -
          [16] 
          
           
          I'm going to support this simply because I'd really like it, not because I think it has a chance in hell of happening
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          AizenSousuke 
          Gallente STK Scientific The Initiative.
  
          
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        Posted - 2009.09.18 17:22:00 -
          [17] 
          
           
          Edited by: AizenSousuke on 18/09/2009 17:25:49 You DO realize that Eve is such a good game like it is because of the amount of money CCP makes, right?
  No thanks. I'm not risking my favorite pastime for something as trivial as this.
  EDIT:
 
   Originally by: BalarKel Edited by: BalarKel on 17/09/2009 23:58:42
   Originally by: darius mclever following your example you would mostlikely close 1 account and move the toon to one of the other 2 accounts. you prove my argument. no?
 
 
  You are only looking at one part of the whole. If implemented yes people may get rid of accounts and just transfer characters to less accounts. Looking at the bigger picture, getting new players and retaining them in my opinion would be more important. Are you ready? Then read this, you missed it the last time. Customers quit playing Eve when they realize A) how long it takes to level a character up compared to other games. B) You have to pay for extra accounts in order to level up various characters in a reasonable amount of time. Not all customers obviously quit but there are those that do. Now before your head starts spinning like a possessed teenager girl watching the jonas brothers. It is good to compare this game with others, since the others are the competition and may actually pick up these lost subscriptions of Eve, simply because they don't take forever to level up or what not. So really this is geared towards those lost accounts. Sure ccp will lose accounts, but they will retain new accounts that are started thus negating the initial effect. So I bet you'll say well why don't you go play WOW, which totally condtradicts your arguement of ccp will lose accounts if implemented, and show that you really don't care about ccp or this topic altogether. In that case go back to doing your high school homework and shut up. We need to improve the learning in game. It is in my opinion too slow. I think the timed learning is excellent, and I'm glad that I can train even while away from the computer. That is awesome for people who don't have a lot of time. However people who play the game more should gain xp faster than those who play it less. I would like to see bonuses to learning time to make it go faster while playing the game. Like anywhere from 50-100% faster while playing. Once logged off your training slows back down to normal speed. It's all about customer service, ccp probably wont do it, and people like you guys will never ever understand why this will actually bring in more money because you are too stupid to understand. Do you want proof of this? Look back to the Regan days where we practiced trickle down economics and a major boom in business and capitalism. Compare it to now where you have the liberal f#&@s who with their greedy tax policies keep tacking on tax upon tax but yet have no money to support their agenda, and ultimately the programs they implement for ths country fail, and consequently kill the economy as we know it. Trickle down economics operates under the theorey that you lower taxes. More businesses are able to stay in business because they can afford to stay in business, thus enabling them to hire more employees who earn money and spend it in the economy. If ccp were to cut back on the cost of playing the game, more people will be able to afford to play the game, thus actually increasing the volume of players playing the game. In fact they may actually then activate another account if they want, either way ccp will earn more money. And you are all nubs.
 
 
  Paragraphs.   -------------------------------------------------- Please resize your signature to the maximum allowed of 400 x 120 pixels with a maximum file size of 24000 bytes. Zymurgist | 
      
      
      
          
          darius mclever 
           
  
          
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        Posted - 2009.09.18 19:19:00 -
          [18] 
          
           
            Originally by: BalarKel *words and seriously lacking paragraphs!*
 
 
  right as you have to play *actively* in other games to level up at all. the only thing that gave eve a chance for me was the skilling while being offline. | 
      
      
      
          
          Dretzle Omega 
          Caldari Global Economy Experts Stellar Economy Experts
  
          
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        Posted - 2009.09.18 19:27:00 -
          [19] 
          
           
            Originally by: BalarKel Customers quit playing Eve when they realize A) how long it takes to level a character up compared to other games. B) You have to pay for extra accounts in order to level up various characters in a reasonable amount of time.
 
 
  And you are failing to realize that A) paragraphs exist and B) CCP wants to lose the accounts of people who are put off by the skill training, but does NOT want to lose the accounts of people who actually like the game.
  CCP are coding a game that they like, and we like. They don't want to make it WoW. If their players would rather play WoW because of leveling up, that is fine. Go play WoW. Just don't ruin our game. | 
      
      
      
          
          BalarKel 
          Amarr
  
          
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        Posted - 2009.09.18 20:27:00 -
          [20] 
          
           
          Edited by: BalarKel on 18/09/2009 20:28:05 Edited by: BalarKel on 18/09/2009 20:27:37
   Originally by: Dretzle Omega
   Originally by: BalarKel Customers quit playing Eve when they realize A) how long it takes to level a character up compared to other games. B) You have to pay for extra accounts in order to level up various characters in a reasonable amount of time.
 
 
  And you are failing to realize that A) paragraphs exist and B) CCP wants to lose the accounts of people who are put off by the skill training, but does NOT want to lose the accounts of people who actually like the game.
  CCP are coding a game that they like, and we like. They don't want to make it WoW. If their players would rather play WoW because of leveling up, that is fine. Go play WoW. Just don't ruin our game.
 
 
  Paragraph? Listen lets be honest here with ourselves. Two characters training at the same time on an account will not ruin this game. Nor will a 50-100% bonus while playing the game ruin it. Even with a 100% bonus it may seem a lot, but it isn't really. Of course there will be people who will try to sit idle at a station all day while they recieve bonus, but that could be worked around. Yes people will go into space and cloak and hide all day, but that could be worked around as well. Oh yeah, paragraph.   Your end of days talk is really just fear of change, however you fail to realize that when you started playing the game you were told that the game would change. I don't care if you even played this game for five years, your sense of entitlement to anything just because you played for a long time means jack s$%t, it still doesn't provide a good reason for this game to not improve upon it self. Many people that I have talked to, who play this game, that aren't going to quit, feel that the learning system is lacking, lets improve on that. I knew some jerk would direct me to wow. I find it funny how someone who disagrees with anything in here, is told to go play WOW. I mean sheesh if I wanted this game to be like wow I'd be asking for ugly neon colors to be emanating from the ships, while they wield ugly flamey looking swords, and it would also be cool if we could find some hot pants for the megathron to prance around in, because nothing says more about your leetness than a megathron in hotpants. The Dominix, lets just put a paper bag over it and call it good. I would also like to see the falcon cast mage spells, or maybe that would go well with the guardian or the scimitar. NUB
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          Clairmont Daken 
           
  
          
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        Posted - 2009.09.18 23:38:00 -
          [21] 
          
           
          What about a variation on this idea? Say, the first toon trains at normal speed. 2nd toon trains at 1/10th speed. It certainly would be nice to have a little scientist or trader as an alt.
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          Heroldyn 
           
  
          
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        Posted - 2009.09.19 11:08:00 -
          [22] 
          
           
            Originally by: Clairmont Daken What about a variation on this idea? Say, the first toon trains at normal speed. 2nd toon trains at 1/10th speed. It certainly would be nice to have a little scientist or trader as an alt.
 
 
  buy a second account then like everyone else. | 
      
      
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